/* Copyright (C) 2016 Robin Gareus Copyright (C) 2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "pbd/gstdio_compat.h" #include "pbd/pthread_utils.h" #include "ardour/audio_buffer.h" #include "ardour/buffer_set.h" #include "ardour/luabindings.h" #include "ardour/luaproc.h" #include "ardour/luascripting.h" #include "ardour/midi_buffer.h" #include "ardour/plugin.h" #include "ardour/session.h" #include "LuaBridge/LuaBridge.h" #include "i18n.h" using namespace ARDOUR; using namespace PBD; LuaProc::LuaProc (AudioEngine& engine, Session& session, const std::string &script) : Plugin (engine, session) , _mempool ("LuaProc", 1048576) // 1 MB is plenty. (64K would be enough) , lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool)) , _lua_dsp (0) , _script (script) , _lua_does_channelmapping (false) , _lua_has_inline_display (false) , _control_data (0) , _shadow_data (0) , _has_midi_input (false) , _has_midi_output (false) { init (); /* when loading a session, or pasing a processor, * the script is set during set_state(); */ if (!_script.empty () && load_script ()) { throw failed_constructor (); } } LuaProc::LuaProc (const LuaProc &other) : Plugin (other) , _mempool ("LuaProc", 1048576) // 1 MB is plenty. (64K would be enough) , lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool)) , _lua_dsp (0) , _script (other.script ()) , _lua_does_channelmapping (false) , _lua_has_inline_display (false) , _control_data (0) , _shadow_data (0) , _has_midi_input (false) , _has_midi_output (false) { init (); if (load_script ()) { throw failed_constructor (); } for (uint32_t i = 0; i < parameter_count (); ++i) { _control_data[i] = other._shadow_data[i]; _shadow_data[i] = other._shadow_data[i]; } } LuaProc::~LuaProc () { #ifdef WITH_LUAPROC_STATS if (_info && _stats_cnt > 0) { printf ("LuaProc: '%s' run() avg: %.3f max: %.3f [ms]\n", _info->name.c_str (), 0.0001f * _stats_avg[0] / (float) _stats_cnt, 0.0001f * _stats_max[0]); printf ("LuaProc: '%s' gc() avg: %.3f max: %.3f [ms]\n", _info->name.c_str (), 0.0001f * _stats_avg[1] / (float) _stats_cnt, 0.0001f * _stats_max[1]); } #endif lua.do_command ("collectgarbage();"); delete (_lua_dsp); delete [] _control_data; delete [] _shadow_data; } void LuaProc::init () { #ifdef WITH_LUAPROC_STATS _stats_avg[0] = _stats_avg[1] = _stats_max[0] = _stats_max[1] = _stats_cnt = 0; #endif #ifndef NDEBUG lua.Print.connect (sigc::mem_fun (*this, &LuaProc::lua_print)); #endif // register session object lua_State* L = lua.getState (); LuaBindings::stddef (L); LuaBindings::common (L); LuaBindings::dsp (L); luabridge::getGlobalNamespace (L) .beginNamespace ("Ardour") .beginClass ("LuaProc") .addFunction ("queue_draw", &LuaProc::queue_draw) .addFunction ("shmem", &LuaProc::instance_shm) .endClass () .endNamespace (); // add session to global lua namespace luabridge::push (L, &_session); lua_setglobal (L, "Session"); // instance luabridge::push (L, this); lua_setglobal (L, "self"); // sandbox lua.do_command ("io = nil os = nil loadfile = nil require = nil dofile = nil package = nil debug = nil"); #if 0 lua.do_command ("for n in pairs(_G) do print(n) end print ('----')"); // print global env #endif lua.do_command ("function ardour () end"); } void LuaProc::lua_print (std::string s) { std::cout <<"LuaProc: " << s << "\n"; } bool LuaProc::load_script () { assert (!