#include "test_util.h" #include #include #include #include "pbd/failed_constructor.h" #include "pbd/timing.h" #include "ardour/ardour.h" #include "ardour/audioengine.h" #include "ardour/session.h" #include "test_ui.h" using namespace std; using namespace ARDOUR; static const char* localedir = LOCALEDIR; static const int sleep_seconds = 2; static void pause_for_effect() { // It may be useful to pause to make it easier to see what is happening in a // visual tool like massif visualizer std::cerr << "pausing for " << sleep_seconds << " seconds" << std::endl; g_usleep(sleep_seconds*1000000); } int main (int argc, char* argv[]) { if (argc != 3) { cerr << "Syntax: " << argv[0] << " \n"; exit (EXIT_FAILURE); } std::cerr << "ARDOUR::init" << std::endl; PBD::Timing ardour_init_timing; ARDOUR::init (false, true, localedir); ardour_init_timing.update(); TestUI* test_ui = new TestUI(); std::cerr << "ARDOUR::init time : " << ardour_init_timing.elapsed() << " usecs" << std::endl; std::cerr << "Creating Dummy backend" << std::endl; create_and_start_dummy_backend (); std::cerr << "Loading session: " << argv[2] << std::endl; PBD::Timing load_session_timing; Session* s = 0; try { s = load_session (argv[1], argv[2]); } catch (failed_constructor& e) { cerr << "failed_constructor: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (AudioEngine::PortRegistrationFailure& e) { cerr << "PortRegistrationFailure: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (exception& e) { cerr << "exception: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (...) { cerr << "unknown exception.\n"; exit (EXIT_FAILURE); } load_session_timing.update(); std::cerr << "Loading session time : " << load_session_timing.elapsed() << " usecs" << std::endl; PBD::Timing save_session_timing; pause_for_effect (); std::cerr << "Saving session: " << argv[2] << std::endl; s->save_state(""); save_session_timing.update(); std::cerr << "Saving session time : " << save_session_timing.elapsed() << " usecs" << std::endl; std::cerr << "AudioEngine::remove_session" << std::endl; AudioEngine::instance()->remove_session (); PBD::Timing destroy_session_timing; delete s; destroy_session_timing.update(); std::cerr << "Destroy session time : " << destroy_session_timing.elapsed() << " usecs" << std::endl; AudioEngine::instance()->stop (); AudioEngine::destroy (); delete test_ui; ARDOUR::cleanup (); return 0; }