/* Copyright (C) 2000-2007 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __pbd__crossthread_h__ #define __pbd__crossthread_h__ #ifdef check #undef check #endif #include #include "pbd/libpbd_visibility.h" #ifdef PLATFORM_WINDOWS #include #endif // PLATFORM_WINDOWS /** A simple abstraction of a mechanism of signalling one thread from another. * The signaller calls ::wakeup() to tell the signalled thread to check for * work to be done. * * This implementation provides both ::selectable() for use in direct * poll/select-based event loops, and a Glib::IOSource via ::ios() for use * in Glib main loop based situations. */ class LIBPBD_API CrossThreadChannel { public: /** if @a non_blocking is true, the channel will not cause blocking * when used in an event loop based on poll/select or the glib main * loop. */ CrossThreadChannel(bool non_blocking); ~CrossThreadChannel(); /** Tell the listening thread that is has work to do. */ void wakeup(); /* if the listening thread cares about the precise message * it is being sent, then ::deliver() can be used to send * a single byte message rather than a simple wakeup. These * two mechanisms should not be used on the same CrossThreadChannel * because there is no way to know which byte value will be used * for ::wakeup() */ int deliver (char msg); /** if using ::deliver() to wakeup the listening thread, then * the listener should call ::receive() to fetch the message * type from the channel. * * wait = true only make sense for non_blocking channels, * it polls for data to become available. */ int receive (char& msg, bool wait = false); /** empty the channel of all requests. * Typically this is done as soon as input * is noticed on the channel, because the * handler will look at a separately managed work * queue. The actual number of queued "wakeups" * in the channel will not be important. */ void drain (); void set_receive_handler (sigc::slot s); void attach (Glib::RefPtr); private: friend gboolean cross_thread_channel_call_receive_slot (GIOChannel*, GIOCondition condition, void *data); GIOChannel* receive_channel; GSource* receive_source; sigc::slot receive_slot; bool poll_for_request(); #ifndef PLATFORM_WINDOWS int fds[2]; // current implementation uses a pipe/fifo #else SOCKET send_socket; SOCKET receive_socket; struct sockaddr_in recv_address; #endif }; #endif /* __pbd__crossthread_h__ */