_lua_dsp); // don't allow to re-initialize LuaPluginInfoPtr lpi; // TODO: refine APIs; function arguments.. // - perform channel-map in ardour (silent/scratch buffers) ? // - control-port API (explicit get/set functions ??) // - latency reporting (global var? ctrl-port? set-function ?) // - MIDI -> sparse table of events // { [sample] => { Event }, .. } // or { { sample, Event }, .. } try { LuaScriptInfoPtr lsi = LuaScripting::script_info (_script); lpi = LuaPluginInfoPtr (new LuaPluginInfo (lsi)); assert (lpi); set_info (lpi); _mempool.set_name ("LuaProc: " + lsi->name); _docs = lsi->description; } catch (failed_constructor& err) { return true; } lua_State* L = lua.getState (); lua.do_command (_script); // check if script has a DSP callback luabridge::LuaRef lua_dsp_run = luabridge::getGlobal (L, "dsp_run"); luabridge::LuaRef lua_dsp_map = luabridge::getGlobal (L, "dsp_runmap"); if ((lua_dsp_run.type () != LUA_TFUNCTION) == (lua_dsp_map.type () != LUA_TFUNCTION)) { return true; } if (lua_dsp_run.type () == LUA_TFUNCTION) { _lua_dsp = new luabridge::LuaRef (lua_dsp_run); } else if (lua_dsp_map.type () == LUA_TFUNCTION) { _lua_dsp = new luabridge::LuaRef (lua_dsp_map); _lua_does_channelmapping = true; } else { assert (0); } // initialize the DSP if needed luabridge::LuaRef lua_dsp_init = luabridge::getGlobal (L, "dsp_init"); if (lua_dsp_init.type () == LUA_TFUNCTION) { try { lua_dsp_init (_session.nominal_frame_rate ()); } catch (luabridge::LuaException const& e) { ; } } luabridge::LuaRef lua_dsp_midi_in = luabridge::getGlobal (L, "dsp_midi_input"); if (lua_dsp_midi_in.type () == LUA_TFUNCTION) { try { _has_midi_input = lua_dsp_midi_in (); } catch (luabridge::LuaException const& e) { ; } } lpi->_is_instrument = _has_midi_input; _ctrl_params.clear (); luabridge::LuaRef lua_render = luabridge::getGlobal (L, "render_inline"); if (lua_render.isFunction ()) { _lua_has_inline_display = true; } luabridge::LuaRef lua_params = luabridge::getGlobal (L, "dsp_params"); if (lua_params.isFunction ()) { // call function // add try {} catch (luabridge::LuaException const& e) luabridge::LuaRef params = lua_params (); if (params.isTable ()) { for (luabridge::Iterator i (params); !i.isNil (); ++i) { // required fields if (!i.key ().isNumber ()) { return false; } if (!i.value ().isTable ()) { return false; } if (!i.value ()["type"].isString ()) { return false; } if (!i.value ()["name"].isString ()) { return false; } if (!i.value ()["min"].isNumber ()) { return false; } if (!i.value ()["max"].isNumber ()) { return false; } int pn = i.key ().cast (); std::string type = i.value ()["type"].cast (); if (type == "input") { if (!i.value ()["default"].isNumber ()) { return false; } _ctrl_params.push_back (std::make_pair (false, pn)); } else if (type == "output") { _ctrl_params.push_back (std::make_pair (true, pn)); } else { return false; } assert (pn == (int) _ctrl_params.size ()); //_param_desc[pn] = boost::shared_ptr (new ParameterDescriptor()); luabridge::LuaRef lr = i.value (); if (type == "input") { _param_desc[pn].normal = lr["default"].cast (); } else { _param_desc[pn].normal = lr["min"].cast (); // output-port, no default } _param_desc[pn].lower = lr["min"].cast (); _param_desc[pn].upper = lr["max"].cast (); _param_desc[pn].toggled = lr["toggled"].isBoolean () && (lr["toggled"]).cast (); _param_desc[pn].logarithmic = lr["logarithmic"].isBoolean () && (lr["logarithmic"]).cast (); _param_desc[pn].integer_step = lr["integer"].isBoolean () && (lr["integer"]).cast (); _param_desc[pn].sr_dependent = lr["ratemult"].isBoolean () && (lr["ratemult"]).cast (); _param_desc[pn].enumeration = lr["enum"].isBoolean () && (lr["enum"]).cast (); if (lr["unit"].isString ()) { std::string unit = lr["unit"].cast (); if (unit == "dB") { _param_desc[pn].unit = ParameterDescriptor::DB; } else if (unit == "Hz") { _param_desc[pn].unit = ParameterDescriptor::HZ; } else if (unit == "Midi Note") { _param_desc[pn].unit = ParameterDescriptor::MIDI_NOTE; } } _param_desc[pn].label = (lr["name"]).cast (); _param_desc[pn].scale_points = parse_scale_points (&lr); luabridge::LuaRef doc = lr["doc"]; if (doc.isString ()) { _param_doc[pn] = doc.cast (); } else { _param_doc[pn] = ""; } assert (!