/* Copyright (C) 2009 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifdef WAF_BUILD #include "libardour-config.h" #endif #include "pbd/compose.h" #include "pbd/error.h" #include "pbd/failed_constructor.h" #include "ardour/audioengine.h" #include "ardour/debug.h" #include "ardour/port.h" #include "ardour/port_engine.h" #include "pbd/i18n.h" using namespace std; using namespace ARDOUR; using namespace PBD; PBD::Signal2, boost::shared_ptr > Port::PostDisconnect; PBD::Signal0 Port::PortDrop; PBD::Signal0 Port::PortSignalDrop; bool Port::_connecting_blocked = false; pframes_t Port::_global_port_buffer_offset = 0; pframes_t Port::_cycle_nframes = 0; double Port::_speed_ratio = 1.0; std::string Port::state_node_name = X_("Port"); const uint32_t Port::_resampler_quality = 12; /* a handy define to shorten what would otherwise be a needlessly verbose * repeated phrase */ #define port_engine AudioEngine::instance()->port_engine() #define port_manager AudioEngine::instance() /** @param n Port short name */ Port::Port (std::string const & n, DataType t, PortFlags f) : _name (n) , _flags (f) , _last_monitor (false) { _private_playback_latency.min = 0; _private_playback_latency.max = 0; _private_capture_latency.min = 0; _private_capture_latency.max = 0; /* Unfortunately we have to pass the DataType into this constructor so that we can create the right kind of port; aside from this we'll use the virtual function type () to establish type. */ assert (_name.find_first_of (':') == std::string::npos); if (!port_engine.available ()) { DEBUG_TRACE (DEBUG::Ports, string_compose ("port-engine n/a postpone registering %1\n", name())); _port_handle = 0; // created during ::reestablish() later } else if ((_port_handle = port_engine.register_port (_name, t, _flags)) == 0) { cerr << "Failed to register port \"" << _name << "\", reason is unknown from here\n"; throw failed_constructor (); } DEBUG_TRACE (DEBUG::Ports, string_compose ("registed port %1 handle %2\n", name(), _port_handle)); PortDrop.connect_same_thread (drop_connection, boost::bind (&Port::drop, this)); PortSignalDrop.connect_same_thread (drop_connection, boost::bind (&Port::signal_drop, this)); port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection, boost::bind (&Port::port_connected_or_disconnected, this, _1, _3, _5)); } /** Port destructor */ Port::~Port () { drop (); } std::string Port::pretty_name(bool fallback_to_name) const { if (_port_handle) { std::string value; std::string type; if (0 == port_engine.get_port_property (_port_handle, "http://jackaudio.org/metadata/pretty-name", value, type)) { return value; } } if (fallback_to_name) { return name (); } return ""; } bool Port::set_pretty_name(const std::string& n) { if (_port_handle) { if (0 == port_engine.set_port_property (_port_handle, "http://jackaudio.org/metadata/pretty-name", n, "")) { return true; } } return false; } void Port::signal_drop () { engine_connection.disconnect (); } void Port::drop () { if (_port_handle) { DEBUG_TRACE (DEBUG::Ports, string_compose ("drop handle for port %1\n", name())); port_engine.unregister_port (_port_handle); _port_handle = 0; } } void Port::port_connected_or_disconnected (boost::weak_ptr w0, boost::weak_ptr w1, bool con) { if (con) { /* we're only interested in disconnect */ return; } boost::shared_ptr p0 = w0.lock (); boost::shared_ptr p1 = w1.lock (); /* a cheaper, less hacky way to do boost::shared_from_this() ... */ boost::shared_ptr pself = AudioEngine::instance()->get_port_by_name (name()); if (p0 == pself) { PostDisconnect (p0, p1); // emit signal } if (p1 == pself) { PostDisconnect (p1, p0); // emit signal } } /** @return true if this port is connected to anything */ bool Port::connected () const { if (_port_handle) { return (port_engine.connected (_port_handle) != 0); } return false; } int Port::disconnect_all () { if (_port_handle) { std::vector connections; get_connections (connections); port_engine.disconnect_all (_port_handle); _connections.clear (); /* a cheaper, less hacky way to do boost::shared_from_this() ... */ boost::shared_ptr pself = port_manager->get_port_by_name (name()); for (vector::const_iterator c = connections.begin(); c != connections.end() && pself; ++c) { boost::shared_ptr pother = AudioEngine::instance()->get_port_by_name (*c); if (pother) { PostDisconnect (pself, pother); // emit signal } } } return 0; } /** @param o Port name * @return true if this port is connected to o, otherwise false. */ bool Port::connected_to (std::string const & o) const { if (!