#include #include #include "ardour/audioengine.h" #include "ardour/audio_backend.h" #include "ardour/search_paths.h" #include "audio_engine_test.h" #include "test_util.h" CPPUNIT_TEST_SUITE_REGISTRATION (AudioEngineTest); using namespace std; using namespace ARDOUR; using namespace PBD; void print_audio_backend_info (AudioBackendInfo const* abi) { cerr << "Audio Backend, name:" << abi->name << endl; } void AudioEngineTest::test_backends () { AudioEngine* engine = AudioEngine::create (); CPPUNIT_ASSERT (engine); std::vector backends = engine->available_backends (); CPPUNIT_ASSERT (backends.size () != 0); for (std::vector::const_iterator i = backends.begin(); i != backends.end(); ++i) { print_audio_backend_info(*i); } AudioEngine::destroy (); } void AudioEngineTest::test_start () { AudioEngine* engine = AudioEngine::create (); CPPUNIT_ASSERT (AudioEngine::instance ()); boost::shared_ptr backend = engine->set_backend ("None (Dummy)", "Unit-Test", ""); CPPUNIT_ASSERT (backend); init_post_engine (); CPPUNIT_ASSERT (engine->start () == 0); Glib::usleep(2000); CPPUNIT_ASSERT (engine->stop () == 0); AudioEngine::destroy (); }