/* Copyright (C) 1999-2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. $Id$ */ #include #include #include #include #include #include /* snprintf(3) ... grrr */ #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_VFS_H #include #else #include #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "i18n.h" #include using namespace std; using namespace ARDOUR; using namespace PBD; void Session::first_stage_init (string fullpath, string snapshot_name) { if (fullpath.length() == 0) { throw failed_constructor(); } char buf[PATH_MAX+1]; if (!realpath(fullpath.c_str(), buf) && (errno != ENOENT)) { error << string_compose(_("Could not use path %1 (%s)"), buf, strerror(errno)) << endmsg; throw failed_constructor(); } _path = string(buf); if (_path[_path.length()-1] != '/') { _path += '/'; } /* these two are just provisional settings. set_state() will likely override them. */ _name = _current_snapshot_name = snapshot_name; setup_raid_path (_path); _current_frame_rate = _engine.frame_rate (); _tempo_map = new TempoMap (_current_frame_rate); _tempo_map->StateChanged.connect (mem_fun (*this, &Session::tempo_map_changed)); g_atomic_int_set (&processing_prohibited, 0); send_cnt = 0; insert_cnt = 0; _transport_speed = 0; _last_transport_speed = 0; transport_sub_state = 0; _transport_frame = 0; last_stop_frame = 0; end_location = new Location (0, 0, _("end"), Location::Flags ((Location::IsMark|Location::IsEnd))); start_location = new Location (0, 0, _("start"), Location::Flags ((Location::IsMark|Location::IsStart))); _end_location_is_free = true; g_atomic_int_set (&_record_status, Disabled); auto_play = false; punch_in = false; punch_out = false; auto_loop = false; seamless_loop = false; loop_changing = false; auto_input = true; crossfades_active = false; all_safe = false; auto_return = false; _last_roll_location = 0; _last_record_location = 0; pending_locate_frame = 0; pending_locate_roll = false; pending_locate_flush = false; dstream_buffer_size = 0; state_tree = 0; state_was_pending = false; set_next_event (); outbound_mtc_smpte_frame = 0; next_quarter_frame_to_send = -1; current_block_size = 0; _solo_latched = true; _solo_model = InverseMute; solo_update_disabled = false; currently_soloing = false; _have_captured = false; _worst_output_latency = 0; _worst_input_latency = 0; _worst_track_latency = 0; _state_of_the_state = StateOfTheState(CannotSave|InitialConnecting|Loading); _slave = 0; _slave_type = None; butler_mixdown_buffer = 0; butler_gain_buffer = 0; auditioner = 0; mmc_control = false; midi_control = true; mmc = 0; post_transport_work = PostTransportWork (0); g_atomic_int_set (&butler_should_do_transport_work, 0); g_atomic_int_set (&butler_active, 0); g_atomic_int_set (&_playback_load, 100); g_atomic_int_set (&_capture_load, 100); g_atomic_int_set (&_playback_load_min, 100); g_atomic_int_set (&_capture_load_min, 100); pending_audition_region = 0; _edit_mode = Slide; pending_edit_mode = _edit_mode; _play_range = false; _control_out = 0; _master_out = 0; input_auto_connect = AutoConnectOption (0); output_auto_connect = AutoConnectOption (0); waiting_to_start = false; _exporting = false; _gain_automation_buffer = 0; _pan_automation_buffer = 0; _npan_buffers = 0; pending_abort = false; layer_model = MoveAddHigher; xfade_model = ShortCrossfade; destructive_index = 0; /* allocate conversion buffers */ _conversion_buffers[ButlerContext] = new char[AudioDiskstream::disk_io_frames() * 4]; _conversion_buffers[TransportContext] = new char[AudioDiskstream::disk_io_frames() * 4]; /* default short fade = 15ms */ Crossfade::set_short_xfade_length ((jack_nframes_t) floor ((15.0 * frame_rate()) / 1000.0)); DestructiveFileSource::setup_standard_crossfades (frame_rate()); last_mmc_step.tv_sec = 0; last_mmc_step.tv_usec = 0; step_speed = 0.0; preroll.type = AnyTime::Frames; preroll.frames = 0; postroll.type = AnyTime::Frames; postroll.frames = 0; /* click sounds are unset by default, which causes us to internal waveforms for clicks. */ _click_io = 0; _clicking = false; click_requested = false; click_data = 0; click_emphasis_data = 0; click_length = 0; click_emphasis_length = 0; process_function = &Session::process_with_events; last_smpte_when = 0; _smpte_offset = 0; _smpte_offset_negative = true; last_smpte_valid = false; last_rr_session_dir = session_dirs.begin(); refresh_disk_space (); // set_default_fade (0.2, 5.0); /* steepness, millisecs */ /* default configuration */ do_not_record_plugins = false; over_length_short = 2; over_length_long = 10; send_midi_timecode = false; send_midi_machine_control = false; shuttle_speed_factor = 1.0; shuttle_speed_threshold = 5; rf_speed = 2.0; _meter_hold = 100; // XXX unknown units: number of calls to meter::set() _meter_falloff = 1.5f; // XXX unknown units: refresh_rate max_level = 0; min_level = 0; /* slave stuff */ average_slave_delta = 1800; have_first_delta_accumulator = false; delta_accumulator_cnt = 0; slave_state = Stopped; /* default SMPTE type is 30 FPS, non-drop */ set_smpte_type (30.0, false); _engine.GraphReordered.connect (mem_fun (*this, &Session::graph_reordered)); /* These are all static "per-class" signals */ Region::CheckNewRegion.connect (mem_fun (*this, &Session::add_region)); AudioSource::AudioSourceCreated.connect (mem_fun (*this, &Session::add_audio_source)); Playlist::PlaylistCreated.connect (mem_fun (*this, &Session::add_playlist)); Redirect::RedirectCreated.connect (mem_fun (*this, &Session::add_redirect)); AudioDiskstream::AudioDiskstreamCreated.connect (mem_fun (*this, &Session::add_diskstream)); NamedSelection::NamedSelectionCreated.connect (mem_fun (*this, &Session::add_named_selection)); Controllable::Created.connect (mem_fun (*this, &Session::add_controllable)); Controllable::GoingAway.connect (mem_fun (*this, &Session::remove_controllable)); IO::MoreOutputs.connect (mem_fun (*this, &Session::ensure_passthru_buffers)); /* stop IO objects from doing stuff until we're ready for them */ IO::disable_panners (); IO::disable_ports (); IO::disable_connecting (); } int Session::second_stage_init (bool new_session) { AudioFileSource::set_peak_dir (peak_dir()); if (!new_session) { if (load_state (_current_snapshot_name)) { return -1; } remove_empty_sounds (); } if (start_butler_thread()) { return -1; } if (start_midi_thread ()) { return -1; } if (state_tree) { if (set_state (*state_tree->root())) { return -1; } } /* we can't save till after ::when_engine_running() is called, because otherwise we save state with no connections made. therefore, we reset _state_of_the_state because ::set_state() will have cleared it. we also have to include Loading so that any events that get generated between here and the end of ::when_engine_running() will be processed directly rather than queued. */ _state_of_the_state = StateOfTheState (_state_of_the_state|CannotSave|Loading); // set_auto_input (true); _locations.changed.connect (mem_fun (this, &Session::locations_changed)); _locations.added.connect (mem_fun (this, &Session::locations_added)); setup_click_sounds (0); setup_midi_control (); /* Pay attention ... */ _engine.Halted.connect (mem_fun (*this, &Session::engine_halted)); _engine.Xrun.connect (mem_fun (*this, &Session::xrun_recovery)); if (_engine.running()) { when_engine_running(); } else { first_time_running = _engine.Running.connect (mem_fun (*this, &Session::when_engine_running)); } send_full_time_code (); _engine.transport_locate (0); deliver_mmc (MIDI::MachineControl::cmdMmcReset, 0); deliver_mmc (MIDI::MachineControl::cmdLocate, 0); ControlProtocolManager::instance().set_session (*this); if (new_session) { _end_location_is_free = true; } else { _end_location_is_free = false; } return 0; } string Session::raid_path () const { string path; for (vector::const_iterator i = session_dirs.begin(); i != session_dirs.end(); ++i) { path += (*i).path; path += ':'; } return path.substr (0, path.length() - 1); // drop final colon } void Session::set_raid_path (string path) { /* public-access to setup_raid_path() */ setup_raid_path (path); } void Session::setup_raid_path (string path) { string::size_type colon; string remaining; space_and_path sp; string fspath; string::size_type len = path.length(); int colons; colons = 0; if (path.length() == 0) { return; } session_dirs.clear (); for (string::size_type n = 0; n < len; ++n) { if (path[n] == ':') { colons++; } } if (colons == 0) { /* no multiple search path, just one location (common case) */ sp.path = path; sp.blocks = 0; session_dirs.push_back (sp); string fspath; /* sounds dir */ fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += sound_dir_name; fspath += ':'; /* tape dir */ fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += tape_dir_name; AudioFileSource::set_search_path (fspath); return; } remaining = path; while ((colon = remaining.find_first_of (':')) != string::npos) { sp.blocks = 0; sp.path = remaining.substr (0, colon); session_dirs.push_back (sp); /* add sounds to file search path */ fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += sound_dir_name; fspath += ':'; /* add tape dir to file search path */ fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += tape_dir_name; fspath += ':'; remaining = remaining.substr (colon+1); } if (remaining.length()) { sp.blocks = 0; sp.path = remaining; fspath += ':'; fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += sound_dir_name; fspath += ':'; fspath += sp.path; if (fspath[fspath.length()-1] != '/') { fspath += '/'; } fspath += tape_dir_name; session_dirs.push_back (sp); } /* set the AudioFileSource search path */ AudioFileSource::set_search_path (fspath); /* reset the round-robin soundfile path thingie */ last_rr_session_dir = session_dirs.begin(); } int Session::create (bool& new_session, string* mix_template, jack_nframes_t initial_length) { string dir; if (mkdir (_path.c_str(), 0755) < 0) { if (errno == EEXIST) { new_session = false; } else { error << string_compose(_("Session: cannot create session dir \"%1\" (%2)"), _path, strerror (errno)) << endmsg; return -1; } } else { new_session = true; } dir = peak_dir (); if (mkdir (dir.c_str(), 0755) < 0) { if (errno != EEXIST) { error << string_compose(_("Session: cannot create session peakfile dir \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } dir = sound_dir (); if (mkdir (dir.c_str(), 0755) < 0) { if (errno != EEXIST) { error << string_compose(_("Session: cannot create session sounds dir \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } dir = tape_dir (); if (mkdir (dir.c_str(), 0755) < 0) { if (errno != EEXIST) { error << string_compose(_("Session: cannot create session tape dir \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } dir = dead_sound_dir (); if (mkdir (dir.c_str(), 0755) < 0) { if (errno != EEXIST) { error << string_compose(_("Session: cannot create session dead sounds dir \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } dir = automation_dir (); if (mkdir (dir.c_str(), 0755) < 0) { if (errno != EEXIST) { error << string_compose(_("Session: cannot create session automation dir \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } /* check new_session so we don't overwrite an existing one */ if (mix_template) { if (new_session){ std::string in_path = *mix_template; ifstream in(in_path.c_str()); if (in){ string out_path = _path; out_path += _name; out_path += _statefile_suffix; ofstream out(out_path.c_str()); if (out){ out << in.rdbuf(); // okay, session is set up. Treat like normal saved // session from now on. new_session = false; return 0; } else { error << string_compose (_("Could not open %1 for writing mix template"), out_path) << endmsg; return -1; } } else { error << string_compose (_("Could not open mix template %1 for reading"), in_path) << endmsg; return -1; } } else { warning << _("Session already exists. Not overwriting") << endmsg; return -1; } } if (new_session) { /* set initial start + end point */ start_location->set_end (0); _locations.add (start_location); end_location->set_end (initial_length); _locations.add (end_location); _state_of_the_state = Clean; if (save_state (_current_snapshot_name)) { return -1; } } return 0; } int Session::load_diskstreams (const XMLNode& node) { XMLNodeList clist; XMLNodeConstIterator citer; clist = node.children(); for (citer = clist.begin(); citer != clist.end(); ++citer) { AudioDiskstream* dstream; try { dstream = new AudioDiskstream (*this, **citer); /* added automatically by AudioDiskstreamCreated handler */ } catch (failed_constructor& err) { error << _("Session: could not load diskstream via XML state") << endmsg; return -1; } } return 0; } void Session::remove_pending_capture_state () { string xml_path; xml_path = _path; xml_path += _current_snapshot_name; xml_path += _pending_suffix; unlink (xml_path.c_str()); } int Session::save_state (string snapshot_name, bool pending) { XMLTree tree; string xml_path; string bak_path; if (_state_of_the_state & CannotSave) { return 1; } tree.set_root (&get_state()); if (snapshot_name.empty()) { snapshot_name = _current_snapshot_name; } if (!pending) { xml_path = _path; xml_path += snapshot_name; xml_path += _statefile_suffix; bak_path = xml_path; bak_path += ".bak"; // Make backup of state file if ((access (xml_path.c_str(), F_OK) == 0) && (rename(xml_path.c_str(), bak_path.c_str()))) { error << _("could not backup old state file, current state not saved.") << endmsg; return -1; } } else { xml_path = _path; xml_path += snapshot_name; xml_path += _pending_suffix; } if (!tree.write (xml_path)) { error << string_compose (_("state could not be saved to %1"), xml_path) << endmsg; /* don't leave a corrupt file lying around if it is possible to fix. */ if (unlink (xml_path.c_str())) { error << string_compose (_("could not remove corrupt state file %1"), xml_path) << endmsg; } else { if (!pending) { if (rename (bak_path.c_str(), xml_path.c_str())) { error << string_compose (_("could not restore state file from backup %1"), bak_path) << endmsg; } } } return -1; } if (!pending) { bool was_dirty = dirty(); _state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty); if (was_dirty) { DirtyChanged (); /* EMIT SIGNAL */ } StateSaved (snapshot_name); /* EMIT SIGNAL */ } return 0; } int Session::restore_state (string snapshot_name) { if (load_state (snapshot_name) == 0) { set_state (*state_tree->root()); } return 0; } int Session::load_state (string snapshot_name) { if (state_tree) { delete state_tree; state_tree = 0; } string xmlpath; state_was_pending = false; /* check for leftover pending state from a crashed capture attempt */ xmlpath = _path; xmlpath += snapshot_name; xmlpath += _pending_suffix; if (!access (xmlpath.c_str(), F_OK)) { /* there is pending state from a crashed capture attempt */ if (AskAboutPendingState()) { state_was_pending = true; } } if (!state_was_pending) { xmlpath = _path; xmlpath += snapshot_name; xmlpath += _statefile_suffix; } if (access (xmlpath.c_str(), F_OK)) { error << string_compose(_("%1: session state information file \"%2\" doesn't exist!"), _name, xmlpath) << endmsg; return 1; } state_tree = new XMLTree; set_dirty(); if (state_tree->read (xmlpath)) { return 0; } else { error << string_compose(_("Could not understand ardour file %1"), xmlpath) << endmsg; } delete state_tree; state_tree = 0; return -1; } int Session::load_options (const XMLNode& node) { XMLNode* child; XMLProperty* prop; bool have_fade_msecs = false; bool have_fade_steepness = false; float fade_msecs = 0; float fade_steepness = 0; SlaveSource slave_src = None; int x; LocaleGuard lg (X_("POSIX")); if ((child = find_named_node (node, "input-auto-connect")) != 0) { if ((prop = child->property ("val")) != 0) { sscanf (prop->value().c_str(), "%x", &x); input_auto_connect = AutoConnectOption (x); } } if ((child = find_named_node (node, "output-auto-connect")) != 0) { if ((prop = child->property ("val")) != 0) { sscanf (prop->value().c_str(), "%x", &x); output_auto_connect = AutoConnectOption (x); } } if ((child = find_named_node (node, "slave")) != 0) { if ((prop = child->property ("type")) != 0) { if (prop->value() == "none") { slave_src = None; } else if (prop->value() == "mtc") { slave_src = MTC; } else if (prop->value() == "jack") { slave_src = JACK; } set_slave_source (slave_src, 0); } } /* we cannot set edit mode if we are loading a session, because it might destroy the playlist's positioning */ if ((child = find_named_node (node, "edit-mode")) != 0) { if ((prop = child->property ("val")) != 0) { if (prop->value() == "slide") { pending_edit_mode = Slide; } else if (prop->value() == "splice") { pending_edit_mode = Splice; } } } if ((child = find_named_node (node, "send-midi-timecode")) != 0) { if ((prop = child->property ("val")) != 0) { bool x = (prop->value() == "yes"); send_mtc = !x; /* force change in value */ set_send_mtc (x); } } if ((child = find_named_node (node, "send-midi-machine-control")) != 0) { if ((prop = child->property ("val")) != 