/* Copyright (C) 1999-2003 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #ifdef WAF_BUILD #include "libardour-config.h" #endif #include "pbd/undo.h" #include "pbd/error.h" #include "pbd/enumwriter.h" #include "pbd/pthread_utils.h" #include "pbd/memento_command.h" #include "midi++/mmc.h" #include "midi++/port.h" #include "midi++/manager.h" #include "ardour/ardour.h" #include "ardour/audioengine.h" #include "ardour/auditioner.h" #include "ardour/butler.h" #include "ardour/click.h" #include "ardour/debug.h" #include "ardour/location.h" #include "ardour/session.h" #include "ardour/slave.h" #include "ardour/operations.h" #include "i18n.h" using namespace std; using namespace ARDOUR; using namespace PBD; void Session::add_post_transport_work (PostTransportWork ptw) { PostTransportWork oldval; PostTransportWork newval; int tries = 0; while (tries < 8) { oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work); newval = PostTransportWork (oldval | ptw); if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) { /* success */ return; } } error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg; } void Session::request_input_change_handling () { if (!(_state_of_the_state & (InitialConnecting|Deletion))) { SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); queue_event (ev); } } void Session::request_sync_source (Slave* new_slave) { SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); bool seamless; seamless = Config->get_seamless_loop (); if (dynamic_cast(new_slave)) { /* JACK cannot support seamless looping at present */ Config->set_seamless_loop (false); } else { /* reset to whatever the value was before we last switched slaves */ Config->set_seamless_loop (_was_seamless); } /* save value of seamless from before the switch */ _was_seamless = seamless; ev->slave = new_slave; queue_event (ev); } void Session::request_transport_speed (double speed) { SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed); DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1\n", speed)); queue_event (ev); } /** Request a new transport speed, but if the speed parameter is exactly zero then use * a very small +ve value to prevent the transport actually stopping. This method should * be used by callers who are varying transport speed but don't ever want to stop it. */ void Session::request_transport_speed_nonzero (double speed) { if (speed == 0) { speed = DBL_EPSILON; } request_transport_speed (speed); } void Session::request_track_speed (Track* tr, double speed) { SessionEvent* ev = new SessionEvent (SessionEvent::SetTrackSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed); ev->set_ptr (tr); queue_event (ev); } void Session::request_stop (bool abort, bool clear_state) { SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0, abort, clear_state); DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, abort = %1, clear state = %2\n", abort, clear_state)); queue_event (ev); } void Session::request_locate (framepos_t target_frame, bool with_roll) { SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false); DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame)); queue_event (ev); } void Session::force_locate (framepos_t target_frame, bool with_roll) { SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true); DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame)); queue_event (ev); } void Session::request_play_loop (bool yn, bool leave_rolling) { SessionEvent* ev; Location *location = _locations->auto_loop_location(); if (location == 0 && yn) { error << _("Cannot loop - no loop range defined") << endmsg; return; } ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0), yn); DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, leave rolling ? %2\n", yn, leave_rolling)); queue_event (ev); if (!leave_rolling && !yn && Config->get_seamless_loop() && transport_rolling()) { // request an immediate locate to refresh the tracks // after disabling looping request_locate (_transport_frame-1, false); } } void Session::request_play_range (list* range, bool leave_rolling) { SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0)); if (range) { ev->audio_range = *range; } else { ev->audio_range.clear (); } DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling)); queue_event (ev); } void Session::realtime_stop (bool abort, bool clear_state) { DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame)); PostTransportWork todo = PostTransportWork (0); /* assume that when we start, we'll be moving forwards */ if (_transport_speed < 0.0f) { todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse)); } else { todo = PostTransportWork (todo | PostTransportStop); } /* call routes */ boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin (); i != r->end(); ++i) { (*i)->realtime_handle_transport_stopped (); } if (actively_recording()) { /* move the transport position back to where the request for a stop was noticed. we rolled past that point to pick up delayed input (and/or to delick) */ if (worst_playback_latency() > current_block_size) { /* we rolled past the stop point to pick up data that had not yet arrived. move back to where the stop occured. */ decrement_transport_position (current_block_size + (worst_input_latency() - current_block_size)); } else { decrement_transport_position (current_block_size); } /* the duration change is not guaranteed to have happened, but is likely */ todo = PostTransportWork (todo | PostTransportDuration); } if (abort) { todo = PostTransportWork (todo | PostTransportAbort); } if (clear_state) { todo = PostTransportWork (todo | PostTransportClearSubstate); } if (todo) { add_post_transport_work (todo); } _clear_event_type (SessionEvent::StopOnce); _clear_event_type (SessionEvent::RangeStop); _clear_event_type (SessionEvent::RangeLocate); /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */ disable_record (true, (!Config->get_latched_record_enable() && clear_state)); reset_slave_state (); _transport_speed = 0; _target_transport_speed = 0; g_atomic_int_set (&_playback_load, 100); g_atomic_int_set (&_capture_load, 100); if (config.get_use_video_sync()) { waiting_for_sync_offset = true; } transport_sub_state = 0; } void Session::realtime_locate () { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->realtime_locate (); } } void Session::butler_transport_work () { restart: bool finished; PostTransportWork ptw; boost::shared_ptr r = routes.reader (); int on_entry = g_atomic_int_get (&_butler->should_do_transport_work); finished = true; ptw = post_transport_work(); DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1\n", enum_2_string (ptw))); if (ptw & PostTransportAdjustPlaybackBuffering) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->adjust_playback_buffering (); /* and refill those buffers ... */ tr->non_realtime_locate (_transport_frame); } } } if (ptw & PostTransportAdjustCaptureBuffering) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->adjust_capture_buffering (); } } } if (ptw & PostTransportCurveRealloc) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->curve_reallocate(); } } if (ptw & PostTransportInputChange) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->non_realtime_input_change (); } } } if (ptw & PostTransportSpeed) { non_realtime_set_speed (); } if (ptw & PostTransportReverse) { clear_clicks(); cumulative_rf_motion = 0; reset_rf_scale (0); /* don't seek if locate will take care of that in non_realtime_stop() */ if (!(ptw & PostTransportLocate)) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { tr->non_realtime_locate (_transport_frame); } if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) { /* new request, stop seeking, and start again */ g_atomic_int_dec_and_test (&_butler->should_do_transport_work); goto restart; } } } } if (ptw & PostTransportLocate) { non_realtime_locate (); } if (ptw & PostTransportStop) { non_realtime_stop (ptw & PostTransportAbort, on_entry, finished); if (!finished) { g_atomic_int_dec_and_test (&_butler->should_do_transport_work); goto restart; } } if (ptw & PostTransportOverWrite) { non_realtime_overwrite (on_entry, finished); if (!finished) { g_atomic_int_dec_and_test (&_butler->should_do_transport_work); goto restart; } } if (ptw & PostTransportAudition) { non_realtime_set_audition (); } g_atomic_int_dec_and_test (&_butler->should_do_transport_work); DEBUG_TRACE (DEBUG::Transport, X_("Butler transport work all done\n")); } void Session::non_realtime_set_speed () { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->non_realtime_set_speed (); } } } void Session::non_realtime_overwrite (int on_entry, bool& finished) { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->pending_overwrite ()) { tr->overwrite_existing_buffers (); } if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) { finished = false; return; } } } void Session::non_realtime_locate () { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->non_realtime_locate (_transport_frame); } } /* XXX: it would be nice to generate the new clicks here (in the non-RT