_port_handle) { return false; } if (!port_engine.available()) { return false; } return port_engine.connected_to (_port_handle, AudioEngine::instance()->make_port_name_non_relative (o)); } int Port::get_connections (std::vector & c) const { if (!port_engine.available()) { c.insert (c.end(), _connections.begin(), _connections.end()); return c.size(); } if (_port_handle) { return port_engine.get_connections (_port_handle, c); } return 0; } int Port::connect (std::string const & other) { std::string const other_name = AudioEngine::instance()->make_port_name_non_relative (other); std::string const our_name = AudioEngine::instance()->make_port_name_non_relative (_name); int r = 0; if (_connecting_blocked) { return r; } if (sends_output ()) { DEBUG_TRACE (DEBUG::Ports, string_compose ("Connect %1 to %2\n", our_name, other_name)); r = port_engine.connect (our_name, other_name); } else { DEBUG_TRACE (DEBUG::Ports, string_compose ("Connect %1 to %2\n", other_name, our_name)); r = port_engine.connect (other_name, our_name); } if (r == 0) { _connections.insert (other); } return r; } int Port::disconnect (std::string const & other) { std::string const other_fullname = port_manager->make_port_name_non_relative (other); std::string const this_fullname = port_manager->make_port_name_non_relative (_name); int r = 0; if (sends_output ()) { r = port_engine.disconnect (this_fullname, other_fullname); } else { r = port_engine.disconnect (other_fullname, this_fullname); } if (r == 0) { _connections.erase (other); } /* a cheaper, less hacky way to do boost::shared_from_this() ... */ boost::shared_ptr pself = AudioEngine::instance()->get_port_by_name (name()); boost::shared_ptr pother = AudioEngine::instance()->get_port_by_name (other); if (pself && pother) { /* Disconnecting from another Ardour port: need to allow a check on whether this may affect anything that we need to know about. */ PostDisconnect (pself, pother); // emit signal } return r; } bool Port::connected_to (Port* o) const { return connected_to (o->name ()); } int Port::connect (Port* o) { return connect (o->name ()); } int Port::disconnect (Port* o) { return disconnect (o->name ()); } void Port::request_input_monitoring (bool yn) { if (_port_handle) { port_engine.request_input_monitoring (_port_handle, yn); } } void Port::ensure_input_monitoring (bool yn) { if (_port_handle) { port_engine.ensure_input_monitoring (_port_handle, yn); } } bool Port::monitoring_input () const { if (_port_handle) { return port_engine.monitoring_input (_port_handle); } return false; } void Port::reset () { _last_monitor = false; } void Port::cycle_start (pframes_t) { } void Port::set_public_latency_range (LatencyRange const& range, bool playback) const { /* this sets the visible latency that the rest of the port system sees. because we do latency compensation, all (most) of our visible port latency values are identical. */ DEBUG_TRACE (DEBUG::Latency, string_compose ("SET PORT %1 %4 PUBLIC latency now [%2 - %3]\n", name(), range.min, range.max, (playback ? "PLAYBACK" : "CAPTURE")));; if (_port_handle) { LatencyRange r (range); if (externally_connected ()) { #if 0 r.min *= _speed_ratio; r.max *= _speed_ratio; #endif r.min += (_resampler_quality - 1); r.max += (_resampler_quality - 1); } port_engine.set_latency_range (_port_handle, playback, r); } } void Port::set_private_latency_range (LatencyRange& range, bool playback) { if (playback) { _private_playback_latency = range; DEBUG_TRACE (DEBUG::Latency, string_compose ( "SET PORT %1 playback PRIVATE latency now [%2 - %3]\n", name(), _private_playback_latency.min, _private_playback_latency.max)); } else { _private_capture_latency = range; DEBUG_TRACE (DEBUG::Latency, string_compose ( "SET PORT %1 capture PRIVATE latency now [%2 - %3]\n", name(), _private_capture_latency.min, _private_capture_latency.max)); } /* push to public (port system) location so that everyone else can see it */ set_public_latency_range (range, playback); } const LatencyRange& Port::private_latency_range (bool playback) const { if (playback) { DEBUG_TRACE (DEBUG::Latency, string_compose ( "GET PORT %1 playback PRIVATE latency now [%2 - %3]\n", name(), _private_playback_latency.min, _private_playback_latency.max)); return _private_playback_latency; } else { DEBUG_TRACE (DEBUG::Latency, string_compose ( "GET PORT %1 capture PRIVATE latency now [%2 - %3]\n", name(), _private_playback_latency.min, _private_playback_latency.max)); return _private_capture_latency; } } LatencyRange Port::public_latency_range (bool /*playback*/) const { LatencyRange r; if (_port_handle) { r = port_engine.get_latency_range (_port_handle, sends_output() ? true : false); if (externally_connected ()) { #if 0 r.min /= _speed_ratio; r.max /= _speed_ratio; #endif r.min += (_resampler_quality - 1); r.max += (_resampler_quality - 1); } DEBUG_TRACE (DEBUG::Latency, string_compose ( "GET PORT %1: %4 PUBLIC latency range %2 .. %3\n", name(), r.min, r.max, sends_output() ? "PLAYBACK" : "CAPTURE")); } return r; } void Port::get_connected_latency_range (LatencyRange& range, bool playback) const { vector connections; get_connections (connections); if (!connections.empty()) { range.min = ~((pframes_t) 0); range.max = 0; DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: %2 connections to check for latency range\n", name(), connections.size())); for (vector::const_iterator c = connections.begin(); c != connections.end(); ++c) { LatencyRange lr; if (!AudioEngine::instance()->port_is_mine (*c)) { /* port belongs to some other port-system client, use * the port engine to lookup its latency information. */ PortEngine::PortHandle remote_port = port_engine.get_port_by_name (*c); if (remote_port) { lr = port_engine.get_latency_range (remote_port, playback); if (externally_connected ()) { #if 0 lr.min /= _speed_ratio; lr.max /= _speed_ratio; #endif lr.min += (_resampler_quality - 1); lr.max += (_resampler_quality - 1); } DEBUG_TRACE (DEBUG::Latency, string_compose ( "\t%1 <-> %2 : latter has latency range %3 .. %4\n", name(), *c, lr.min, lr.max)); range.min = min (range.min, lr.min); range.max = max (range.max, lr.max); } } else { /* port belongs to this instance of ardour, so look up its latency information internally, because our published/public values already contain our plugin latency compensation. */ boost::shared_ptr remote_port = AudioEngine::instance()->get_port_by_name (*c); if (remote_port) { lr = remote_port->private_latency_range ((playback ? true : false)); DEBUG_TRACE (DEBUG::Latency, string_compose ( "\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n", name(), *c, lr.min, lr.max)); range.min = min (range.min, lr.min); range.max = max (range.max, lr.max); } } } } else { DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: not connected to anything\n", name())); range.min = 0; range.max = 0; } DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max)); } int Port::reestablish () { DEBUG_TRACE (DEBUG::Ports, string_compose ("re-establish %1 port %2\n", type().to_string(), _name)); _port_handle = port_engine.register_port (_name, type(), _flags); if (_port_handle == 0) { PBD::error << string_compose (_("could not reregister %1"), _name) << endmsg; return -1; } DEBUG_TRACE (DEBUG::Ports, string_compose ("Port::reestablish %1 handle %2\n", name(), _port_handle)); reset (); port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection, boost::bind (&Port::port_connected_or_disconnected, this, _1, _3, _5)); return 0; } int Port::reconnect () { /* caller must hold process lock; intended to be used only after reestablish() */ DEBUG_TRACE (DEBUG::Ports, string_compose ("Connect %1 to %2 destinations\n",name(), _connections.size())); for (std::set::iterator i = _connections.begin(); i != _connections.end(); ++i) { if (connect (*i)) { return -1; } } return 0; } /** @param n Short port name (no port-system client name) */ int Port::set_name (std::string const & n) { if (n == _name || !_port_handle) { return 0; } int const r = port_engine.set_port_name (_port_handle, n); if (r == 0) { AudioEngine::instance()->port_renamed (_name, n); _name = n; } return r; } bool Port::physically_connected () const { if (!_port_handle) { return false; } return port_engine.physically_connected (_port_handle); } bool Port::externally_connected () const { if (!_port_handle) { return false; } return port_engine.externally_connected (_port_handle); } XMLNode& Port::get_state () const { XMLNode* root = new XMLNode (state_node_name); root->set_property (X_("name"), AudioEngine::instance()->make_port_name_relative (name())); if (receives_input()) { root->set_property (X_("direction"), X_("input")); } else { root->set_property (X_("direction"), X_("output")); } vector c; get_connections (c); for (vector::const_iterator i = c.begin(); i != c.end(); ++i) { XMLNode* child = new XMLNode (X_("Connection")); child->set_property (X_("other"), *i); root->add_child_nocopy (*child); } return *root; } int Port::set_state (const XMLNode& node, int) { if (node.name() != state_node_name) { return -1; } std::string str; if (node.get_property (X_("name"), str)) { set_name (str); } const XMLNodeList& children (node.children()); _connections.clear (); for (XMLNodeList::const_iterator c = children.begin(); c != children.end(); ++c) { if ((*c)->name() != X_("Connection")) { continue; } if (!(*c)->get_property (X_("other"), str)) { continue; } _connections.insert (str); } return 0; } /*static*/ void Port::set_speed_ratio (double s) { /* see VMResampler::set_rratio() for min/max range */ _speed_ratio = std::min (16.0, std::max (0.5, s)); } /*static*/ void Port::set_cycle_samplecnt (pframes_t n) { _cycle_nframes = floor (n * _speed_ratio); }