0) { bool x = (prop->value() == "yes"); send_mmc = !x; /* force change in value */ set_send_mmc (prop->value() == "yes"); } } if ((child = find_named_node (node, "max-level")) != 0) { if ((prop = child->property ("val")) != 0) { max_level = atoi (prop->value().c_str()); } } if ((child = find_named_node (node, "min-level")) != 0) { if ((prop = child->property ("val")) != 0) { min_level = atoi (prop->value().c_str()); } } if ((child = find_named_node (node, "meter-hold")) != 0) { if ((prop = child->property ("val")) != 0) { _meter_hold = atof (prop->value().c_str()); } } if ((child = find_named_node (node, "meter-falloff")) != 0) { if ((prop = child->property ("val")) != 0) { _meter_falloff = atof (prop->value().c_str()); } } if ((child = find_named_node (node, "long-over-length")) != 0) { if ((prop = child->property ("val")) != 0) { over_length_long = atoi (prop->value().c_str()); } } if ((child = find_named_node (node, "short-over-length")) != 0) { if ((prop = child->property ("val")) != 0) { over_length_short = atoi (prop->value().c_str()); } } if ((child = find_named_node (node, "shuttle-speed-factor")) != 0) { if ((prop = child->property ("val")) != 0) { shuttle_speed_factor = atof (prop->value().c_str()); } } if ((child = find_named_node (node, "shuttle-speed-threshold")) != 0) { if ((prop = child->property ("val")) != 0) { shuttle_speed_threshold = atof (prop->value().c_str()); } } if ((child = find_named_node (node, "rf-speed")) != 0) { if ((prop = child->property ("val")) != 0) { rf_speed = atof (prop->value().c_str()); } } if ((child = find_named_node (node, "smpte-frames-per-second")) != 0) { if ((prop = child->property ("val")) != 0) { set_smpte_type( atof (prop->value().c_str()), smpte_drop_frames ); } } if ((child = find_named_node (node, "smpte-drop-frames")) != 0) { if ((prop = child->property ("val")) != 0) { set_smpte_type( smpte_frames_per_second, (prop->value() == "yes") ); } } if ((child = find_named_node (node, "smpte-offset")) != 0) { if ((prop = child->property ("val")) != 0) { set_smpte_offset( atoi (prop->value().c_str()) ); } } if ((child = find_named_node (node, "smpte-offset-negative")) != 0) { if ((prop = child->property ("val")) != 0) { set_smpte_offset_negative( (prop->value() == "yes") ); } } if ((child = find_named_node (node, "click-sound")) != 0) { if ((prop = child->property ("val")) != 0) { click_sound = prop->value(); } } if ((child = find_named_node (node, "click-emphasis-sound")) != 0) { if ((prop = child->property ("val")) != 0) { click_emphasis_sound = prop->value(); } } if ((child = find_named_node (node, "solo-model")) != 0) { if ((prop = child->property ("val")) != 0) { if (prop->value() == "SoloBus") _solo_model = SoloBus; else _solo_model = InverseMute; } } /* BOOLEAN OPTIONS */ if ((child = find_named_node (node, "auto-play")) != 0) { if ((prop = child->property ("val")) != 0) { set_auto_play (prop->value() == "yes"); } } if ((child = find_named_node (node, "auto-input")) != 0) { if ((prop = child->property ("val")) != 0) { set_auto_input (prop->value() == "yes"); } } if ((child = find_named_node (node, "seamless-loop")) != 0) { if ((prop = child->property ("val")) != 0) { set_seamless_loop (prop->value() == "yes"); } } if ((child = find_named_node (node, "punch-in")) != 0) { if ((prop = child->property ("val")) != 0) { set_punch_in (prop->value() == "yes"); } } if ((child = find_named_node (node, "punch-out")) != 0) { if ((prop = child->property ("val")) != 0) { set_punch_out (prop->value() == "yes"); } } if ((child = find_named_node (node, "auto-return")) != 0) { if ((prop = child->property ("val")) != 0) { set_auto_return (prop->value() == "yes"); } } if ((child = find_named_node (node, "send-mtc")) != 0) { if ((prop = child->property ("val")) != 0) { set_send_mtc (prop->value() == "yes"); } } if ((child = find_named_node (node, "mmc-control")) != 0) { if ((prop = child->property ("val")) != 0) { set_mmc_control (prop->value() == "yes"); } } if ((child = find_named_node (node, "midi-control")) != 0) { if ((prop = child->property ("val")) != 0) { set_midi_control (prop->value() == "yes"); } } if ((child = find_named_node (node, "midi-feedback")) != 0) { if ((prop = child->property ("val")) != 0) { set_midi_feedback (prop->value() == "yes"); } } // Legacy support for if ((child = find_named_node (node, "recording-plugins")) != 0) { if ((prop = child->property ("val")) != 0) { set_do_not_record_plugins (prop->value() == "no"); } } if ((child = find_named_node (node, "do-not-record-plugins")) != 0) { if ((prop = child->property ("val")) != 0) { set_do_not_record_plugins (prop->value() == "yes"); } } if ((child = find_named_node (node, "crossfades-active")) != 0) { if ((prop = child->property ("val")) != 0) { set_crossfades_active (prop->value() == "yes"); } } if ((child = find_named_node (node, "audible-click")) != 0) { if ((prop = child->property ("val")) != 0) { set_clicking (prop->value() == "yes"); } } if ((child = find_named_node (node, "end-marker-is-free")) != 0) { if ((prop = child->property ("val")) != 0) { _end_location_is_free = (prop->value() == "yes"); } } if ((child = find_named_node (node, "layer-model")) != 0) { if ((prop = child->property ("val")) != 0) { if (prop->value() == X_("LaterHigher")) { set_layer_model (LaterHigher); } else if (prop->value() == X_("AddHigher")) { set_layer_model (AddHigher); } else { set_layer_model (MoveAddHigher); } } } if ((child = find_named_node (node, "xfade-model")) != 0) { if ((prop = child->property ("val")) != 0) { if (prop->value() == X_("Short")) { set_xfade_model (ShortCrossfade); } else { set_xfade_model (FullCrossfade); } } } if ((child = find_named_node (node, "short-xfade-length")) != 0) { if ((prop = child->property ("val")) != 0) { /* value is stored as a fractional seconds */ float secs = atof (prop->value().c_str()); Crossfade::set_short_xfade_length ((jack_nframes_t) floor (secs * frame_rate())); } } if ((child = find_named_node (node, "full-xfades-unmuted")) != 0) { if ((prop = child->property ("val")) != 0) { crossfades_active = (prop->value() == "yes"); } } /* TIED OPTIONS */ if ((child = find_named_node (node, "default-fade-steepness")) != 0) { if ((prop = child->property ("val")) != 0) { fade_steepness = atof (prop->value().c_str()); have_fade_steepness = true; } } if ((child = find_named_node (node, "default-fade-msec")) != 0) { if ((prop = child->property ("val")) != 0) { fade_msecs = atof (prop->value().c_str()); have_fade_msecs = true; } } if (have_fade_steepness || have_fade_msecs) { // set_default_fade (fade_steepness, fade_msecs); } return 0; } XMLNode& Session::get_options () const { XMLNode* opthead; XMLNode* child; char buf[32]; LocaleGuard lg (X_("POSIX")); opthead = new XMLNode ("Options"); SlaveSource src = slave_source (); string src_string; switch (src) { case None: src_string = "none"; break; case MTC: src_string = "mtc"; break; case JACK: src_string = "jack"; break; } child = opthead->add_child ("slave"); child->add_property ("type", src_string); child = opthead->add_child ("send-midi-timecode"); child->add_property ("val", send_midi_timecode?"yes":"no"); child = opthead->add_child ("send-midi-machine-control"); child->add_property ("val", send_midi_machine_control?"yes":"no"); snprintf (buf, sizeof(buf)-1, "%x", (int) input_auto_connect); child = opthead->add_child ("input-auto-connect"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%x", (int) output_auto_connect); child = opthead->add_child ("output-auto-connect"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%d", max_level); child = opthead->add_child ("max-level"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%d", min_level); child = opthead->add_child ("min-level"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%f", _meter_hold); child = opthead->add_child ("meter-hold"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%f", _meter_falloff); child = opthead->add_child ("meter-falloff"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%u", over_length_long); child = opthead->add_child ("long-over-length"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%u", over_length_short); child = opthead->add_child ("short-over-length"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%f", shuttle_speed_factor); child = opthead->add_child ("shuttle-speed-factor"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%f", shuttle_speed_threshold); child = opthead->add_child ("shuttle-speed-threshold"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%f", rf_speed); child = opthead->add_child ("rf-speed"); child->add_property ("val", buf); snprintf (buf, sizeof(buf)-1, "%.2f", smpte_frames_per_second); child = opthead->add_child ("smpte-frames-per-second"); child->add_property ("val", buf); child = opthead->add_child ("smpte-drop-frames"); child->add_property ("val", smpte_drop_frames ? "yes" : "no"); snprintf (buf, sizeof(buf)-1, "%u", smpte_offset ()); child = opthead->add_child ("smpte-offset"); child->add_property ("val", buf); child = opthead->add_child ("smpte-offset-negative"); child->add_property ("val", smpte_offset_negative () ? "yes" : "no"); child = opthead->add_child ("edit-mode"); switch (_edit_mode) { case Splice: child->add_property ("val", "splice"); break; case Slide: child->add_property ("val", "slide"); break; } child = opthead->add_child ("auto-play"); child->add_property ("val", get_auto_play () ? "yes" : "no"); child = opthead->add_child ("auto-input"); child->add_property ("val", get_auto_input () ? "yes" : "no"); child = opthead->add_child ("seamless-loop"); child->add_property ("val", get_seamless_loop () ? "yes" : "no"); child = opthead->add_child ("punch-in"); child->add_property ("val", get_punch_in () ? "yes" : "no"); child = opthead->add_child ("punch-out"); child->add_property ("val", get_punch_out () ? "yes" : "no"); child = opthead->add_child ("all-safe"); child->add_property ("val", get_all_safe () ? "yes" : "no"); child = opthead->add_child ("auto-return"); child->add_property ("val", get_auto_return () ? "yes" : "no"); child = opthead->add_child ("mmc-control"); child->add_property ("val", get_mmc_control () ? "yes" : "no"); child = opthead->add_child ("midi-control"); child->add_property ("val", get_midi_control () ? "yes" : "no"); child = opthead->add_child ("midi-feedback"); child->add_property ("val", get_midi_feedback () ? "yes" : "no"); child = opthead->add_child ("do-not-record-plugins"); child->add_property ("val", get_do_not_record_plugins () ? "yes" : "no"); child = opthead->add_child ("auto-crossfade"); child->add_property ("val", get_crossfades_active () ? "yes" : "no"); child = opthead->add_child ("audible-click"); child->add_property ("val", get_clicking () ? "yes" : "no"); child = opthead->add_child ("end-marker-is-free"); child->add_property ("val", _end_location_is_free ? "yes" : "no"); if (click_sound.length()) { child = opthead->add_child ("click-sound"); child->add_property ("val", click_sound); } if (click_emphasis_sound.length()) { child = opthead->add_child ("click-emphasis-sound"); child->add_property ("val", click_emphasis_sound); } child = opthead->add_child ("solo-model"); child->add_property ("val", _solo_model == SoloBus ? "SoloBus" : "InverseMute"); child = opthead->add_child ("layer-model"); switch (layer_model) { case LaterHigher: child->add_property ("val", X_("LaterHigher")); break; case MoveAddHigher: child->add_property ("val", X_("MoveAddHigher")); break; case AddHigher: child->add_property ("val", X_("AddHigher")); break; } child = opthead->add_child ("xfade-model"); switch (xfade_model) { case FullCrossfade: child->add_property ("val", X_("Full")); break; case ShortCrossfade: child->add_property ("val", X_("Short")); } child = opthead->add_child ("short-xfade-length"); /* store as fractions of a second */ snprintf (buf, sizeof(buf)-1, "%f", (float) Crossfade::short_xfade_length() / frame_rate()); child->add_property ("val", buf); child = opthead->add_child ("full-xfades-unmuted"); child->add_property ("val", crossfades_active ? "yes" : "no"); return *opthead; } XMLNode& Session::get_state() { return state(true); } XMLNode& Session::get_template() { /* if we don't disable rec-enable, diskstreams will believe they need to store their capture sources in their state node. */ disable_record (false); return state(false); } XMLNode& Session::state(bool full_state) { XMLNode* node = new XMLNode("Session"); XMLNode* child; // store libardour version, just in case char buf[16]; snprintf(buf, sizeof(buf)-1, "%d.%d.%d", libardour_major_version, libardour_minor_version, libardour_micro_version); node->add_property("version", string(buf)); /* store configuration settings */ if (full_state) { /* store the name */ node->add_property ("name", _name); if (session_dirs.size() > 1) { string p; vector::iterator i = session_dirs.begin(); vector::iterator next; ++i; /* skip the first one */ next = i; ++next; while (i != session_dirs.end()) { p += (*i).path; if (next != session_dirs.end()) { p += ':'; } else { break; } ++next; ++i; } child = node->add_child ("Path"); child->add_content (p); } } /* save the ID counter */ snprintf (buf, sizeof (buf), "%" PRIu64, ID::counter()); node->add_property ("id-counter", buf); /* various options */ node->add_child_nocopy (get_options()); child = node->add_child ("Sources"); if (full_state) { Glib::Mutex::Lock sl (audio_source_lock); for (AudioSourceList::iterator siter = audio_sources.begin(); siter != audio_sources.end(); ++siter) { /* Don't save information about AudioFileSources that are empty */ AudioFileSource* fs; if ((fs = dynamic_cast (siter->second)) != 0) { DestructiveFileSource* dfs = dynamic_cast (fs); /* destructive file sources are OK if they are empty, because we will re-use them every time. */ if (!dfs) { if (fs->length() == 0) { continue; } } } child->add_child_nocopy (siter->second->get_state()); } } child = node->add_child ("Regions"); if (full_state) { Glib::Mutex::Lock rl (region_lock); for (AudioRegionList::const_iterator i = audio_regions.begin(); i != audio_regions.end(); ++i) { /* only store regions not attached to playlists */ if (i->second->playlist() == 0) { child->add_child_nocopy (i->second->state (true)); } } } child = node->add_child ("DiskStreams"); { Glib::RWLock::ReaderLock dl (diskstream_lock); for (AudioDiskstreamList::iterator i = audio_diskstreams.begin(); i != audio_diskstreams.end(); ++i) { if (!(*i)->hidden()) { child->add_child_nocopy ((*i)->get_state()); } } } node->add_child_nocopy (_locations.get_state()); child = node->add_child ("Connections"); { Glib::Mutex::Lock lm (connection_lock); for (ConnectionList::iterator i = _connections.begin(); i != _connections.end(); ++i) { if (!(*i)->system_dependent()) { child->add_child_nocopy ((*i)->get_state()); } } } child = node->add_child ("Routes"); { Glib::RWLock::ReaderLock lm (route_lock); RoutePublicOrderSorter cmp; RouteList public_order(routes); public_order.sort (cmp); for (RouteList::iterator i = public_order.begin(); i != public_order.end(); ++i) { if (!(*i)->hidden()) { if (full_state) { child->add_child_nocopy ((*i)->get_state()); } else { child->add_child_nocopy ((*i)->get_template()); } } } } child = node->add_child ("EditGroups"); for (list::iterator i = edit_groups.begin(); i != edit_groups.end(); ++i) { child->add_child_nocopy ((*i)->get_state()); } child = node->add_child ("MixGroups"); for (list::iterator i = mix_groups.begin(); i != mix_groups.end(); ++i) { child->add_child_nocopy ((*i)->get_state()); } child = node->add_child ("Playlists"); for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) { if (!(*i)->hidden()) { if (!(*i)->empty()) { if (full_state) { child->add_child_nocopy ((*i)->get_state()); } else { child->add_child_nocopy ((*i)->get_template()); } } } } child = node->add_child ("UnusedPlaylists"); for (PlaylistList::iterator i = unused_playlists.begin(); i != unused_playlists.end(); ++i) { if (!(*i)->hidden()) { if (!