/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA */ #ifndef _FLUID_EVENT_QUEUE_H #define _FLUID_EVENT_QUEUE_H #include "fluid_sys.h" #include "fluid_midi.h" #include "fluid_ringbuffer.h" /** * Type of queued event. */ enum fluid_event_queue_elem { FLUID_EVENT_QUEUE_ELEM_MIDI, /**< MIDI event. Uses midi field of event value */ FLUID_EVENT_QUEUE_ELEM_UPDATE_GAIN, /**< Update synthesizer gain. No payload value */ FLUID_EVENT_QUEUE_ELEM_POLYPHONY, /**< Synth polyphony event. No payload value */ FLUID_EVENT_QUEUE_ELEM_GEN, /**< Generator event. Uses gen field of event value */ FLUID_EVENT_QUEUE_ELEM_PRESET, /**< Preset set event. Uses preset field of event value */ FLUID_EVENT_QUEUE_ELEM_STOP_VOICES, /**< Stop voices event. Uses ival field of event value */ FLUID_EVENT_QUEUE_ELEM_FREE_PRESET, /**< Free preset return event. Uses pval field of event value */ FLUID_EVENT_QUEUE_ELEM_SET_TUNING, /**< Set tuning event. Uses set_tuning field of event value */ FLUID_EVENT_QUEUE_ELEM_REPL_TUNING, /**< Replace tuning event. Uses repl_tuning field of event value */ FLUID_EVENT_QUEUE_ELEM_UNREF_TUNING /**< Unref tuning return event. Uses unref_tuning field of event value */ }; /** * SoundFont generator set event structure. */ typedef struct { int channel; /**< MIDI channel number */ int param; /**< FluidSynth generator ID */ float value; /**< Value for the generator (absolute or relative) */ int absolute; /**< 1 if value is absolute, 0 if relative */ } fluid_event_gen_t; /** * Preset channel assignment event structure. */ typedef struct { int channel; /**< MIDI channel number */ fluid_preset_t *preset; /**< Preset to assign (synth thread owns) */ } fluid_event_preset_t; /** * Tuning assignment event structure. */ typedef struct { char apply; /**< TRUE to set tuning in realtime */ int channel; /**< MIDI channel number */ fluid_tuning_t *tuning; /**< Tuning to assign */ } fluid_event_set_tuning_t; /** * Tuning replacement event structure. */ typedef struct { char apply; /**< TRUE if tuning change should be applied in realtime */ fluid_tuning_t *old_tuning; /**< Old tuning pointer to replace */ fluid_tuning_t *new_tuning; /**< New tuning to assign */ } fluid_event_repl_tuning_t; /** * Tuning unref event structure. */ typedef struct { fluid_tuning_t *tuning; /**< Tuning to unref */ int count; /**< Number of times to unref */ } fluid_event_unref_tuning_t; /** * Structure for an integer parameter sent to a MIDI channel (bank or SoundFont ID for example). */ typedef struct { int channel; int val; } fluid_event_channel_int_t; /** * Event queue element structure. */ typedef struct { char type; /**< fluid_event_queue_elem */ union { fluid_midi_event_t midi; /**< If type == FLUID_EVENT_QUEUE_ELEM_MIDI */ fluid_event_gen_t gen; /**< If type == FLUID_EVENT_QUEUE_ELEM_GEN */ fluid_event_preset_t preset; /**< If type == FLUID_EVENT_QUEUE_ELEM_PRESET */ fluid_event_set_tuning_t set_tuning; /**< If type == FLUID_EVENT_QUEUE_ELEM_SET_TUNING */ fluid_event_repl_tuning_t repl_tuning; /**< If type == FLUID_EVENT_QUEUE_ELEM_REPL_TUNING */ fluid_event_unref_tuning_t unref_tuning; /**< If type == FLUID_EVENT_QUEUE_ELEM_UNREF_TUNING */ double dval; /**< A floating point payload value */ int ival; /**< An integer payload value */ void *pval; /**< A pointer payload value */ }; } fluid_event_queue_elem_t; typedef struct _fluid_ringbuffer_t fluid_event_queue_t; static FLUID_INLINE fluid_event_queue_t * fluid_event_queue_new (int count) { return (fluid_event_queue_t *) new_fluid_ringbuffer(count, sizeof(fluid_event_queue_elem_t)); } static FLUID_INLINE void fluid_event_queue_free (fluid_event_queue_t *queue) { delete_fluid_ringbuffer(queue); } /** * Get pointer to next input array element in queue. * @param queue Lockless queue instance * @return Pointer to array element in queue to store data to or NULL if queue is full * * This function along with fluid_queue_next_inptr() form a queue "push" * operation and is split into 2 functions to avoid an element copy. Note that * the returned array element pointer may contain the data of a previous element * if the queue has wrapped around. This can be used to reclaim pointers to * allocated memory, etc. */ static FLUID_INLINE fluid_event_queue_elem_t * fluid_event_queue_get_inptr (fluid_event_queue_t *queue) { return (fluid_event_queue_elem_t *) fluid_ringbuffer_get_inptr(queue, 0); } /** * Advance the input queue index to complete a "push" operation. * @param queue Lockless queue instance * * This function along with fluid_queue_get_inptr() form a queue "push" * operation and is split into 2 functions to avoid element copy. */ static FLUID_INLINE void fluid_event_queue_next_inptr (fluid_event_queue_t *queue) { fluid_ringbuffer_next_inptr(queue, 1); } /** * Get pointer to next output array element in queue. * @param queue Lockless queue instance * @return Pointer to array element data in the queue or NULL if empty, can only * be used up until fluid_queue_next_outptr() is called. * * This function along with fluid_queue_next_outptr() form a queue "pop" * operation and is split into 2 functions to avoid an element copy. */ static FLUID_INLINE fluid_event_queue_elem_t * fluid_event_queue_get_outptr (fluid_event_queue_t *queue) { return (fluid_event_queue_elem_t *) fluid_ringbuffer_get_outptr(queue); } /** * Advance the output queue index to complete a "pop" operation. * @param queue Lockless queue instance * * This function along with fluid_queue_get_outptr() form a queue "pop" * operation and is split into 2 functions to avoid an element copy. */ static FLUID_INLINE void fluid_event_queue_next_outptr (fluid_event_queue_t *queue) { fluid_ringbuffer_next_outptr(queue); } #endif /* _FLUID_EVENT_QUEUE_H */