thread) rather than clearing them so that the RT thread has to spend time constructing them (in Session::click). */ clear_clicks (); } void Session::non_realtime_stop (bool abort, int on_entry, bool& finished) { struct tm* now; time_t xnow; bool did_record; bool saved; PostTransportWork ptw = post_transport_work(); did_record = false; saved = false; boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->get_captured_frames () != 0) { did_record = true; break; } } /* stop and locate are merged here because they share a lot of common stuff */ time (&xnow); now = localtime (&xnow); if (auditioner) { auditioner->cancel_audition (); } cumulative_rf_motion = 0; reset_rf_scale (0); if (did_record) { begin_reversible_command (Operations::capture); _have_captured = true; } DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n")); if (abort && did_record) { /* no reason to save the session file when we remove sources */ _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup); } for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->transport_stopped_wallclock (*now, xnow, abort); } } if (abort && did_record) { _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup); } boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->is_hidden()) { (*i)->set_pending_declick (0); } } if (did_record) { commit_reversible_command (); } if (_engine.running()) { PostTransportWork ptw = post_transport_work (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->nonrealtime_handle_transport_stopped (abort, (ptw & PostTransportLocate), (!(ptw & PostTransportLocate) || pending_locate_flush)); } update_latency_compensation (); } bool const auto_return_enabled = (!config.get_external_sync() && config.get_auto_return()); if (auto_return_enabled || (ptw & PostTransportLocate) || (_requested_return_frame >= 0) || synced_to_jack()) { if (pending_locate_flush) { flush_all_inserts (); } if ((auto_return_enabled || synced_to_jack() || _requested_return_frame >= 0) && !(ptw & PostTransportLocate)) { /* no explicit locate queued */ bool do_locate = false; if (_requested_return_frame >= 0) { /* explicit return request pre-queued in event list. overrides everything else */ cerr << "explicit auto-return to " << _requested_return_frame << endl; _transport_frame = _requested_return_frame; do_locate = true; } else { if (config.get_auto_return()) { if (play_loop) { /* don't try to handle loop play when synced to JACK */ if (!synced_to_jack()) { Location *location = _locations->auto_loop_location(); if (location != 0) { _transport_frame = location->start(); } else { _transport_frame = _last_roll_location; } do_locate = true; } } else if (_play_range) { /* return to start of range */ if (!current_audio_range.empty()) { _transport_frame = current_audio_range.front().start; do_locate = true; } } else { /* regular auto-return */ _transport_frame = _last_roll_location; do_locate = true; } } } _requested_return_frame = -1; if (do_locate) { _engine.transport_locate (_transport_frame); } } } clear_clicks(); /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode. */ if (ptw & PostTransportClearSubstate) { _play_range = false; unset_play_loop (); } /* this for() block can be put inside the previous if() and has the effect of ... ??? what */ DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n")); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name())); boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { tr->non_realtime_locate (_transport_frame); } if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) { finished = false; /* we will be back */ return; } } have_looped = false; if (!_engine.freewheeling()) { send_full_time_code (_transport_frame); if (!dynamic_cast(_slave)) { MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop)); send_mmc_locate (_transport_frame); } } if ((ptw & PostTransportLocate) && get_record_enabled()) { /* capture start has been changed, so save pending state */ save_state ("", true); saved = true; } /* always try to get rid of this */ remove_pending_capture_state (); /* save the current state of things if appropriate */ if (did_record && !saved) { save_state (_current_snapshot_name); } if (ptw & PostTransportStop) { _play_range = false; play_loop = false; } PositionChanged (_transport_frame); /* EMIT SIGNAL */ TransportStateChange (); /* EMIT SIGNAL */ /* and start it up again if relevant */ if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) { request_transport_speed (1.0); pending_locate_roll = false; } } void