/* Copyright (C) 2010 Paul Davis Author: Torben Hohn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include "pbd/compose.h" #include "pbd/debug_rt_alloc.h" #include "pbd/pthread_utils.h" #include "ardour/debug.h" #include "ardour/graph.h" #include "ardour/types.h" #include "ardour/session.h" #include "ardour/route.h" #include "ardour/process_thread.h" #include "ardour/audioengine.h" #include "pbd/i18n.h" using namespace ARDOUR; using namespace PBD; using namespace std; #ifdef DEBUG_RT_ALLOC static Graph* graph = 0; extern "C" { int alloc_allowed () { return !graph->in_process_thread (); } } #endif Graph::Graph (Session & session) : SessionHandleRef (session) , _threads_active (false) , _execution_sem ("graph_execution", 0) , _callback_start_sem ("graph_start", 0) , _callback_done_sem ("graph_done", 0) , _cleanup_sem ("graph_cleanup", 0) { pthread_mutex_init( &_trigger_mutex, NULL); /* XXX: rather hacky `fix' to stop _trigger_queue.push_back() allocating memory in the RT thread. */ _trigger_queue.reserve (8192); _execution_tokens = 0; _current_chain = 0; _pending_chain = 0; _setup_chain = 1; _graph_empty = true; ARDOUR::AudioEngine::instance()->Running.connect_same_thread (engine_connections, boost::bind (&Graph::reset_thread_list, this)); ARDOUR::AudioEngine::instance()->Stopped.connect_same_thread (engine_connections, boost::bind (&Graph::engine_stopped, this)); ARDOUR::AudioEngine::instance()->Halted.connect_same_thread (engine_connections, boost::bind (&Graph::engine_stopped, this)); reset_thread_list (); #ifdef DEBUG_RT_ALLOC graph = this; pbd_alloc_allowed = &::alloc_allowed; #endif } void Graph::engine_stopped () { if (AudioEngine::instance()->process_thread_count() != 0) { drop_threads (); } } /** Set up threads for running the graph */ void Graph::reset_thread_list () { uint32_t num_threads = how_many_dsp_threads (); /* For now, we shouldn't be using the graph code if we only have 1 DSP thread */ assert (num_threads > 1); /* don't bother doing anything here if we already have the right number of threads. */ if (AudioEngine::instance()->process_thread_count() == num_threads) { return; } Glib::Threads::Mutex::Lock lm (_session.engine().process_lock()); if (AudioEngine::instance()->process_thread_count() != 0) { drop_threads (); } _threads_active = true; if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::main_thread, this)) != 0) { throw failed_constructor (); } for (uint32_t i = 1; i < num_threads; ++i) { if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::helper_thread, this))) { throw failed_constructor (); } } } void Graph::session_going_away() { drop_threads (); // now drop all references on the nodes. _nodes_rt[0].clear(); _nodes_rt[1].clear(); _init_trigger_list[0].clear(); _init_trigger_list[1].clear(); _trigger_queue.clear(); } void Graph::drop_threads () { Glib::Threads::Mutex::Lock ls (_swap_mutex); _threads_active = false; uint32_t thread_count = AudioEngine::instance()->process_thread_count (); for (unsigned int i=0; i < thread_count; i++) { pthread_mutex_lock (&_trigger_mutex); _execution_sem.signal (); pthread_mutex_unlock (&_trigger_mutex); } pthread_mutex_lock (&_trigger_mutex); _callback_start_sem.signal (); pthread_mutex_unlock (&_trigger_mutex); AudioEngine::instance()->join_process_threads (); _execution_tokens = 0; } void Graph::clear_other_chain () { Glib::Threads::Mutex::Lock ls (_swap_mutex); while (1) { if (_setup_chain != _pending_chain) { for (node_list_t::iterator ni=_nodes_rt[_setup_chain].begin(); ni!=_nodes_rt[_setup_chain].end(); ni++) { (*ni)->_activation_set[_setup_chain].clear(); } _nodes_rt[_setup_chain].clear (); _init_trigger_list[_setup_chain].clear (); break; } /* setup chain == pending chain - we have to wait till this is no longer true. */ _cleanup_cond.wait (_swap_mutex); } } void Graph::prep() { node_list_t::iterator i; int chain; if (_swap_mutex.trylock()) { // we got the swap mutex. if (_current_chain != _pending_chain) { // printf ("chain swap ! %d -> %d\n", _current_chain, _pending_chain); _setup_chain = _current_chain; _current_chain = _pending_chain; _cleanup_cond.signal (); } _swap_mutex.unlock (); } chain = _current_chain; _graph_empty = true; for (i=_nodes_rt[chain].begin(); i!=_nodes_rt[chain].end(); i++) { (*i)->prep( chain); _graph_empty = false; } _finished_refcount = _init_finished_refcount[chain]; /* Trigger the initial nodes for processing, which are the ones at the `input' end */ pthread_mutex_lock (&_trigger_mutex); for (i=_init_trigger_list[chain].begin(); i!