/* Copyright (C) 2011-2013 Paul Davis Author: Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "canvas/line_set.h" #include "canvas/utils.h" using namespace std; using namespace ArdourCanvas; class LineSorter { public: bool operator() (LineSet::Line const & a, LineSet::Line const & b) { return a.pos < b.pos; } }; LineSet::LineSet (Canvas* c, Orientation o) : Item (c) , _extent (0) , _orientation (o) { } LineSet::LineSet (Item* parent, Orientation o) : Item (parent) , _extent (0) , _orientation (o) { } void LineSet::compute_bounding_box () const { if (_lines.empty ()) { _bounding_box = boost::optional (); } else { if (_orientation == Horizontal) { _bounding_box = Rect (0, /* x0 */ _lines.front().pos - (_lines.front().width/2.0), /* y0 */ _extent, /* x1 */ _lines.back().pos - (_lines.back().width/2.0) /* y1 */ ); } else { _bounding_box = Rect (_lines.front().pos - _lines.front().width/2.0, /* x0 */ 0, /* y0 */ _lines.back().pos + _lines.back().width/2.0, /* x1 */ _extent /* y1 */ ); } } _bounding_box_dirty = false; } void LineSet::set_extent (Distance e) { begin_change (); _extent = e; _bounding_box_dirty = true; end_change (); } void LineSet::render (Rect const & area, Cairo::RefPtr context) const { /* area is in window coordinates */ for (vector::const_iterator i = _lines.begin(); i != _lines.end(); ++i) { Rect self; if (_orientation == Horizontal) { self = item_to_window (Rect (0, i->pos - (i->width/2.0), _extent, i->pos + (i->width/2.0))); } else { self = item_to_window (Rect (i->pos - (i->width/2.0), 0, i->pos + (i->width/2.0), _extent)); } boost::optional isect = self.intersection (area); if (!isect) { continue; } Rect intersection (isect.get()); set_source_rgba (context, i->color); context->set_line_width (i->width); /* Not 100% sure that the computation of the invariant * positions (y and x) below work correctly if the line width * is not 1.0, but visual inspection suggests it is OK. */ if (_orientation == Horizontal) { double y = self.y0 + ((self.y1 - self.y0)/2.0); context->move_to (intersection.x0, y); context->line_to (intersection.x1, y); } else { double x = self.x0 + ((self.x1 - self.x0)/2.0); context->move_to (x, intersection.y0); context->line_to (x, intersection.y1); } context->stroke (); } } void LineSet::add (Coord y, Distance width, Color color) { begin_change (); _lines.push_back (Line (y, width, color)); sort (_lines.begin(), _lines.end(), LineSorter()); _bounding_box_dirty = true; end_change (); } void LineSet::clear () { begin_change (); _lines.clear (); _bounding_box_dirty = true; end_change (); } bool LineSet::covers (Duple const & /*point*/) const { /* lines are ordered by position along primary axis, so binary search * to find the place to start looking. * * XXX but not yet. */ return false; }