/* Copyright (C) 1999-2009 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "i18n.h" using namespace std; using namespace ARDOUR; using namespace sigc; using namespace PBD; void Session::request_input_change_handling () { if (!(_state_of_the_state & (InitialConnecting|Deletion))) { Event* ev = new Event (Event::InputConfigurationChange, Event::Add, Event::Immediate, 0, 0.0); queue_event (ev); } } void Session::request_slave_source (SlaveSource src) { Event* ev = new Event (Event::SetSlaveSource, Event::Add, Event::Immediate, 0, 0.0); bool seamless; seamless = Config->get_seamless_loop (); if (src == JACK) { /* JACK cannot support seamless looping at present */ Config->set_seamless_loop (false); } else { /* reset to whatever the value was before we last switched slaves */ Config->set_seamless_loop (_was_seamless); } /* save value of seamless from before the switch */ _was_seamless = seamless; ev->slave = src; queue_event (ev); } void Session::request_transport_speed (float speed) { Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, speed); queue_event (ev); } void Session::request_diskstream_speed (Diskstream& ds, float speed) { Event* ev = new Event (Event::SetDiskstreamSpeed, Event::Add, Event::Immediate, 0, speed); ev->set_ptr (&ds); queue_event (ev); } void Session::request_stop (bool abort, bool clear_state) { Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, 0.0, abort, clear_state); queue_event (ev); } void Session::request_locate (nframes_t target_frame, bool with_roll) { Event *ev = new Event (with_roll ? Event::LocateRoll : Event::Locate, Event::Add, Event::Immediate, target_frame, 0, false); queue_event (ev); } void Session::force_locate (nframes_t target_frame, bool with_roll) { Event *ev = new Event (with_roll ? Event::LocateRoll : Event::Locate, Event::Add, Event::Immediate, target_frame, 0, true); queue_event (ev); } void Session::request_play_loop (bool yn, bool leave_rolling) { Event* ev; Location *location = _locations.auto_loop_location(); if (location == 0 && yn) { error << _("Cannot loop - no loop range defined") << endmsg; return; } ev = new Event (Event::SetLoop, Event::Add, Event::Immediate, 0, (leave_rolling ? 1.0 : 0.0), yn); queue_event (ev); if (!leave_rolling && !yn && Config->get_seamless_loop() && transport_rolling()) { // request an immediate locate to refresh the diskstreams // after disabling looping request_locate (_transport_frame-1, false); } } void Session::request_play_range (list* range, bool leave_rolling) { Event* ev = new Event (Event::SetPlayAudioRange, Event::Add, Event::Immediate, 0, (leave_rolling ? 1.0 : 0.0)); if (range) { ev->audio_range = *range; } else { ev->audio_range.clear (); } queue_event (ev); } void Session::realtime_stop (bool abort, bool clear_state) { PostTransportWork todo = PostTransportWork (0); /* assume that when we start, we'll be moving forwards */ if (_transport_speed < 0.0f) { todo = PostTransportWork (todo | PostTransportStop | PostTransportReverse); } else { todo = PostTransportWork (todo | PostTransportStop); } if (actively_recording()) { /* move the transport position back to where the request for a stop was noticed. we rolled past that point to pick up delayed input (and to declick). */ if (_worst_output_latency > current_block_size) { /* we rolled past the stop point to pick up data that had not yet arrived. move back to where the stop occured. */ decrement_transport_position (current_block_size + (_worst_output_latency - current_block_size)); } else { decrement_transport_position (current_block_size); } /* the duration change is not guaranteed to have happened, but is likely */ todo = PostTransportWork (todo | PostTransportDuration); } if (abort) { todo = PostTransportWork (todo | PostTransportAbort); } if (clear_state) { todo = PostTransportWork (todo | PostTransportClearSubstate); } if (todo) { post_transport_work = PostTransportWork (post_transport_work | todo); } _clear_event_type (Event::StopOnce); _clear_event_type (Event::RangeStop); _clear_event_type (Event::RangeLocate); /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */ disable_record (true, (!Config->get_latched_record_enable() && clear_state)); reset_slave_state (); _transport_speed = 0; if (Config->get_use_video_sync()) { waiting_for_sync_offset = true; } transport_sub_state = ((Config->get_slave_source() == None && Config->get_auto_return()) ? AutoReturning : 0); } void Session::butler_transport_work () { restart: bool finished; boost::shared_ptr r = routes.reader (); boost::shared_ptr dsl = diskstreams.reader(); int on_entry = g_atomic_int_get (&butler_should_do_transport_work); finished = true; if (post_transport_work & PostTransportCurveRealloc) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->curve_reallocate(); } } if (post_transport_work & PostTransportInputChange) { for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->non_realtime_input_change (); } } if (post_transport_work & PostTransportSpeed) { non_realtime_set_speed (); } if (post_transport_work & PostTransportReverse) { clear_clicks(); cumulative_rf_motion = 0; reset_rf_scale (0); /* don't seek if locate will take care of that in non_realtime_stop() */ if (!(post_transport_work & PostTransportLocate)) { for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { if ((*i)->speed() != 1.0f || (*i)->speed() != -1.0f) { (*i)->seek ((nframes_t) (_transport_frame * (double) (*i)->speed())); } else { (*i)->seek (_transport_frame); } } if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) { /* new request, stop seeking, and start again */ g_atomic_int_dec_and_test (&butler_should_do_transport_work); goto restart; } } } } if (post_transport_work & (PostTransportStop|PostTransportLocate)) { non_realtime_stop (post_transport_work & PostTransportAbort, on_entry, finished); if (!finished) { g_atomic_int_dec_and_test (&butler_should_do_transport_work); goto restart; } } if (post_transport_work & PostTransportOverWrite) { non_realtime_overwrite (on_entry, finished); if (!finished) { g_atomic_int_dec_and_test (&butler_should_do_transport_work); goto restart; } } if (post_transport_work & PostTransportAudition) { non_realtime_set_audition (); } g_atomic_int_dec_and_test (&butler_should_do_transport_work); } void Session::non_realtime_set_speed () { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->non_realtime_set_speed (); } } void Session::non_realtime_overwrite (int on_entry, bool& finished) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->pending_overwrite) { (*i)->overwrite_existing_buffers (); } if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) { finished = false; return; } } } void Session::non_realtime_stop (bool abort, int on_entry, bool& finished) { struct tm* now; time_t xnow; bool did_record; bool saved; did_record = false; saved = false; boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->get_captured_frames () != 0) { did_record = true; break; } } /* stop and locate are merged here because they share a lot of common stuff */ time (&xnow); now = localtime (&xnow); if (auditioner) { auditioner->cancel_audition (); } clear_clicks(); cumulative_rf_motion = 0; reset_rf_scale (0); if (did_record) { begin_reversible_command ("capture"); Location* loc = _locations.end_location(); bool change_end = false; if (_transport_frame < loc->end()) { /* stopped recording before current end */ if (_end_location_is_free) { /* first capture for this session, move end back to where we are */ change_end = true; } } else if (_transport_frame > loc->end()) { /* stopped recording after the current end, extend it */ change_end = true; } if (change_end) { XMLNode &before = loc->get_state(); loc->set_end(_transport_frame); XMLNode &after = loc->get_state(); add_command (new MementoCommand(*loc, &before, &after)); } _end_location_is_free = false; _have_captured = true; } for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->transport_stopped (*now, xnow, abort); } boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->hidden()) { (*i)->set_pending_declick (0); } } if (did_record) { commit_reversible_command (); } if (_engine.running()) { update_latency_compensation (true, abort); } if ((Config->get_slave_source() == None && Config->get_auto_return()) || (post_transport_work & PostTransportLocate) || (_requested_return_frame >= 0) || synced_to_jack()) { if (pending_locate_flush) { flush_all_redirects (); } if (((Config->get_slave_source() == None && Config->get_auto_return()) || synced_to_jack() || _requested_return_frame >= 0) && !