#include "canvas/canvas.h" #include "canvas/rectangle.h" using namespace ArdourCanvas; int main () { ImageCanvas* c = new ImageCanvas; Rectangle* r = new Rectangle (c->root ()); r->set (Rect (0, 0, 256, 256)); c->render_to_image (Rect (0, 0, 1024, 1024)); c->write_to_png ("foo.png"); }