/* Copyright (C) 1999-2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include "i18n.h" using namespace ARDOUR; using namespace PBD; /* BBT TIME*/ void Session::bbt_time (nframes_t when, BBT_Time& bbt) { _tempo_map->bbt_time (when, bbt); } /* SMPTE TIME */ float Session::smpte_frames_per_second() const { switch (Config->get_smpte_format()) { case smpte_23976: return 23.976; break; case smpte_24: return 24; break; case smpte_24976: return 24.976; break; case smpte_25: return 25; break; case smpte_2997: return 29.97; break; case smpte_2997drop: return 29.97; break; case smpte_30: return 30; break; case smpte_30drop: return 30; break; case smpte_5994: return 59.94; break; case smpte_60: return 60; break; default: cerr << "Editor received unexpected smpte type" << endl; } return 30.0; } bool Session::smpte_drop_frames() const { switch (Config->get_smpte_format()) { case smpte_23976: return false; break; case smpte_24: return false; break; case smpte_24976: return false; break; case smpte_25: return false; break; case smpte_2997: return false; break; case smpte_2997drop: return true; break; case smpte_30: return false; break; case smpte_30drop: return true; break; case smpte_5994: return false; break; case smpte_60: return false; break; default: cerr << "Editor received unexpected smpte type" << endl; } return false; } void Session::sync_time_vars () { _current_frame_rate = (nframes_t) round (_base_frame_rate * (1.0 + (Config->get_video_pullup()/100.0))); _frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second(); if (smpte_drop_frames()) { _frames_per_hour = (long)(107892 * _frames_per_smpte_frame); } else { _frames_per_hour = (long)(3600 * rint(smpte_frames_per_second()) * _frames_per_smpte_frame); } _smpte_frames_per_hour = (nframes_t)rint(smpte_frames_per_second() * 3600.0); last_smpte_valid = false; // smpte type bits are the middle two in the upper nibble switch ((int) ceil (smpte_frames_per_second())) { case 24: mtc_smpte_bits = 0; break; case 25: mtc_smpte_bits = 0x20; break; case 30: default: if (smpte_drop_frames()) { mtc_smpte_bits = 0x40; } else { mtc_smpte_bits = 0x60; } break; }; } int Session::set_smpte_format (SmpteFormat format) { /* this will trigger any other changes needed */ Config->set_smpte_format (format); return 0; } void Session::set_smpte_offset (nframes_t off) { _smpte_offset = off; last_smpte_valid = false; SMPTEOffsetChanged (); /* EMIT SIGNAL */ } void Session::set_smpte_offset_negative (bool neg) { _smpte_offset_negative = neg; last_smpte_valid = false; SMPTEOffsetChanged (); /* EMIT SIGNAL */ } void Session::smpte_to_sample( SMPTE::Time& smpte, nframes_t& sample, bool use_offset, bool use_subframes ) const { if (smpte.drop) { // The drop frame format was created to better approximate the 30000/1001 = 29.97002997002997.... // framerate of NTSC color TV. The used frame rate of drop frame is 29.97, which drifts by about // 0.108 frame per hour, or about 1.3 frames per 12 hours. This is not perfect, but a lot better // than using 30 non drop, which will drift with about 1.8 frame per minute. // Using 29.97, drop frame real time can be accurate only every 10th minute (10 minutes of 29.97 fps // is exactly 17982 frames). One minute is 1798.2 frames, but we count 30 frames per second // (30 * 60 = 1800). This means that at the first minute boundary (at the end of 0:0:59:29) we // are 1.8 frames too late relative to real time. By dropping 2 frames (jumping to 0:1:0:2) we are // approx. 