/* Copyright (C) 1999-2010 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include /* sprintf(3) ... grrr */ #include #include #include #include #include #include #include #include #include "pbd/basename.h" #include "pbd/boost_debug.h" #include "pbd/convert.h" #include "pbd/convert.h" #include "pbd/error.h" #include "pbd/file_utils.h" #include "pbd/md5.h" #include "pbd/search_path.h" #include "pbd/stacktrace.h" #include "pbd/stl_delete.h" #include "pbd/unwind.h" #include "ardour/amp.h" #include "ardour/analyser.h" #include "ardour/async_midi_port.h" #include "ardour/audio_buffer.h" #include "ardour/audio_diskstream.h" #include "ardour/audio_port.h" #include "ardour/audio_track.h" #include "ardour/audioengine.h" #include "ardour/audiofilesource.h" #include "ardour/auditioner.h" #include "ardour/buffer_manager.h" #include "ardour/buffer_set.h" #include "ardour/bundle.h" #include "ardour/butler.h" #include "ardour/click.h" #include "ardour/control_protocol_manager.h" #include "ardour/data_type.h" #include "ardour/debug.h" #include "ardour/filename_extensions.h" #include "ardour/graph.h" #include "ardour/midiport_manager.h" #include "ardour/scene_changer.h" #include "ardour/midi_track.h" #include "ardour/midi_ui.h" #include "ardour/operations.h" #include "ardour/playlist.h" #include "ardour/plugin.h" #include "ardour/plugin_insert.h" #include "ardour/process_thread.h" #include "ardour/rc_configuration.h" #include "ardour/recent_sessions.h" #include "ardour/region.h" #include "ardour/region_factory.h" #include "ardour/route_graph.h" #include "ardour/route_group.h" #include "ardour/route_sorters.h" #include "ardour/send.h" #include "ardour/session.h" #include "ardour/session_directory.h" #include "ardour/session_playlists.h" #include "ardour/smf_source.h" #include "ardour/source_factory.h" #include "ardour/speakers.h" #include "ardour/track.h" #include "ardour/utils.h" #include "midi++/port.h" #include "midi++/mmc.h" #include "i18n.h" namespace ARDOUR { class MidiSource; class Processor; class Speakers; } using namespace std; using namespace ARDOUR; using namespace PBD; bool Session::_disable_all_loaded_plugins = false; PBD::Signal1 Session::AudioEngineSetupRequired; PBD::Signal1 Session::Dialog; PBD::Signal0 Session::AskAboutPendingState; PBD::Signal2 Session::AskAboutSampleRateMismatch; PBD::Signal0 Session::SendFeedback; PBD::Signal3 Session::MissingFile; PBD::Signal1 Session::StartTimeChanged; PBD::Signal1 Session::EndTimeChanged; PBD::Signal2 Session::Exported; PBD::Signal1 > Session::AskAboutPlaylistDeletion; PBD::Signal0 Session::Quit; PBD::Signal0 Session::FeedbackDetected; PBD::Signal0 Session::SuccessfulGraphSort; PBD::Signal2 Session::VersionMismatch; const framecnt_t Session::bounce_chunk_size = 65536; static void clean_up_session_event (SessionEvent* ev) { delete ev; } const SessionEvent::RTeventCallback Session::rt_cleanup (clean_up_session_event); /** @param snapshot_name Snapshot name, without .ardour suffix */ Session::Session (AudioEngine &eng, const string& fullpath, const string& snapshot_name, BusProfile* bus_profile, string mix_template) : playlists (new SessionPlaylists) , _engine (eng) , process_function (&Session::process_with_events) , _bounce_processing_active (false) , waiting_for_sync_offset (false) , _base_frame_rate (0) , _current_frame_rate (0) , _nominal_frame_rate (0) , transport_sub_state (0) , _record_status (Disabled) , _transport_frame (0) , _session_range_location (0) , _slave (0) , _silent (false) , _transport_speed (0) , _default_transport_speed (1.0) , _last_transport_speed (0) , _target_transport_speed (0.0) , auto_play_legal (false) , _last_slave_transport_frame (0) , maximum_output_latency (0) , _requested_return_frame (-1) , current_block_size (0) , _worst_output_latency (0) , _worst_input_latency (0) , _worst_track_latency (0) , _have_captured (false) , _meter_hold (0) , _meter_falloff (0) , _non_soloed_outs_muted (false) , _listen_cnt (0) , _solo_isolated_cnt (0) , _writable (false) , _was_seamless (Config->get_seamless_loop ()) , _under_nsm_control (false) , delta_accumulator_cnt (0) , average_slave_delta (1800) // !!! why 1800 ??? , average_dir (0) , have_first_delta_accumulator (false) , _slave_state (Stopped) , post_export_sync (false) , post_export_position (0) , _exporting (false) , _export_started (false) , _export_rolling (false) , _pre_export_mmc_enabled (false) , _name (snapshot_name) , _is_new (true) , _send_qf_mtc (false) , _pframes_since_last_mtc (0) , session_midi_feedback (0) , play_loop (false) , loop_changing (false) , last_loopend (0) , _session_dir (new SessionDirectory (fullpath)) , _current_snapshot_name (snapshot_name) , state_tree (0) , state_was_pending (false) , _state_of_the_state (StateOfTheState(CannotSave|InitialConnecting|Loading)) , _suspend_save (0) , _save_queued (false) , _last_roll_location (0) , _last_roll_or_reversal_location (0) , _last_record_location (0) , pending_locate_roll (false) , pending_locate_frame (0) , pending_locate_flush (false) , pending_abort (false) , pending_auto_loop (false) , _butler (new Butler (*this)) , _post_transport_work (0) , cumulative_rf_motion (0) , rf_scale (1.0) , _locations (new Locations (*this)) , step_speed (0) , outbound_mtc_timecode_frame (0) , next_quarter_frame_to_send (-1) , _frames_per_timecode_frame (0) , _frames_per_hour (0) , _timecode_frames_per_hour (0) , last_timecode_valid (false) , last_timecode_when (0) , _send_timecode_update (false) , ltc_encoder (0) , ltc_enc_buf(0) , ltc_buf_off (0) , ltc_buf_len (0) , ltc_speed (0) , ltc_enc_byte (0) , ltc_enc_pos (0) , ltc_enc_cnt (0) , ltc_enc_off (0) , restarting (false) , ltc_prev_cycle (0) , ltc_timecode_offset (0) , ltc_timecode_negative_offset (false) , midi_control_ui (0) , _tempo_map (0) , _all_route_group (new RouteGroup (*this, "all")) , routes (new RouteList) , _adding_routes_in_progress (false) , destructive_index (0) , _track_number_decimals(1) , solo_update_disabled (false) , default_fade_steepness (0) , default_fade_msecs (0) , _total_free_4k_blocks (0) , _total_free_4k_blocks_uncertain (false) , no_questions_about_missing_files (false) , _playback_load (0) , _capture_load (0) , _bundles (new BundleList) , _bundle_xml_node (0) , _current_trans (0) , _clicking (false) , click_data (0) , click_emphasis_data (0) , click_length (0) , click_emphasis_length (0) , _clicks_cleared (0) , _play_range (false) , main_outs (0) , first_file_data_format_reset (true) , first_file_header_format_reset (true) , have_looped (false) , _have_rec_enabled_track (false) , _step_editors (0) , _suspend_timecode_transmission (0) , _speakers (new Speakers) , _order_hint (0) , ignore_route_processor_changes (false) , _scene_changer (0) , _midi_ports (0) , _mmc (0) { uint32_t sr = 0; pre_engine_init (fullpath); if (_is_new) { if (ensure_engine (sr)) { destroy (); throw failed_constructor (); } if (create (mix_template, bus_profile)) { destroy (); throw failed_constructor (); } /* if a mix template was provided, then ::create() will * have copied it into the session and we need to load it * so that we have the state ready for ::set_state() * after the engine is started. * * Note that we do NOT try to get the sample rate from * the template at this time, though doing so would * be easy if we decided this was an appropriate part * of a template. */ if (!mix_template.empty() && load_state (_current_snapshot_name)) { throw failed_constructor (); } /* load default session properties - if any */ config.load_state(); } else { if (load_state (_current_snapshot_name)) { throw failed_constructor (); } /* try to get sample rate from XML state so that we * can influence the SR if we set up the audio * engine. */ if (state_tree) { const XMLProperty* prop; if ((prop = state_tree->root()->property (X_("sample-rate"))) != 0) { sr = atoi (prop->value()); } } if (ensure_engine (sr)) { destroy (); throw failed_constructor (); } } if (post_engine_init ()) { destroy (); throw failed_constructor (); } store_recent_sessions (_name, _path); bool was_dirty = dirty(); _state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty); Config->ParameterChanged.connect_same_thread (*this, boost::bind (&Session::config_changed, this, _1, false)); config.ParameterChanged.connect_same_thread (*this, boost::bind (&Session::config_changed, this, _1, true)); if (was_dirty) { DirtyChanged (); /* EMIT SIGNAL */ } StartTimeChanged.connect_same_thread (*this, boost::bind (&Session::start_time_changed, this, _1)); EndTimeChanged.connect_same_thread (*this, boost::bind (&Session::end_time_changed, this, _1)); _is_new = false; /* hook us up to the engine since we are now completely constructed */ BootMessage (_("Connect to engine")); _engine.set_session (this); _engine.reset_timebase (); BootMessage (_("Session loading complete")); } Session::~Session () { #ifdef PT_TIMING ST.dump ("ST.dump"); #endif destroy (); } int Session::ensure_engine (uint32_t desired_sample_rate) { if (_engine.current_backend() == 0) { /* backend is unknown ... */ boost::optional r = AudioEngineSetupRequired (desired_sample_rate); if (r.get_value_or (-1) != 0) { return -1; } } else if (_engine.setup_required()) { /* backend is known, but setup is needed */ boost::optional r = AudioEngineSetupRequired (desired_sample_rate); if (r.get_value_or (-1) != 0) { return -1; } } else if (!_engine.running()) { if (_engine.start()) { return -1; } } /* at this point the engine should be running */ if (!_engine.running()) { return -1; } return immediately_post_engine (); } int Session::immediately_post_engine () { /* Do various initializations that should take place directly after we * know that the engine is running, but before we either create a * session or set state for an existing one. */ if (how_many_dsp_threads () > 1) { /* For now, only create the graph if we are using >1 DSP threads, as it is a bit slower than the old code with 1 thread. */ _process_graph.reset (new Graph (*this)); } /* every time we reconnect, recompute worst case output latencies */ _engine.Running.connect_same_thread (*this, boost::bind (&Session::initialize_latencies, this)); if (synced_to_engine()) { _engine.transport_stop (); } if (config.get_jack_time_master()) { _engine.transport_locate (_transport_frame); } try { BootMessage (_("Set up LTC")); setup_ltc (); BootMessage (_("Set up Click")); setup_click (); BootMessage (_("Set up standard connections")); setup_bundles (); } catch (failed_constructor& err) { return -1; } return 0; } void Session::destroy () { vector debug_pointers; /* if we got to here, leaving pending capture state around is a mistake. */ remove_pending_capture_state (); _state_of_the_state = StateOfTheState (CannotSave|Deletion); /* disconnect from any and all signals that we are connected to */ drop_connections (); _engine.remove_session (); /* deregister all ports - there will be no process or any other * callbacks from the engine any more. */ Port::PortDrop (); /* EMIT SIGNAL */ ltc_tx_cleanup(); /* clear history so that no references to objects are held any more */ _history.clear (); /* clear state tree so that no references to objects are held any more */ delete state_tree; state_tree = 0; /* reset dynamic state version back to default */ Stateful::loading_state_version = 0; _butler->drop_references (); delete _butler; _butler = 0; delete _all_route_group; DEBUG_TRACE (DEBUG::Destruction, "delete route groups\n"); for (list::iterator i = _route_groups.begin(); i != _route_groups.end(); ++i) { delete *i; } if (click_data != default_click) { delete [] click_data; } if (click_emphasis_data != default_click_emphasis) { delete [] click_emphasis_data; } clear_clicks (); /* need to remove auditioner before monitoring section * otherwise it is re-connected */ auditioner.reset (); /* drop references to routes held by the monitoring section * specifically _monitor_out aux/listen references */ remove_monitor_section(); /* clear out any pending dead wood from RCU managed objects */ routes.flush (); _bundles.flush (); AudioDiskstream::free_working_buffers(); /* tell everyone who is still standing that we're about to die */ drop_references (); /* tell everyone to drop references and delete objects as we go */ DEBUG_TRACE (DEBUG::Destruction, "delete regions\n"); RegionFactory::delete_all_regions (); DEBUG_TRACE (DEBUG::Destruction, "delete routes\n"); /* reset these three references to special routes before we do the usual route delete thing */ _master_out.reset (); _monitor_out.reset (); { RCUWriter writer (routes); boost::shared_ptr r = writer.get_copy (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { DEBUG_TRACE(DEBUG::Destruction, string_compose ("Dropping for route %1 ; pre-ref = %2\n", (*i)->name(), (*i).use_count())); (*i)->drop_references (); } r->clear (); /* writer goes out of scope and updates master */ } routes.flush (); { DEBUG_TRACE (DEBUG::Destruction, "delete sources\n"); Glib::Threads::Mutex::Lock lm (source_lock); for (SourceMap::iterator i = sources.begin(); i != sources.end(); ++i) { DEBUG_TRACE(DEBUG::Destruction, string_compose ("Dropping for source %1 ; pre-ref = %2\n", i->second->name(), i->second.use_count())); i->second->drop_references (); } sources.clear (); } /* not strictly necessary, but doing it here allows the shared_ptr debugging to work */ playlists.reset (); delete _scene_changer; _scene_changer = 0; delete midi_control_ui; midi_control_ui = 0; delete _mmc; _mmc = 0; delete _midi_ports; _midi_ports = 0; delete _locations; _locations = 0; DEBUG_TRACE (DEBUG::Destruction, "Session::destroy() done\n"); #ifdef BOOST_SP_ENABLE_DEBUG_HOOKS boost_debug_list_ptrs (); #endif } void Session::setup_ltc () { XMLNode* child = 0; _ltc_input.reset (new IO (*this, X_("LTC In"), IO::Input)); _ltc_output.reset (new IO (*this, X_("LTC Out"), IO::Output)); if (state_tree && (child = find_named_node (*state_tree->root(), X_("LTC In"))) != 0) { _ltc_input->set_state (*(child->children().front()), Stateful::loading_state_version); } else { { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); _ltc_input->ensure_io (ChanCount (DataType::AUDIO, 1), true, this); } reconnect_ltc_input (); } if (state_tree && (child = find_named_node (*state_tree->root(), X_("LTC Out"))) != 0) { _ltc_output->set_state (*(child->children().front()), Stateful::loading_state_version); } else { { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); _ltc_output->ensure_io (ChanCount (DataType::AUDIO, 1), true, this); } reconnect_ltc_output (); } /* fix up names of LTC ports because we don't want the normal * IO style of NAME/TYPE-{in,out}N */ _ltc_input->nth (0)->set_name (X_("LTC-in")); _ltc_output->nth (0)->set_name (X_("LTC-out")); } void Session::setup_click () { _clicking = false; _click_io.reset (new ClickIO (*this, X_("Click"))); _click_gain.reset (new Amp (*this)); _click_gain->activate (); if (state_tree) { setup_click_state (state_tree->root()); } else { setup_click_state (0); } } void Session::setup_click_state (const XMLNode* node) { const XMLNode* child = 0; if (node && (child = find_named_node (*node, "Click")) != 0) { /* existing state for Click */ int c = 0; if (Stateful::loading_state_version < 3000) { c = _click_io->set_state_2X (*child->children().front(), Stateful::loading_state_version, false); } else { const XMLNodeList& children (child->children()); XMLNodeList::const_iterator i = children.begin(); if ((c = _click_io->set_state (**i, Stateful::loading_state_version)) == 0) { ++i; if (i != children.end()) { c = _click_gain->set_state (**i, Stateful::loading_state_version); } } } if (c == 0) { _clicking = Config->get_clicking (); } else { error << _("could not setup Click I/O") << endmsg; _clicking = false; } } else { /* default state for Click: dual-mono to first 2 physical outputs */ vector outs; _engine.get_physical_outputs (DataType::AUDIO, outs); for (uint32_t physport = 0; physport < 2; ++physport) { if (outs.size() > physport) { if (_click_io->add_port (outs[physport], this)) { // relax, even though its an error } } } if (_click_io->n_ports () > ChanCount::ZERO) { _clicking = Config->get_clicking (); } } } void Session::setup_bundles () { vector inputs[DataType::num_types]; vector outputs[DataType::num_types]; for (uint32_t i = 0; i < DataType::num_types; ++i) { _engine.get_physical_inputs (DataType (DataType::Symbol (i)), inputs[i]); _engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]); } /* Create a set of Bundle objects that map to the physical I/O currently available. We create both mono and stereo bundles, so that the common cases of mono and stereo tracks get bundles to put in their mixer strip in / out menus. There may be a nicer way of achieving that; it doesn't really scale that well to higher channel counts */ /* mono output bundles */ for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); ++np) { char buf[32]; snprintf (buf, sizeof (buf), _("out %" PRIu32), np+1); boost::shared_ptr c (new Bundle (buf, true)); c->add_channel (_("mono"), DataType::AUDIO); c->set_port (0, outputs[DataType::AUDIO][np]); add_bundle (c); } /* stereo output bundles */ for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); np += 2) { if (np + 1 < outputs[DataType::AUDIO].size()) { char buf[32]; snprintf (buf, sizeof(buf), _("out %" PRIu32 "+%" PRIu32), np + 1, np + 2); boost::shared_ptr c (new Bundle (buf, true)); c->add_channel (_("L"), DataType::AUDIO); c->set_port (0, outputs[DataType::AUDIO][np]); c->add_channel (_("R"), DataType::AUDIO); c->set_port (1, outputs[DataType::AUDIO][np + 1]); add_bundle (c); } } /* mono input bundles */ for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); ++np) { char buf[32]; snprintf (buf, sizeof (buf), _("in %" PRIu32), np+1); boost::shared_ptr c (new Bundle (buf, false)); c->add_channel (_("mono"), DataType::AUDIO); c->set_port (0, inputs[DataType::AUDIO][np]); add_bundle (c); } /* stereo input bundles */ for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); np += 2) { if (np + 1 < inputs[DataType::AUDIO].size()) { char buf[32]; snprintf (buf, sizeof(buf), _("in %" PRIu32 "+%" PRIu32), np + 1, np + 2); boost::shared_ptr c (new Bundle (buf, false)); c->add_channel (_("L"), DataType::AUDIO); c->set_port (0, inputs[DataType::AUDIO][np]); c->add_channel (_("R"), DataType::AUDIO); c->set_port (1, inputs[DataType::AUDIO][np + 1]); add_bundle (c); } } /* MIDI input bundles */ for (uint32_t np = 0; np < inputs[DataType::MIDI].size(); ++np) { string n = inputs[DataType::MIDI][np]; boost::erase_first (n, X_("alsa_pcm:")); boost::shared_ptr c (new Bundle (n, false)); c->add_channel ("", DataType::MIDI); c->set_port (0, inputs[DataType::MIDI][np]); add_bundle (c); } /* MIDI output bundles */ for (uint32_t np = 0; np < outputs[DataType::MIDI].size(); ++np) { string n = outputs[DataType::MIDI][np]; boost::erase_first (n, X_("alsa_pcm:")); boost::shared_ptr c (new Bundle (n, true)); c->add_channel ("", DataType::MIDI); c->set_port (0, outputs[DataType::MIDI][np]); add_bundle (c); } } void Session::auto_connect_master_bus () { if (!_master_out || !Config->get_auto_connect_standard_busses() || _monitor_out) { return; } /* if requested auto-connect the outputs to the first N physical ports. */ uint32_t limit = _master_out->n_outputs().n_total(); vector outputs[DataType::num_types]; for (uint32_t i = 0; i < DataType::num_types; ++i) { _engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]); } for (uint32_t n = 0; n < limit; ++n) { boost::shared_ptr p = _master_out->output()->nth (n); string connect_to; if (outputs[p->type()].size() > n) { connect_to = outputs[p->type()][n]; } if (!connect_to.empty() && p->connected_to (connect_to) == false) { if (_master_out->output()->connect (p, connect_to, this)) { error << string_compose (_("cannot connect master output %1 to %2"), n, connect_to) << endmsg; break; } } } } void Session::remove_monitor_section () { if (!_monitor_out) { return; } /* force reversion to Solo-In-Place */ Config->set_solo_control_is_listen_control (false); /* if we are auditioning, cancel it ... this is a workaround to a problem (auditioning does not execute the process graph, which is needed to remove routes when using >1 core for processing) */ cancel_audition (); { /* Hold process lock while doing this so that we don't hear bits and * pieces of audio as we work on each route. */ Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); /* Connect tracks to monitor section. Note that in an existing session, the internal sends will already exist, but we want the routes to notice that they connect to the control out specifically. */ boost::shared_ptr r = routes.reader (); PBD::Unwinder uw (ignore_route_processor_changes, true); for (RouteList::iterator x = r->begin(); x != r->end(); ++x) { if ((*x)->is_monitor()) { /* relax */ } else if ((*x)->is_master()) { /* relax */ } else { (*x)->remove_aux_or_listen (_monitor_out); } } } remove_route (_monitor_out); auto_connect_master_bus (); if (auditioner) { auditioner->connect (); } } void Session::add_monitor_section () { RouteList rl; if (_monitor_out || !_master_out) { return; } boost::shared_ptr r (new Route (*this, _("Monitor"), Route::MonitorOut, DataType::AUDIO)); if (r->init ()) { return; } #ifdef BOOST_SP_ENABLE_DEBUG_HOOKS // boost_debug_shared_ptr_mark_interesting (r.get(), "Route"); #endif { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); r->input()->ensure_io (_master_out->output()->n_ports(), false, this); r->output()->ensure_io (_master_out->output()->n_ports(), false, this); } rl.push_back (r); add_routes (rl, false, false, false); assert (_monitor_out); /* AUDIO ONLY as of june 29th 2009, because listen semantics for anything else are undefined, at best. */ uint32_t limit = _monitor_out->n_inputs().n_audio(); if (_master_out) { /* connect the inputs to the master bus outputs. this * represents a separate data feed from the internal sends from * each route. as of jan 2011, it allows the monitor section to * conditionally ignore either the internal sends or the normal * input feed, but we should really find a better way to do * this, i think. */ _master_out->output()->disconnect (this); for (uint32_t n = 0; n < limit; ++n) { boost::shared_ptr p = _monitor_out->input()->ports().nth_audio_port (n); boost::shared_ptr o = _master_out->output()->ports().nth_audio_port (n); if (o) { string connect_to = o->name(); if (_monitor_out->input()->connect (p, connect_to, this)) { error << string_compose (_("cannot connect control input %1 to %2"), n, connect_to) << endmsg; break; } } } } /* if monitor section is not connected, connect it to physical outs */ if (Config->get_auto_connect_standard_busses() && !_monitor_out->output()->connected ()) { if (!Config->get_monitor_bus_preferred_bundle().empty()) { boost::shared_ptr b = bundle_by_name (Config->get_monitor_bus_preferred_bundle()); if (b) { _monitor_out->output()->connect_ports_to_bundle (b, true, this); } else { warning << string_compose (_("The preferred I/O for the monitor bus (%1) cannot be found"), Config->get_monitor_bus_preferred_bundle()) << endmsg; } } else { /* Monitor bus is audio only */ vector outputs[DataType::num_types]; for (uint32_t i = 0; i < DataType::num_types; ++i) { _engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]); } uint32_t mod = outputs[DataType::AUDIO].size(); uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO); if (mod != 0) { for (uint32_t n = 0; n < limit; ++n) { boost::shared_ptr p = _monitor_out->output()->ports().port(DataType::AUDIO, n); string connect_to; if (outputs[DataType::AUDIO].size() > (n % mod)) { connect_to = outputs[DataType::AUDIO][n % mod]; } if (!connect_to.empty()) { if (_monitor_out->output()->connect (p, connect_to, this)) { error << string_compose ( _("cannot connect control output %1 to %2"), n, connect_to) << endmsg; break; } } } } } } /* Hold process lock while doing this so that we don't hear bits and * pieces of audio as we work on each route. */ Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); /* Connect tracks to monitor section. Note that in an existing session, the internal sends will already exist, but we want the routes to notice that they connect to the control out specifically. */ boost::shared_ptr rls = routes.reader (); PBD::Unwinder uw (ignore_route_processor_changes, true); for (RouteList::iterator x = rls->begin(); x != rls->end(); ++x) { if ((*x)->is_monitor()) { /* relax */ } else if ((*x)->is_master()) { /* relax */ } else { (*x)->enable_monitor_send (); } } if (auditioner) { auditioner->connect (); } } void Session::hookup_io () { /* stop graph reordering notifications from causing resorts, etc. */ _state_of_the_state = StateOfTheState (_state_of_the_state | InitialConnecting); if (!auditioner) { /* we delay creating the auditioner till now because it makes its own connections to ports. */ try { boost::shared_ptr a (new Auditioner (*this)); if (a->init()) { throw failed_constructor (); } a->use_new_diskstream (); auditioner = a; } catch (failed_constructor& err) { warning << _("cannot create Auditioner: no auditioning of regions possible") << endmsg; } } /* load bundles, which we may have postponed earlier on */ if (_bundle_xml_node) { load_bundles (*_bundle_xml_node); delete _bundle_xml_node; } /* Tell all IO objects to connect themselves together */ IO::enable_connecting (); /* Now tell all "floating" ports to connect to whatever they should be connected to. */ AudioEngine::instance()->reconnect_ports (); /* Anyone who cares about input state, wake up and do something */ IOConnectionsComplete (); /* EMIT SIGNAL */ _state_of_the_state = StateOfTheState (_state_of_the_state & ~InitialConnecting); /* now handle the whole enchilada as if it was one graph reorder event. */ graph_reordered (); /* update the full solo state, which can't be correctly determined on a per-route basis, but needs the global overview that only the session has. */ update_route_solo_state (); } void Session::track_playlist_changed (boost::weak_ptr wp) { boost::shared_ptr track = wp.lock (); if (!track) { return; } boost::shared_ptr playlist; if ((playlist = track->playlist()) != 0) { playlist->RegionAdded.connect_same_thread (*this, boost::bind (&Session::playlist_region_added, this, _1)); playlist->RangesMoved.connect_same_thread (*this, boost::bind (&Session::playlist_ranges_moved, this, _1)); playlist->RegionsExtended.connect_same_thread (*this, boost::bind (&Session::playlist_regions_extended, this, _1)); } } bool Session::record_enabling_legal () const { /* this used to be in here, but survey says.... we don't need to restrict it */ // if (record_status() == Recording) { // return false; // } if (Config->get_all_safe()) { return false; } return true; } void Session::set_track_monitor_input_status (bool yn) { boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->record_enabled ()) { //cerr << "switching to input = " << !auto_input << __FILE__ << __LINE__ << endl << endl; tr->request_input_monitoring (yn); } } } void Session::auto_punch_start_changed (Location* location) { replace_event (SessionEvent::PunchIn, location->start()); if (get_record_enabled() && config.get_punch_in()) { /* capture start has been changed, so save new pending state */ save_state ("", true); } } void Session::auto_punch_end_changed (Location* location) { framepos_t when_to_stop = location->end(); // when_to_stop += _worst_output_latency + _worst_input_latency; replace_event (SessionEvent::PunchOut, when_to_stop); } void Session::auto_punch_changed (Location* location) { framepos_t when_to_stop = location->end(); replace_event (SessionEvent::PunchIn, location->start()); //when_to_stop += _worst_output_latency + _worst_input_latency; replace_event (SessionEvent::PunchOut, when_to_stop); } /** @param loc A loop location. * @param pos Filled in with the start time of the required fade-out (in session frames). * @param length Filled in with the length of the required fade-out. */ void Session::auto_loop_declick_range (Location* loc, framepos_t & pos, framepos_t & length) { pos = max (loc->start(), loc->end() - 64); length = loc->end() - pos; } void Session::auto_loop_changed (Location* location) { replace_event (SessionEvent::AutoLoop, location->end(), location->start()); framepos_t dcp; framecnt_t dcl; auto_loop_declick_range (location, dcp, dcl); replace_event (SessionEvent::AutoLoopDeclick, dcp, dcl); if (transport_rolling() && play_loop) { // if (_transport_frame > location->end()) { if (_transport_frame < location->start() || _transport_frame > location->end()) { // relocate to beginning of loop clear_events (SessionEvent::LocateRoll); request_locate (location->start(), true); } else if (Config->get_seamless_loop() && !loop_changing) { // schedule a locate-roll to refill the diskstreams at the // previous loop end loop_changing = true; if (location->end() > last_loopend) { clear_events (SessionEvent::LocateRoll); SessionEvent *ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, last_loopend, last_loopend, 0, true); queue_event (ev); } } } last_loopend = location->end(); } void Session::set_auto_punch_location (Location* location) { Location* existing; if ((existing = _locations->auto_punch_location()) != 0 && existing != location) { punch_connections.drop_connections(); existing->set_auto_punch (false, this); remove_event (existing->start(), SessionEvent::PunchIn); clear_events (SessionEvent::PunchOut); auto_punch_location_changed (0); } set_dirty(); if (location == 0) { return; } if (location->end() <= location->start()) { error << _("Session: you can't use that location for auto punch (start <= end)") << endmsg; return; } punch_connections.drop_connections (); location->StartChanged.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_start_changed, this, location)); location->EndChanged.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_end_changed, this, location)); location->Changed.