(_param_desc[pn].toggled && _param_desc[pn].logarithmic)); } } } _control_data = new float[parameter_count ()]; _shadow_data = new float[parameter_count ()]; for (uint32_t i = 0; i < parameter_count (); ++i) { if (parameter_is_input (i)) { _control_data[i] = _shadow_data[i] = default_value (i); } } // expose ctrl-ports to global lua namespace luabridge::push (L, _control_data); lua_setglobal (L, "CtrlPorts"); return false; // no error } bool LuaProc::can_support_io_configuration (const ChanCount& in, ChanCount& out, ChanCount* imprecise) { // caller must hold process lock (no concurrent calls to interpreter if (in.n_midi() > 0 && !_has_midi_input && !imprecise) { return false; } lua_State* L = lua.getState (); luabridge::LuaRef ioconfig = luabridge::getGlobal (L, "dsp_ioconfig"); if (!ioconfig.isFunction ()) { return false; } luabridge::LuaRef table = luabridge::getGlobal (L, "table"); //lua std lib luabridge::LuaRef tablesort = table["sort"]; assert (tablesort.isFunction ()); luabridge::LuaRef *_iotable = NULL; // can't use reference :( try { luabridge::LuaRef iotable = ioconfig (); tablesort (iotable); if (iotable.isTable ()) { _iotable = new luabridge::LuaRef (iotable); } } catch (luabridge::LuaException const& e) { return false; } if (!_iotable) { return false; } // now we can reference it. luabridge::LuaRef iotable (*_iotable); delete _iotable; if ((iotable).length () < 1) { return false; } const int32_t audio_in = in.n_audio (); int32_t audio_out; int32_t midi_out = 0; // TODO handle _has_midi_output if (in.n_midi() > 0 && audio_in == 0) { audio_out = 2; // prefer stereo version if available. } else { audio_out = audio_in; } for (luabridge::Iterator i (iotable); !i.isNil (); ++i) { assert (i.value ().type () == LUA_TTABLE); luabridge::LuaRef io (i.value ()); int possible_in = io["audio_in"]; int possible_out = io["audio_out"]; // exact match if ((possible_in == audio_in) && (possible_out == audio_out)) { out.set (DataType::MIDI, 0); out.set (DataType::AUDIO, audio_out); return true; } } /* now allow potentially "imprecise" matches */ audio_out = -1; bool found = false; for (luabridge::Iterator i (iotable); !i.isNil (); ++i) { assert (i.value ().type () == LUA_TTABLE); luabridge::LuaRef io (i.value ()); int possible_in = io["audio_in"]; int possible_out = io["audio_out"]; if (possible_out == 0) { continue; } if (possible_in == 0) { /* no inputs, generators & instruments */ if (possible_out == -1) { /* any configuration possible, provide stereo output */ audio_out = 2; found = true; } else if (possible_out == -2) { /* invalid, should be (0, -1) */ audio_out = 2; found = true; } else if (possible_out < -2) { /* variable number of outputs. -> whatever */ audio_out = 2; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } } if (possible_in == -1) { /* wildcard for input */ if (possible_out == -1) { /* out must match in */ audio_out = audio_in; found = true; } else if (possible_out == -2) { /* any configuration possible, pick matching */ audio_out = audio_in; found = true; } else if (possible_out < -2) { /* explicitly variable number of outputs, pick maximum */ audio_out = -possible_out; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } } if (possible_in == -2) { if (possible_out == -1) { /* any configuration possible, pick matching */ audio_out = audio_in; found = true; } else if (possible_out == -2) { /* invalid. interpret as (-1, -1) */ audio_out = audio_in; found = true; } else if (possible_out < -2) { /* explicitly variable number of outputs, pick maximum */ audio_out = -possible_out; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } } if (possible_in < -2) { /* explicit variable number of inputs */ if (audio_in > -possible_in && imprecise != NULL) { // hide inputs ports imprecise->set (DataType::AUDIO, -possible_in); } if (audio_in > -possible_in && imprecise == NULL) { /* request is too large */ } else if (possible_out == -1) { /* any output configuration possible, provide stereo out */ audio_out = 2; found = true; } else if (possible_out == -2) { /* invalid. interpret as (<-2, -1) */ audio_out = 2; found = true; } else if (possible_out < -2) { /* explicitly variable number of outputs, pick stereo */ audio_out = 2; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } } if (possible_in && (possible_in == audio_in)) { /* exact number of inputs ... must match obviously */ if (possible_out == -1) { /* any output configuration possible, provide stereo output */ audio_out = 2; found = true; } else if (possible_out == -2) { /* invalid. interpret as (>0, -1) */ audio_out = 2; found = true; } else if (possible_out < -2) { /* explicitly variable number of outputs, pick maximum */ audio_out = -possible_out; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } } if (found) { break; } } if (!found && imprecise) { /* try harder */ for (luabridge::Iterator i (iotable); !i.isNil (); ++i) { assert (i.value ().type () == LUA_TTABLE); luabridge::LuaRef io (i.value ()); int possible_in = io["audio_in"]; int possible_out = io["audio_out"]; assert (possible_in > 0); // all other cases will have been matched above assert (possible_out !=0 || possible_in !=0); // already handled above imprecise->set (DataType::AUDIO, possible_in); if (possible_out == -1 || possible_out == -2) { audio_out = 2; found = true; } else if (possible_out < -2) { /* explicitly variable number of outputs, pick maximum */ audio_out = -possible_out; found = true; } else { /* exact number of outputs */ audio_out = possible_out; found = true; } if (found) { // ideally we'll keep iterating and take the "best match" // whatever "best" means: // least unconnected inputs, least silenced inputs, // closest match of inputs == outputs break; } } } if (!found) { return false; } out.set (DataType::MIDI, midi_out); // currently always zero out.set (DataType::AUDIO, audio_out); return true; } bool LuaProc::configure_io (ChanCount in, ChanCount out) { _configured_in = in; _configured_out = out; _configured_in.set (DataType::MIDI, _has_midi_input ? 1 : 0); _configured_out.set (DataType::MIDI, _has_midi_output ? 1 : 0); // configure the DSP if needed lua_State* L = lua.getState (); luabridge::LuaRef lua_dsp_configure = luabridge::getGlobal (L, "dsp_configure"); if (lua_dsp_configure.type () == LUA_TFUNCTION) { try { lua_dsp_configure (&in, &out); } catch (luabridge::LuaException const& e) { return false; } } _info->n_inputs = _configured_in; _info->n_outputs = _configured_out; return true; } int LuaProc::connect_and_run (BufferSet& bufs, ChanMapping in, ChanMapping out, pframes_t nframes, framecnt_t offset) { if (!