(post_transport_work & PostTransportLocate)) { /* no explicit locate queued */ bool do_locate = false; if (_requested_return_frame >= 0) { /* explicit return request pre-queued in event list. overrides everything else */ _transport_frame = _requested_return_frame; do_locate = true; } else { if (Config->get_auto_return()) { if (play_loop) { /* don't try to handle loop play when synced to JACK */ if (!synced_to_jack()) { Location *location = _locations.auto_loop_location(); if (location != 0) { _transport_frame = location->start(); } else { _transport_frame = _last_roll_location; } do_locate = true; } } else if (_play_range) { /* return to start of range */ if (!current_audio_range.empty()) { _transport_frame = current_audio_range.front().start; do_locate = true; } } else { /* regular auto-return */ _transport_frame = _last_roll_location; do_locate = true; } } } _requested_return_frame = -1; if (do_locate) { _engine.transport_locate (_transport_frame); } } } /* do this before seeking, because otherwise the Diskstreams will do the wrong thing in seamless loop mode. */ if (post_transport_work & PostTransportClearSubstate) { _play_range = false; unset_play_loop (); } /* this for() block can be put inside the previous if() and has the effect of ... ??? what */ for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { if ((*i)->speed() != 1.0f || (*i)->speed() != -1.0f) { (*i)->seek ((nframes_t) (_transport_frame * (double) (*i)->speed())); } else { (*i)->seek (_transport_frame); } } if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) { finished = false; /* we will be back */ return; } } have_looped = false; send_full_time_code (); deliver_mmc (MIDI::MachineControl::cmdStop, 0); deliver_mmc (MIDI::MachineControl::cmdLocate, _transport_frame); if ((post_transport_work & PostTransportLocate) && get_record_enabled()) { /* capture start has been changed, so save pending state */ save_state ("", true); saved = true; } /* always try to get rid of this */ remove_pending_capture_state (); /* save the current state of things if appropriate */ if (did_record && !saved) { save_state (_current_snapshot_name); } if (post_transport_work & PostTransportDuration) { DurationChanged (); /* EMIT SIGNAL */ } nframes_t tf = _transport_frame; PositionChanged (tf); /* EMIT SIGNAL */ TransportStateChange (); /* EMIT SIGNAL */ /* and start it up again if relevant */ if ((post_transport_work & PostTransportLocate) && Config->get_slave_source() == None && pending_locate_roll) { request_transport_speed (1.0); pending_locate_roll = false; } } void Session::check_declick_out () { bool locate_required = transport_sub_state & PendingLocate; /* this is called after a process() iteration. if PendingDeclickOut was set, it means that we were waiting to declick the output (which has just been done) before doing something else. this is where we do that "something else". note: called from the audio thread. */ if (transport_sub_state & PendingDeclickOut) { if (locate_required) { start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush); transport_sub_state &= ~(PendingDeclickOut|PendingLocate); } else { stop_transport (pending_abort, pending_clear_substate); transport_sub_state &= ~(PendingDeclickOut|PendingLocate); } } } void Session::unset_play_loop () { play_loop = false; clear_events (Event::AutoLoop); // set all diskstreams to NOT use internal looping boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { (*i)->set_loop (0); } } } void Session::set_play_loop (bool yn) { /* Called from event-handling context */ Location *loc; if (yn == play_loop || (actively_recording() && yn) || (loc = _locations.auto_loop_location()) == 0) { /* nothing to do, or can't change loop status while recording */ return; } set_dirty(); if (yn && Config->get_seamless_loop() && synced_to_jack()) { warning << string_compose (_("Seamless looping cannot be supported while %1 is using JACK transport.