/* Copyright (C) 2012 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "pbd/compose.h" #include "ardour/playlist_factory.h" #include "ardour/source_factory.h" #include "ardour/region.h" #include "ardour/region_factory.h" #include "ardour/sndfilesource.h" #include "ardour/audioregion.h" #include "ardour/audioplaylist.h" #include "audio_region_test.h" #include "test_util.h" using namespace std; using namespace PBD; using namespace ARDOUR; void AudioRegionTest::setUp () { TestNeedingSession::setUp (); std::string const test_wav_path = Glib::build_filename (new_test_output_dir(), "test.wav"); _playlist = PlaylistFactory::create (DataType::AUDIO, *_session, "test"); _audio_playlist = boost::dynamic_pointer_cast (_playlist); _source = SourceFactory::createWritable (DataType::AUDIO, *_session, test_wav_path, false, get_test_sample_rate ()); /* Write a staircase to the source */ boost::shared_ptr s = boost::dynamic_pointer_cast (_source); assert (s); int const signal_length = 4096; Sample staircase[signal_length]; for (int i = 0; i < signal_length; ++i) { staircase[i] = i; } s->write (staircase, signal_length); PropertyList plist; plist.add (Properties::start, 0); plist.add (Properties::length, 100); for (int i = 0; i < 16; ++i) { _r[i] = RegionFactory::create (_source, plist); _ar[i] = boost::dynamic_pointer_cast (_r[i]); _ar[i]->set_name (string_compose ("ar%1", i)); } } void AudioRegionTest::tearDown () { _playlist.reset (); _audio_playlist.reset (); _source.reset (); for (int i = 0; i < 16; ++i) { _r[i].reset (); _ar[i].reset (); } TestNeedingSession::tearDown (); }