Session::check_declick_out () { bool locate_required = transport_sub_state & PendingLocate; /* this is called after a process() iteration. if PendingDeclickOut was set, it means that we were waiting to declick the output (which has just been done) before doing something else. this is where we do that "something else". note: called from the audio thread. */ if (transport_sub_state & PendingDeclickOut) { if (locate_required) { start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush); transport_sub_state &= ~(PendingDeclickOut|PendingLocate); } else { stop_transport (pending_abort); transport_sub_state &= ~(PendingDeclickOut|PendingLocate); } } } void Session::unset_play_loop () { play_loop = false; clear_events (SessionEvent::AutoLoop); // set all tracks to NOT use internal looping boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { tr->set_loop (0); } } } void Session::set_play_loop (bool yn) { /* Called from event-handling context */ Location *loc; if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) { /* nothing to do, or can't change loop status while recording */ return; } if (yn && Config->get_seamless_loop() && synced_to_jack()) { warning << string_compose ( _("Seamless looping cannot be supported while %1 is using JACK transport.\n" "Recommend changing the configured options"), PROGRAM_NAME) << endmsg; return; } if (yn) { play_loop = true; if (loc) { unset_play_range (); if (Config->get_seamless_loop()) { // set all tracks to use internal looping boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { tr->set_loop (loc); } } } else { // set all tracks to NOT use internal looping boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { tr->set_loop (0); } } } /* put the loop event into the event list */ SessionEvent* event = new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f); merge_event (event); /* locate to start of loop and roll. If doing seamless loop, force a locate+buffer refill even if we are positioned there already. */ start_locate (loc->start(), true, true, false, Config->get_seamless_loop()); } } else { unset_play_loop (); } TransportStateChange (); } void Session::flush_all_inserts () { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->flush_processors (); } } void Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force) { if (synced_to_jack()) { double sp; framepos_t pos; _slave->speed_and_position (sp, pos); if (target_frame != pos) { /* tell JACK to change transport position, and we will follow along later in ::follow_slave() */ _engine.transport_locate (target_frame); if (sp != 1.0f && with_roll) { _engine.transport_start (); } } } else { locate (target_frame, with_roll, with_flush, with_loop, force); } } int Session::micro_locate (framecnt_t distance) { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->can_internal_playback_seek (distance)) { return -1; } } for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->internal_playback_seek (distance); } } _transport_frame += distance; return 0; } /** @param with_mmc true to send a MMC locate command when the locate is done */ void Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force, bool with_mmc) { if (actively_recording() && !with_loop) { return; } if (!force && _transport_frame == target_frame && !loop_changing && !with_loop) { if (with_roll) { set_transport_speed (1.0, false); } loop_changing = false; Located (); /* EMIT SIGNAL */ return; } if (_transport_speed) { /* schedule a declick. we'll be called again when its done */ if (!(transport_sub_state & PendingDeclickOut)) { transport_sub_state |= (PendingDeclickOut|PendingLocate); pending_locate_frame = target_frame; pending_locate_roll = with_roll; pending_locate_flush = with_flush; return; } } // Update Timecode time // [DR] FIXME: find out exactly where this should go below _transport_frame = target_frame; timecode_time(_transport_frame, transmitting_timecode_time); outbound_mtc_timecode_frame = _transport_frame; next_quarter_frame_to_send = 0; /* do "stopped" stuff if: * * we are rolling AND * no autoplay in effect AND * we're not going to keep rolling after the locate AND * !