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_changed, this, location)); location->set_auto_punch (true, this); auto_punch_changed (location); auto_punch_location_changed (location); } void Session::set_auto_loop_location (Location* location) { Location* existing; if ((existing = _locations->auto_loop_location()) != 0 && existing != location) { loop_connections.drop_connections (); existing->set_auto_loop (false, this); remove_event (existing->end(), SessionEvent::AutoLoop); framepos_t dcp; framecnt_t dcl; auto_loop_declick_range (existing, dcp, dcl); remove_event (dcp, SessionEvent::AutoLoopDeclick); auto_loop_location_changed (0); } set_dirty(); if (location == 0) { return; } if (location->end() <= location->start()) { error << _("You cannot use this location for auto-loop because it has zero or negative length") << endmsg; return; } last_loopend = location->end(); loop_connections.drop_connections (); location->StartChanged.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, location)); location->EndChanged.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, location)); location->Changed.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, location)); location->set_auto_loop (true, this); /* take care of our stuff first */ auto_loop_changed (location); /* now tell everyone else */ auto_loop_location_changed (location); } void Session::update_skips (Location* loc, bool consolidate) { Locations::LocationList skips; if (consolidate) { skips = consolidate_skips (loc); } else { Locations::LocationList all_locations = _locations->list (); for (Locations::LocationList::iterator l = all_locations.begin(); l != all_locations.end(); ++l) { if ((*l)->is_skip ()) { skips.push_back (*l); } } } sync_locations_to_skips (skips); } Locations::LocationList Session::consolidate_skips (Location* loc) { Locations::LocationList all_locations = _locations->list (); Locations::LocationList skips; for (Locations::LocationList::iterator l = all_locations.begin(); l != all_locations.end(); ) { if (!(*l)->is_skip ()) { ++l; continue; } /* don't test against self */ if (*l == loc) { ++l; continue; } switch (Evoral::coverage ((*l)->start(), (*l)->end(), loc->start(), loc->end())) { case Evoral::OverlapInternal: case Evoral::OverlapExternal: case Evoral::OverlapStart: case Evoral::OverlapEnd: /* adjust new location to cover existing one */ loc->set_start (min (loc->start(), (*l)->start())); loc->set_end (max (loc->end(), (*l)->end())); /* we don't need this one any more */ _locations->remove (*l); /* the location has been deleted, so remove reference to it in our local list */ l = all_locations.erase (l); break; case Evoral::OverlapNone: skips.push_back (*l); ++l; break; } } /* add the new one, which now covers the maximal appropriate range based on overlaps with existing skips */ skips.push_back (loc); return skips; } void Session::sync_locations_to_skips (const Locations::LocationList& locations) { clear_events (SessionEvent::Skip); for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) { Location* location = *i; if (location->is_skipping()) { SessionEvent* ev = new SessionEvent (SessionEvent::Skip, SessionEvent::Add, location->start(), location->end(), 1.0); queue_event (ev); } } } void Session::location_added (Location *location) { if (location->is_auto_punch()) { set_auto_punch_location (location); } if (location->is_auto_loop()) { set_auto_loop_location (location); } if (location->is_session_range()) { /* no need for any signal handling or event setting with the session range, because we keep a direct reference to it and use its start/end directly. */ _session_range_location = location; } if (location->is_skip()) { /* listen for per-location signals that require us to update skip-locate events */ location->StartChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true)); location->EndChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true)); location->Changed.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, true)); location->FlagsChanged.connect_same_thread (skip_connections, boost::bind (&Session::update_skips, this, location, false)); update_skips (location, true); } set_dirty (); } void Session::location_removed (Location *location) { if (location->is_auto_loop()) { set_auto_loop_location (0); } if (location->is_auto_punch()) { set_auto_punch_location (0); } if (location->is_session_range()) { /* this is never supposed to happen */ error << _("programming error: session range removed!") << endl; } if (location->is_skip()) { update_skips (location, false); } set_dirty (); } void Session::locations_changed () { _locations->apply (*this, &Session::_locations_changed); } void Session::_locations_changed (const Locations::LocationList& locations) { /* There was some mass-change in the Locations object. We might be re-adding a location here but it doesn't actually matter for all the locations that the Session takes an interest in. */ for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) { location_added (*i); } } void Session::enable_record () { if (_transport_speed != 0.0 && _transport_speed != 1.0) { /* no recording at anything except normal speed */ return; } while (1) { RecordState rs = (RecordState) g_atomic_int_get (&_record_status); if (rs == Recording) { break; } if (g_atomic_int_compare_and_exchange (&_record_status, rs, Recording)) { _last_record_location = _transport_frame; send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordStrobe)); if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) { set_track_monitor_input_status (true); } RecordStateChanged (); break; } } } void Session::disable_record (bool rt_context, bool force) { RecordState rs; if ((rs = (RecordState) g_atomic_int_get (&_record_status)) != Disabled) { if ((!Config->get_latched_record_enable () && !play_loop) || force) { g_atomic_int_set (&_record_status, Disabled); send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordExit)); } else { if (rs == Recording) { g_atomic_int_set (&_record_status, Enabled); } } if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) { set_track_monitor_input_status (false); } RecordStateChanged (); /* emit signal */ if (!rt_context) { remove_pending_capture_state (); } } } void Session::step_back_from_record () { if (g_atomic_int_compare_and_exchange (&_record_status, Recording, Enabled)) { if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) { set_track_monitor_input_status (false); } RecordStateChanged (); /* emit signal */ } } void Session::maybe_enable_record () { if (_step_editors > 0) { return; } g_atomic_int_set (&_record_status, Enabled); /* This function is currently called from somewhere other than an RT thread. This save_state() call therefore doesn't impact anything. Doing it here means that we save pending state of which sources the next record will use, which gives us some chance of recovering from a crash during the record. */ save_state ("", true); if (_transport_speed) { if (!config.get_punch_in()) { enable_record (); } } else { send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordPause)); RecordStateChanged (); /* EMIT SIGNAL */ } set_dirty(); } framepos_t Session::audible_frame () const { framepos_t ret; framepos_t tf; framecnt_t offset; offset = worst_playback_latency (); if (synced_to_engine()) { /* Note: this is basically just sync-to-JACK */ tf = _engine.transport_frame(); } else { tf = _transport_frame; } ret = tf; if (!non_realtime_work_pending()) { /* MOVING */ /* Check to see if we have passed the first guaranteed audible frame past our last start position. if not, return that last start point because in terms of audible frames, we have not moved yet. `Start position' in this context means the time we last either started, located, or changed transport direction. */ if (_transport_speed > 0.0f) { if (!play_loop || !have_looped) { if (tf < _last_roll_or_reversal_location + offset) { return _last_roll_or_reversal_location; } } /* forwards */ ret -= offset; } else if (_transport_speed < 0.0f) { /* XXX wot? no backward looping? */ if (tf > _last_roll_or_reversal_location - offset) { return _last_roll_or_reversal_location; } else { /* backwards */ ret += offset; } } } return ret; } void Session::set_frame_rate (framecnt_t frames_per_second) { /** \fn void Session::set_frame_size(framecnt_t) the AudioEngine object that calls this guarantees that it will not be called while we are also in ::process(). Its fine to do things that block here. */ _base_frame_rate = frames_per_second; _nominal_frame_rate = frames_per_second; sync_time_vars(); clear_clicks (); // XXX we need some equivalent to this, somehow // SndFileSource::setup_standard_crossfades (frames_per_second); set_dirty(); /* XXX need to reset/reinstantiate all LADSPA plugins */ } void Session::set_block_size (pframes_t nframes) { /* the AudioEngine guarantees that it will not be called while we are also in ::process(). It is therefore fine to do things that block here. */ { current_block_size = nframes; ensure_buffers (); boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->set_block_size (nframes); } boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->set_block_size (nframes); } } set_worst_io_latencies (); } } static void trace_terminal (boost::shared_ptr r1, boost::shared_ptr rbase) { boost::shared_ptr r2; if (r1->feeds (rbase) && rbase->feeds (r1)) { info << string_compose(_("feedback loop setup between %1 and %2"), r1->name(), rbase->name()) << endmsg; return; } /* make a copy of the existing list of routes that feed r1 */ Route::FedBy existing (r1->fed_by()); /* for each route that feeds r1, recurse, marking it as feeding rbase as well. */ for (Route::FedBy::iterator i = existing.begin(); i != existing.end(); ++i) { if (!(r2 = i->r.lock ())) { /* (*i) went away, ignore it */ continue; } /* r2 is a route that feeds r1 which somehow feeds base. mark base as being fed by r2 */ rbase->add_fed_by (r2, i->sends_only); if (r2 != rbase) { /* 2nd level feedback loop detection. if r1 feeds or is fed by r2, stop here. */ if (r1->feeds (r2) && r2->feeds (r1)) { continue; } /* now recurse, so that we can mark base as being fed by all routes that feed r2 */ trace_terminal (r2, rbase); } } } void Session::resort_routes () { /* don't do anything here with signals emitted by Routes during initial setup or while we are being destroyed. */ if (_state_of_the_state & (InitialConnecting | Deletion)) { return; } { RCUWriter writer (routes); boost::shared_ptr r = writer.get_copy (); resort_routes_using (r); /* writer goes out of scope and forces update */ } #ifndef NDEBUG boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { DEBUG_TRACE (DEBUG::Graph, string_compose ("%1 fed by ...\n", (*i)->name())); const Route::FedBy& fb ((*i)->fed_by()); for (Route::FedBy::const_iterator f = fb.begin(); f != fb.end(); ++f) { boost::shared_ptr sf = f->r.lock(); if (sf) { DEBUG_TRACE (DEBUG::Graph, string_compose ("\t%1 (sends only ? %2)\n", sf->name(), f->sends_only)); } } } #endif } /** This is called whenever we need to rebuild the graph of how we will process * routes. * @param r List of routes, in any order. */ void Session::resort_routes_using (boost::shared_ptr r) { /* We are going to build a directed graph of our routes; this is where the edges of that graph are put. */ GraphEdges edges; /* Go through all routes doing two things: * * 1. Collect the edges of the route graph. Each of these edges * is a pair of routes, one of which directly feeds the other * either by a JACK connection or by an internal send. * * 2. Begin the process of making routes aware of which other * routes directly or indirectly feed them. This information * is used by the solo code. */ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { /* Clear out the route's list of direct or indirect feeds */ (*i)->clear_fed_by (); for (RouteList::iterator j = r->begin(); j != r->end(); ++j) { bool via_sends_only; /* See if this *j feeds *i according to the current state of the JACK connections and internal sends. */ if ((*j)->direct_feeds_according_to_reality (*i, &via_sends_only)) { /* add the edge to the graph (part #1) */ edges.add (*j, *i, via_sends_only); /* tell the route (for part #2) */ (*i)->add_fed_by (*j, via_sends_only); } } } /* Attempt a topological sort of the route graph */ boost::shared_ptr sorted_routes = topological_sort (r, edges); if (sorted_routes) { /* We got a satisfactory topological sort, so there is no feedback; use this new graph. Note: the process graph rechain does not require a topologically-sorted list, but hey ho. */ if (_process_graph) { _process_graph->rechain (sorted_routes, edges); } _current_route_graph = edges; /* Complete the building of the routes' lists of what directly or indirectly feeds them. */ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { trace_terminal (*i, *i); } *r = *sorted_routes; #ifndef NDEBUG DEBUG_TRACE (DEBUG::Graph, "Routes resorted, order follows:\n"); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { DEBUG_TRACE (DEBUG::Graph, string_compose ("\t%1 signal order %2\n", (*i)->name(), (*i)->order_key ())); } #endif SuccessfulGraphSort (); /* EMIT SIGNAL */ } else { /* The topological sort failed, so we have a problem. Tell everyone and stick to the old graph; this will continue to be processed, so until the feedback is fixed, what is played back will not quite reflect what is actually connected. Note also that we do not do trace_terminal here, as it would fail due to an endless recursion, so the solo code will think that everything is still connected as it was before. */ FeedbackDetected (); /* EMIT SIGNAL */ } } /** Find a route name starting with \a base, maybe followed by the * lowest \a id. \a id will always be added if \a definitely_add_number * is true on entry; otherwise it will only be added if required * to make the name unique. * * Names are constructed like e.g. "Audio 3" for base="Audio" and id=3. * The available route name with the lowest ID will be used, and \a id * will be set to the ID. * * \return false if a route name could not be found, and \a track_name * and \a id do not reflect a free route name. */ bool Session::find_route_name (string const & base, uint32_t& id, char* name, size_t name_len, bool definitely_add_number) { if (!definitely_add_number && route_by_name (base) == 0) { /* juse use the base */ snprintf (name, name_len, "%s", base.c_str()); return true; } do { snprintf (name, name_len, "%s %" PRIu32, base.c_str(), id); if (route_by_name (name) == 0) { return true; } ++id; } while (id < (UINT_MAX-1)); return false; } /** Count the total ins and outs of all non-hidden tracks in the session and return them in in and out */ void Session::count_existing_track_channels (ChanCount& in, ChanCount& out) { in = ChanCount::ZERO; out = ChanCount::ZERO; boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && !tr->is_auditioner()) { in += tr->n_inputs(); out += tr->n_outputs(); } } } /** Caller must not hold process lock * @param name_template string to use for the start of the name, or "" to use "MIDI". * @param instrument plugin info for the instrument to insert pre-fader, if any */ list > Session::new_midi_track (const ChanCount& input, const ChanCount& output, boost::shared_ptr instrument, TrackMode