0.2 frames too early. This adds up with 0.2 too early for each minute until we are 1.8 // frames too early at 0:9:0:2 (9 * 0.2 = 1.8). The 10th minute brings us 1.8 frames later again // (at end of 0:9:59:29), which sums up to 0 (we are back to zero at 0:10:0:0 :-). // // In table form: // // SMPTE value frames offset subframes offset seconds (rounded) 44100 sample (rounded) // 0:00:00:00 0.0 0 0.000 0 (accurate) // 0:00:59:29 1.8 144 60.027 2647177 // 0:01:00:02 -0.2 -16 60.060 2648648 // 0:01:59:29 1.6 128 120.020 5292883 // 0:02:00:02 -0.4 -32 120.053 5294354 // 0:02:59:29 1.4 112 180.013 7938588 // 0:03:00:02 -0.6 -48 180.047 7940060 // 0:03:59:29 1.2 96 240.007 10584294 // 0:04:00:02 -0.8 -64 240.040 10585766 // 0:04:59:29 1.0 80 300.000 13230000 // 0:05:00:02 -1.0 -80 300.033 13231471 // 0:05:59:29 0.8 64 359.993 15875706 // 0:06:00:02 -1.2 -96 360.027 15877177 // 0:06:59:29 0.6 48 419.987 18521411 // 0:07:00:02 -1.4 -112 420.020 18522883 // 0:07:59:29 0.4 32 478.980 21167117 // 0:08:00:02 -1.6 -128 480.013 21168589 // 0:08:59:29 0.2 16 539.973 23812823 // 0:09:00:02 -1.8 -144 540.007 23814294 // 0:09:59:29 0.0+ 0+ 599.967 26458529 // 0:10:00:00 0.0 0 600.000 26460000 (accurate) // // Per Sigmond // Samples inside time dividable by 10 minutes (real time accurate) nframes_t base_samples = (nframes_t) (((smpte.hours * 107892) + ((smpte.minutes / 10) * 17982)) * _frames_per_smpte_frame); // Samples inside time exceeding the nearest 10 minutes (always offset, see above) long exceeding_df_minutes = smpte.minutes % 10; long exceeding_df_seconds = (exceeding_df_minutes * 60) + smpte.seconds; long exceeding_df_frames = (30 * exceeding_df_seconds) + smpte.frames - (2 * exceeding_df_minutes); nframes_t exceeding_samples = (nframes_t) rint(exceeding_df_frames * _frames_per_smpte_frame); sample = base_samples + exceeding_samples; } else { /* Non drop is easy.. just note the use of rint(smpte.rate) * _frames_per_smpte_frame (frames per SMPTE second), which is larger than frame_rate() in the non-integer SMPTE rate case. */ sample = (nframes_t)rint((((smpte.hours * 60 * 60) + (smpte.minutes * 60) + smpte.seconds) * (rint(smpte.rate) * _frames_per_smpte_frame)) + (smpte.frames * _frames_per_smpte_frame)); } if (use_subframes) { sample += (long) (((double)smpte.subframes * _frames_per_smpte_frame) / Config->get_subframes_per_frame()); } if (use_offset) { if (smpte_offset_negative()) { if (sample >= smpte_offset()) { sample -= smpte_offset(); } else { /* Prevent song-time from becoming negative */ sample = 0; } } else { if (smpte.negative) { if (sample <= smpte_offset()) { sample = smpte_offset() - sample; } else { sample = 0; } } else { sample += smpte_offset(); } } } } void Session::sample_to_smpte( nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes ) const { nframes_t offset_sample; if (!use_offset) { offset_sample = sample; smpte.negative = false; } else { if (_smpte_offset_negative) { offset_sample = sample + _smpte_offset; smpte.negative = false; } else { if (sample < _smpte_offset) { offset_sample = (_smpte_offset - sample); smpte.negative = true; } else { offset_sample = sample - _smpte_offset; smpte.negative = false; } } } double smpte_frames_left_exact; double smpte_frames_fraction; unsigned long smpte_frames_left; // Extract whole hours. Do this to prevent rounding errors with // high sample numbers in the calculations that follow. smpte.hours = offset_sample / _frames_per_hour; offset_sample = offset_sample % _frames_per_hour; // Calculate exact number of (exceeding) smpte