(playing a loop with JACK sync) * */ if (transport_rolling() && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_jack() && play_loop)) { realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct } else { /* otherwise tell the world that we located */ realtime_locate (); } if (force || !with_loop || loop_changing) { PostTransportWork todo = PostTransportLocate; if (with_roll) { todo = PostTransportWork (todo | PostTransportRoll); } add_post_transport_work (todo); _butler->schedule_transport_work (); } else { /* this is functionally what clear_clicks() does but with a tentative lock */ Glib::RWLock::WriterLock clickm (click_lock, Glib::TRY_LOCK); if (clickm.locked()) { for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) { delete *i; } clicks.clear (); } } if (with_roll) { /* switch from input if we're going to roll */ if (Config->get_monitoring_model() == HardwareMonitoring) { set_track_monitor_input_status (!config.get_auto_input()); } } else { /* otherwise we're going to stop, so do the opposite */ if (Config->get_monitoring_model() == HardwareMonitoring) { set_track_monitor_input_status (true); } } /* cancel looped playback if transport pos outside of loop range */ if (play_loop) { Location* al = _locations->auto_loop_location(); if (al && (_transport_frame < al->start() || _transport_frame > al->end())) { // cancel looping directly, this is called from event handling context set_play_loop (false); } else if (al && _transport_frame == al->start()) { if (with_loop) { // this is only necessary for seamless looping boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->record_enabled ()) { // tell it we've looped, so it can deal with the record state tr->transport_looped(_transport_frame); } } } have_looped = true; TransportLooped(); // EMIT SIGNAL } } loop_changing = false; _send_timecode_update = true; if (with_mmc) { send_mmc_locate (_transport_frame); } Located (); /* EMIT SIGNAL */ } /** Set the transport speed. * Called from the process thread. * @param speed New speed */ void Session::set_transport_speed (double speed, bool abort, bool clear_state) { DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4\n", speed, abort, clear_state, _transport_speed, _transport_frame)); if (_transport_speed == speed) { return; } if (actively_recording() && speed != 1.0 && speed != 0.0) { /* no varispeed during recording */ return; } _target_transport_speed = fabs(speed); /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability and user needs. We really need CD-style "skip" playback for ffwd and rewind. */ if (speed > 0) { speed = min (8.0, speed); } else if (speed < 0) { speed = max (-8.0, speed); } if (transport_rolling() && speed == 0.0) { /* we are rolling and we want to stop */ if (Config->get_monitoring_model() == HardwareMonitoring) { set_track_monitor_input_status (true); } if (synced_to_jack ()) { if (clear_state) { /* do this here because our response to the slave won't take care of it. */ _play_range = false; unset_play_loop (); } _engine.transport_stop (); } else { stop_transport (abort); } unset_play_loop (); } else if (transport_stopped() && speed == 1.0) { /* we are stopped and we want to start rolling at speed 1 */ if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) { set_track_monitor_input_status (false); } if (synced_to_jack()) { _engine.transport_start (); } else { start_transport (); } } else { /* not zero, not 1.0 ... varispeed */ if ((synced_to_jack()) && speed != 0.0 && speed != 1.0) { warning << string_compose ( _("Global varispeed cannot be supported while %1 is connected to JACK transport control"), PROGRAM_NAME) << endmsg; return; } if (actively_recording()) { return; } if (speed > 0.0 && _transport_frame == current_end_frame()) { return; } if (speed < 0.0 && _transport_frame == 0) { return; } clear_clicks (); /* if we are reversing relative to the current speed, or relative to the speed before the last stop, then we have to do extra work. */ PostTransportWork todo = PostTransportWork (0); if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0f && speed < 0.0f)) { todo = PostTransportWork (todo | PostTransportReverse); _last_roll_or_reversal_location = _transport_frame; } _last_transport_speed = _transport_speed; _transport_speed = speed; boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->realtime_set_speed (tr->speed(), true)) { todo = PostTransportWork (todo | PostTransportSpeed); } } if (todo) { add_post_transport_work (todo); _butler->schedule_transport_work (); } TransportStateChange (); /* EMIT SIGNAL */ } } /** Stop the transport. */ void Session::stop_transport (bool abort, bool clear_state) { if (_transport_speed == 0.0f) { return; } if (actively_recording() && !