\n" "Recommend changing the configured options"), PROGRAM_NAME) << endmsg; return; } if (yn) { play_loop = true; if (loc) { unset_play_range (); if (Config->get_seamless_loop()) { // set all diskstreams to use internal looping boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { (*i)->set_loop (loc); } } } else { // set all diskstreams to NOT use internal looping boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { (*i)->set_loop (0); } } } /* put the loop event into the event list */ Event* event = new Event (Event::AutoLoop, Event::Replace, loc->end(), loc->start(), 0.0f); merge_event (event); /* locate to start of loop and roll. If doing seamless loop, force a locate+buffer refill even if we are positioned there already. */ start_locate (loc->start(), true, true, false, Config->get_seamless_loop()); } } else { unset_play_loop (); } TransportStateChange (); } void Session::flush_all_redirects () { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->flush_redirects (); } } void Session::start_locate (nframes_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force) { if (synced_to_jack()) { float sp; nframes_t pos; _slave->speed_and_position (sp, pos); if (target_frame != pos) { /* tell JACK to change transport position, and we will follow along later in ::follow_slave() */ _engine.transport_locate (target_frame); } if (sp != 1.0f && with_roll) { _engine.transport_start (); } } else { locate (target_frame, with_roll, with_flush, with_loop, force); } } int Session::micro_locate (nframes_t distance) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->can_internal_playback_seek (distance)) { return -1; } } for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->internal_playback_seek (distance); } _transport_frame += distance; return 0; } void Session::locate (nframes_t target_frame, bool with_roll, bool with_flush, bool with_loop, bool force) { if (actively_recording() && !with_loop) { return; } if (!force && _transport_frame == target_frame && !loop_changing && !with_loop) { if (with_roll) { set_transport_speed (1.0, false); } loop_changing = false; return; } _transport_frame = target_frame; if (_transport_speed && (!with_loop || loop_changing)) { /* schedule a declick. we'll be called again when its done */ if (!(transport_sub_state & PendingDeclickOut)) { transport_sub_state |= (PendingDeclickOut|PendingLocate); pending_locate_frame = target_frame; pending_locate_roll = with_roll; pending_locate_flush = with_flush; return; } } /* stop if we are rolling and we're not doing autoplay and we don't plan to roll when done and we not looping while synced to jack */ if (transport_rolling() && (!auto_play_legal || !Config->get_auto_play()) && !with_roll && !(synced_to_jack() && play_loop)) { realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct } if (force || !with_loop || loop_changing) { post_transport_work = PostTransportWork (post_transport_work | PostTransportLocate); if (with_roll) { post_transport_work = PostTransportWork (post_transport_work | PostTransportRoll); } schedule_butler_transport_work (); } else { /* this is functionally what clear_clicks() does but with a tentative lock */ Glib::RWLock::WriterLock clickm (click_lock, Glib::TRY_LOCK); if (clickm.locked()) { for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) { delete *i; } clicks.clear (); } } if (with_roll) { /* switch from input if we're going to roll */ if (Config->get_monitoring_model() == HardwareMonitoring) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->record_enabled ()) { //cerr << "switching from input" << __FILE__ << __LINE__ << endl << endl; (*i)->monitor_input (!Config->get_auto_input()); } } } } else { /* otherwise we're going to stop, so do the opposite */ if (Config->get_monitoring_model() == HardwareMonitoring) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->record_enabled ()) { //cerr << "switching to input" << __FILE__ << __LINE__ << endl << endl; (*i)->monitor_input (true); } } } } /* cancel looped playback if transport pos outside of loop range */ if (play_loop) { Location* al = _locations.auto_loop_location(); if (al && (_transport_frame < al->start() || _transport_frame > al->end())) { // cancel looping directly, this is called from event handling context set_play_loop (false); } else if (al && _transport_frame == al->start()) { if (with_loop) { // this is only necessary