/* Copyright (C) 2000-2010 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __pbd_stateful_h__ #define __pbd_stateful_h__ #include #include #include #include "pbd/libpbd_visibility.h" #include "pbd/id.h" #include "pbd/xml++.h" #include "pbd/property_basics.h" #include "pbd/signals.h" class XMLNode; namespace PBD { namespace sys { class path; } class PropertyList; class OwnedPropertyList; /** Base class for objects with saveable and undoable state */ class LIBPBD_API Stateful { public: Stateful (); virtual ~Stateful(); virtual XMLNode& get_state (void) = 0; virtual int set_state (const XMLNode&, int version) = 0; virtual bool apply_changes (PropertyBase const &); PropertyChange apply_changes (PropertyList const &); const OwnedPropertyList& properties() const { return *_properties; } void add_property (PropertyBase& s); /* Extra XML node: so that 3rd parties can attach state to the XMLNode representing the state of this object. */ void add_extra_xml (XMLNode&); XMLNode *extra_xml (const std::string& str, bool add_if_missing = false); void save_extra_xml (const XMLNode&); const PBD::ID& id() const { return _id; } bool set_id (const XMLNode&); void set_id (const std::string&); void reset_id (); /* RAII structure to manage thread-local ID regeneration. */ struct ForceIDRegeneration { ForceIDRegeneration () { set_regenerate_xml_and_string_ids_in_this_thread (true); } ~ForceIDRegeneration () { set_regenerate_xml_and_string_ids_in_this_thread (false); } }; /* history management */ void clear_changes (); virtual void clear_owned_changes (); PropertyList* get_changes_as_properties (Command *) const; virtual void rdiff (std::vector &) const; bool changed() const; /* create a property list from an XMLNode */ virtual PropertyList* property_factory (const XMLNode&) const; /* How stateful's notify of changes to their properties */ PBD::Signal1 PropertyChanged; static int current_state_version; static int loading_state_version; virtual void suspend_property_changes (); virtual void resume_property_changes (); bool property_changes_suspended() const { return g_atomic_int_get (const_cast(&_stateful_frozen)) > 0; } protected: void add_instant_xml (XMLNode&, const std::string& directory_path); XMLNode *instant_xml (const std::string& str, const std::string& directory_path); void add_properties (XMLNode &); PropertyChange set_values (XMLNode const &); /* derived classes can implement this to do cross-checking of property values after either a PropertyList or XML driven property change. */ virtual void post_set (const PropertyChange&) { }; XMLNode *_extra_xml; XMLNode *_instant_xml; PBD::PropertyChange _pending_changed; Glib::Threads::Mutex _lock; std::string _xml_node_name; ///< name of node to use for this object in XML OwnedPropertyList* _properties; virtual void send_change (const PropertyChange&); /** derived classes can implement this in order to process a property change within thaw() just before send_change() is called. */ virtual void mid_thaw (const PropertyChange&) { } bool regenerate_xml_or_string_ids () const; private: friend struct ForceIDRegeneration; static Glib::Threads::Private _regenerate_xml_or_string_ids; PBD::ID _id; gint _stateful_frozen; static void set_regenerate_xml_and_string_ids_in_this_thread (bool yn); }; } // namespace PBD #endif /* __pbd_stateful_h__ */