/* * Copyright (C) 2012 Carl Hetherington * Copyright (C) 2013-2017 Paul Davis * Copyright (C) 2015-2016 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "canvas/canvas.h" #include "canvas/poly_line.h" #include "canvas/utils.h" using namespace ArdourCanvas; PolyLine::PolyLine (Canvas* c) : PolyItem (c) , _threshold (1.0) , _y1 (0) { } PolyLine::PolyLine (Item* parent) : PolyItem (parent) , _threshold (1.0) , _y1 (0) { } void PolyLine::compute_bounding_box () const { PolyItem::compute_bounding_box (); if (_y1 > 0 && _bounding_box) { _bounding_box.x0 = 0; _bounding_box.x1 = COORD_MAX; if (_y1 > _bounding_box.y1) { _bounding_box.y1 = _y1; } } } void PolyLine::set_fill_y1 (double y1) { begin_change (); _bounding_box_dirty = true; _y1 = y1; end_change (); } void PolyLine::render (Rect const& area, Cairo::RefPtr context) const { if (_fill && _y1 > 0 && _points.size () > 0) { const ArdourCanvas::Rect& vp (_canvas->visible_area ()); setup_fill_context (context); Duple y (0, _y1); float y1 = item_to_window (y).y; render_path (area, context); Duple const& c0 (left_edge ()); Duple const& c1 (right_edge ()); if (c1.x < vp.x1) { context->line_to (vp.x1, c1.y); context->line_to (vp.x1, y1); } else { context->line_to (vp.x1, y1); } if (c0.x > vp.x0) { context->line_to (vp.x0, y1); context->line_to (vp.x0, c0.y); } else { context->line_to (vp.x0, y1); } context->close_path (); context->fill (); } if (_outline) { setup_outline_context (context); render_path (area, context); context->stroke (); } } void PolyLine::set_steps (Points const& points, bool stepped) { if (!stepped) { PolyItem::set (points); return; } Points copy; for (Points::const_iterator p = points.begin (); p != points.end ();) { Points::const_iterator next = p; ++next; copy.push_back (*p); if (next != points.end () && next->x != p->x) { copy.push_back (Duple (next->x, p->y)); } p = next; } PolyItem::set (copy); } bool PolyLine::covers (Duple const& point) const { Duple p = window_to_item (point); const Points::size_type npoints = _points.size (); if (npoints < 2) { return false; } Points::size_type i; Points::size_type j; /* repeat for each line segment */ const Rect visible (window_to_item (_canvas->visible_area ())); for (i = 1, j = 0; i < npoints; ++i, ++j) { Duple at; double t; Duple a (_points[j]); Duple b (_points[i]); /* Clamp the line endpoints to the visible area of the canvas. If we do not do this, we may have a line segment extending to COORD_MAX and our math goes wrong. */ a.x = std::min (a.x, visible.x1); a.y = std::min (a.y, visible.y1); b.x = std::min (b.x, visible.x1); b.y = std::min (b.y, visible.y1); double d = distance_to_segment_squared (p, a, b, t, at); if (t < 0.0 || t > 1.0) { continue; } if (d < _threshold + _outline_width) { return true; } } return false; } void PolyLine::set_covers_threshold (double t) { _threshold = t; }