/* Copyright (C) 2004 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "fst.h" #include "ardour/windows_vst_plugin.h" #include "ardour/session.h" #include "i18n.h" using namespace std; using namespace ARDOUR; using namespace PBD; WindowsVSTPlugin::WindowsVSTPlugin (AudioEngine& e, Session& session, VSTHandle* h) : VSTPlugin (e, session, h) { if ((_state = fst_instantiate (_handle, Session::vst_callback, this)) == 0) { throw failed_constructor(); } set_plugin (_state->plugin); } WindowsVSTPlugin::WindowsVSTPlugin (const WindowsVSTPlugin &other) : VSTPlugin (other) { _handle = other._handle; if ((_state = fst_instantiate (_handle, Session::vst_callback, this)) == 0) { throw failed_constructor(); } _plugin = _state->plugin; } WindowsVSTPlugin::~WindowsVSTPlugin () { deactivate (); fst_close (_state); } PluginPtr WindowsVSTPluginInfo::load (Session& session) { try { PluginPtr plugin; if (Config->get_use_windows_vst ()) { VSTHandle* handle; handle = fst_load(path.c_str()); if ((int) handle == -1) { error << string_compose(_("VST: cannot load module from \"%1\""), path) << endmsg; } else { plugin.reset (new WindowsVSTPlugin (session.engine(), session, handle)); } } else { error << _("You asked ardour to not use any VST plugins") << endmsg; return PluginPtr ((Plugin*) 0); } plugin->set_info(PluginInfoPtr(new WindowsVSTPluginInfo(*this))); return plugin; } catch (failed_constructor &err) { return PluginPtr ((Plugin*) 0); } } WindowsVSTPluginInfo::WindowsVSTPluginInfo() { type = ARDOUR::Windows_VST; }