mode, RouteGroup* route_group, uint32_t how_many, string name_template) { char track_name[32]; uint32_t track_id = 0; string port; RouteList new_routes; list > ret; bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("MIDI"); while (how_many) { if (!find_route_name (name_template.empty() ? _("MIDI") : name_template, ++track_id, track_name, sizeof(track_name), use_number)) { error << "cannot find name for new midi track" << endmsg; goto failed; } boost::shared_ptr track; try { track.reset (new MidiTrack (*this, track_name, Route::Flag (0), mode)); if (track->init ()) { goto failed; } track->use_new_diskstream(); #ifdef BOOST_SP_ENABLE_DEBUG_HOOKS // boost_debug_shared_ptr_mark_interesting (track.get(), "Track"); #endif { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); if (track->input()->ensure_io (input, false, this)) { error << "cannot configure " << input << " out configuration for new midi track" << endmsg; goto failed; } if (track->output()->ensure_io (output, false, this)) { error << "cannot configure " << output << " out configuration for new midi track" << endmsg; goto failed; } } track->non_realtime_input_change(); if (route_group) { route_group->add (track); } track->DiskstreamChanged.connect_same_thread (*this, boost::bind (&Session::resort_routes, this)); if (Config->get_remote_model() == UserOrdered) { track->set_remote_control_id (next_control_id()); } new_routes.push_back (track); ret.push_back (track); } catch (failed_constructor &err) { error << _("Session: could not create new midi track.") << endmsg; goto failed; } catch (AudioEngine::PortRegistrationFailure& pfe) { error << string_compose (_("No more JACK ports are available. You will need to stop %1 and restart JACK with more ports if you need this many tracks."), PROGRAM_NAME) << endmsg; goto failed; } --how_many; } failed: if (!new_routes.empty()) { StateProtector sp (this); add_routes (new_routes, true, true, true); if (instrument) { for (RouteList::iterator r = new_routes.begin(); r != new_routes.end(); ++r) { PluginPtr plugin = instrument->load (*this); boost::shared_ptr p (new PluginInsert (*this, plugin)); (*r)->add_processor (p, PreFader); } } } return ret; } void Session::midi_output_change_handler (IOChange change, void * /*src*/, boost::weak_ptr wmt) { boost::shared_ptr midi_track (wmt.lock()); if (!midi_track) { return; } if ((change.type & IOChange::ConfigurationChanged) && Config->get_output_auto_connect() != ManualConnect) { if (change.after.n_audio() <= change.before.n_audio()) { return; } /* new audio ports: make sure the audio goes somewhere useful, unless the user has no-auto-connect selected. The existing ChanCounts don't matter for this call as they are only to do with matching input and output indices, and we are only changing outputs here. */ ChanCount dummy; auto_connect_route (midi_track, dummy, dummy, false, false, ChanCount(), change.before); } } /** @param connect_inputs true to connect inputs as well as outputs, false to connect just outputs. * @param input_start Where to start from when auto-connecting inputs; e.g. if this is 0, auto-connect starting from input 0. * @param output_start As \a input_start, but for outputs. */ void Session::auto_connect_route (boost::shared_ptr route, ChanCount& existing_inputs, ChanCount& existing_outputs, bool with_lock, bool connect_inputs, ChanCount input_start, ChanCount output_start) { if (!IO::connecting_legal) { return; } Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock (), Glib::Threads::NOT_LOCK); if (with_lock) { lm.acquire (); } /* If both inputs and outputs are auto-connected to physical ports, use the max of input and output offsets to ensure auto-connected port numbers always match up (e.g. the first audio input and the first audio output of the route will have the same physical port number). Otherwise just use the lowest input or output offset possible. */ DEBUG_TRACE (DEBUG::Graph, string_compose("Auto-connect: existing in = %1 out = %2\n", existing_inputs, existing_outputs)); const bool in_out_physical = (Config->get_input_auto_connect() & AutoConnectPhysical) && (Config->get_output_auto_connect() & AutoConnectPhysical) && connect_inputs; const ChanCount in_offset = in_out_physical ? ChanCount::max(existing_inputs, existing_outputs) : existing_inputs; const ChanCount out_offset = in_out_physical ? ChanCount::max(existing_inputs, existing_outputs) : existing_outputs; for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) { vector physinputs; vector physoutputs; _engine.get_physical_outputs (*t, physoutputs); _engine.get_physical_inputs (*t, physinputs); if (!physinputs.empty() && connect_inputs) { uint32_t nphysical_in = physinputs.size(); DEBUG_TRACE (DEBUG::Graph, string_compose("There are %1 physical inputs of type %2\n", nphysical_in, *t)); for (uint32_t i = input_start.get(*t); i < route->n_inputs().get(*t) && i < nphysical_in; ++i) { string port; if (Config->get_input_auto_connect() & AutoConnectPhysical) { DEBUG_TRACE (DEBUG::Graph, string_compose("Get index %1 + %2 % %3 = %4\n", in_offset.get(*t), i, nphysical_in, (in_offset.get(*t) + i) % nphysical_in)); port = physinputs[(in_offset.get(*t) + i) % nphysical_in]; } DEBUG_TRACE (DEBUG::Graph, string_compose("Connect route %1 IN to %2\n", route->name(), port)); if (!port.empty() && route->input()->connect (route->input()->ports().port(*t, i), port, this)) { break; } ChanCount one_added (*t, 1); existing_inputs += one_added; } } if (!physoutputs.empty()) { uint32_t nphysical_out = physoutputs.size(); for (uint32_t i = output_start.get(*t); i < route->n_outputs().get(*t); ++i) { string port; if ((*t) == DataType::MIDI && (Config->get_output_auto_connect() & AutoConnectPhysical)) { port = physoutputs[(out_offset.get(*t) + i) % nphysical_out]; } else if ((*t) == DataType::AUDIO && (Config->get_output_auto_connect() & AutoConnectMaster)) { /* master bus is audio only */ if (_master_out && _master_out->n_inputs().get(*t) > 0) { port = _master_out->input()->ports().port(*t, i % _master_out->input()->n_ports().get(*t))->name(); } } DEBUG_TRACE (DEBUG::Graph, string_compose("Connect route %1 OUT to %2\n", route->name(), port)); if (!port.empty() && route->output()->connect (route->output()->ports().port(*t, i), port, this)) { break; } ChanCount one_added (*t, 1); existing_outputs += one_added; } } } } void Session::reconnect_existing_routes (bool withLock, bool reconnect_master, bool reconnect_inputs, bool reconnect_outputs) { /* TRX does stuff here, ardour does not (but probably should). This is called after an engine reset (in particular). */ } /** Caller must not hold process lock * @param name_template string to use for the start of the name, or "" to use "Audio". */ list< boost::shared_ptr > Session::new_audio_track (int input_channels, int output_channels, TrackMode mode, RouteGroup* route_group, uint32_t how_many, string name_template) { char track_name[32]; uint32_t track_id = 0; string port; RouteList new_routes; list > ret; bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Audio"); while (how_many) { if (!find_route_name (name_template.empty() ? _("Audio") : name_template, ++track_id, track_name, sizeof(track_name), use_number)) { error << "cannot find name for new audio track" << endmsg; goto failed; } boost::shared_ptr track; try { track.reset (new AudioTrack (*this, track_name, Route::Flag (0), mode)); if (track->init ()) { goto failed; } track->use_new_diskstream(); #ifdef BOOST_SP_ENABLE_DEBUG_HOOKS // boost_debug_shared_ptr_mark_interesting (track.get(), "Track"); #endif { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); if (track->input()->ensure_io (ChanCount(DataType::AUDIO, input_channels), false, this)) { error << string_compose ( _("cannot configure %1 in/%2 out configuration for new audio track"), input_channels, output_channels) << endmsg; goto failed; } if (track->output()->ensure_io (ChanCount(DataType::AUDIO, output_channels), false, this)) { error << string_compose ( _("cannot configure %1 in/%2 out configuration for new audio track"), input_channels, output_channels) << endmsg; goto failed; } } if (route_group) { route_group->add (track); } track->non_realtime_input_change(); track->DiskstreamChanged.connect_same_thread (*this, boost::bind (&Session::resort_routes, this)); if (Config->get_remote_model() == UserOrdered) { track->set_remote_control_id (next_control_id()); } new_routes.push_back (track); ret.push_back (track); } catch (failed_constructor &err) { error << _("Session: could not create new audio track.") << endmsg; goto failed; } catch (AudioEngine::PortRegistrationFailure& pfe) { error << pfe.what() << endmsg; goto failed; } --how_many; } failed: if (!new_routes.empty()) { StateProtector sp (this); add_routes (new_routes, true, true, true); } return ret; } /** Caller must not hold process lock. * @param name_template string to use for the start of the name, or "" to use "Bus". */ RouteList Session::new_audio_route (int input_channels, int output_channels, RouteGroup* route_group, uint32_t how_many, string name_template) { char bus_name[32]; uint32_t bus_id = 0; string port; RouteList ret; bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Bus"); while (how_many) { if (!find_route_name (name_template.empty () ? _("Bus") : name_template, ++bus_id, bus_name, sizeof(bus_name), use_number)) { error << "cannot find name for new audio bus" << endmsg; goto failure; } try { boost::shared_ptr bus (new Route (*this, bus_name, Route::Flag(0), DataType::AUDIO)); if (bus->init ()) { goto failure; } #ifdef BOOST_SP_ENABLE_DEBUG_HOOKS // boost_debug_shared_ptr_mark_interesting (bus.get(), "Route"); #endif { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); if (bus->input()->ensure_io (ChanCount(DataType::AUDIO, input_channels), false, this)) { error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"), input_channels, output_channels) << endmsg; goto failure; } if (bus->output()->ensure_io (ChanCount(DataType::AUDIO, output_channels), false, this)) { error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"), input_channels, output_channels) << endmsg; goto failure; } } if (route_group) { route_group->add (bus); } if (Config->get_remote_model() == UserOrdered) { bus->set_remote_control_id (next_control_id()); } bus->add_internal_return (); ret.push_back (bus); ARDOUR::GUIIdle (); } catch (failed_constructor &err) { error << _("Session: could not create new audio route.") << endmsg; goto failure; } catch (AudioEngine::PortRegistrationFailure& pfe) { error << pfe.what() << endmsg; goto failure; } --how_many; } failure: if (!ret.empty()) { StateProtector sp (this); add_routes (ret, false, true, true); // autoconnect outputs only } return ret; } RouteList Session::new_route_from_template (uint32_t how_many, const std::string& template_path, const std::string& name_base) { RouteList ret; uint32_t control_id; XMLTree tree; uint32_t number = 0; const uint32_t being_added = how_many; if (!tree.read (template_path.c_str())) { return ret; } XMLNode* node = tree.root(); IO::disable_connecting (); control_id = next_control_id (); while (how_many) { XMLNode node_copy (*node); /* Remove IDs of everything so that new ones are used */ node_copy.remove_property_recursively (X_("id")); try { char name[32]; if (!name_base.empty()) { /* if we're adding more than one routes, force * all the names of the new routes to be * numbered, via the final parameter. */ if (!find_route_name (name_base.c_str(), ++number, name, sizeof(name), (being_added > 1))) { fatal << _("Session: UINT_MAX routes? impossible!") << endmsg; /*NOTREACHDE*/ } } else { string const route_name = node_copy.property(X_("name"))->value (); /* generate a new name by adding a number to the end of the template name */ if (!find_route_name (route_name.c_str(), ++number, name, sizeof(name), true)) { fatal << _("Session: UINT_MAX routes? impossible!") << endmsg; abort(); /*NOTREACHED*/ } } /* set this name in the XML description that we are about to use */ Route::set_name_in_state (node_copy, name); /* trim bitslots from listen sends so that new ones are used */ XMLNodeList children = node_copy.children (); for (XMLNodeList::iterator i = children.begin(); i != children.end(); ++i) { if ((*i)->name() == X_("Processor")) { XMLProperty* role = (*i)->property (X_("role")); if (role && role->value() == X_("Listen")) { (*i)->remove_property (X_("bitslot")); } } } boost::shared_ptr route (XMLRouteFactory (node_copy, 3000)); if (route == 0) { error << _("Session: cannot create track/bus from template description") << endmsg; goto out; } if (boost::dynamic_pointer_cast(route)) { /* force input/output change signals so that the new diskstream picks up the configuration of the route. During session loading this normally happens in a different way. */ Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); IOChange change (IOChange::Type (IOChange::ConfigurationChanged | IOChange::ConnectionsChanged)); change.after = route->input()->n_ports(); route->input()->changed (change, this); change.after = route->output()->n_ports(); route->output()->changed (change, this); } route->set_remote_control_id (control_id); ++control_id; ret.push_back (route); } catch (failed_constructor &err) { error << _("Session: could not create new route from template") << endmsg; goto out; } catch (AudioEngine::PortRegistrationFailure& pfe) { error << pfe.what() << endmsg; goto out; } --how_many; } out: if (!ret.empty()) { StateProtector sp (this); add_routes (ret, true, true, true); IO::enable_connecting (); } return ret; } void Session::add_routes (RouteList& new_routes, bool input_auto_connect, bool output_auto_connect, bool save) { try { PBD::Unwinder aip (_adding_routes_in_progress, true); add_routes_inner (new_routes, input_auto_connect, output_auto_connect); } catch (...) { error << _("Adding new tracks/busses failed") << endmsg; } graph_reordered (); update_latency (true); update_latency (false); set_dirty(); if (save) { save_state (_current_snapshot_name); } reassign_track_numbers(); RouteAdded (new_routes); /* EMIT SIGNAL */ } void Session::add_routes_inner (RouteList& new_routes, bool input_auto_connect, bool output_auto_connect) { ChanCount existing_inputs; ChanCount existing_outputs; uint32_t order = next_control_id(); if (_order_hint != 0) { order = _order_hint; _order_hint = 0; } count_existing_track_channels (existing_inputs, existing_outputs); { RCUWriter writer (routes); boost::shared_ptr r = writer.get_copy (); r->insert (r->end(), new_routes.begin(), new_routes.end()); /* if there is no control out and we're not in the middle of loading, resort the graph here. if there is a control out, we will resort toward the end of this method. if we are in the middle of loading, we will resort when done. */ if (!