for seamless looping boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->record_enabled ()) { // tell it we've looped, so it can deal with the record state (*i)->transport_looped(_transport_frame); } } } have_looped = true; TransportLooped(); // EMIT SIGNAL } } loop_changing = false; _send_smpte_update = true; } void Session::set_transport_speed (float speed, bool abort, bool clear_state) { if (_transport_speed == speed) { return; } if (speed > 0) { speed = min (8.0f, speed); } else if (speed < 0) { speed = max (-8.0f, speed); } if (transport_rolling() && speed == 0.0) { if (Config->get_monitoring_model() == HardwareMonitoring) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->record_enabled ()) { //cerr << "switching to input" << __FILE__ << __LINE__ << endl << endl; (*i)->monitor_input (true); } } } if (synced_to_jack ()) { if (clear_state) { /* do this here because our response to the slave won't take care of it. */ _play_range = false; unset_play_loop (); } _engine.transport_stop (); } else { stop_transport (abort, clear_state); } } else if (transport_stopped() && speed == 1.0) { if (!get_record_enabled() && Config->get_stop_at_session_end() && _transport_frame >= current_end_frame()) { return; } if (Config->get_monitoring_model() == HardwareMonitoring) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (Config->get_auto_input() && (*i)->record_enabled ()) { //cerr << "switching from input" << __FILE__ << __LINE__ << endl << endl; (*i)->monitor_input (false); } } } if (synced_to_jack()) { _engine.transport_start (); } else { start_transport (); } } else { if (!get_record_enabled() && Config->get_stop_at_session_end() && _transport_frame >= current_end_frame()) { return; } if ((synced_to_jack()) && speed != 0.0 && speed != 1.0) { warning << string_compose (_("Global varispeed cannot be supported while %1 is connected to JACK transport control"), PROGRAM_NAME) << endmsg; return; } if (actively_recording()) { return; } if (speed > 0.0f && _transport_frame == current_end_frame()) { return; } if (speed < 0.0f && _transport_frame == 0) { return; } clear_clicks (); /* if we are reversing relative to the current speed, or relative to the speed before the last stop, then we have to do extra work. */ PostTransportWork todo = PostTransportWork (0); if ((_transport_speed && speed * _transport_speed < 0.0f) || (_last_transport_speed * speed < 0.0f) || (_last_transport_speed == 0.0f && speed < 0.0f)) { todo = PostTransportWork (todo | PostTransportReverse); last_stop_frame = _transport_frame; _last_roll_or_reversal_location = _transport_frame; } _last_transport_speed = _transport_speed; _transport_speed = speed; boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if ((*i)->realtime_set_speed ((*i)->speed(), true)) { todo = PostTransportWork (todo | PostTransportSpeed); break; } } if (todo) { post_transport_work = PostTransportWork (post_transport_work | todo); schedule_butler_transport_work (); } } } void Session::stop_transport (bool abort, bool clear_state) { if (_transport_speed == 0.0f) { return; } if (actively_recording() && !(transport_sub_state & StopPendingCapture) && (_worst_output_latency > current_block_size)) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->prepare_to_stop (_transport_frame); } /* we need to capture the audio that has still not yet been received by the system at the time the stop is requested, so we have to roll past that time. we want to declick before stopping, so schedule the autostop for one block before the actual end. we'll declick in the subsequent block, and then we'll really be stopped. */ Event *ev = new Event (Event::StopOnce, Event::Replace, _transport_frame + _worst_output_latency - current_block_size, 0, 0, abort); merge_event (ev); transport_sub_state |= StopPendingCapture; pending_abort = abort; pending_clear_substate = clear_state; return; } if ((transport_sub_state & PendingDeclickOut) == 0) { if (!