/* Copyright (C) 2004 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include "i18n.h" using namespace std; using namespace ARDOUR; /** Quantize notes, valid for MIDI regions only. * * Q is the quantize value in beats, ie 1.0 = quantize to beats, * 0.25 = quantize to beats/4, etc. */ Quantize::Quantize (Session& s, double q) : Filter (s) , _q(q) { } Quantize::~Quantize () { } int Quantize::run (boost::shared_ptr r) { boost::shared_ptr region = boost::dynamic_pointer_cast(r); if (!region) return -1; // FIXME: how to make a whole file region if it isn't? //assert(region->whole_file()); boost::shared_ptr src = region->midi_source(0); src->load_model(); boost::shared_ptr model = src->model(); // FIXME: Model really needs to be switched to beat time (double) ASAP const Tempo& t = session.tempo_map().tempo_at(r->start()); const Meter& m = session.tempo_map().meter_at(r->start()); double q_frames = _q * (m.frames_per_bar(t, session.frame_rate()) / (double)m.beats_per_bar()); for (MidiModel::Notes::iterator i = model->notes().begin(); i != model->notes().end(); ++i) { const double new_time = lrint((*i)->time() / q_frames) * q_frames; const double new_dur = (((*i)->time() != 0 && new_dur < (q_frames * 1.5)) ? q_frames : lrint((*i)->duration() / q_frames) * q_frames); (*i)->set_time(new_time); (*i)->set_duration(new_dur); } model->set_edited(true); return 0; }