_monitor_out && IO::connecting_legal) { resort_routes_using (r); } } for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) { boost::weak_ptr wpr (*x); boost::shared_ptr r (*x); r->listen_changed.connect_same_thread (*this, boost::bind (&Session::route_listen_changed, this, _1, wpr)); r->solo_changed.connect_same_thread (*this, boost::bind (&Session::route_solo_changed, this, _1, _2, wpr)); r->solo_isolated_changed.connect_same_thread (*this, boost::bind (&Session::route_solo_isolated_changed, this, _1, wpr)); r->mute_changed.connect_same_thread (*this, boost::bind (&Session::route_mute_changed, this, _1)); r->output()->changed.connect_same_thread (*this, boost::bind (&Session::set_worst_io_latencies_x, this, _1, _2)); r->processors_changed.connect_same_thread (*this, boost::bind (&Session::route_processors_changed, this, _1)); if (r->is_master()) { _master_out = r; } if (r->is_monitor()) { _monitor_out = r; } boost::shared_ptr tr = boost::dynamic_pointer_cast (r); if (tr) { tr->PlaylistChanged.connect_same_thread (*this, boost::bind (&Session::track_playlist_changed, this, boost::weak_ptr (tr))); track_playlist_changed (boost::weak_ptr (tr)); tr->RecordEnableChanged.connect_same_thread (*this, boost::bind (&Session::update_have_rec_enabled_track, this)); boost::shared_ptr mt = boost::dynamic_pointer_cast (tr); if (mt) { mt->StepEditStatusChange.connect_same_thread (*this, boost::bind (&Session::step_edit_status_change, this, _1)); mt->output()->changed.connect_same_thread (*this, boost::bind (&Session::midi_output_change_handler, this, _1, _2, boost::weak_ptr(mt))); } } if (input_auto_connect || output_auto_connect) { auto_connect_route (r, existing_inputs, existing_outputs, true, input_auto_connect); } /* order keys are a GUI responsibility but we need to set up reasonable defaults because they also affect the remote control ID in most situations. */ if (!r->has_order_key ()) { if (r->is_auditioner()) { /* use an arbitrarily high value */ r->set_order_key (UINT_MAX); } else { DEBUG_TRACE (DEBUG::OrderKeys, string_compose ("while adding, set %1 to order key %2\n", r->name(), order)); r->set_order_key (order); order++; } } ARDOUR::GUIIdle (); } if (_monitor_out && IO::connecting_legal) { Glib::Threads::Mutex::Lock lm (_engine.process_lock()); for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) { if ((*x)->is_monitor()) { /* relax */ } else if ((*x)->is_master()) { /* relax */ } else { (*x)->enable_monitor_send (); } } } } void Session::globally_set_send_gains_to_zero (boost::shared_ptr dest) { boost::shared_ptr r = routes.reader (); boost::shared_ptr s; for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((s = (*i)->internal_send_for (dest)) != 0) { s->amp()->gain_control()->set_value (0.0); } } } void Session::globally_set_send_gains_to_unity (boost::shared_ptr dest) { boost::shared_ptr r = routes.reader (); boost::shared_ptr s; for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((s = (*i)->internal_send_for (dest)) != 0) { s->amp()->gain_control()->set_value (1.0); } } } void Session::globally_set_send_gains_from_track(boost::shared_ptr dest) { boost::shared_ptr r = routes.reader (); boost::shared_ptr s; for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((s = (*i)->internal_send_for (dest)) != 0) { s->amp()->gain_control()->set_value ((*i)->gain_control()->get_value()); } } } /** @param include_buses true to add sends to buses and tracks, false for just tracks */ void Session::globally_add_internal_sends (boost::shared_ptr dest, Placement p, bool include_buses) { boost::shared_ptr r = routes.reader (); boost::shared_ptr t (new RouteList); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { /* no MIDI sends because there are no MIDI busses yet */ if (include_buses || boost::dynamic_pointer_cast(*i)) { t->push_back (*i); } } add_internal_sends (dest, p, t); } void Session::add_internal_sends (boost::shared_ptr dest, Placement p, boost::shared_ptr senders) { for (RouteList::iterator i = senders->begin(); i != senders->end(); ++i) { add_internal_send (dest, (*i)->before_processor_for_placement (p), *i); } } void Session::add_internal_send (boost::shared_ptr dest, int index, boost::shared_ptr sender) { add_internal_send (dest, sender->before_processor_for_index (index), sender); } void Session::add_internal_send (boost::shared_ptr dest, boost::shared_ptr before, boost::shared_ptr sender) { if (sender->is_monitor() || sender->is_master() || sender == dest || dest->is_monitor() || dest->is_master()) { return; } if (!dest->internal_return()) { dest->add_internal_return (); } sender->add_aux_send (dest, before); graph_reordered (); } void Session::remove_route (boost::shared_ptr route) { if (route == _master_out) { return; } route->set_solo (false, this); { RCUWriter writer (routes); boost::shared_ptr rs = writer.get_copy (); rs->remove (route); /* deleting the master out seems like a dumb idea, but its more of a UI policy issue than our concern. */ if (route == _master_out) { _master_out = boost::shared_ptr (); } if (route == _monitor_out) { _monitor_out.reset (); } /* writer goes out of scope, forces route list update */ } update_route_solo_state (); // We need to disconnect the route's inputs and outputs route->input()->disconnect (0); route->output()->disconnect (0); /* if the route had internal sends sending to it, remove them */ if (route->internal_return()) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr s = (*i)->internal_send_for (route); if (s) { (*i)->remove_processor (s); } } } /* if the monitoring section had a pointer to this route, remove it */ if (_monitor_out && !route->is_master() && !route->is_monitor()) { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); PBD::Unwinder uw (ignore_route_processor_changes, true); route->remove_aux_or_listen (_monitor_out); } boost::shared_ptr mt = boost::dynamic_pointer_cast (route); if (mt && mt->step_editing()) { if (_step_editors > 0) { _step_editors--; } } update_latency_compensation (); set_dirty(); /* Re-sort routes to remove the graph's current references to the one that is * going away, then flush old references out of the graph. */ resort_routes (); if (_process_graph) { _process_graph->clear_other_chain (); } /* get rid of it from the dead wood collection in the route list manager */ /* XXX i think this is unsafe as it currently stands, but i am not sure. (pd, october 2nd, 2006) */ routes.flush (); /* try to cause everyone to drop their references */ route->drop_references (); Route::RemoteControlIDChange(); /* EMIT SIGNAL */ /* save the new state of the world */ if (save_state (_current_snapshot_name)) { save_history (_current_snapshot_name); } reassign_track_numbers(); } void Session::route_mute_changed (void* /*src*/) { set_dirty (); } void Session::route_listen_changed (void* /*src*/, boost::weak_ptr wpr) { boost::shared_ptr route = wpr.lock(); if (!route) { error << string_compose (_("programming error: %1"), X_("invalid route weak ptr passed to route_solo_changed")) << endmsg; return; } if (route->listening_via_monitor ()) { if (Config->get_exclusive_solo()) { /* new listen: disable all other listen */ boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_auditioner()) { continue; } (*i)->set_listen (false, this); } } _listen_cnt++; } else if (_listen_cnt > 0) { _listen_cnt--; } update_route_solo_state (); } void Session::route_solo_isolated_changed (void* /*src*/, boost::weak_ptr wpr) { boost::shared_ptr route = wpr.lock (); if (!route) { /* should not happen */ error << string_compose (_("programming error: %1"), X_("invalid route weak ptr passed to route_solo_changed")) << endmsg; return; } bool send_changed = false; if (route->solo_isolated()) { if (_solo_isolated_cnt == 0) { send_changed = true; } _solo_isolated_cnt++; } else if (_solo_isolated_cnt > 0) { _solo_isolated_cnt--; if (_solo_isolated_cnt == 0) { send_changed = true; } } if (send_changed) { IsolatedChanged (); /* EMIT SIGNAL */ } } void Session::route_solo_changed (bool self_solo_change, void* /*src*/, boost::weak_ptr wpr) { DEBUG_TRACE (DEBUG::Solo, string_compose ("route solo change, self = %1\n", self_solo_change)); if (!self_solo_change) { // session doesn't care about changes to soloed-by-others return; } if (solo_update_disabled) { // We know already DEBUG_TRACE (DEBUG::Solo, "solo update disabled - changed ignored\n"); return; } boost::shared_ptr route = wpr.lock (); assert (route); boost::shared_ptr r = routes.reader (); int32_t delta; if (route->self_soloed()) { delta = 1; } else { delta = -1; } RouteGroup* rg = route->route_group (); bool leave_group_alone = (rg && rg->is_active() && rg->is_solo()); if (delta == 1 && Config->get_exclusive_solo()) { /* new solo: disable all other solos, but not the group if its solo-enabled */ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_auditioner() || (leave_group_alone && ((*i)->route_group() == rg))) { continue; } (*i)->set_solo (false, this); } } DEBUG_TRACE (DEBUG::Solo, string_compose ("propagate solo change, delta = %1\n", delta)); solo_update_disabled = true; RouteList uninvolved; DEBUG_TRACE (DEBUG::Solo, string_compose ("%1\n", route->name())); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { bool via_sends_only; bool in_signal_flow; if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_auditioner() || (leave_group_alone && ((*i)->route_group() == rg))) { continue; } in_signal_flow = false; DEBUG_TRACE (DEBUG::Solo, string_compose ("check feed from %1\n", (*i)->name())); if ((*i)->feeds (route, &via_sends_only)) { DEBUG_TRACE (DEBUG::Solo, string_compose ("\tthere is a feed from %1\n", (*i)->name())); if (!via_sends_only) { if (!route->soloed_by_others_upstream()) { (*i)->mod_solo_by_others_downstream (delta); } } else { DEBUG_TRACE (DEBUG::Solo, string_compose ("\tthere is a send-only feed from %1\n", (*i)->name())); } in_signal_flow = true; } else { DEBUG_TRACE (DEBUG::Solo, string_compose ("\tno feed from %1\n", (*i)->name())); } DEBUG_TRACE (DEBUG::Solo, string_compose ("check feed to %1\n", (*i)->name())); if (route->feeds (*i, &via_sends_only)) { /* propagate solo upstream only if routing other than sends is involved, but do consider the other route (*i) to be part of the signal flow even if only sends are involved. */ DEBUG_TRACE (DEBUG::Solo, string_compose ("%1 feeds %2 via sends only %3 sboD %4 sboU %5\n", route->name(), (*i)->name(), via_sends_only, route->soloed_by_others_downstream(), route->soloed_by_others_upstream())); if (!via_sends_only) { if (!route->soloed_by_others_downstream()) { DEBUG_TRACE (DEBUG::Solo, string_compose ("\tmod %1 by %2\n", (*i)->name(), delta)); (*i)->mod_solo_by_others_upstream (delta); } else { DEBUG_TRACE (DEBUG::Solo, "\talready soloed by others downstream\n"); } } else { DEBUG_TRACE (DEBUG::Solo, string_compose ("\tfeed to %1 ignored, sends-only\n", (*i)->name())); } in_signal_flow = true; } else { DEBUG_TRACE (DEBUG::Solo, "\tno feed to\n"); } if (!in_signal_flow) { uninvolved.push_back (*i); } } solo_update_disabled = false; DEBUG_TRACE (DEBUG::Solo, "propagation complete\n"); update_route_solo_state (r); /* now notify that the mute state of the routes not involved in the signal pathway of the just-solo-changed route may have altered. */ for (RouteList::iterator i = uninvolved.begin(); i != uninvolved.end(); ++i) { DEBUG_TRACE (DEBUG::Solo, string_compose ("mute change for %1, which neither feeds or is fed by %2\n", (*i)->name(), route->name())); (*i)->mute_changed (this); } SoloChanged (); /* EMIT SIGNAL */ set_dirty(); } void Session::update_route_solo_state (boost::shared_ptr r) { /* now figure out if anything that matters is soloed (or is "listening")*/ bool something_soloed = false; uint32_t listeners = 0; uint32_t isolated = 0; if (!r) { r = routes.reader(); } for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->is_master() && !(*i)->is_monitor() && !(*i)->is_auditioner() && (*i)->self_soloed()) { something_soloed = true; } if (!(*i)->is_auditioner() && (*i)->listening_via_monitor()) { if (Config->get_solo_control_is_listen_control()) { listeners++; } else { (*i)->set_listen (false, this); } } if ((*i)->solo_isolated()) { isolated++; } } if (something_soloed != _non_soloed_outs_muted) { _non_soloed_outs_muted = something_soloed; SoloActive (_non_soloed_outs_muted); /* EMIT SIGNAL */ } _listen_cnt = listeners; if (isolated != _solo_isolated_cnt) { _solo_isolated_cnt = isolated; IsolatedChanged (); /* EMIT SIGNAL */ } DEBUG_TRACE (DEBUG::Solo, string_compose ("solo state updated by session, soloed? %1 listeners %2 isolated %3\n", something_soloed, listeners, isolated)); } boost::shared_ptr Session::get_routes_with_internal_returns() const { boost::shared_ptr r = routes.reader (); boost::shared_ptr rl (new RouteList); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->internal_return ()) { rl->push_back (*i); } } return rl; } bool Session::io_name_is_legal (const std::string& name) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->name() == name) { return false; } if ((*i)->has_io_processor_named (name)) { return false; } } return true; } void Session::set_exclusive_input_active (boost::shared_ptr rl, bool onoff, bool flip_others) { RouteList rl2; vector connections; /* if we are passed only a single route and we're not told to turn * others off, then just do the simple thing. */ if (flip_others == false && rl->size() == 1) { boost::shared_ptr mt = boost::dynamic_pointer_cast (rl->front()); if (mt) { mt->set_input_active (onoff); return; } } for (RouteList::iterator rt = rl->begin(); rt != rl->end(); ++rt) { PortSet& ps ((*rt)->input()->ports()); for (PortSet::iterator p = ps.begin(); p != ps.end(); ++p) { p->get_connections (connections); } for (vector::iterator s = connections.begin(); s != connections.end(); ++s) { routes_using_input_from (*s, rl2); } /* scan all relevant routes to see if others are on or off */ bool others_are_already_on = false; for (RouteList::iterator r = rl2.begin(); r != rl2.end(); ++r) { boost::shared_ptr mt = boost::dynamic_pointer_cast (*r); if (!mt) { continue; } if ((*r) != (*rt)) { if (mt->input_active()) { others_are_already_on = true; } } else { /* this one needs changing */ mt->set_input_active (onoff); } } if (flip_others) { /* globally reverse other routes */ for (RouteList::iterator r = rl2.begin(); r != rl2.end(); ++r) { if ((*r) != (*rt)) { boost::shared_ptr mt = boost::dynamic_pointer_cast (*r); if (mt) { mt->set_input_active (!others_are_already_on); } } } } } } void Session::routes_using_input_from (const string& str, RouteList& rl) { boost::shared_ptr r = routes.reader(); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->input()->connected_to (str)) { rl.push_back (*i); } } } boost::shared_ptr Session::route_by_name (string name) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->name() == name) { return *i; } } return boost::shared_ptr ((Route*) 0); } boost::shared_ptr Session::route_by_id (PBD::ID id) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->id() == id) { return *i; } } return boost::shared_ptr ((Route*) 0); } boost::shared_ptr Session::track_by_diskstream_id (PBD::ID id) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr t = boost::dynamic_pointer_cast (*i); if (t && t->using_diskstream_id (id)) { return t; } } return boost::shared_ptr (); } boost::shared_ptr Session::route_by_remote_id (uint32_t id) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->remote_control_id() == id) { return *i; } } return boost::shared_ptr ((Route*) 0); } void Session::reassign_track_numbers () { int64_t tn = 0; int64_t bn = 0; RouteList r (*(routes.reader ())); SignalOrderRouteSorter sorter; r.sort (sorter); StateProtector sp (this); for (RouteList::iterator i = r.begin(); i != r.end(); ++i) { if (boost::dynamic_pointer_cast (*i)) { (*i)->set_track_number(++tn); } else if (!