/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA */ #ifndef _FLUID_MOD_H #define _FLUID_MOD_H #include "fluidsynth_priv.h" #include "fluid_conv.h" /* * Modulator structure. See SoundFont 2.04 PDF section 8.2. */ struct _fluid_mod_t { unsigned char dest; /**< Destination generator to control */ unsigned char src1; /**< Source controller 1 */ unsigned char flags1; /**< Source controller 1 flags */ unsigned char src2; /**< Source controller 2 */ unsigned char flags2; /**< Source controller 2 flags */ double amount; /**< Multiplier amount */ /* The 'next' field allows to link modulators into a list. It is * not used in fluid_voice.c, there each voice allocates memory for a * fixed number of modulators. Since there may be a huge number of * different zones, this is more efficient. */ fluid_mod_t *next; }; fluid_real_t fluid_mod_get_value(fluid_mod_t *mod, fluid_voice_t *voice); int fluid_mod_check_sources(const fluid_mod_t *mod, const char *name); #ifdef DEBUG void fluid_dump_modulator(fluid_mod_t *mod); #endif #endif /* _FLUID_MOD_H */