/* * Copyright (C) 2006 Taybin Rutkin * Copyright (C) 2008-2009 David Robillard * Copyright (C) 2008-2011 Carl Hetherington * Copyright (C) 1998-2015 Paul Davis * Copyright (C) 2014-2015 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "pbd/pool.h" #include "pbd/pthread_utils.h" #include "pbd/error.h" #include "pbd/debug.h" #include "pbd/compose.h" using namespace std; using namespace PBD; Pool::Pool (string n, unsigned long item_size, unsigned long nitems) : free_list (nitems) , _name (n) #ifndef NDEBUG , max_usage (0) #endif { _name = n; /* since some overloaded ::operator new() might use this, its important that we use a "lower level" allocator to get more space. */ block = malloc (nitems * item_size); void **ptrlist = (void **) malloc (sizeof (void *) * nitems); for (unsigned long i = 0; i < nitems; i++) { ptrlist[i] = static_cast (static_cast(block) + (i * item_size)); } free_list.write (ptrlist, nitems); free (ptrlist); } Pool::~Pool () { DEBUG_TRACE (DEBUG::Pool, string_compose ("Pool: '%1' max: %2 / %3", name(), max_usage, total())); free (block); } /** Allocate an item's worth of memory in the Pool by taking one from the free list. * @return Pointer to free item. */ void * Pool::alloc () { void *ptr; #ifndef NDEBUG if (used () > max_usage) { max_usage = used () + 1; } #endif if (free_list.read (&ptr, 1) < 1) { fatal << "CRITICAL: " << _name << " POOL OUT OF MEMORY - RECOMPILE WITH LARGER SIZE!!" << endmsg; abort(); /*NOTREACHED*/ return 0; } else { return ptr; } } /** Release an item's memory by writing its location to the free list */ void Pool::release (void *ptr) { free_list.write (&ptr, 1); } /*---------------------------------------------*/ MultiAllocSingleReleasePool::MultiAllocSingleReleasePool (string n, unsigned long isize, unsigned long nitems) : Pool (n, isize, nitems) { } MultiAllocSingleReleasePool::~MultiAllocSingleReleasePool () { } SingleAllocMultiReleasePool::SingleAllocMultiReleasePool (string n, unsigned long isize, unsigned long nitems) : Pool (n, isize, nitems) { } SingleAllocMultiReleasePool::~SingleAllocMultiReleasePool () { } void* MultiAllocSingleReleasePool::alloc () { void *ptr; Glib::Threads::Mutex::Lock guard (m_lock); ptr = Pool::alloc (); return ptr; } void MultiAllocSingleReleasePool::release (void* ptr) { Pool::release (ptr); } void* SingleAllocMultiReleasePool::alloc () { return Pool::alloc (); } void SingleAllocMultiReleasePool::release (void* ptr) { Glib::Threads::Mutex::Lock guard (m_lock); Pool::release (ptr); } /*-------------------------------------------------------*/ static void free_per_thread_pool (void* ptr) { /* Rather than deleting the CrossThreadPool now, we add it to our trash buffer. * This prevents problems if other threads still require access to this CrossThreadPool. * We assume that some other agent will clean out the trash buffer as required. */ CrossThreadPool* cp = static_cast (ptr); assert (cp); if (cp->empty()) { /* This CrossThreadPool is already empty, and the thread is finishing so nothing * more can be added to it. We can just delete the pool. */ delete cp; } else { /* This CrossThreadPool is not empty, meaning that there's some Events in it * which another thread may yet read, so we can't delete the pool just yet. * Put it in the trash and hope someone deals with it at some stage. */ cp->parent()->add_to_trash (cp); } } PerThreadPool::PerThreadPool () : _key (free_per_thread_pool) , _trash (0) { } /** Create a new CrossThreadPool and set the current thread's private _key to point to it. * @param n Name. * @param isize Size of each item in the pool. * @param nitems Number of items in the pool. */ void PerThreadPool::create_per_thread_pool (string n, unsigned long isize, unsigned long nitems) { _key.set (new CrossThreadPool (n, isize, nitems, this)); } /** @return True if CrossThreadPool for the current thread exists, * False otherwise */ bool PerThreadPool::has_per_thread_pool () { CrossThreadPool* p = _key.get(); if (p) { return true; } return false; } /** @return CrossThreadPool for the current thread, which must previously have been created by * calling create_per_thread_pool in the current thread. */ CrossThreadPool* PerThreadPool::per_thread_pool (bool must_exist) { CrossThreadPool* p = _key.get(); if (!p && must_exist) { fatal << "programming error: no per-thread pool \"" << _name << "\" for thread " << pthread_name() << endmsg; abort(); /*NOTREACHED*/ } return p; } void PerThreadPool::set_trash (RingBuffer* t) { Glib::Threads::Mutex::Lock lm (_trash_mutex); _trash = t; } /** Add a CrossThreadPool to our trash, if we have one. If not, a warning is emitted. */ void PerThreadPool::add_to_trash (CrossThreadPool* p) { Glib::Threads::Mutex::Lock lm (_trash_mutex); if (!_trash) { warning << "Pool " << p->name() << " has no trash collector; a memory leak has therefore occurred" << endmsg; return; } /* we have a lock here so that multiple threads can safely call add_to_trash (even though there can only be one writer to the _trash RingBuffer) */ _trash->write (&p, 1); } CrossThreadPool::CrossThreadPool (string n, unsigned long isize, unsigned long nitems, PerThreadPool* p) : Pool (n, isize, nitems) , pending (nitems) , _parent (p) { } void CrossThreadPool::flush_pending_with_ev (void *ptr) { push (ptr); flush_pending (); } void CrossThreadPool::flush_pending () { void* ptr; bool did_release = false; DEBUG_TRACE (DEBUG::Pool, string_compose ("%1 %2 has %3 pending free entries waiting, status size %4 free %5 used %6\n", pthread_name(), name(), pending.read_space(), total(), available(), used())); while (pending.read (&ptr, 1) == 1) { DEBUG_TRACE (DEBUG::Pool, string_compose ("%1 %2 pushes back a pending free list entry before allocating\n", pthread_name(), name())); free_list.write (&ptr, 1); did_release = true; } if (did_release) { DEBUG_TRACE (DEBUG::Pool, string_compose ("Pool size: %1 free %2 used %3 pending now %4\n", total(), available(), used(), pending_size())); } } void* CrossThreadPool::alloc () { /* process anything waiting to be deleted (i.e. moved back to the free list) */ flush_pending (); /* now allocate from the potentially larger free list */ return Pool::alloc (); } void CrossThreadPool::push (void* t) { pending.write (&t, 1); } /** @return true if there is nothing in this pool */ bool CrossThreadPool::empty () { return (free_list.write_space() == pending.read_space()); }