(*i)->is_master() && !(*i)->is_monitor() && !(*i)->is_auditioner()) { (*i)->set_track_number(--bn); } } const uint32_t decimals = ceilf (log10f (tn + 1)); const bool decimals_changed = _track_number_decimals != decimals; _track_number_decimals = decimals; if (decimals_changed && config.get_track_name_number ()) { for (RouteList::iterator i = r.begin(); i != r.end(); ++i) { boost::shared_ptr t = boost::dynamic_pointer_cast (*i); if (t) { t->resync_track_name(); } } // trigger GUI re-layout config.ParameterChanged("track-name-number"); } } void Session::playlist_region_added (boost::weak_ptr w) { boost::shared_ptr r = w.lock (); if (!r) { return; } /* These are the operations that are currently in progress... */ list curr = _current_trans_quarks; curr.sort (); /* ...and these are the operations during which we want to update the session range location markers. */ list ops; ops.push_back (Operations::capture); ops.push_back (Operations::paste); ops.push_back (Operations::duplicate_region); ops.push_back (Operations::insert_file); ops.push_back (Operations::insert_region); ops.push_back (Operations::drag_region_brush); ops.push_back (Operations::region_drag); ops.push_back (Operations::selection_grab); ops.push_back (Operations::region_fill); ops.push_back (Operations::fill_selection); ops.push_back (Operations::create_region); ops.push_back (Operations::region_copy); ops.push_back (Operations::fixed_time_region_copy); ops.sort (); /* See if any of the current operations match the ones that we want */ list in; set_intersection (_current_trans_quarks.begin(), _current_trans_quarks.end(), ops.begin(), ops.end(), back_inserter (in)); /* If so, update the session range markers */ if (!in.empty ()) { maybe_update_session_range (r->position (), r->last_frame ()); } } /** Update the session range markers if a is before the current start or * b is after the current end. */ void Session::maybe_update_session_range (framepos_t a, framepos_t b) { if (_state_of_the_state & Loading) { return; } if (_session_range_location == 0) { add_session_range_location (a, b); } else { if (a < _session_range_location->start()) { _session_range_location->set_start (a); } if (b > _session_range_location->end()) { _session_range_location->set_end (b); } } } void Session::playlist_ranges_moved (list > const & ranges) { for (list >::const_iterator i = ranges.begin(); i != ranges.end(); ++i) { maybe_update_session_range (i->to, i->to + i->length); } } void Session::playlist_regions_extended (list > const & ranges) { for (list >::const_iterator i = ranges.begin(); i != ranges.end(); ++i) { maybe_update_session_range (i->from, i->to); } } /* Region management */ boost::shared_ptr Session::find_whole_file_parent (boost::shared_ptr child) const { const RegionFactory::RegionMap& regions (RegionFactory::regions()); RegionFactory::RegionMap::const_iterator i; boost::shared_ptr region; Glib::Threads::Mutex::Lock lm (region_lock); for (i = regions.begin(); i != regions.end(); ++i) { region = i->second; if (region->whole_file()) { if (child->source_equivalent (region)) { return region; } } } return boost::shared_ptr (); } int Session::destroy_sources (list > srcs) { set > relevant_regions; for (list >::iterator s = srcs.begin(); s != srcs.end(); ++s) { RegionFactory::get_regions_using_source (*s, relevant_regions); } for (set >::iterator r = relevant_regions.begin(); r != relevant_regions.end(); ) { set >::iterator tmp; tmp = r; ++tmp; playlists->destroy_region (*r); RegionFactory::map_remove (*r); (*r)->drop_sources (); (*r)->drop_references (); relevant_regions.erase (r); r = tmp; } for (list >::iterator s = srcs.begin(); s != srcs.end(); ) { { Glib::Threads::Mutex::Lock ls (source_lock); /* remove from the main source list */ sources.erase ((*s)->id()); } (*s)->mark_for_remove (); (*s)->drop_references (); s = srcs.erase (s); } return 0; } int Session::remove_last_capture () { list > srcs; boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (!tr) { continue; } list >& l = tr->last_capture_sources(); if (!l.empty()) { srcs.insert (srcs.end(), l.begin(), l.end()); l.clear (); } } destroy_sources (srcs); save_state (_current_snapshot_name); return 0; } /* Source Management */ void Session::add_source (boost::shared_ptr source) { pair entry; pair result; entry.first = source->id(); entry.second = source; { Glib::Threads::Mutex::Lock lm (source_lock); result = sources.insert (entry); } if (result.second) { /* yay, new source */ boost::shared_ptr fs = boost::dynamic_pointer_cast (source); if (fs) { if (!fs->within_session()) { ensure_search_path_includes (Glib::path_get_dirname (fs->path()), fs->type()); } } set_dirty(); boost::shared_ptr afs; if ((afs = boost::dynamic_pointer_cast(source)) != 0) { if (Config->get_auto_analyse_audio()) { Analyser::queue_source_for_analysis (source, false); } } source->DropReferences.connect_same_thread (*this, boost::bind (&Session::remove_source, this, boost::weak_ptr (source))); } } void Session::remove_source (boost::weak_ptr src) { if (_state_of_the_state & Deletion) { return; } SourceMap::iterator i; boost::shared_ptr source = src.lock(); if (!source) { return; } { Glib::Threads::Mutex::Lock lm (source_lock); if ((i = sources.find (source->id())) != sources.end()) { sources.erase (i); } } if (!(_state_of_the_state & StateOfTheState (InCleanup|Loading))) { /* save state so we don't end up with a session file referring to non-existent sources. */ save_state (_current_snapshot_name); } } boost::shared_ptr Session::source_by_id (const PBD::ID& id) { Glib::Threads::Mutex::Lock lm (source_lock); SourceMap::iterator i; boost::shared_ptr source; if ((i = sources.find (id)) != sources.end()) { source = i->second; } return source; } boost::shared_ptr Session::audio_source_by_path_and_channel (const string& path, uint16_t chn) const { /* Restricted to audio files because only audio sources have channel as a property. */ Glib::Threads::Mutex::Lock lm (source_lock); for (SourceMap::const_iterator i = sources.begin(); i != sources.end(); ++i) { boost::shared_ptr afs = boost::dynamic_pointer_cast(i->second); if (afs && afs->path() == path && chn == afs->channel()) { return afs; } } return boost::shared_ptr(); } boost::shared_ptr Session::midi_source_by_path (const std::string& path) const { /* Restricted to MIDI files because audio sources require a channel for unique identification, in addition to a path. */ Glib::Threads::Mutex::Lock lm (source_lock); for (SourceMap::const_iterator s = sources.begin(); s != sources.end(); ++s) { boost::shared_ptr ms = boost::dynamic_pointer_cast(s->second); boost::shared_ptr fs = boost::dynamic_pointer_cast(s->second); if (ms && fs && fs->path() == path) { return ms; } } return boost::shared_ptr(); } uint32_t Session::count_sources_by_origin (const string& path) { uint32_t cnt = 0; Glib::Threads::Mutex::Lock lm (source_lock); for (SourceMap::iterator i = sources.begin(); i != sources.end(); ++i) { boost::shared_ptr fs = boost::dynamic_pointer_cast(i->second); if (fs && fs->origin() == path) { ++cnt; } } return cnt; } string Session::peak_path (string base) const { return Glib::build_filename (_session_dir->peak_path(), base + peakfile_suffix); } string Session::new_audio_source_path_for_embedded (const std::string& path) { /* embedded source: * * we know that the filename is already unique because it exists * out in the filesystem. * * However, when we bring it into the session, we could get a * collision. * * Eg. two embedded files: * * /foo/bar/baz.wav * /frob/nic/baz.wav * * When merged into session, these collide. * * There will not be a conflict with in-memory sources * because when the source was created we already picked * a unique name for it. * * This collision is not likely to be common, but we have to guard * against it. So, if there is a collision, take the md5 hash of the * the path, and use that as the filename instead. */ SessionDirectory sdir (get_best_session_directory_for_new_audio()); string base = Glib::path_get_basename (path); string newpath = Glib::build_filename (sdir.sound_path(), base); if (Glib::file_test (newpath, Glib::FILE_TEST_EXISTS)) { MD5 md5; md5.digestString (path.c_str()); md5.writeToString (); base = md5.digestChars; string ext = get_suffix (path); if (!ext.empty()) { base += '.'; base += ext; } newpath = Glib::build_filename (sdir.sound_path(), base); /* if this collides, we're screwed */ if (Glib::file_test (newpath, Glib::FILE_TEST_EXISTS)) { error << string_compose (_("Merging embedded file %1: name collision AND md5 hash collision!"), path) << endmsg; return string(); } } return newpath; } bool Session::audio_source_name_is_unique (const string& name, uint32_t chan) { std::vector sdirs = source_search_path (DataType::AUDIO); vector::iterator i; uint32_t existing = 0; for (vector::const_iterator i = sdirs.begin(); i != sdirs.end(); ++i) { /* note that we search *without* the extension so that we don't end up both "Audio 1-1.wav" and "Audio 1-1.caf" in the event that this new name is required for a file format change. */ const string spath = *i; if (matching_unsuffixed_filename_exists_in (spath, name)) { existing++; break; } /* it is possible that we have the path already * assigned to a source that has not yet been written * (ie. the write source for a diskstream). we have to * check this in order to make sure that our candidate * path isn't used again, because that can lead to * two Sources point to the same file with different * notions of their removability. */ string possible_path = Glib::build_filename (spath, name); if (audio_source_by_path_and_channel (possible_path, chan)) { existing++; break; } } return (existing == 0); } string Session::format_audio_source_name (const string& legalized_base, uint32_t nchan, uint32_t chan, bool destructive, bool take_required, uint32_t cnt, bool related_exists) { ostringstream sstr; const string ext = native_header_format_extension (config.get_native_file_header_format(), DataType::AUDIO); if (destructive) { sstr << 'T'; sstr << setfill ('0') << setw (4) << cnt; sstr << legalized_base; } else { sstr << legalized_base; if (take_required || related_exists) { sstr << '-'; sstr << cnt; } } if (nchan == 2) { if (chan == 0) { sstr << "%L"; } else { sstr << "%R"; } } else if (nchan > 2) { if (nchan < 26) { sstr << '%'; sstr << 'a' + chan; } else { /* XXX what? more than 26 channels! */ sstr << '%'; sstr << chan+1; } } sstr << ext; return sstr.str(); } /** Return a unique name based on \a base for a new internal audio source */ string Session::new_audio_source_path (const string& base, uint32_t nchan, uint32_t chan, bool destructive, bool take_required) { uint32_t cnt; string possible_name; const uint32_t limit = 9999; // arbitrary limit on number of files with the same basic name string legalized; bool some_related_source_name_exists = false; legalized = legalize_for_path (base); // Find a "version" of the base name that doesn't exist in any of the possible directories. for (cnt = (destructive ? ++destructive_index : 1); cnt <= limit; ++cnt) { possible_name = format_audio_source_name (legalized, nchan, chan, destructive, take_required, cnt, some_related_source_name_exists); if (audio_source_name_is_unique (possible_name, chan)) { break; } some_related_source_name_exists = true; if (cnt > limit) { error << string_compose( _("There are already %1 recordings for %2, which I consider too many."), limit, base) << endmsg; destroy (); throw failed_constructor(); } } /* We've established that the new name does not exist in any session * directory, so now find out which one we should use for this new * audio source. */ SessionDirectory sdir (get_best_session_directory_for_new_audio()); std::string s = Glib::build_filename (sdir.sound_path(), possible_name); return s; } /** Return a unique name based on \a owner_name for a new internal MIDI source */ string Session::new_midi_source_path (const string& base) { uint32_t cnt; char buf[PATH_MAX+1]; const uint32_t limit = 10000; string legalized; string possible_path; string possible_name; buf[0] = '\0'; legalized = legalize_for_path (base); // Find a "version" of the file name that doesn't exist in any of the possible directories. std::vector sdirs = source_search_path(DataType::MIDI); /* - the main session folder is the first in the vector. * - after checking all locations for file-name uniqueness, * we keep the one from the last iteration as new file name * - midi files are small and should just be kept in the main session-folder * * -> reverse the array, check main session folder last and use that as location * for MIDI files. */ std::reverse(sdirs.begin(), sdirs.end()); for (cnt = 1; cnt <= limit; ++cnt) { vector::iterator i; uint32_t existing = 0; for (vector::const_iterator i = sdirs.begin(); i != sdirs.end(); ++i) { snprintf (buf, sizeof(buf), "%s-%u.mid", legalized.c_str(), cnt); possible_name = buf; possible_path = Glib::build_filename (*i, possible_name); if (Glib::file_test (possible_path, Glib::FILE_TEST_EXISTS)) { existing++; } if (midi_source_by_path (possible_path)) { existing++; } } if (existing == 0) { break; } if (cnt > limit) { error << string_compose( _("There are already %1 recordings for %2, which I consider too many."), limit, base) << endmsg; destroy (); return 0; } } /* No need to "find best location" for software/app-based RAID, because MIDI is so small that we always put it in the same place. */ return possible_path; } /** Create a new within-session audio source */ boost::shared_ptr Session::create_audio_source_for_session (size_t n_chans, string const & base, uint32_t chan, bool destructive) { const string path = new_audio_source_path (base, n_chans, chan, destructive, true); if (!path.empty()) { return boost::dynamic_pointer_cast ( SourceFactory::createWritable (DataType::AUDIO, *this, path, destructive, frame_rate())); } else { throw failed_constructor (); } } /** Create a new within-session MIDI source */ boost::shared_ptr Session::create_midi_source_for_session (string const & basic_name) { const string path = new_midi_source_path (basic_name); if (!path.empty()) { return boost::dynamic_pointer_cast ( SourceFactory::createWritable ( DataType::MIDI, *this, path, false, frame_rate())); } else { throw failed_constructor (); } } /** Create a new within-session MIDI source */ boost::shared_ptr Session::create_midi_source_by_stealing_name (boost::shared_ptr track) { /* the caller passes in the track the source will be used in, so that we can keep the numbering sane. Rationale: a track with the name "Foo" that has had N captures carried out so far will ALREADY have a write source named "Foo-N+1.mid" waiting to be used for the next capture. If we call new_midi_source_name() we will get "Foo-N+2". But there is no region corresponding to "Foo-N+1", so when "Foo-N+2" appears in the track, the gap presents the user with odd behaviour - why did it skip past Foo-N+1? We could explain this to the user in some odd way, but instead we rename "Foo-N+1.mid" as "Foo-N+2.mid", and then use "Foo-N+1" here. If that attempted rename fails, we get "Foo-N+2.mid" anyway. */ boost::shared_ptr mt = boost::dynamic_pointer_cast (track); assert (mt); std::string name = track->steal_write_source_name (); if (name.empty()) { return boost::shared_ptr(); } /* MIDI files are small, just put them in the first location of the session source search path. */ const string path = Glib::build_filename (source_search_path (DataType::MIDI).front(), name); return boost::dynamic_pointer_cast ( SourceFactory::createWritable ( DataType::MIDI, *this, path, false, frame_rate())); } void Session::add_playlist (boost::shared_ptr playlist, bool unused) { if (playlist->hidden()) { return; } playlists->add (playlist); if (unused) { playlist->release(); } set_dirty(); } void Session::remove_playlist (boost::weak_ptr weak_playlist) { if (_state_of_the_state & Deletion) { return; } boost::shared_ptr playlist (weak_playlist.lock()); if (!playlist) { return; } playlists->remove (playlist); set_dirty(); } void Session::set_audition (boost::shared_ptr r) { pending_audition_region = r; add_post_transport_work (PostTransportAudition); _butler->schedule_transport_work (); } void Session::audition_playlist () { SessionEvent* ev = new SessionEvent (SessionEvent::Audition, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); ev->region.reset (); queue_event (ev); } void Session::non_realtime_set_audition () { assert (pending_audition_region); auditioner->audition_region (pending_audition_region); pending_audition_region.reset (); AuditionActive (true); /* EMIT SIGNAL */ } void Session::audition_region (boost::shared_ptr r) { SessionEvent* ev = new SessionEvent (SessionEvent::Audition, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); ev->region = r; queue_event (ev); } void Session::cancel_audition () { if (!auditioner) { return; } if (auditioner->auditioning()) { auditioner->cancel_audition (); AuditionActive (false); /* EMIT SIGNAL */ } } bool Session::RoutePublicOrderSorter::operator() (boost::shared_ptr a, boost::shared_ptr b) { if (a->is_monitor()) { return true; } if (b->is_monitor()) { return false; } return a->order_key () < b->order_key (); } bool Session::is_auditioning () const { /* can be called before we have an auditioner object */ if (auditioner) { return auditioner->auditioning(); } else { return false; } } void Session::graph_reordered () { /* don't do this stuff if we are setting up connections from a set_state() call or creating new tracks. Ditto for deletion. */ if ((_state_of_the_state & (InitialConnecting|Deletion)) || _adding_routes_in_progress) { return; } /* every track/bus asked for this to be handled but it was deferred because we were connecting. do it now. */ request_input_change_handling (); resort_routes (); /* force all diskstreams to update their capture offset values to reflect any changes in latencies within the graph. */ boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->set_capture_offset (); } } } /** @return Number of frames that there is disk space available to write, * if known. */ boost::optional Session::available_capture_duration () { Glib::Threads::Mutex::Lock lm (space_lock); if (_total_free_4k_blocks_uncertain) { return boost::optional (); } float sample_bytes_on_disk = 4.0; // keep gcc happy switch (config.get_native_file_data_format()) { case FormatFloat: sample_bytes_on_disk = 4.0; break; case FormatInt24: sample_bytes_on_disk = 3.0; break; case FormatInt16: sample_bytes_on_disk = 2.0; break; default: /* impossible, but keep some gcc versions happy */ fatal << string_compose (_("programming error: %1"), X_("illegal native file data format")) << endmsg; abort(); /*NOTREACHED*/ } double scale = 4096.0 / sample_bytes_on_disk; if (_total_free_4k_blocks * scale > (double) max_framecnt) { return max_framecnt; } return (framecnt_t) floor (_total_free_4k_blocks * scale); } void Session::add_bundle (boost::shared_ptr bundle) { { RCUWriter writer (_bundles); boost::shared_ptr b = writer.get_copy (); b->push_back (bundle); } BundleAdded (bundle); /* EMIT SIGNAL */ set_dirty(); } void Session::remove_bundle (boost::shared_ptr bundle) { bool removed = false; { RCUWriter writer (_bundles); boost::shared_ptr b = writer.get_copy (); BundleList::iterator i = find (b->begin(), b->end(), bundle); if (i != b->end()) { b->erase (i); removed = true; } } if (removed) { BundleRemoved (bundle); /* EMIT SIGNAL */ } set_dirty(); } boost::shared_ptr Session::bundle_by_name (string name) const { boost::shared_ptr b = _bundles.reader (); for (BundleList::const_iterator i = b->begin(); i != b->end(); ++i) { if ((*i)->name() == name) { return* i; } } return boost::shared_ptr (); } void Session::tempo_map_changed (const PropertyChange&) { clear_clicks (); playlists->update_after_tempo_map_change (); _locations->apply (*this, &Session::update_locations_after_tempo_map_change); set_dirty (); } void Session::update_locations_after_tempo_map_change (const Locations::LocationList& loc) { for (Locations::LocationList::const_iterator i = loc.begin(); i != loc.end(); ++i) { (*i)->recompute_frames_from_bbt (); } } /** Ensures that all buffers (scratch, send, silent, etc) are allocated for * the given count with the current block size. */ void Session::ensure_buffers (ChanCount howmany) { BufferManager::ensure_buffers (howmany, bounce_processing() ? bounce_chunk_size : 0); } void Session::ensure_buffer_set(BufferSet& buffers, const ChanCount& count) { for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) { buffers.ensure_buffers(*t, count.get(*t), _engine.raw_buffer_size(*t)); } } uint32_t Session::next_insert_id () { /* this doesn't really loop forever. just think about it */ while (true) { for (boost::dynamic_bitset::size_type n = 0; n < insert_bitset.size(); ++n) { if (!insert_bitset[n]) { insert_bitset[n] = true; return n; } } /* none available, so resize and try again */ insert_bitset.resize (insert_bitset.size() + 16, false); } } uint32_t Session::next_send_id () { /* this doesn't really loop forever. just think about it */ while (true) { for (boost::dynamic_bitset::size_type n = 0; n < send_bitset.size(); ++n) { if (!send_bitset[n]) { send_bitset[n] = true; return n; } } /* none available, so resize and try again */ send_bitset.resize (send_bitset.size() + 16, false); } } uint32_t Session::next_aux_send_id () { /* this doesn't really loop forever. just think about it */ while (true) { for (boost::dynamic_bitset::size_type n = 0; n < aux_send_bitset.size(); ++n) { if (!aux_send_bitset[n]) { aux_send_bitset[n] = true; return n; } } /* none available, so resize and try again */ aux_send_bitset.resize (aux_send_bitset.size() + 16, false); } } uint32_t Session::next_return_id () { /* this doesn't really loop forever. just think about it */ while (true) { for (boost::dynamic_bitset::size_type n = 0; n < return_bitset.size(); ++n) { if (!return_bitset[n]) { return_bitset[n] = true; return n; } } /* none available, so resize and try again */ return_bitset.resize (return_bitset.size() + 16, false); } } void Session::mark_send_id (uint32_t id) { if (id >= send_bitset.size()) { send_bitset.resize (id+16, false); } if (send_bitset[id]) { warning << string_compose (_("send ID %1 appears to be in use already"), id) << endmsg; } send_bitset[id] = true; } void Session::mark_aux_send_id (uint32_t id) { if (id >= aux_send_bitset.size()) { aux_send_bitset.resize (id+16, false); } if (aux_send_bitset[id]) { warning << string_compose (_("aux send ID %1 appears to be in use already"), id) << endmsg; } aux_send_bitset[id] = true; } void Session::mark_return_id (uint32_t id) { if (id >= return_bitset.size()) { return_bitset.resize (id+16, false); } if (return_bitset[id]) { warning << string_compose (_("return ID %1 appears to be in use already"), id) << endmsg; } return_bitset[id] = true; } void Session::mark_insert_id (uint32_t id) { if (id >= insert_bitset.size()) { insert_bitset.resize (id+16, false); } if (insert_bitset[id]) { warning << string_compose (_("insert ID %1 appears to be in use already"), id) << endmsg; } insert_bitset[id] = true; } void Session::unmark_send_id (uint32_t id) { if (id < send_bitset.size()) { send_bitset[id] = false; } } void Session::unmark_aux_send_id (uint32_t id) { if (id < aux_send_bitset.size()) { aux_send_bitset[id] = false; } } void Session::unmark_return_id (uint32_t id) { if (id < return_bitset.size()) { return_bitset[id] = false; } } void Session::unmark_insert_id (uint32_t id) { if (id < insert_bitset.size()) { insert_bitset[id] = false; } } void Session::reset_native_file_format () { boost::shared_ptr rl = routes.reader (); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { /* don't save state as we do this, there's no point */ _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup); tr->reset_write_sources (false); _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup); } } } bool Session::route_name_unique (string n) const { boost::shared_ptr r = routes.reader (); for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) { if ((*i)->name() == n) { return false; } } return true; } bool Session::route_name_internal (string n) const { if (auditioner && auditioner->name() == n) { return true; } if (_click_io && _click_io->name() == n) { return true; } return false; } int Session::freeze_all (InterThreadInfo& itt) { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr t; if ((t = boost::dynamic_pointer_cast(*i)) != 0) { /* XXX this is wrong because itt.progress will keep returning to zero at the start of every track. */ t->freeze_me (itt); } } return 0; } boost::shared_ptr Session::write_one_track (AudioTrack& track, framepos_t start, framepos_t end, bool /*overwrite*/, vector >& srcs, InterThreadInfo& itt, boost::shared_ptr endpoint, bool include_endpoint, bool for_export, bool for_freeze) { boost::shared_ptr result; boost::shared_ptr playlist; boost::shared_ptr fsource; ChanCount diskstream_channels (track.n_channels()); framepos_t position; framecnt_t this_chunk; framepos_t to_do; framepos_t latency_skip; BufferSet buffers; framepos_t len = end - start; bool need_block_size_reset = false; ChanCount const max_proc = track.max_processor_streams (); string legal_playlist_name; string possible_path; if (end <= start) { error << string_compose (_("Cannot write a range where end <= start (e.g. %1 <= %2)"), end, start) << endmsg; return result; } diskstream_channels = track.bounce_get_output_streams (diskstream_channels, endpoint, include_endpoint, for_export, for_freeze); if (diskstream_channels.n_audio() < 1) { error << _("Cannot write a range with no audio.") << endmsg; return result; } // block all process callback handling block_processing (); { // synchronize with AudioEngine::process_callback() // make sure processing is not currently running // and processing_blocked() is honored before // acquiring thread buffers Glib::Threads::Mutex::Lock lm (_engine.process_lock()); } _bounce_processing_active = true; /* call tree *MUST* hold route_lock */ if ((playlist = track.playlist()) == 0) { goto out; } legal_playlist_name = legalize_for_path (playlist->name()); for (uint32_t chan_n = 0; chan_n < diskstream_channels.n_audio(); ++chan_n) { string base_name = string_compose ("%1-%2-bounce", playlist->name(), chan_n); string path = new_audio_source_path (legal_playlist_name, diskstream_channels.n_audio(), chan_n, false, true); if (path.empty()) { goto out; } try { fsource = boost::dynamic_pointer_cast ( SourceFactory::createWritable (DataType::AUDIO, *this, path, false, frame_rate())); } catch (failed_constructor& err) { error << string_compose (_("cannot create new audio file \"%1\" for %2"), path, track.name()) << endmsg; goto out; } srcs.push_back (fsource); } /* tell redirects that care that we are about to use a much larger * blocksize. this will flush all plugins too, so that they are ready * to be used for this process. */ need_block_size_reset = true; track.set_block_size (bounce_chunk_size); _engine.main_thread()->get_buffers (); position = start; to_do = len; latency_skip = track.bounce_get_latency (endpoint, include_endpoint, for_export, for_freeze); /* create a set of reasonably-sized buffers */ for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) { buffers.ensure_buffers(*t, max_proc.get(*t), bounce_chunk_size); } buffers.set_count (max_proc); for (vector >::iterator src = srcs.begin(); src != srcs.end(); ++src) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) afs->prepare_for_peakfile_writes (); } while (to_do && !itt.cancel) { this_chunk = min (to_do, bounce_chunk_size); if (track.export_stuff (buffers, start, this_chunk, endpoint, include_endpoint, for_export, for_freeze)) { goto out; } start += this_chunk; to_do -= this_chunk; itt.progress = (float) (1.0 - ((double) to_do / len)); if (latency_skip >= bounce_chunk_size) { latency_skip -= bounce_chunk_size; continue; } const framecnt_t current_chunk = this_chunk - latency_skip; uint32_t n = 0; for (vector >::iterator src=srcs.begin(); src != srcs.end(); ++src, ++n) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) { if (afs->write (buffers.get_audio(n).data(latency_skip), current_chunk) != current_chunk) { goto out; } } } latency_skip = 0; } /* post-roll, pick up delayed processor output */ latency_skip = track.bounce_get_latency (endpoint, include_endpoint, for_export, for_freeze); while (latency_skip && !itt.cancel) { this_chunk = min (latency_skip, bounce_chunk_size); latency_skip -= this_chunk; buffers.silence (this_chunk, 0); track.bounce_process (buffers, start, this_chunk, endpoint, include_endpoint, for_export, for_freeze); uint32_t n = 0; for (vector >::iterator src=srcs.begin(); src != srcs.end(); ++src, ++n) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) { if (afs->write (buffers.get_audio(n).data(), this_chunk) != this_chunk) { goto out; } } } } if (!itt.cancel) { time_t now; struct tm* xnow; time (&now); xnow = localtime (&now); for (vector >::iterator src=srcs.begin(); src != srcs.end(); ++src) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) { afs->update_header (position, *xnow, now); afs->flush_header (); } } /* construct a region to represent the bounced material */ PropertyList plist; plist.add (Properties::start, 0); plist.add (Properties::length, srcs.front()->length(srcs.front()->timeline_position())); plist.add (Properties::name, region_name_from_path (srcs.front()->name(), true)); result = RegionFactory::create (srcs, plist); } out: if (!result) { for (vector >::iterator src = srcs.begin(); src != srcs.end(); ++src) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) { afs->mark_for_remove (); } (*src)->drop_references (); } } else { for (vector >::iterator src = srcs.begin(); src != srcs.end(); ++src) { boost::shared_ptr afs = boost::dynamic_pointer_cast(*src); if (afs) afs->done_with_peakfile_writes (); } } _bounce_processing_active = false; if (need_block_size_reset) { _engine.main_thread()->drop_buffers (); track.set_block_size (get_block_size()); } unblock_processing (); return result; } gain_t* Session::gain_automation_buffer() const { return ProcessThread::gain_automation_buffer (); } gain_t* Session::send_gain_automation_buffer() const { return ProcessThread::send_gain_automation_buffer (); } pan_t** Session::pan_automation_buffer() const { return ProcessThread::pan_automation_buffer (); } BufferSet& Session::get_silent_buffers (ChanCount count) { return ProcessThread::get_silent_buffers (count); } BufferSet& Session::get_scratch_buffers (ChanCount count, bool silence) { return ProcessThread::get_scratch_buffers (count, silence); } BufferSet& Session::get_route_buffers (ChanCount count, bool silence) { return ProcessThread::get_route_buffers (count, silence); } BufferSet& Session::get_mix_buffers (ChanCount count) { return ProcessThread::get_mix_buffers (count); } uint32_t Session::ntracks () const { uint32_t n = 0; boost::shared_ptr r = routes.reader (); for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) { if (boost::dynamic_pointer_cast (*i)) { ++n; } } return n; } uint32_t Session::nbusses () const { uint32_t n = 0; boost::shared_ptr r = routes.reader (); for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) { if (boost::dynamic_pointer_cast(*i) == 0) { ++n; } } return n; } void Session::add_automation_list(AutomationList *al) { automation_lists[al->id()] = al; } /** @return true if there is at least one record-enabled track, otherwise false */ bool Session::have_rec_enabled_track () const { return g_atomic_int_get (const_cast(&_have_rec_enabled_track)) == 1; } /** Update the state of our rec-enabled tracks flag */ void Session::update_have_rec_enabled_track () { boost::shared_ptr rl = routes.reader (); RouteList::iterator i = rl->begin(); while (i != rl->end ()) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr && tr->record_enabled ()) { break; } ++i; } int const old = g_atomic_int_get (&_have_rec_enabled_track); g_atomic_int_set (&_have_rec_enabled_track, i != rl->end () ? 1 : 0); if (g_atomic_int_get (&_have_rec_enabled_track) != old) { RecordStateChanged (); /* EMIT SIGNAL */ } } void Session::listen_position_changed () { boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->listen_position_changed (); } } void Session::solo_control_mode_changed () { /* cancel all solo or all listen when solo control mode changes */ if (soloing()) { set_solo (get_routes(), false); } else if (listening()) { set_listen (get_routes(), false); } } /** Called when a property of one of our route groups changes */ void Session::route_group_property_changed (RouteGroup* rg) { RouteGroupPropertyChanged (rg); /* EMIT SIGNAL */ } /** Called when a route is added to one of our route groups */ void Session::route_added_to_route_group (RouteGroup* rg, boost::weak_ptr r) { RouteAddedToRouteGroup (rg, r); } /** Called when a route is removed from one of our route groups */ void Session::route_removed_from_route_group (RouteGroup* rg, boost::weak_ptr r) { RouteRemovedFromRouteGroup (rg, r); } boost::shared_ptr Session::get_tracks () const { boost::shared_ptr rl = routes.reader (); boost::shared_ptr tl (new RouteList); for (RouteList::const_iterator r = rl->begin(); r != rl->end(); ++r) { if (boost::dynamic_pointer_cast (*r)) { if (!(*r)->is_auditioner()) { tl->push_back (*r); } } } return tl; } boost::shared_ptr Session::get_routes_with_regions_at (framepos_t const p) const { boost::shared_ptr r = routes.reader (); boost::shared_ptr rl (new RouteList); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (!tr) { continue; } boost::shared_ptr pl = tr->playlist (); if (!pl) { continue; } if (pl->has_region_at (p)) { rl->push_back (*i); } } return rl; } void Session::goto_end () { if (_session_range_location) { request_locate (_session_range_location->end(), false); } else { request_locate (0, false); } } void Session::goto_start () { if (_session_range_location) { request_locate (_session_range_location->start(), false); } else { request_locate (0, false); } } framepos_t Session::current_start_frame () const { return _session_range_location ? _session_range_location->start() : 0; } framepos_t Session::current_end_frame () const { return _session_range_location ? _session_range_location->end() : 0; } void Session::add_session_range_location (framepos_t start, framepos_t end) { _session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange); _locations->add (_session_range_location); } void Session::step_edit_status_change (bool yn) { bool send = false; bool val = false; if (yn) { send = (_step_editors == 0); val = true; _step_editors++; } else { send = (_step_editors == 1); val = false; if (_step_editors > 0) { _step_editors--; } } if (send) { StepEditStatusChange (val); } } void Session::start_time_changed (framepos_t old) { /* Update the auto loop range to match the session range (unless the auto loop range has been changed by the user) */ Location* s = _locations->session_range_location (); if (s == 0) { return; } Location* l = _locations->auto_loop_location (); if (l && l->start() == old) { l->set_start (s->start(), true); } } void Session::end_time_changed (framepos_t old) { /* Update the auto loop range to match the session range (unless the auto loop range has been changed by the user) */ Location* s = _locations->session_range_location (); if (s == 0) { return; } Location* l = _locations->auto_loop_location (); if (l && l->end() == old) { l->set_end (s->end(), true); } } std::vector Session::source_search_path (DataType type) const { Searchpath sp; if (session_dirs.size() == 1) { switch (type) { case DataType::AUDIO: sp.push_back (_session_dir->sound_path()); break; case DataType::MIDI: sp.push_back (_session_dir->midi_path()); break; } } else { for (vector::const_iterator i = session_dirs.begin(); i != session_dirs.end(); ++i) { SessionDirectory sdir (i->path); switch (type) { case DataType::AUDIO: sp.push_back (sdir.sound_path()); break; case DataType::MIDI: sp.push_back (sdir.midi_path()); break; } } } if (type == DataType::AUDIO) { const string sound_path_2X = _session_dir->sound_path_2X(); if (Glib::file_test (sound_path_2X, Glib::FILE_TEST_EXISTS|Glib::FILE_TEST_IS_DIR)) { if (find (sp.begin(), sp.end(), sound_path_2X) == sp.end()) { sp.push_back (sound_path_2X); } } } // now check the explicit (possibly user-specified) search path switch (type) { case DataType::AUDIO: sp += Searchpath(config.get_audio_search_path ()); break; case DataType::MIDI: sp += Searchpath(config.get_midi_search_path ()); break; } return sp; } void Session::ensure_search_path_includes (const string& path, DataType type) { Searchpath sp; if (path == ".") { return; } switch (type) { case DataType::AUDIO: sp += Searchpath(config.get_audio_search_path ()); break; case DataType::MIDI: sp += Searchpath (config.get_midi_search_path ()); break; } for (vector::iterator i = sp.begin(); i != sp.end(); ++i) { /* No need to add this new directory if it has the same inode as an existing one; checking inode rather than name prevents duplicated directories when we are using symlinks. On Windows, I think we could just do if (*i == path) here. */ if (PBD::equivalent_paths (*i, path)) { return; } } sp += path; switch (type) { case DataType::AUDIO: config.set_audio_search_path (sp.to_string()); break; case DataType::MIDI: config.set_midi_search_path (sp.to_string()); break; } } void Session::remove_dir_from_search_path (const string& dir, DataType type) { Searchpath sp; switch (type) { case DataType::AUDIO: sp = Searchpath(config.get_audio_search_path ()); break; case DataType::MIDI: sp = Searchpath (config.get_midi_search_path ()); break; } sp -= dir; switch (type) { case DataType::AUDIO: config.set_audio_search_path (sp.to_string()); break; case DataType::MIDI: config.set_midi_search_path (sp.to_string()); break; } } boost::shared_ptr Session::get_speakers() { return _speakers; } list Session::unknown_processors () const { list p; boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { list t = (*i)->unknown_processors (); copy (t.begin(), t.end(), back_inserter (p)); } p.sort (); p.unique (); return p; } void Session::update_latency (bool playback) { DEBUG_TRACE (DEBUG::Latency, string_compose ("JACK latency callback: %1\n", (playback ? "PLAYBACK" : "CAPTURE"))); if ((_state_of_the_state & (InitialConnecting|Deletion)) || _adding_routes_in_progress) { return; } boost::shared_ptr r = routes.reader (); framecnt_t max_latency = 0; if (playback) { /* reverse the list so that we work backwards from the last route to run to the first */ RouteList* rl = routes.reader().get(); r.reset (new RouteList (*rl)); reverse (r->begin(), r->end()); } /* compute actual latency values for the given direction and store them all in per-port structures. this will also publish the same values (to JACK) so that computation of latency for routes can consistently use public latency values. */ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { max_latency = max (max_latency, (*i)->set_private_port_latencies (playback)); } /* because we latency compensate playback, our published playback latencies should be the same for all output ports - all material played back by ardour has the same latency, whether its caused by plugins or by latency compensation. since these may differ from the values computed above, reset all playback port latencies to the same value. */ DEBUG_TRACE (DEBUG::Latency, string_compose ("Set public port latencies to %1\n", max_latency)); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->set_public_port_latencies (max_latency, playback); } if (playback) { post_playback_latency (); } else { post_capture_latency (); } DEBUG_TRACE (DEBUG::Latency, "JACK latency callback: DONE\n"); } void Session::post_playback_latency () { set_worst_playback_latency (); boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->is_auditioner() && ((*i)->active())) { _worst_track_latency = max (_worst_track_latency, (*i)->update_signal_latency ()); } } for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { (*i)->set_latency_compensation (_worst_track_latency); } } void Session::post_capture_latency () { set_worst_capture_latency (); /* reflect any changes in capture latencies into capture offsets */ boost::shared_ptr rl = routes.reader(); for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (tr) { tr->set_capture_offset (); } } } void Session::initialize_latencies () { { Glib::Threads::Mutex::Lock lm (_engine.process_lock()); update_latency (false); update_latency (true); } set_worst_io_latencies (); } void Session::set_worst_io_latencies () { set_worst_playback_latency (); set_worst_capture_latency (); } void Session::set_worst_playback_latency () { if (_state_of_the_state & (InitialConnecting|Deletion)) { return; } _worst_output_latency = 0; if (!_engine.connected()) { return; } boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { _worst_output_latency = max (_worst_output_latency, (*i)->output()->latency()); } DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst output latency: %1\n", _worst_output_latency)); } void Session::set_worst_capture_latency () { if (_state_of_the_state & (InitialConnecting|Deletion)) { return; } _worst_input_latency = 0; if (!_engine.connected()) { return; } boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { _worst_input_latency = max (_worst_input_latency, (*i)->input()->latency()); } DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst input latency: %1\n", _worst_input_latency)); } void Session::update_latency_compensation (bool force_whole_graph) { bool some_track_latency_changed = false; if (_state_of_the_state & (InitialConnecting|Deletion)) { return; } DEBUG_TRACE(DEBUG::Latency, "---------------------------- update latency compensation\n\n"); _worst_track_latency = 0; boost::shared_ptr r = routes.reader (); for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { if (!(*i)->is_auditioner() && ((*i)->active())) { framecnt_t tl; if ((*i)->signal_latency () != (tl = (*i)->update_signal_latency ())) { some_track_latency_changed = true; } _worst_track_latency = max (tl, _worst_track_latency); } } DEBUG_TRACE (DEBUG::Latency, string_compose ("worst signal processing latency: %1 (changed ? %2)\n", _worst_track_latency, (some_track_latency_changed ? "yes" : "no"))); DEBUG_TRACE(DEBUG::Latency, "---------------------------- DONE update latency compensation\n\n"); if (some_track_latency_changed || force_whole_graph) { _engine.update_latencies (); } for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { boost::shared_ptr tr = boost::dynamic_pointer_cast (*i); if (!tr) { continue; } tr->set_capture_offset (); } } char Session::session_name_is_legal (const string& path) { char illegal_chars[] = { '/', '\\', ':', ';', '\0' }; for (int i = 0; illegal_chars[i]; ++i) { if (path.find (illegal_chars[i]) != string::npos) { return illegal_chars[i]; } } return 0; } uint32_t Session::next_control_id () const { int subtract = 0; /* the monitor bus remote ID is in a different * "namespace" than regular routes. its existence doesn't * affect normal (low) numbered routes. */ if (_monitor_out) { subtract++; } return nroutes() - subtract; } void Session::notify_remote_id_change () { if (deletion_in_progress()) { return; } switch (Config->get_remote_model()) { case MixerOrdered: Route::RemoteControlIDChange (); /* EMIT SIGNAL */ break; default: break; } } void Session::sync_order_keys () { if (deletion_in_progress()) { return; } /* tell everyone that something has happened to the sort keys and let them sync up with the change(s) this will give objects that manage the sort order keys the opportunity to keep them in sync if they wish to. */ DEBUG_TRACE (DEBUG::OrderKeys, "Sync Order Keys.\n"); reassign_track_numbers(); Route::SyncOrderKeys (); /* EMIT SIGNAL */ DEBUG_TRACE (DEBUG::OrderKeys, "\tsync done\n"); } bool Session::operation_in_progress (GQuark op) const { return (find (_current_trans_quarks.begin(), _current_trans_quarks.end(), op) != _current_trans_quarks.end()); } boost::shared_ptr Session::ltc_input_port () const { return _ltc_input->nth (0); } boost::shared_ptr Session::ltc_output_port () const { return _ltc_output->nth (0); } void Session::reconnect_ltc_input () { if (_ltc_input) { string src = Config->get_ltc_source_port(); _ltc_input->disconnect (this); if (src != _("None") && !src.empty()) { _ltc_input->nth (0)->connect (src); } } } void Session::reconnect_ltc_output () { if (_ltc_output) { #if 0 string src = Config->get_ltc_sink_port(); _ltc_output->disconnect (this); if (src != _("None") && !src.empty()) { _ltc_output->nth (0)->connect (src); } #endif } }