(*i)->empty()) { if (full_state) { child->add_child_nocopy ((*i)->get_state()); } else { child->add_child_nocopy ((*i)->get_template()); } } } } if (_click_io) { child = node->add_child ("Click"); child->add_child_nocopy (_click_io->state (full_state)); } if (full_state) { child = node->add_child ("NamedSelections"); for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ++i) { if (full_state) { child->add_child_nocopy ((*i)->get_state()); } } } node->add_child_nocopy (_tempo_map->get_state()); if (_extra_xml) { node->add_child_copy (*_extra_xml); } return *node; } int Session::set_state (const XMLNode& node) { XMLNodeList nlist; XMLNode* child; const XMLProperty* prop; int ret = -1; _state_of_the_state = StateOfTheState (_state_of_the_state|CannotSave); if (node.name() != X_("Session")){ fatal << _("programming error: Session: incorrect XML node sent to set_state()") << endmsg; return -1; } StateManager::prohibit_save (); if ((prop = node.property ("name")) != 0) { _name = prop->value (); } if ((prop = node.property (X_("id-counter"))) != 0) { uint64_t x; sscanf (prop->value().c_str(), "%" PRIu64, &x); ID::init_counter (x); } else { /* old sessions used a timebased counter, so fake the startup ID counter based on a standard timestamp. */ time_t now; time (&now); ID::init_counter (now); } IO::disable_ports (); IO::disable_connecting (); /* Object loading order: MIDI Path extra Options Sources AudioRegions AudioDiskstreams Connections Locations Routes EditGroups MixGroups Click */ if (use_config_midi_ports ()) { } if ((child = find_named_node (node, "Path")) != 0) { /* XXX this XML content stuff horrible API design */ string raid_path = _path + ':' + child->children().front()->content(); setup_raid_path (raid_path); } else { /* the path is already set */ } if ((child = find_named_node (node, "extra")) != 0) { _extra_xml = new XMLNode (*child); } if ((child = find_named_node (node, "Options")) == 0) { error << _("Session: XML state has no options section") << endmsg; } else if (load_options (*child)) { } if ((child = find_named_node (node, "Sources")) == 0) { error << _("Session: XML state has no sources section") << endmsg; goto out; } else if (load_sources (*child)) { goto out; } if ((child = find_named_node (node, "Regions")) == 0) { error << _("Session: XML state has no Regions section") << endmsg; goto out; } else if (load_regions (*child)) { goto out; } if ((child = find_named_node (node, "Playlists")) == 0) { error << _("Session: XML state has no playlists section") << endmsg; goto out; } else if (load_playlists (*child)) { goto out; } if ((child = find_named_node (node, "UnusedPlaylists")) == 0) { // this is OK } else if (load_unused_playlists (*child)) { goto out; } if ((child = find_named_node (node, "NamedSelections")) != 0) { if (load_named_selections (*child)) { goto out; } } if ((child = find_named_node (node, "DiskStreams")) == 0) { error << _("Session: XML state has no diskstreams section") << endmsg; goto out; } else if (load_diskstreams (*child)) { goto out; } if ((child = find_named_node (node, "Connections")) == 0) { error << _("Session: XML state has no connections section") << endmsg; goto out; } else if (load_connections (*child)) { goto out; } if ((child = find_named_node (node, "Locations")) == 0) { error << _("Session: XML state has no locations section") << endmsg; goto out; } else if (_locations.set_state (*child)) { goto out; } Location* location; if ((location = _locations.auto_loop_location()) != 0) { set_auto_loop_location (location); } if ((location = _locations.auto_punch_location()) != 0) { set_auto_punch_location (location); } if ((location = _locations.end_location()) == 0) { _locations.add (end_location); } else { delete end_location; end_location = location; } if ((location = _locations.start_location()) == 0) { _locations.add (start_location); } else { delete start_location; start_location = location; } _locations.save_state (_("initial state")); if ((child = find_named_node (node, "EditGroups")) == 0) { error << _("Session: XML state has no edit groups section") << endmsg; goto out; } else if (load_edit_groups (*child)) { goto out; } if ((child = find_named_node (node, "MixGroups")) == 0) { error << _("Session: XML state has no mix groups section") << endmsg; goto out; } else if (load_mix_groups (*child)) { goto out; } if ((child = find_named_node (node, "TempoMap")) == 0) { error << _("Session: XML state has no Tempo Map section") << endmsg; goto out; } else if (_tempo_map->set_state (*child)) { goto out; } if ((child = find_named_node (node, "Routes")) == 0) { error << _("Session: XML state has no routes section") << endmsg; goto out; } else if (load_routes (*child)) { goto out; } if ((child = find_named_node (node, "Click")) == 0) { warning << _("Session: XML state has no click section") << endmsg; } else if (_click_io) { _click_io->set_state (*child); } /* OK, now we can set edit mode */ set_edit_mode (pending_edit_mode); /* here beginneth the second phase ... */ StateReady (); /* EMIT SIGNAL */ _state_of_the_state = Clean; StateManager::allow_save (_("initial state"), true); if (state_was_pending) { save_state (_current_snapshot_name); remove_pending_capture_state (); state_was_pending = false; } return 0; out: /* we failed, re-enable state saving but don't actually save internal state */ StateManager::allow_save (X_("ignored"), false); return ret; } int Session::load_routes (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; Route *route; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((route = XMLRouteFactory (**niter)) == 0) { error << _("Session: cannot create Route from XML description.") << endmsg; return -1; } add_route (route); } return 0; } Route * Session::XMLRouteFactory (const XMLNode& node) { if (node.name() != "Route") { return 0; } if (node.property ("diskstream") != 0 || node.property ("diskstream-id") != 0) { return new AudioTrack (*this, node); } else { return new Route (*this, node); } } int Session::load_regions (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; AudioRegion* region; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((region = XMLRegionFactory (**niter, false)) == 0) { error << _("Session: cannot create Region from XML description.") << endmsg; } } return 0; } AudioRegion * Session::XMLRegionFactory (const XMLNode& node, bool full) { const XMLProperty* prop; Source* source; AudioSource* as; AudioRegion::SourceList sources; uint32_t nchans = 1; char buf[128]; if (node.name() != X_("Region")) { return 0; } if ((prop = node.property (X_("channels"))) != 0) { nchans = atoi (prop->value().c_str()); } if ((prop = node.property (X_("source-0"))) == 0) { if ((prop = node.property ("source")) == 0) { error << _("Session: XMLNode describing a AudioRegion is incomplete (no source)") << endmsg; return 0; } } PBD::ID s_id (prop->value()); if ((source = source_by_id (s_id)) == 0) { error << string_compose(_("Session: XMLNode describing a AudioRegion references an unknown source id =%1"), s_id) << endmsg; return 0; } as = dynamic_cast(source); if (!as) { error << string_compose(_("Session: XMLNode describing a AudioRegion references a non-audio source id =%1"), s_id) << endmsg; return 0; } sources.push_back (as); /* pickup other channels */ for (uint32_t n=1; n < nchans; ++n) { snprintf (buf, sizeof(buf), X_("source-%d"), n); if ((prop = node.property (buf)) != 0) { PBD::ID id2 (prop->value()); if ((source = source_by_id (id2)) == 0) { error << string_compose(_("Session: XMLNode describing a AudioRegion references an unknown source id =%1"), id2) << endmsg; return 0; } as = dynamic_cast(source); if (!as) { error << string_compose(_("Session: XMLNode describing a AudioRegion references a non-audio source id =%1"), id2) << endmsg; return 0; } sources.push_back (as); } } try { return new AudioRegion (sources, node); } catch (failed_constructor& err) { return 0; } } XMLNode& Session::get_sources_as_xml () { XMLNode* node = new XMLNode (X_("Sources")); Glib::Mutex::Lock lm (audio_source_lock); for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ++i) { node->add_child_nocopy (i->second->get_state()); } /* XXX get MIDI and other sources here */ return *node; } string Session::path_from_region_name (string name, string identifier) { char buf[PATH_MAX+1]; uint32_t n; string dir = discover_best_sound_dir (); for (n = 0; n < 999999; ++n) { if (identifier.length()) { snprintf (buf, sizeof(buf), "%s/%s%s%" PRIu32 ".wav", dir.c_str(), name.c_str(), identifier.c_str(), n); } else { snprintf (buf, sizeof(buf), "%s/%s-%" PRIu32 ".wav", dir.c_str(), name.c_str(), n); } if (access (buf, F_OK) != 0) { return buf; } } return ""; } int Session::load_sources (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; Source* source; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((source = XMLSourceFactory (**niter)) == 0) { error << _("Session: cannot create Source from XML description.") << endmsg; } } return 0; } Source * Session::XMLSourceFactory (const XMLNode& node) { Source *src = 0; if (node.name() != "Source") { return 0; } try { src = AudioFileSource::create (node); } catch (failed_constructor& err) { error << _("Found a sound file that cannot be used by Ardour. Talk to the progammers.") << endmsg; return 0; } return src; } int Session::save_template (string template_name) { XMLTree tree; string xml_path, bak_path, template_path; if (_state_of_the_state & CannotSave) { return -1; } DIR* dp; string dir = template_dir(); if ((dp = opendir (dir.c_str()))) { closedir (dp); } else { if (mkdir (dir.c_str(), S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH)<0) { error << string_compose(_("Could not create mix templates directory \"%1\" (%2)"), dir, strerror (errno)) << endmsg; return -1; } } tree.set_root (&get_template()); xml_path = dir; xml_path += template_name; xml_path += _template_suffix; ifstream in(xml_path.c_str()); if (in) { warning << string_compose(_("Template \"%1\" already exists - new version not created"), template_name) << endmsg; return -1; } else { in.close(); } if (!tree.write (xml_path)) { error << _("mix template not saved") << endmsg; return -1; } return 0; } int Session::rename_template (string old_name, string new_name) { string old_path = template_dir() + old_name + _template_suffix; string new_path = template_dir() + new_name + _template_suffix; return rename (old_path.c_str(), new_path.c_str()); } int Session::delete_template (string name) { string template_path = template_dir(); template_path += name; template_path += _template_suffix; return remove (template_path.c_str()); } void Session::refresh_disk_space () { #if HAVE_SYS_VFS_H struct statfs statfsbuf; vector::iterator i; Glib::Mutex::Lock lm (space_lock); double scale; /* get freespace on every FS that is part of the session path */ _total_free_4k_blocks = 0; for (i = session_dirs.begin(); i != session_dirs.end(); ++i) { statfs ((*i).path.c_str(), &statfsbuf); scale = statfsbuf.f_bsize/4096.0; (*i).blocks = (uint32_t) floor (statfsbuf.f_bavail * scale); _total_free_4k_blocks += (*i).blocks; } #endif } int Session::ensure_sound_dir (string path, string& result) { string dead; string peak; /* Ensure that the parent directory exists */ if (mkdir (path.c_str(), 0775)) { if (errno != EEXIST) { error << string_compose(_("cannot create session directory \"%1\"; ignored"), path) << endmsg; return -1; } } /* Ensure that the sounds directory exists */ result = path; result += '/'; result += sound_dir_name; if (mkdir (result.c_str(), 0775)) { if (errno != EEXIST) { error << string_compose(_("cannot create sounds directory \"%1\"; ignored"), result) << endmsg; return -1; } } dead = path; dead += '/'; dead += dead_sound_dir_name; if (mkdir (dead.c_str(), 0775)) { if (errno != EEXIST) { error << string_compose(_("cannot create dead sounds directory \"%1\"; ignored"), dead) << endmsg; return -1; } } peak = path; peak += '/'; peak += peak_dir_name; if (mkdir (peak.c_str(), 0775)) { if (errno != EEXIST) { error << string_compose(_("cannot create peak file directory \"%1\"; ignored"), peak) << endmsg; return -1; } } /* callers expect this to be terminated ... */ result += '/'; return 0; } string Session::discover_best_sound_dir (bool destructive) { vector::iterator i; string result; /* destructive files all go into the same place */ if (destructive) { return tape_dir(); } /* handle common case without system calls */ if (session_dirs.size() == 1) { return sound_dir(); } /* OK, here's the algorithm we're following here: We want to select which directory to use for the next file source to be created. Ideally, we'd like to use a round-robin process so as to get maximum performance benefits from splitting the files across multiple disks. However, in situations without much diskspace, an RR approach may end up filling up a filesystem with new files while others still have space. Its therefore important to pay some attention to the freespace in the filesystem holding each directory as well. However, if we did that by itself, we'd keep creating new files in the file system with the most space until it was as full as all others, thus negating any performance benefits of this RAID-1 like approach. So, we use a user-configurable space threshold. If there are at least 2 filesystems with more than this much space available, we use RR selection between them. If not, then we pick the filesystem with the most space. This gets a good balance between the two approaches. */ refresh_disk_space (); int free_enough = 0; for (i = session_dirs.begin(); i != session_dirs.end(); ++i) { if ((*i).blocks * 4096 >= Config->get_disk_choice_space_threshold()) { free_enough++; } } if (free_enough >= 2) { bool found_it = false; /* use RR selection process, ensuring that the one picked works OK. */ i = last_rr_session_dir; do { if (++i == session_dirs.end()) { i = session_dirs.begin(); } if ((*i).blocks * 4096 >= Config->get_disk_choice_space_threshold()) { if (ensure_sound_dir ((*i).path, result) == 0) { last_rr_session_dir = i; found_it = true; break; } } } while (i != last_rr_session_dir); if (!found_it) { result = sound_dir(); } } else { /* pick FS with the most freespace (and that seems to actually work ...) */ vector sorted; space_and_path_ascending_cmp cmp; sorted = session_dirs; sort (sorted.begin(), sorted.end(), cmp); for (i = sorted.begin(); i != sorted.end(); ++i) { if (ensure_sound_dir ((*i).path, result) == 0) { last_rr_session_dir = i; break; } } /* if the above fails, fall back to the most simplistic solution */ if (i == sorted.end()) { return sound_dir(); } } return result; } int Session::load_playlists (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; Playlist *playlist; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((playlist = XMLPlaylistFactory (**niter)) == 0) { error << _("Session: cannot create Playlist from XML description.") << endmsg; } } return 0; } int Session::load_unused_playlists (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; Playlist *playlist; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((playlist = XMLPlaylistFactory (**niter)) == 0) { error << _("Session: cannot create Playlist from XML description.") << endmsg; continue; } // now manually untrack it track_playlist (playlist, false); } return 0; } Playlist * Session::XMLPlaylistFactory (const XMLNode& node) { try { return new AudioPlaylist (*this, node); } catch (failed_constructor& err) { return 0; } } int Session::load_named_selections (const XMLNode& node) { XMLNodeList nlist; XMLNodeConstIterator niter; NamedSelection *ns; nlist = node.children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((ns = XMLNamedSelectionFactory (**niter)) == 0) { error << _("Session: cannot create Named Selection from XML description.") << endmsg; } } return 0; } NamedSelection * Session::XMLNamedSelectionFactory (const XMLNode& node) { try { return new NamedSelection (*this, node); } catch (failed_constructor& err) { return 0; } } string Session::dead_sound_dir () const { string res = _path; res += dead_sound_dir_name; res += '/'; return res; } string Session::sound_dir () const { string res = _path; res += sound_dir_name; res += '/'; return res; } string Session::tape_dir () const { string res = _path; res += tape_dir_name; res += '/'; return res; } string Session::peak_dir () const { string res = _path; res += peak_dir_name; res += '/'; return res; } string Session::automation_dir () const { string res = _path; res += "automation/"; return res; } string Session::template_dir () { string path = get_user_ardour_path(); path += "templates/"; return path; } string Session::suffixed_search_path (string suffix, bool data) { string path; path += get_user_ardour_path(); if (path[path.length()-1] != ':') { path += ':'; } if (data) { path += get_system_data_path(); } else { path += get_system_module_path(); } vector split_path; split (path, split_path, ':'); path = ""; for (vector::iterator i = split_path.begin(); i != split_path.end(); ++i) { path += *i; path += suffix; path += '/'; if (distance (i, split_path.end()) != 1) { path += ':'; } } return path; } string Session::template_path () { return suffixed_search_path (X_("templates"), true); } string Session::control_protocol_path () { return suffixed_search_path (X_("surfaces"), false); } int Session::load_connections (const XMLNode& node) { XMLNodeList nlist = node.children(); XMLNodeConstIterator niter; set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((*niter)->name() == "InputConnection") { add_connection (new ARDOUR::InputConnection (**niter)); } else if ((*niter)->name() == "OutputConnection") { add_connection (new ARDOUR::OutputConnection (**niter)); } else { error << string_compose(_("Unknown node \"%1\" found in Connections list from state file"), (*niter)->name()) << endmsg; return -1; } } return 0; } int Session::load_edit_groups (const