_lua_dsp) { return 0; } Plugin::connect_and_run (bufs, in, out, nframes, offset); // This is needed for ARDOUR::Session requests :( if (! SessionEvent::has_per_thread_pool ()) { char name[64]; snprintf (name, 64, "Proc-%p", this); pthread_set_name (name); SessionEvent::create_per_thread_pool (name, 64); PBD::notify_event_loops_about_thread_creation (pthread_self(), name, 64); } uint32_t const n = parameter_count (); for (uint32_t i = 0; i < n; ++i) { if (parameter_is_control (i) && parameter_is_input (i)) { _control_data[i] = _shadow_data[i]; } } #ifdef WITH_LUAPROC_STATS int64_t t0 = g_get_monotonic_time (); #endif try { if (_lua_does_channelmapping) { // run the DSP function (*_lua_dsp)(&bufs, in, out, nframes, offset); } else { // map buffers BufferSet& silent_bufs = _session.get_silent_buffers (ChanCount (DataType::AUDIO, 1)); BufferSet& scratch_bufs = _session.get_scratch_buffers (ChanCount (DataType::AUDIO, 1)); lua_State* L = lua.getState (); luabridge::LuaRef in_map (luabridge::newTable (L)); luabridge::LuaRef out_map (luabridge::newTable (L)); const uint32_t audio_in = _configured_in.n_audio (); const uint32_t audio_out = _configured_out.n_audio (); const uint32_t midi_in = _configured_in.n_midi (); for (uint32_t ap = 0; ap < audio_in; ++ap) { bool valid; const uint32_t buf_index = in.get(DataType::AUDIO, ap, &valid); if (valid) { in_map[ap + 1] = bufs.get_audio (buf_index).data (offset); } else { in_map[ap + 1] = silent_bufs.get_audio (0).data (offset); } } for (uint32_t ap = 0; ap < audio_out; ++ap) { bool valid; const uint32_t buf_index = out.get(DataType::AUDIO, ap, &valid); if (valid) { out_map[ap + 1] = bufs.get_audio (buf_index).data (offset); } else { out_map[ap + 1] = scratch_bufs.get_audio (0).data (offset); } } luabridge::LuaRef lua_midi_tbl (luabridge::newTable (L)); int e = 1; // > 1 port, we merge events (unsorted) for (uint32_t mp = 0; mp < midi_in; ++mp) { bool valid; const uint32_t idx = in.get(DataType::MIDI, mp, &valid); if (valid) { for (MidiBuffer::iterator m = bufs.get_midi(idx).begin(); m != bufs.get_midi(idx).end(); ++m, ++e) { const Evoral::MIDIEvent ev(*m, false); luabridge::LuaRef lua_midi_data (luabridge::newTable (L)); const uint8_t* data = ev.buffer(); for (uint32_t i = 0; i < ev.size(); ++i) { lua_midi_data [i + 1] = data[i]; } luabridge::LuaRef lua_midi_event (luabridge::newTable (L)); lua_midi_event["time"] = 1 + (*m).time(); lua_midi_event["data"] = lua_midi_data; lua_midi_tbl[e] = lua_midi_event; } } } if (_has_midi_input) { // XXX TODO This needs a better solution than global namespace luabridge::push (L, lua_midi_tbl); lua_setglobal (L, "mididata"); } // run the DSP function (*_lua_dsp)(in_map, out_map, nframes); } } catch (luabridge::LuaException const& e) { #ifndef NDEBUG printf ("LuaException: %s\n", e.what ()); #endif return -1; } #ifdef WITH_LUAPROC_STATS int64_t t1 = g_get_monotonic_time (); #endif lua.collect_garbage (); // rt-safe, slight *regular* performance overhead #ifdef WITH_LUAPROC_STATS ++_stats_cnt; int64_t t2 = g_get_monotonic_time (); int64_t ela0 = t1 - t0; int64_t ela1 = t2 - t1; if (ela0 > _stats_max[0]) _stats_max[0] = ela0; if (ela1 > _stats_max[1]) _stats_max[1] = ela1; _stats_avg[0] += ela0; _stats_avg[1] += ela1; #endif return 0; } void LuaProc::add_state (XMLNode* root) const { XMLNode* child; char buf[32]; LocaleGuard lg(X_("C")); gchar* b64 = g_base64_encode ((const guchar*)_script.c_str (), _script.size ()); std::string b64s (b64); g_free (b64); XMLNode* script_node = new XMLNode (X_("script")); script_node->add_property (X_("lua"), LUA_VERSION); script_node->add_content (b64s); root->add_child_nocopy (*script_node); for (uint32_t i = 0; i < parameter_count(); ++i) { if (parameter_is_input(i) && parameter_is_control(i)) { child = new XMLNode("Port"); snprintf(buf, sizeof(buf), "%u", i); child->add_property("id", std::string(buf)); snprintf(buf, sizeof(buf), "%+f", _shadow_data[i]); child->add_property("value", std::string(buf)); root->add_child_nocopy(*child); } } } int LuaProc::set_script_from_state (const XMLNode& node) { XMLNode* child; if (node.name () != state_node_name ()) { return -1; } if ((child = node.child (X_("script"))) != 0) { for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) { if (!(*n)->is_content ()) { continue; } gsize size; guchar* buf = g_base64_decode ((*n)->content ().c_str (), &size); _script = std::string ((const char*)buf, size); g_free (buf); if (load_script ()) { PBD::error << _("Failed to load Lua script from session state.") << endmsg; #ifndef NDEBUG std::cerr << "Failed Lua Script: " << _script << std::endl; #endif _script = ""; } break; } } if (_script.empty ()) { PBD::error << _("Session State for LuaProcessor did not include a Lua script.") << endmsg; return -1; } if (!_lua_dsp) { PBD::error << _("Invalid/incompatible Lua script found for LuaProcessor.") << endmsg; return -1; } return 0; } int LuaProc::set_state (const XMLNode& node, int version) { #ifndef NO_PLUGIN_STATE XMLNodeList nodes; XMLProperty *prop; XMLNodeConstIterator iter; XMLNode *child; const char *value; const char *port; uint32_t port_id; #endif LocaleGuard lg (X_("C")); if (_script.empty ()) { if (set_script_from_state (node)) { return -1; } } #ifndef NO_PLUGIN_STATE if (node.name() != state_node_name()) { error << _("Bad node sent to LuaProc::set_state") << endmsg; return -1; } nodes = node.children ("Port"); for (iter = nodes.begin(); iter != nodes.end(); ++iter) { child = *iter; if ((prop = child->property("id")) != 0) { port = prop->value().c_str(); } else { warning << _("LuaProc: port has no symbol, ignored") << endmsg; continue; } if ((prop = child->property("value")) != 0) { value = prop->value().c_str(); } else { warning << _("LuaProc: port has no value, ignored") << endmsg; continue; } sscanf (port, "%" PRIu32, &port_id); set_parameter (port_id, atof(value)); } #endif return Plugin::set_state (node, version); } uint32_t LuaProc::parameter_count () const { return _ctrl_params.size (); } float LuaProc::default_value (uint32_t port) { if (_ctrl_params[port].first) { assert (0); return 0; } int lp = _ctrl_params[port].second; return _param_desc[lp].normal; } void LuaProc::set_parameter (uint32_t port, float val) { assert (port < parameter_count ()); if (get_parameter (port) == val) { return; } _shadow_data[port] = val; Plugin::set_parameter (port, val); } float LuaProc::get_parameter (uint32_t port) const { if (parameter_is_input (port)) { return _shadow_data[port]; } else { return _control_data[port]; } } int LuaProc::get_parameter_descriptor (uint32_t port, ParameterDescriptor& desc) const { assert (port <= parameter_count ()); int lp = _ctrl_params[port].second; const ParameterDescriptor& d (_param_desc.find(lp)->second); desc.lower = d.lower; desc.upper = d.upper; desc.normal = d.normal; desc.toggled = d.toggled; desc.logarithmic = d.logarithmic; desc.integer_step = d.integer_step; desc.sr_dependent = d.sr_dependent; desc.enumeration = d.enumeration; desc.unit = d.unit; desc.label = d.label; desc.scale_points = d.scale_points; desc.update_steps (); return 0; } std::string LuaProc::get_parameter_docs (uint32_t port) const { assert (port <= parameter_count ()); int lp = _ctrl_params[port].second; return _param_doc.find(lp)->second; } uint32_t LuaProc::nth_parameter (uint32_t port, bool& ok) const { if (port < _ctrl_params.size ()) { ok = true; return port; } ok = false; return 0; } bool LuaProc::parameter_is_input (uint32_t port) const { assert (port < _ctrl_params.size ()); return (!