=_init_trigger_list[chain].end(); i++) { /* don't use ::trigger here, as we have already locked the mutex */ _trigger_queue.push_back (i->get ()); } pthread_mutex_unlock (&_trigger_mutex); } void Graph::trigger (GraphNode* n) { pthread_mutex_lock (&_trigger_mutex); _trigger_queue.push_back (n); pthread_mutex_unlock (&_trigger_mutex); } /** Called when a node at the `output' end of the chain (ie one that has no-one to feed) * is finished. */ void Graph::dec_ref() { if (g_atomic_int_dec_and_test (const_cast (&_finished_refcount))) { /* We have run all the nodes that are at the `output' end of the graph, so there is nothing more to do this time around. */ restart_cycle (); } } void Graph::restart_cycle() { // we are through. wakeup our caller. again: _callback_done_sem.signal (); /* Block until the a process callback triggers us */ _callback_start_sem.wait(); if (!_threads_active) { return; } prep (); if (_graph_empty && _threads_active) { goto again; } // returning will restart the cycle. // starting with waking up the others. } /** Rechain our stuff using a list of routes (which can be in any order) and * a directed graph of their interconnections, which is guaranteed to be * acyclic. */ void Graph::rechain (boost::shared_ptr routelist, GraphEdges const & edges) { Glib::Threads::Mutex::Lock ls (_swap_mutex); int chain = _setup_chain; DEBUG_TRACE (DEBUG::Graph, string_compose ("============== setup %1\n", chain)); /* This will become the number of nodes that do not feed any other node; once we have processed this number of those nodes, we have finished. */ _init_finished_refcount[chain] = 0; /* This will become a list of nodes that are not fed by another node, ie those at the `input' end. */ _init_trigger_list[chain].clear(); _nodes_rt[chain].clear(); /* Clear things out, and make _nodes_rt[chain] a copy of routelist */ for (RouteList::iterator ri=routelist->begin(); ri!=routelist->end(); ri++) { (*ri)->_init_refcount[chain] = 0; (*ri)->_activation_set[chain].clear(); _nodes_rt[chain].push_back (*ri); } // now add refs for the connections. for (node_list_t::iterator ni = _nodes_rt[chain].begin(); ni != _nodes_rt[chain].end(); ni++) { boost::shared_ptr r = boost::dynamic_pointer_cast (*ni); /* The routes that are directly fed by r */ set fed_from_r = edges.from (r); /* Hence whether r has an output */ bool const has_output = !fed_from_r.empty (); /* Set up r's activation set */ for (set::iterator i = fed_from_r.begin(); i != fed_from_r.end(); ++i) { r->_activation_set[chain].insert (*i); } /* r has an input if there are some incoming edges to r in the graph */ bool const has_input = !edges.has_none_to (r); /* Increment the refcount of any route that we directly feed */ for (node_set_t::iterator ai = r->_activation_set[chain].begin(); ai != r->_activation_set[chain].end(); ai++) { (*ai)->_init_refcount[chain] += 1; } if (!has_input) { /* no input, so this node needs to be triggered initially to get things going */ _init_trigger_list[chain].push_back (*ni); } if (!has_output) { /* no output, so this is one of the nodes that we can count off to decide if we've finished */ _init_finished_refcount[chain] += 1; } } _pending_chain = chain; dump(chain); } /** Called by both the main thread and all helpers. * @return true to quit, false to carry on. */ bool Graph::run_one() { GraphNode* to_run; pthread_mutex_lock (&_trigger_mutex); if (_trigger_queue.size()) { to_run = _trigger_queue.back(); _trigger_queue.pop_back(); } else { to_run = 0; } /* the number of threads that are asleep */ int et = _execution_tokens; /* the number of nodes that need to be run */ int ts = _trigger_queue.size(); /* hence how many threads to wake up */ int wakeup = min (et, ts); /* update the number of threads that will still be sleeping */ _execution_tokens -= wakeup; DEBUG_TRACE(DEBUG::ProcessThreads, string_compose ("%1 signals %2\n", pthread_name(), wakeup)); for (int i = 0; i < wakeup; i++) { _execution_sem.signal (); } while (to_run == 0) { _execution_tokens += 1; pthread_mutex_unlock (&_trigger_mutex); DEBUG_TRACE (DEBUG::ProcessThreads, string_compose ("%1 goes to sleep\n", pthread_name())); _execution_sem.wait (); if (!_threads_active) { return true; } DEBUG_TRACE (DEBUG::ProcessThreads, string_compose ("%1 is awake\n", pthread_name())); pthread_mutex_lock (&_trigger_mutex); if (_trigger_queue.size()) { to_run = _trigger_queue.back(); _trigger_queue.pop_back(); } } pthread_mutex_unlock (&_trigger_mutex); to_run->process(); to_run->finish (_current_chain); DEBUG_TRACE(DEBUG::ProcessThreads, string_compose ("%1 has finished run_one()\n", pthread_name())); return !