(transport_sub_state & StopPendingCapture)) { boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->prepare_to_stop (_transport_frame); } } transport_sub_state |= PendingDeclickOut; /* we'll be called again after the declick */ pending_abort = abort; pending_clear_substate = clear_state; return; } realtime_stop (abort, clear_state); schedule_butler_transport_work (); } void Session::start_transport () { _last_roll_location = _transport_frame; _last_roll_or_reversal_location = _transport_frame; have_looped = false; /* if record status is Enabled, move it to Recording. if its already Recording, move it to Disabled. */ switch (record_status()) { case Enabled: if (!Config->get_punch_in()) { enable_record (); } break; case Recording: if (!play_loop) { disable_record (false); } break; default: break; } transport_sub_state |= PendingDeclickIn; _transport_speed = 1.0; boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->realtime_set_speed ((*i)->speed(), true); } boost::shared_ptr r = routes.reader (); /* force an automation snapshot as we start up */ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->automation_snapshot (transport_frame(), true); } send_mmc_in_another_thread (MIDI::MachineControl::cmdDeferredPlay, 0); TransportStateChange (); /* EMIT SIGNAL */ } void Session::post_transport () { if (post_transport_work & PostTransportAudition) { if (auditioner && auditioner->active()) { process_function = &Session::process_audition; } else { process_function = &Session::process_with_events; } } if (post_transport_work & PostTransportStop) { transport_sub_state = 0; } if (post_transport_work & PostTransportLocate) { if (((Config->get_slave_source() == None && (auto_play_legal && Config->get_auto_play())) && !_exporting) || (post_transport_work & PostTransportRoll)) { start_transport (); } else { transport_sub_state = 0; } } set_next_event (); post_transport_work = PostTransportWork (0); } void Session::reset_rf_scale (nframes_t motion) { cumulative_rf_motion += motion; if (cumulative_rf_motion < 4 * _current_frame_rate) { rf_scale = 1; } else if (cumulative_rf_motion < 8 * _current_frame_rate) { rf_scale = 4; } else if (cumulative_rf_motion < 16 * _current_frame_rate) { rf_scale = 10; } else { rf_scale = 100; } if (motion != 0) { set_dirty(); } } void Session::set_slave_source (SlaveSource src, bool stop_the_transport) { bool reverse = false; bool non_rt_required = false; if (_transport_speed) { error << _("please stop the transport before adjusting slave settings") << endmsg; return; } // if (src == JACK && Config->get_jack_time_master()) { // return; // } if (_slave) { delete _slave; _slave = 0; } if (_transport_speed < 0.0) { reverse = true; } switch (src) { case None: if (stop_the_transport) { stop_transport (); } break; case MTC: if (_mtc_port) { try { _slave = new MTC_Slave (*this, *_mtc_port); } catch (failed_constructor& err) { return; } } else { error << _("No MTC port defined: MTC slaving is impossible.") << endmsg; return; } _desired_transport_speed = _transport_speed; break; case JACK: _slave = new JACK_Slave (_engine.jack()); _desired_transport_speed = _transport_speed; break; }; Config->set_slave_source (src); boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { if (!(*i)->hidden()) { if ((*i)->realtime_set_speed ((*i)->speed(), true)) { non_rt_required = true; } (*i)->set_slaved (_slave); } } if (reverse) { reverse_diskstream_buffers (); } if (non_rt_required) { post_transport_work = PostTransportWork (post_transport_work | PostTransportSpeed); schedule_butler_transport_work (); } set_dirty(); } void Session::reverse_diskstream_buffers () { post_transport_work = PostTransportWork (post_transport_work | PostTransportReverse); schedule_butler_transport_work (); } void Session::set_diskstream_speed (Diskstream* stream, float speed) { if (stream->realtime_set_speed (speed, false)) { post_transport_work = PostTransportWork (post_transport_work | PostTransportSpeed); schedule_butler_transport_work (); set_dirty (); } } void Session::unset_play_range () { _play_range = false; _clear_event_type (Event::RangeStop); _clear_event_type (Event::RangeLocate); } void Session::set_play_range (list& range, bool leave_rolling) { Event* ev; /* Called from event-processing context */ unset_play_range (); if (range.empty()) { /* _play_range set to false in unset_play_range() */ if (!leave_rolling) { /* stop transport */ Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, 0.0f, false); merge_event (ev); } return; } _play_range = true; /* cancel loop play */ unset_play_loop (); list::size_type sz = range.size(); if (sz > 1) { list::iterator i = range.begin(); list::iterator next; while (i != range.end()) { next = i; ++next; /* locating/stopping is subject to delays for declicking. */ nframes_t requested_frame = (*i).end; if (requested_frame > current_block_size) { requested_frame -= current_block_size; } else { requested_frame = 0; } if (next == range.end()) { ev = new Event (Event::RangeStop, Event::Add, requested_frame, 0, 0.0f); } else { ev = new Event (Event::RangeLocate, Event::Add, requested_frame, (*next).start, 0.0f); } merge_event (ev); i = next; } } else if (sz == 1) { ev = new Event (Event::RangeStop, Event::Add, range.front().end, 0, 0.0f); merge_event (ev); } /* save range so we can do auto-return etc. */ current_audio_range = range; /* now start rolling at the right place */ ev = new Event (Event::LocateRoll, Event::Add, Event::Immediate, range.front().start, 0.0f, false); merge_event (ev); TransportStateChange (); } void Session::request_bounded_roll (nframes_t start, nframes_t end) { AudioRange ar (start, end, 0); list lar; lar.push_back (ar); request_play_range (&lar, true); } void Session::request_roll_at_and_return (nframes_t start, nframes_t return_to) { Event *ev = new Event (Event::LocateRollLocate, Event::Add, Event::Immediate, return_to, 1.0); ev->target2_frame = start; queue_event (ev); } void Session::engine_halted (const char* /* reason */) { bool ignored; /* there will be no more calls to process(), so we'd better clean up for ourselves, right now. but first, make sure the butler is out of the picture. */ g_atomic_int_set (&butler_should_do_transport_work, 0); post_transport_work = PostTransportWork (0); stop_butler (); realtime_stop (false, true); non_realtime_stop (false, 0, ignored); transport_sub_state = 0; if (synced_to_jack()) { /* transport is already stopped, hence the second argument */ set_slave_source (None, false); } TransportStateChange (); /* EMIT SIGNAL */ } void Session::xrun_recovery () { Xrun (transport_frame()); //EMIT SIGNAL if (Config->get_stop_recording_on_xrun() && actively_recording()) { /* it didn't actually halt, but we need to handle things in the same way. */ engine_halted (""); } } void Session::update_latency_compensation (bool with_stop, bool abort) { bool update_jack = false; if (_state_of_the_state & Deletion) { return; } _worst_track_latency = 0; #undef DEBUG_LATENCY #ifdef DEBUG_LATENCY cerr << "\n---------------------------------\nUPDATE LATENCY\n"; #endif boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (with_stop) { (*i)->handle_transport_stopped (abort, (post_transport_work & PostTransportLocate), (!(post_transport_work & PostTransportLocate) || pending_locate_flush)); } nframes_t old_latency = (*i)->signal_latency (); nframes_t track_latency = (*i)->update_total_latency (); if (old_latency != track_latency) { update_jack = true; } if (!(*i)->hidden() && ((*i)->active())) { _worst_track_latency = max (_worst_track_latency, track_latency); } } #ifdef DEBUG_LATENCY cerr << "\tworst was " << _worst_track_latency << endl; #endif for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->set_latency_delay (_worst_track_latency); } /* tell JACK to play catch up */ if (update_jack) { _engine.update_total_latencies (); } set_worst_io_latencies (); /* reflect any changes in latencies into capture offsets */ boost::shared_ptr dsl = diskstreams.reader(); for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) { (*i)->set_capture_offset (); } } void Session::route_redirects_changed (void* ignored) { update_latency_compensation (false, false); resort_routes (); } void Session::allow_auto_play (bool yn) { auto_play_legal = yn; } void Session::reset_jack_connection (jack_client_t* jack) { JACK_Slave* js; if (_slave && ((js = dynamic_cast (_slave)) != 0)) { js->reset_client (jack); } } bool Session::maybe_stop (nframes_t limit) { if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) { if (synced_to_jack () && Config->get_jack_time_master ()) { _engine.transport_stop (); } else if (!synced_to_jack ()) { stop_transport (); } return true; } return false; }