_ctrl_params[port].first); } bool LuaProc::parameter_is_output (uint32_t port) const { assert (port < _ctrl_params.size ()); return (_ctrl_params[port].first); } std::set LuaProc::automatable () const { std::set automatables; for (uint32_t i = 0; i < _ctrl_params.size (); ++i) { if (parameter_is_input (i)) { automatables.insert (automatables.end (), Evoral::Parameter (PluginAutomation, 0, i)); } } return automatables; } std::string LuaProc::describe_parameter (Evoral::Parameter param) { if (param.type () == PluginAutomation && param.id () < parameter_count ()) { int lp = _ctrl_params[param.id ()].second; return _param_desc[lp].label; } return "??"; } void LuaProc::print_parameter (uint32_t param, char* buf, uint32_t len) const { if (buf && len) { if (param < parameter_count ()) { snprintf (buf, len, "%.3f", get_parameter (param)); } else { strcat (buf, "0"); } } } boost::shared_ptr LuaProc::parse_scale_points (luabridge::LuaRef* lr) { if (!(*lr)["scalepoints"].isTable()) { return boost::shared_ptr (); } int cnt = 0; boost::shared_ptr rv = boost::shared_ptr(new ScalePoints()); luabridge::LuaRef scalepoints ((*lr)["scalepoints"]); for (luabridge::Iterator i (scalepoints); !i.isNil (); ++i) { if (!i.key ().isString ()) { continue; } if (!i.value ().isNumber ()) { continue; } rv->insert(make_pair(i.key ().cast (), i.value ().cast ())); ++cnt; } if (rv->size() > 0) { return rv; } return boost::shared_ptr (); } boost::shared_ptr LuaProc::get_scale_points (uint32_t port) const { int lp = _ctrl_params[port].second; return _param_desc.find(lp)->second.scale_points; } void LuaProc::setup_lua_inline_gui (LuaState *lua_gui) { lua_State* LG = lua_gui->getState (); LuaBindings::stddef (LG); LuaBindings::common (LG); LuaBindings::dsp (LG); #ifndef NDEBUG lua_gui->Print.connect (sigc::mem_fun (*this, &LuaProc::lua_print)); #endif lua_gui->do_command ("function ardour () end"); lua_gui->do_command (_script); // TODO think: use a weak-pointer here ? // (the GUI itself uses a shared ptr to this plugin, so we should be good) luabridge::getGlobalNamespace (LG) .beginNamespace ("Ardour") .beginClass ("LuaProc") .addFunction ("shmem", &LuaProc::instance_shm) .endClass () .endNamespace (); luabridge::push (LG, this); lua_setglobal (LG, "self"); luabridge::push (LG, _shadow_data); lua_setglobal (LG, "CtrlPorts"); } //////////////////////////////////////////////////////////////////////////////// #include #include LuaPluginInfo::LuaPluginInfo (LuaScriptInfoPtr lsi) { if (lsi->type != LuaScriptInfo::DSP) { throw failed_constructor (); } path = lsi->path; name = lsi->name; creator = lsi->author; category = lsi->category; unique_id = "luascript"; // the interpreter is not unique. n_inputs.set (DataType::AUDIO, 1); n_outputs.set (DataType::AUDIO, 1); type = Lua; } PluginPtr LuaPluginInfo::load (Session& session) { std::string script = ""; if (!Glib::file_test (path, Glib::FILE_TEST_EXISTS)) { return PluginPtr (); } try { script = Glib::file_get_contents (path); } catch (Glib::FileError err) { return PluginPtr (); } if (script.empty ()) { return PluginPtr (); } try { PluginPtr plugin (new LuaProc (session.engine (), session, script)); return plugin; } catch (failed_constructor& err) { ; } return PluginPtr (); } std::vector LuaPluginInfo::get_presets (bool /*user_only*/) const { std::vector p; return p; }