frames and fractional frames smpte_frames_left_exact = (double) offset_sample / _frames_per_smpte_frame; smpte_frames_fraction = smpte_frames_left_exact - floor( smpte_frames_left_exact ); smpte.subframes = (long) rint(smpte_frames_fraction * Config->get_subframes_per_frame()); // XXX Not sure if this is necessary anymore... if (smpte.subframes == Config->get_subframes_per_frame()) { // This can happen with 24 fps (and 29.97 fps ?) smpte_frames_left_exact = ceil( smpte_frames_left_exact ); smpte.subframes = 0; } // Extract hour-exceeding frames for minute, second and frame calculations smpte_frames_left = ((long) floor( smpte_frames_left_exact )); if (smpte_drop_frames()) { // See long explanation in smpte_to_sample()... // Number of 10 minute chunks smpte.minutes = (smpte_frames_left / 17982) * 10; // exactly 17982 frames in 10 minutes // frames exceeding the nearest 10 minute barrier long exceeding_df_frames = smpte_frames_left % 17982; // Find minutes exceeding the nearest 10 minute barrier if (exceeding_df_frames >= 1800) { // nothing to do if we are inside the first minute (0-1799) exceeding_df_frames -= 1800; // take away first minute (different number of frames than the others) long extra_minutes_minus_1 = exceeding_df_frames / 1798; // how many minutes after the first one exceeding_df_frames -= extra_minutes_minus_1 * 1798; // take away the (extra) minutes just found smpte.minutes += extra_minutes_minus_1 + 1; // update with exceeding minutes } // Adjust frame numbering for dropped frames (frame 0 and 1 skipped at start of every minute except every 10th) if (smpte.minutes % 10) { // Every minute except every 10th if (exceeding_df_frames < 28) { // First second, frames 0 and 1 are skipped smpte.seconds = 0; smpte.frames = exceeding_df_frames + 2; } else { // All other seconds, all 30 frames are counted exceeding_df_frames -= 28; smpte.seconds = (exceeding_df_frames / 30) + 1; smpte.frames = exceeding_df_frames % 30; } } else { // Every 10th minute, all 30 frames counted in all seconds smpte.seconds = exceeding_df_frames / 30; smpte.frames = exceeding_df_frames % 30; } } else { // Non drop is easy smpte.minutes = smpte_frames_left / ((long) rint (smpte_frames_per_second ()) * 60); smpte_frames_left = smpte_frames_left % ((long) rint (smpte_frames_per_second ()) * 60); smpte.seconds = smpte_frames_left / (long) rint(smpte_frames_per_second ()); smpte.frames = smpte_frames_left % (long) rint(smpte_frames_per_second ()); } if (!use_subframes) { smpte.subframes = 0; } /* set frame rate and drop frame */ smpte.rate = smpte_frames_per_second (); smpte.drop = smpte_drop_frames(); } void Session::smpte_time (nframes_t when, SMPTE::Time& smpte) { if (last_smpte_valid && when == last_smpte_when) { smpte = last_smpte; return; } sample_to_smpte( when, smpte, true /* use_offset */, false /* use_subframes */ ); last_smpte_when = when; last_smpte = smpte; last_smpte_valid = true; } void Session::smpte_time_subframes (nframes_t when, SMPTE::Time& smpte) { if (last_smpte_valid && when == last_smpte_when) { smpte = last_smpte; return; } sample_to_smpte( when, smpte, true /* use_offset */, true /* use_subframes */ ); last_smpte_when = when; last_smpte = smpte; last_smpte_valid = true; } void Session::smpte_duration (nframes_t when, SMPTE::Time& smpte) const { sample_to_smpte( when, smpte, false /* use_offset */, true /* use_subframes */ ); } void Session::smpte_duration_string (char* buf, nframes_t when) const { SMPTE::Time smpte; smpte_duration (when, smpte); snprintf (buf, sizeof (buf), "%02" PRIu32 ":%02" PRIu32 ":%02" PRIu32 ":%02" PRIu32, smpte.hours, smpte.minutes, smpte.seconds, smpte.frames); } void Session::smpte_time (SMPTE::Time &t) { smpte_time (_transport_frame, t); } int Session::jack_sync_callback (jack_transport_state_t state, jack_position_t* pos) { bool slave = synced_to_jack(); switch (state) { case JackTransportStopped: if (slave && _transport_frame != pos->frame && post_transport_work == 0) { request_locate (pos->frame, false); // cerr << "SYNC: stopped, locate to " << pos->frame << " from " << _transport_frame << endl; return false; } else { return true; } case JackTransportStarting: // cerr << "SYNC: starting @ " << pos->frame << " a@ " << _transport_frame << " our work = " << post_transport_work << " pos matches ? " << (_transport_frame == pos->frame) << endl; if (slave) { return _transport_frame == pos->frame && post_transport_work == 0; } else { return true; } break; case JackTransportRolling: // cerr << "SYNC: rolling slave = " << slave << endl; if (slave) { start_transport (); } break; default: error << string_compose (_("Unknown JACK transport state %1 in sync callback"), state) << endmsg; } return true; } void Session::jack_timebase_callback (jack_transport_state_t state, nframes_t nframes, jack_position_t* pos, int new_position) { BBT_Time bbt; /* frame info */ pos->frame = _transport_frame; pos->valid = JackPositionTimecode; /* BBT info */ if (_tempo_map) { TempoMap::Metric metric (_tempo_map->metric_at (_transport_frame)); _tempo_map->bbt_time_with_metric (_transport_frame, bbt, metric); pos->bar = bbt.bars; pos->beat = bbt.beats; pos->tick = bbt.ticks; // XXX still need to set bar_start_tick pos->beats_per_bar = metric.meter().beats_per_bar(); pos->beat_type = metric.meter().note_divisor(); pos->ticks_per_beat = Meter::ticks_per_beat; pos->beats_per_minute = metric.tempo().beats_per_minute(); pos->valid = jack_position_bits_t (pos->valid | JackPositionBBT); } #ifdef HAVE_JACK_VIDEO_SUPPORT //poke audio video ratio so Ardour can track Video Sync pos->audio_frames_per_video_frame = frame_rate() / smpte_frames_per_second(); pos->valid = jack_position_bits_t (pos->valid | JackAudioVideoRatio); #endif #if 0 /* SMPTE info */ t.smpte_offset = _smpte_offset; t.smpte_frame_rate = smpte_frames_per_second(); if (_transport_speed) { if (play_loop) { Location* location = _locations.auto_loop_location(); if (location) { t.transport_state = JackTransportLooping; t.loop_start = location->start(); t.loop_end = location->end(); t.valid = jack_transport_bits_t (t.valid | JackTransportLoop); } else { t.loop_start = 0; t.loop_end = 0; t.transport_state = JackTransportRolling; } } else { t.loop_start = 0; t.loop_end = 0; t.transport_state = JackTransportRolling; } } #endif } ARDOUR::nframes_t Session::convert_to_frames_at (nframes_t position, AnyTime const & any) { double secs; switch (any.type) { case AnyTime::BBT: return _tempo_map->frame_time ( any.bbt); break; case AnyTime::SMPTE: /* XXX need to handle negative values */ secs = any.smpte.hours * 60 * 60; secs += any.smpte.minutes * 60; secs += any.smpte.seconds; secs += any.smpte.frames / smpte_frames_per_second(); if (_smpte_offset_negative) { return (nframes_t) floor (secs * frame_rate()) - _smpte_offset; } else { return (nframes_t) floor (secs * frame_rate()) + _smpte_offset; } break; case AnyTime::Seconds: return (nframes_t) floor (any.seconds * frame_rate()); break; case AnyTime::Frames: return any.frames; break; } return any.frames; }