(transport_sub_state & StopPendingCapture) && worst_input_latency() > current_block_size) { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->prepare_to_stop (_transport_frame); } } /* we need to capture the audio that has still not yet been received by the system at the time the stop is requested, so we have to roll past that time. we want to declick before stopping, so schedule the autostop for one block before the actual end. we'll declick in the subsequent block, and then we'll really be stopped. */ DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 - %3 = %4, abort = %5\n", _transport_frame, _worst_input_latency, current_block_size, _transport_frame - _worst_input_latency - current_block_size, abort)); SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace, _transport_frame + _worst_input_latency - current_block_size, 0, 0, abort); merge_event (ev); transport_sub_state |= StopPendingCapture; pending_abort = abort; return; } if ((transport_sub_state & PendingDeclickOut) == 0) { if (!(transport_sub_state & StopPendingCapture)) { boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->prepare_to_stop (_transport_frame); } } } transport_sub_state |= PendingDeclickOut; /* we'll be called again after the declick */ pending_abort = abort; return; } realtime_stop (abort, clear_state); _butler->schedule_transport_work (); } /** Called from the process thread */ void Session::start_transport () { DEBUG_TRACE (DEBUG::Transport, "start_transport\n"); _last_roll_location = _transport_frame; _last_roll_or_reversal_location = _transport_frame; have_looped = false; /* if record status is Enabled, move it to Recording. if its already Recording, move it to Disabled. */ switch (record_status()) { case Enabled: if (!config.get_punch_in()) { enable_record (); } break; case Recording: if (!play_loop) { disable_record (false); } break; default: break; } transport_sub_state |= PendingDeclickIn; _transport_speed = 1.0; _target_transport_speed = 1.0; boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->realtime_set_speed (tr->speed(), true); } (*i)->automation_snapshot (_transport_frame, true); } if (!_engine.freewheeling()) { Timecode::Time time; timecode_time_subframes (_transport_frame, time); if (!dynamic_cast(_slave)) { MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay)); } } TransportStateChange (); /* EMIT SIGNAL */ } /** Do any transport work in the audio thread that needs to be done after the * transport thread is finished. Audio thread, realtime safe. */ void Session::post_transport () { PostTransportWork ptw = post_transport_work (); if (ptw & PostTransportAudition) { if (auditioner && auditioner->auditioning()) { process_function = &Session::process_audition; } else { process_function = &Session::process_with_events; } } if (ptw & PostTransportStop) { transport_sub_state = 0; } if (ptw & PostTransportLocate) { if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) { start_transport (); } else { transport_sub_state = 0; } } set_next_event (); /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually know were handled ? */ set_post_transport_work (PostTransportWork (0)); } void Session::reset_rf_scale (framecnt_t motion) { cumulative_rf_motion += motion; if (cumulative_rf_motion < 4 * _current_frame_rate) { rf_scale = 1; } else if (cumulative_rf_motion < 8 * _current_frame_rate) { rf_scale = 4; } else if (cumulative_rf_motion < 16 * _current_frame_rate) { rf_scale = 10; } else { rf_scale = 100; } if (motion != 0) { set_dirty(); } } void Session::use_sync_source (Slave* new_slave) { /* Runs in process() context */ bool non_rt_required = false; /* XXX this deletion is problematic because we're in RT context */ delete _slave; _slave = new_slave; send_full_time_code (_transport_frame); boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->hidden()) { if (tr->realtime_set_speed (tr->speed(), true)) { non_rt_required = true; } tr->set_slaved (_slave != 0); } } if (non_rt_required) { add_post_transport_work (PostTransportSpeed); _butler->schedule_transport_work (); } set_dirty(); } void Session::drop_sync_source () { request_sync_source (0); } void Session::switch_to_sync_source (SyncSource src) { Slave* new_slave; DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src))); switch (src) { case MTC: if (_slave && dynamic_cast(_slave)) { return; } try { new_slave = new MTC_Slave (*this, *MIDI::Manager::instance()->mtc_input_port()); } catch (failed_constructor& err) { return; } break; case MIDIClock: if (_slave && dynamic_cast(_slave)) { return; } try { new_slave = new MIDIClock_Slave (*this, *MIDI::Manager::instance()->midi_clock_input_port(), 24); } catch (failed_constructor& err) { return; } break; case JACK: if (_slave && dynamic_cast(_slave)) { return; } if (config.get_video_pullup() != 0.0f) { return; } new_slave = new JACK_Slave (_engine.jack()); break; default: new_slave = 0; break; }; request_sync_source (new_slave); } void Session::set_track_speed (Track* track, double speed) { if (track->realtime_set_speed (speed, false)) { add_post_transport_work (PostTransportSpeed); _butler->schedule_transport_work (); set_dirty (); } } void Session::unset_play_range () { _play_range = false; _clear_event_type (SessionEvent::RangeStop); _clear_event_type (SessionEvent::RangeLocate); } void Session::set_play_range (list& range, bool leave_rolling) { SessionEvent* ev; /* Called from event-processing context */ unset_play_range (); if (range.empty()) { /* _play_range set to false in unset_play_range() */ if (!leave_rolling) { /* stop transport */ SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false); merge_event (ev); } return; } _play_range = true; /* cancel loop play */ unset_play_loop (); list::size_type sz = range.size(); if (sz > 1) { list::iterator i = range.begin(); list::iterator next; while (i != range.end()) { next = i; ++next; /* locating/stopping is subject to delays for declicking. */ framepos_t requested_frame = i->end; if (requested_frame > current_block_size) { requested_frame -= current_block_size; } else { requested_frame = 0; } if (next == range.end()) { ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f); } else { ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f); } merge_event (ev); i = next; } } else if (sz == 1) { ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f); merge_event (ev); } /* save range so we can do auto-return etc. */ current_audio_range = range; /* now start rolling at the right place */ ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false); merge_event (ev); TransportStateChange (); } void Session::request_bounded_roll (framepos_t start, framepos_t end) { AudioRange ar (start, end, 0); list lar; lar.push_back (ar); request_play_range (&lar, true); } void Session::request_roll_at_and_return (framepos_t start, framepos_t return_to) { SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0); ev->target2_frame = start; queue_event (ev); } void Session::engine_halted () { bool ignored; /* there will be no more calls to process(), so we'd better clean up for ourselves, right now. but first, make sure the butler is out of the picture. */ g_atomic_int_set (&_butler->should_do_transport_work, 0); set_post_transport_work (PostTransportWork (0)); _butler->stop (); realtime_stop (false, true); non_realtime_stop (false, 0, ignored); transport_sub_state = 0; TransportStateChange (); /* EMIT SIGNAL */ } void Session::xrun_recovery () { Xrun (_transport_frame); /* EMIT SIGNAL */ if (Config->get_stop_recording_on_xrun() && actively_recording()) { /* it didn't actually halt, but we need to handle things in the same way. */ engine_halted(); } } void Session::route_processors_changed (RouteProcessorChange c) { if (ignore_route_processor_changes) { return; } if (c.type == RouteProcessorChange::MeterPointChange) { return; } update_latency_compensation (); resort_routes (); set_dirty (); } void Session::allow_auto_play (bool yn) { auto_play_legal = yn; } void Session::reset_jack_connection (jack_client_t* jack) { JACK_Slave* js; if (_slave && ((js = dynamic_cast (_slave)) != 0)) { js->reset_client (jack); } } bool Session::maybe_stop (framepos_t limit) { if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) { if (synced_to_jack () && config.get_jack_time_master ()) { _engine.transport_stop (); } else if (!synced_to_jack ()) { stop_transport (); } return true; } return false; } void Session::send_mmc_locate (framepos_t t) { if (!_engine.freewheeling()) { Timecode::Time time; timecode_time_subframes (t, time); MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (time)); } } /** Ask the transport to not send timecode until further notice. The suspension * will come into effect some finite time after this call, and timecode_transmission_suspended() * should be checked by the caller to find out when. */ void Session::request_suspend_timecode_transmission () { SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false); queue_event (ev); } void Session::request_resume_timecode_transmission () { SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true); queue_event (ev); } bool Session::timecode_transmission_suspended () const { return g_atomic_int_get (&_suspend_timecode_transmission) == 1; }