/* Copyright (C) 2009-2010 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "pbd/property_list.h" #include "ardour/strip_silence.h" #include "ardour/audioregion.h" #include "ardour/region_factory.h" #include "ardour/progress.h" using namespace ARDOUR; /** Construct a StripSilence filter. * @param s Session. * @param sm Silences to remove. * @param fade_length Length of fade in/out to apply to trimmed regions, in samples. */ StripSilence::StripSilence (Session & s, const AudioIntervalMap& sm, framecnt_t fade_length) : Filter (s) , _smap (sm) , _fade_length (fade_length) { } int StripSilence::run (boost::shared_ptr r, Progress* progress) { results.clear (); /* we only operate on AudioRegions, for now, though this could be adapted to MIDI as well I guess */ boost::shared_ptr region = boost::dynamic_pointer_cast (r); InterThreadInfo itt; AudioIntervalMap::const_iterator sm; if (!region) { results.push_back (r); return -1; } if ((sm = _smap.find (r)) == _smap.end()) { results.push_back (r); return -1; } const AudioIntervalResult& silence = sm->second; if (silence.size () == 1 && silence.front().first == 0 && silence.front().second == region->length() - 1) { /* the region is all silence, so just return with nothing */ return 0; } if (silence.empty()) { /* no silence in this region */ results.push_back (region); return 0; } /* Turn the silence list into an `audible' list */ AudioIntervalResult audible; /* Add the possible audible section at the start of the region */ AudioIntervalResult::const_iterator first_silence = silence.begin (); if (first_silence->first != region->start()) { audible.push_back (std::make_pair (r->start(), first_silence->first)); } /* Add audible sections in the middle of the region */ for (AudioIntervalResult::const_iterator i = silence.begin (); i != silence.end(); ++i) { AudioIntervalResult::const_iterator j = i; ++j; if (j != silence.end ()) { audible.push_back (std::make_pair (i->second, j->first)); } } /* Add the possible audible section at the end of the region */ AudioIntervalResult::const_iterator last_silence = silence.end (); --last_silence; frameoffset_t const end_of_region = r->start() + r->length(); if (last_silence->second < end_of_region - 1) { audible.push_back (std::make_pair (last_silence->second, end_of_region - 1)); } int n = 0; int const N = audible.size (); for (AudioIntervalResult::const_iterator i = audible.begin(); i != audible.end(); ++i, ++n) { PBD::PropertyList plist; boost::shared_ptr copy; plist.add (Properties::length, i->second - i->first); plist.add (Properties::position, r->position() + (i->first - r->start())); copy = boost::dynamic_pointer_cast ( RegionFactory::create (region, (i->first - r->start()), plist) ); copy->set_name (RegionFactory::new_region_name (region->name ())); framecnt_t const f = std::min (_fade_length, (i->second - i->first) / 2); if (f > 0) { copy->set_fade_in_active (true); copy->set_fade_out_active (true); copy->set_fade_in (FadeLinear, f); copy->set_fade_out (FadeLinear, f); } else { copy->set_fade_in_active (false); copy->set_fade_out_active (false); } results.push_back (copy); if (progress && (n <= N)) { progress->set_progress (float (n) / N); } } return 0; }