XMLNode& node) { return load_route_groups (node, true); } int Session::load_mix_groups (const XMLNode& node) { return load_route_groups (node, false); } int Session::load_route_groups (const XMLNode& node, bool edit) { XMLNodeList nlist = node.children(); XMLNodeConstIterator niter; RouteGroup* rg; set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { if ((*niter)->name() == "RouteGroup") { if (edit) { rg = add_edit_group (""); rg->set_state (**niter); } else { rg = add_mix_group (""); rg->set_state (**niter); } } } return 0; } void Session::swap_configuration(Configuration** new_config) { Glib::RWLock::WriterLock lm (route_lock); // jlc - WHY? Configuration* tmp = *new_config; *new_config = Config; Config = tmp; set_dirty(); } void Session::copy_configuration(Configuration* new_config) { Glib::RWLock::WriterLock lm (route_lock); new_config = new Configuration(*Config); } static bool state_file_filter (const string &str, void *arg) { return (str.length() > strlen(Session::statefile_suffix()) && str.find (Session::statefile_suffix()) == (str.length() - strlen (Session::statefile_suffix()))); } struct string_cmp { bool operator()(const string* a, const string* b) { return *a < *b; } }; static string* remove_end(string* state) { string statename(*state); string::size_type start,end; if ((start = statename.find_last_of ('/')) != string::npos) { statename = statename.substr (start+1); } if ((end = statename.rfind(".ardour")) == string::npos) { end = statename.length(); } return new string(statename.substr (0, end)); } vector * Session::possible_states (string path) { PathScanner scanner; vector* states = scanner (path, state_file_filter, 0, false, false); transform(states->begin(), states->end(), states->begin(), remove_end); string_cmp cmp; sort (states->begin(), states->end(), cmp); return states; } vector * Session::possible_states () const { return possible_states(_path); } void Session::auto_save() { save_state (_current_snapshot_name); } RouteGroup * Session::add_edit_group (string name) { RouteGroup* rg = new RouteGroup (*this, name); edit_groups.push_back (rg); edit_group_added (rg); /* EMIT SIGNAL */ set_dirty(); return rg; } RouteGroup * Session::add_mix_group (string name) { RouteGroup* rg = new RouteGroup (*this, name, RouteGroup::Relative); mix_groups.push_back (rg); mix_group_added (rg); /* EMIT SIGNAL */ set_dirty(); return rg; } void Session::remove_edit_group (RouteGroup& rg) { list::iterator i; if ((i = find (edit_groups.begin(), edit_groups.end(), &rg)) != edit_groups.end()) { (*i)->apply (&Route::drop_edit_group, this); edit_groups.erase (i); edit_group_removed (); /* EMIT SIGNAL */ } delete &rg; } void Session::remove_mix_group (RouteGroup& rg) { list::iterator i; if ((i = find (mix_groups.begin(), mix_groups.end(), &rg)) != mix_groups.end()) { (*i)->apply (&Route::drop_mix_group, this); mix_groups.erase (i); mix_group_removed (); /* EMIT SIGNAL */ } delete &rg; } RouteGroup * Session::mix_group_by_name (string name) { list::iterator i; for (i = mix_groups.begin(); i != mix_groups.end(); ++i) { if ((*i)->name() == name) { return* i; } } return 0; } RouteGroup * Session::edit_group_by_name (string name) { list::iterator i; for (i = edit_groups.begin(); i != edit_groups.end(); ++i) { if ((*i)->name() == name) { return* i; } } return 0; } void Session::set_meter_hold (float val) { _meter_hold = val; MeterHoldChanged(); // emit } void Session::set_meter_falloff (float val) { _meter_falloff = val; MeterFalloffChanged(); // emit } void Session::begin_reversible_command (string name, UndoAction* private_undo) { current_cmd.clear (); current_cmd.set_name (name); if (private_undo) { current_cmd.add_undo (*private_undo); } } void Session::commit_reversible_command (UndoAction* private_redo) { struct timeval now; if (private_redo) { current_cmd.add_redo_no_execute (*private_redo); } gettimeofday (&now, 0); current_cmd.set_timestamp (now); history.add (current_cmd); } Session::GlobalRouteBooleanState Session::get_global_route_boolean (bool (Route::*method)(void) const) { GlobalRouteBooleanState s; Glib::RWLock::ReaderLock lm (route_lock); for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) { if (!(*i)->hidden()) { RouteBooleanState v; v.first =* i; v.second = ((*i)->*method)(); s.push_back (v); } } return s; } Session::GlobalRouteMeterState Session::get_global_route_metering () { GlobalRouteMeterState s; Glib::RWLock::ReaderLock lm (route_lock); for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) { if (!(*i)->hidden()) { RouteMeterState v; v.first =* i; v.second = (*i)->meter_point(); s.push_back (v); } } return s; } void Session::set_global_route_metering (GlobalRouteMeterState s, void* arg) { for (GlobalRouteMeterState::iterator i = s.begin(); i != s.end(); ++i) { i->first->set_meter_point (i->second, arg); } } void Session::set_global_route_boolean (GlobalRouteBooleanState s, void (Route::*method)(bool, void*), void* arg) { for (GlobalRouteBooleanState::iterator i = s.begin(); i != s.end(); ++i) { (i->first->*method) (i->second, arg); } } void Session::set_global_mute (GlobalRouteBooleanState s, void* src) { set_global_route_boolean (s, &Route::set_mute, src); } void Session::set_global_solo (GlobalRouteBooleanState s, void* src) { set_global_route_boolean (s, &Route::set_solo, src); } void Session::set_global_record_enable (GlobalRouteBooleanState s, void* src) { set_global_route_boolean (s, &Route::set_record_enable, src); } UndoAction Session::global_mute_memento (void* src) { return sigc::bind (mem_fun (*this, &Session::set_global_mute), get_global_route_boolean (&Route::muted), src); } UndoAction Session::global_metering_memento (void* src) { return sigc::bind (mem_fun (*this, &Session::set_global_route_metering), get_global_route_metering (), src); } UndoAction Session::global_solo_memento (void* src) { return sigc::bind (mem_fun (*this, &Session::set_global_solo), get_global_route_boolean (&Route::soloed), src); } UndoAction Session::global_record_enable_memento (void* src) { return sigc::bind (mem_fun (*this, &Session::set_global_record_enable), get_global_route_boolean (&Route::record_enabled), src); } static bool template_filter (const string &str, void *arg) { return (str.length() > strlen(Session::template_suffix()) && str.find (Session::template_suffix()) == (str.length() - strlen (Session::template_suffix()))); } void Session::get_template_list (list &template_names) { vector *templates; PathScanner scanner; string path; path = template_path (); templates = scanner (path, template_filter, 0, false, true); vector::iterator i; for (i = templates->begin(); i != templates->end(); ++i) { string fullpath = *(*i); int start, end; start = fullpath.find_last_of ('/') + 1; if ((end = fullpath.find_last_of ('.')) <0) { end = fullpath.length(); } template_names.push_back(fullpath.substr(start, (end-start))); } } int Session::read_favorite_dirs (FavoriteDirs & favs) { string path = get_user_ardour_path(); path += "/favorite_dirs"; ifstream fav (path.c_str()); favs.clear(); if (!fav) { if (errno != ENOENT) { //error << string_compose (_("cannot open favorite file %1 (%2)"), path, strerror (errno)) << endmsg; return -1; } else { return 1; } } while (true) { string newfav; getline(fav, newfav); if (!fav.good()) { break; } favs.push_back (newfav); } return 0; } int Session::write_favorite_dirs (FavoriteDirs & favs) { string path = get_user_ardour_path(); path += "/favorite_dirs"; ofstream fav (path.c_str()); if (!fav) { return -1; } for (FavoriteDirs::iterator i = favs.begin(); i != favs.end(); ++i) { fav << (*i) << endl; } return 0; } static bool accept_all_non_peak_files (const string& path, void *arg) { return (path.length() > 5 && path.find (".peak") != (path.length() - 5)); } static bool accept_all_state_files (const string& path, void *arg) { return (path.length() > 7 && path.find (".ardour") == (path.length() - 7)); } int Session::find_all_sources (string path, set& result) { XMLTree tree; XMLNode* node; if (!tree.read (path)) { return -1; } if ((node = find_named_node (*tree.root(), "Sources")) == 0) { return -2; } XMLNodeList nlist; XMLNodeConstIterator niter; nlist = node->children(); set_dirty(); for (niter = nlist.begin(); niter != nlist.end(); ++niter) { XMLProperty* prop; if ((prop = (*niter)->property (X_("name"))) == 0) { continue; } if (prop->value()[0] == '/') { /* external file, ignore */ continue; } string path = _path; /* /-terminated */ path += sound_dir_name; path += '/'; path += prop->value(); result.insert (path); } return 0; } int Session::find_all_sources_across_snapshots (set& result, bool exclude_this_snapshot) { PathScanner scanner; vector* state_files; string ripped; string this_snapshot_path; result.clear (); ripped = _path; if (ripped[ripped.length()-1] == '/') { ripped = ripped.substr (0, ripped.length() - 1); } state_files = scanner (ripped, accept_all_state_files, (void *) 0, false, true); if (state_files == 0) { /* impossible! */ return 0; } this_snapshot_path = _path; this_snapshot_path += _current_snapshot_name; this_snapshot_path += _statefile_suffix; for (vector::iterator i = state_files->begin(); i != state_files->end(); ++i) { if (exclude_this_snapshot && **i == this_snapshot_path) { continue; } if (find_all_sources (**i, result) < 0) { return -1; } } return 0; } int Session::cleanup_sources (Session::cleanup_report& rep) { vector dead_sources; vector playlists_tbd; PathScanner scanner; string sound_path; vector::iterator i; vector::iterator nexti; vector* soundfiles; vector unused; set all_sources; bool used; string spath; int ret = -1; _state_of_the_state = (StateOfTheState) (_state_of_the_state | InCleanup); /* step 1: consider deleting all unused playlists */ for (PlaylistList::iterator x = unused_playlists.begin(); x != unused_playlists.end(); ++x) { int status; status = AskAboutPlaylistDeletion (*x); switch (status) { case -1: ret = 0; goto out; break; case 0: playlists_tbd.push_back (*x); break; default: /* leave it alone */ break; } } /* now delete any that were marked for deletion */ for (vector::iterator x = playlists_tbd.begin(); x != playlists_tbd.end(); ++x) { PlaylistList::iterator foo; if ((foo = unused_playlists.find (*x)) != unused_playlists.end()) { unused_playlists.erase (foo); } delete *x; } /* step 2: clear the undo/redo history for all playlists */ for (PlaylistList::iterator x = playlists.begin(); x != playlists.end(); ++x) { (*x)->drop_all_states (); } /* step 3: find all un-referenced sources */ rep.paths.clear (); rep.space = 0; for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ) { AudioSourceList::iterator tmp; tmp = i; ++tmp; /* only remove files that are not in use and have some size to them. otherwise we remove the current "nascent" capture files. */ if (i->second->use_cnt() == 0 && i->second->length() > 0) { dead_sources.push_back (i->second); /* remove this source from our own list to avoid us adding it to the list of all sources below */ audio_sources.erase (i); } i = tmp; } /* Step 4: get rid of all regions in the region list that use any dead sources in case the sources themselves don't go away (they might be referenced in other snapshots). */ for (vector::iterator i = dead_sources.begin(); i != dead_sources.end();++i) { for (AudioRegionList::iterator r = audio_regions.begin(); r != audio_regions.end(); ) { AudioRegionList::iterator tmp; AudioRegion* ar; tmp = r; ++tmp; ar = r->second; for (uint32_t n = 0; n < ar->n_channels(); ++n) { if (&ar->source (n) == (*i)) { /* this region is dead */ remove_region (ar); } } r = tmp; } } /* build a list of all the possible sound directories for the session */ for (i = session_dirs.begin(); i != session_dirs.end(); ) { nexti = i; ++nexti; sound_path += (*i).path; sound_path += sound_dir_name; if (nexti != session_dirs.end()) { sound_path += ':'; } i = nexti; } /* now do the same thing for the files that ended up in the sounds dir(s) but are not referenced as sources in any snapshot. */ soundfiles = scanner (sound_path, accept_all_non_peak_files, (void *) 0, false, true); if (soundfiles == 0) { return 0; } /* find all sources, but don't use this snapshot because the state file on disk still references sources we may have already dropped. */ find_all_sources_across_snapshots (all_sources, true); /* add our current source list */ for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ++i) { AudioFileSource* fs; if ((fs = dynamic_cast (i->second)) != 0) { all_sources.insert (fs->path()); } } for (vector::iterator x = soundfiles->begin(); x != soundfiles->end(); ++x) { used = false; spath = **x; for (set::iterator i = all_sources.begin(); i != all_sources.end(); ++i) { if (spath == *i) { used = true; break; } } if (!used) { unused.push_back (spath); } } /* now try to move all unused files into the "dead_sounds" directory(ies) */ for (vector::iterator x = unused.begin(); x != unused.end(); ++x) { struct stat statbuf; rep.paths.push_back (*x); if (stat ((*x).c_str(), &statbuf) == 0) { rep.space += statbuf.st_size; } string newpath; /* don't move the file across filesystems, just stick it in the `dead_sound_dir_name' directory on whichever filesystem it was already on. */ newpath = Glib::path_get_dirname (*x); newpath = Glib::path_get_dirname (newpath); newpath += '/'; newpath += dead_sound_dir_name; newpath += '/'; newpath += Glib::path_get_basename ((*x)); if (access (newpath.c_str(), F_OK) == 0) { /* the new path already exists, try versioning */ char buf[PATH_MAX+1]; int version = 1; string newpath_v; snprintf (buf, sizeof (buf), "%s.%d", newpath.c_str(), version); newpath_v = buf; while (access (newpath_v.c_str(), F_OK) == 0 && version < 999) { snprintf (buf, sizeof (buf), "%s.%d", newpath.c_str(), ++version); newpath_v = buf; } if (version == 999) { error << string_compose (_("there are already 1000 files with names like %1; versioning discontinued"), newpath) << endmsg; } else { newpath = newpath_v; } } else { /* it doesn't exist, or we can't read it or something */ } if (::rename ((*x).c_str(), newpath.c_str()) != 0) { error << string_compose (_("cannot rename audio file source from %1 to %2 (%3)"), (*x), newpath, strerror (errno)) << endmsg; goto out; } /* see if there an easy to find peakfile for this file, and remove it. */ string peakpath = (*x).substr (0, (*x).find_last_of ('.')); peakpath += ".peak"; if (access (peakpath.c_str(), W_OK) == 0) { if (::unlink (peakpath.c_str()) != 0) { error << string_compose (_("cannot remove peakfile %1 for %2 (%3)"), peakpath, _path, strerror (errno)) << endmsg; /* try to back out */ rename (newpath.c_str(), _path.c_str()); goto out; } } } ret = 0; /* dump the history list */ history.clear (); /* save state so we don't end up a session file referring to non-existent sources. */ save_state (""); out: _state_of_the_state = (StateOfTheState) (_state_of_the_state & ~InCleanup); return ret; } int Session::cleanup_trash_sources (Session::cleanup_report& rep) { vector::iterator i; string dead_sound_dir; struct dirent* dentry; struct stat statbuf; DIR* dead; rep.paths.clear (); rep.space = 0; for (i = session_dirs.begin(); i != session_dirs.end(); ++i) { dead_sound_dir = (*i).path; dead_sound_dir += dead_sound_dir_name; if ((dead = opendir (dead_sound_dir.c_str())) == 0) { continue; } while ((dentry = readdir (dead)) != 0) { /* avoid '.' and '..' */ if ((dentry->d_name[0] == '.' && dentry->d_name[1] == '\0') || (dentry->d_name[2] == '\0' && dentry->d_name[0] == '.' && dentry->d_name[1] == '.')) { continue; } string fullpath; fullpath = dead_sound_dir; fullpath += '/'; fullpath += dentry->d_name; if (stat (fullpath.c_str(), &statbuf)) { continue; } if (!S_ISREG (statbuf.st_mode)) { continue; } if (unlink (fullpath.c_str())) { error << string_compose (_("cannot remove dead sound file %1 (%2)"), fullpath, strerror (errno)) << endmsg; } rep.paths.push_back (dentry->d_name); rep.space += statbuf.st_size; } closedir (dead); } return 0; } void Session::set_dirty () { bool was_dirty = dirty(); _state_of_the_state = StateOfTheState (_state_of_the_state | Dirty); if (!was_dirty) { DirtyChanged(); /* EMIT SIGNAL */ } } void Session::set_clean () { bool was_dirty = dirty(); _state_of_the_state = Clean; if (was_dirty) { DirtyChanged(); /* EMIT SIGNAL */ } } void Session::add_controllable (Controllable* c) { Glib::Mutex::Lock lm (controllables_lock); controllables.push_back (c); } void Session::remove_controllable (Controllable* c) { Glib::Mutex::Lock lm (controllables_lock); controllables.remove (c); } Controllable* Session::controllable_by_id (const PBD::ID& id) { Glib::Mutex::Lock lm (controllables_lock); for (Controllables::iterator i = controllables.begin(); i != controllables.end(); ++i) { if ((*i)->id() == id) { return *i; } } return 0; } void Session::add_instant_xml (XMLNode& node, const std::string& dir) { Stateful::add_instant_xml (node, dir); Config->add_instant_xml (node, get_user_ardour_path()); }