/* * Copyright (C) 2000-2015 Paul Davis * Copyright (C) 2013 John Emmas * Copyright (C) 2015-2017 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef __pbd_base_ui_h__ #define __pbd_base_ui_h__ #include #include #include #include #include #include #include "pbd/libpbd_visibility.h" #include "pbd/crossthread.h" #include "pbd/event_loop.h" #include "pbd/pthread_utils.h" /** A BaseUI is an abstraction designed to be used with any "user * interface" (not necessarily graphical) that needs to wait on * events/requests and dispatch/process them as they arrive. * * This implementation starts up a thread that runs a Glib main loop * to wait on events/requests etc. */ class LIBPBD_API BaseUI : public sigc::trackable, public PBD::EventLoop { public: BaseUI (const std::string& name); virtual ~BaseUI(); BaseUI* base_instance() { return base_ui_instance; } Glib::RefPtr main_loop() const { return _main_loop; } Glib::Threads::Thread* event_loop_thread() const { return run_loop_thread; } bool caller_is_self () const { return Glib::Threads::Thread::self() == run_loop_thread; } bool ok() const { return _ok; } static RequestType new_request_type(); static RequestType CallSlot; static RequestType Quit; /** start up a thread to run the main loop */ void run (); /** stop the thread running the main loop (and block * until it exits) */ void quit (); protected: bool _ok; Glib::RefPtr _main_loop; Glib::RefPtr m_context; Glib::Threads::Thread* run_loop_thread; Glib::Threads::Mutex _run_lock; Glib::Threads::Cond _running; /* this signals _running from within the event loop, from an idle callback */ bool signal_running (); /** Derived UI objects can implement thread_init() * which will be called by the event loop thread * immediately before it enters the event loop. */ virtual void thread_init () {}; int set_thread_priority (const int policy = PBD_SCHED_FIFO, int priority = 0) const; /** Called when there input ready on the request_channel */ bool request_handler (Glib::IOCondition); void signal_new_request (); void attach_request_source (); /** Derived UI objects must implement this method, * which will be called whenever there are requests * to be dealt with. */ virtual void handle_ui_requests () = 0; private: BaseUI* base_ui_instance; CrossThreadChannel request_channel; static uint64_t rt_bit; int setup_request_pipe (); void main_thread (); }; #endif /* __pbd_base_ui_h__ */