/* * Copyright (C) 2000-2016 Paul Davis * Copyright (C) 2008-2009 David Robillard * Copyright (C) 2011-2012 Carl Hetherington * Copyright (C) 2013 John Emmas * Copyright (C) 2015-2017 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #ifdef COMPILER_MSVC #include // Microsoft's nearest equivalent to #else #include #endif #include #include #include #include #include #include "pbd/base_ui.h" #include "pbd/debug.h" #include "pbd/pthread_utils.h" #include "pbd/error.h" #include "pbd/compose.h" #include "pbd/failed_constructor.h" #include "pbd/i18n.h" #include "pbd/debug.h" using namespace std; using namespace PBD; using namespace Glib; uint64_t BaseUI::rt_bit = 1; BaseUI::RequestType BaseUI::CallSlot = BaseUI::new_request_type(); BaseUI::RequestType BaseUI::Quit = BaseUI::new_request_type(); BaseUI::BaseUI (const string& loop_name) : EventLoop (loop_name) , m_context(MainContext::get_default()) , run_loop_thread (0) , request_channel (true) { base_ui_instance = this; request_channel.set_receive_handler (sigc::mem_fun (*this, &BaseUI::request_handler)); /* derived class must set _ok */ } BaseUI::~BaseUI() { } BaseUI::RequestType BaseUI::new_request_type () { RequestType rt; /* XXX catch out-of-range */ rt = RequestType (rt_bit); rt_bit <<= 1; return rt; } int BaseUI::set_thread_priority (const int policy, int priority) const { return pbd_set_thread_priority (pthread_self(), policy, priority); } void BaseUI::main_thread () { DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: event loop running in thread %2\n", event_loop_name(), pthread_name())); set_event_loop_for_thread (this); thread_init (); _main_loop->get_context()->signal_idle().connect (sigc::mem_fun (*this, &BaseUI::signal_running)); _main_loop->run (); } bool BaseUI::signal_running () { Glib::Threads::Mutex::Lock lm (_run_lock); _running.signal (); return false; // don't call it again } void BaseUI::run () { /* to be called by UI's that need/want their own distinct, self-created event loop thread. */ m_context = MainContext::create(); _main_loop = MainLoop::create (m_context); attach_request_source (); Glib::Threads::Mutex::Lock lm (_run_lock); run_loop_thread = Glib::Threads::Thread::create (mem_fun (*this, &BaseUI::main_thread)); _running.wait (_run_lock); } void BaseUI::quit () { if (_main_loop && _main_loop->is_running()) { _main_loop->quit (); run_loop_thread->join (); } } bool BaseUI::request_handler (Glib::IOCondition ioc) { /* check the request pipe */ if (ioc & IO_IN) { request_channel.drain (); /* there may been an error. we'd rather handle requests first, and then get IO_HUP or IO_ERR on the next loop. */ /* handle requests */ DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: request handler\n", event_loop_name())); handle_ui_requests (); } if (ioc & ~(IO_IN|IO_PRI)) { _main_loop->quit (); } return true; } void BaseUI::signal_new_request () { DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: signal_new_request\n", event_loop_name())); request_channel.wakeup (); } /** * This method relies on the caller having already set m_context */ void BaseUI::attach_request_source () { DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: attach request source\n", event_loop_name())); request_channel.attach (m_context); }