_threads_active; } void Graph::helper_thread() { suspend_rt_malloc_checks (); ProcessThread* pt = new ProcessThread (); resume_rt_malloc_checks (); pt->get_buffers(); while(1) { if (run_one()) { break; } } pt->drop_buffers(); delete pt; } /** Here's the main graph thread */ void Graph::main_thread() { suspend_rt_malloc_checks (); ProcessThread* pt = new ProcessThread (); resume_rt_malloc_checks (); pt->get_buffers(); again: _callback_start_sem.wait (); DEBUG_TRACE(DEBUG::ProcessThreads, "main thread is awake\n"); if (!_threads_active) { return; } prep (); if (_graph_empty && _threads_active) { _callback_done_sem.signal (); DEBUG_TRACE(DEBUG::ProcessThreads, "main thread sees graph done, goes back to sleep\n"); goto again; } /* This loop will run forever */ while (1) { DEBUG_TRACE(DEBUG::ProcessThreads, "main thread runs one graph node\n"); if (run_one()) { break; } } pt->drop_buffers(); delete (pt); } void Graph::dump (int chain) { #ifndef NDEBUG node_list_t::iterator ni; node_set_t::iterator ai; chain = _pending_chain; DEBUG_TRACE (DEBUG::Graph, "--------------------------------------------Graph dump:\n"); for (ni=_nodes_rt[chain].begin(); ni!=_nodes_rt[chain].end(); ni++) { boost::shared_ptr rp = boost::dynamic_pointer_cast( *ni); DEBUG_TRACE (DEBUG::Graph, string_compose ("GraphNode: %1 refcount: %2\n", rp->name().c_str(), (*ni)->_init_refcount[chain])); for (ai=(*ni)->_activation_set[chain].begin(); ai!=(*ni)->_activation_set[chain].end(); ai++) { DEBUG_TRACE (DEBUG::Graph, string_compose (" triggers: %1\n", boost::dynamic_pointer_cast(*ai)->name().c_str())); } } DEBUG_TRACE (DEBUG::Graph, "------------- trigger list:\n"); for (ni=_init_trigger_list[chain].begin(); ni!=_init_trigger_list[chain].end(); ni++) { DEBUG_TRACE (DEBUG::Graph, string_compose ("GraphNode: %1 refcount: %2\n", boost::dynamic_pointer_cast(*ni)->name().c_str(), (*ni)->_init_refcount[chain])); } DEBUG_TRACE (DEBUG::Graph, string_compose ("final activation refcount: %1\n", _init_finished_refcount[chain])); #endif } int Graph::silent_process_routes (pframes_t nframes, framepos_t start_frame, framepos_t end_frame, bool& need_butler) { if (!_threads_active) return 0; _process_nframes = nframes; _process_start_frame = start_frame; _process_end_frame = end_frame; _process_silent = true; _process_noroll = false; _process_retval = 0; _process_need_butler = false; if (!_graph_empty) { DEBUG_TRACE(DEBUG::ProcessThreads, "wake graph for silent process\n"); _callback_start_sem.signal (); _callback_done_sem.wait (); } need_butler = _process_need_butler; return _process_retval; } int Graph::process_routes (pframes_t nframes, framepos_t start_frame, framepos_t end_frame, int declick, bool& need_butler) { DEBUG_TRACE (DEBUG::ProcessThreads, string_compose ("graph execution from %1 to %2 = %3\n", start_frame, end_frame, nframes)); if (!_threads_active) return 0; _process_nframes = nframes; _process_start_frame = start_frame; _process_end_frame = end_frame; _process_declick = declick; _process_silent = false; _process_noroll = false; _process_retval = 0; _process_need_butler = false; DEBUG_TRACE(DEBUG::ProcessThreads, "wake graph for non-silent process\n"); _callback_start_sem.signal (); _callback_done_sem.wait (); DEBUG_TRACE (DEBUG::ProcessThreads, "graph execution complete\n"); need_butler = _process_need_butler; return _process_retval; } int Graph::routes_no_roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame, bool non_rt_pending, int declick) { DEBUG_TRACE (DEBUG::ProcessThreads, string_compose ("no-roll graph execution from %1 to %2 = %3\n", start_frame, end_frame, nframes)); if (!_threads_active) return 0; _process_nframes = nframes; _process_start_frame = start_frame; _process_end_frame = end_frame; _process_declick = declick; _process_non_rt_pending = non_rt_pending; _process_silent = false; _process_noroll = true; _process_retval = 0; _process_need_butler = false; DEBUG_TRACE(DEBUG::ProcessThreads, "wake graph for no-roll process\n"); _callback_start_sem.signal (); _callback_done_sem.wait (); return _process_retval; } void Graph::process_one_route (Route* route) { bool need_butler = false; int retval; assert (route); DEBUG_TRACE (DEBUG::ProcessThreads, string_compose ("%1 runs route %2\n", pthread_name(), route->name())); if (_process_silent) { retval = route->silent_roll (_process_nframes, _process_start_frame, _process_end_frame, need_butler); } else if (_process_noroll) { route->set_pending_declick (_process_declick); retval = route->no_roll (_process_nframes, _process_start_frame, _process_end_frame, _process_non_rt_pending); } else { route->set_pending_declick (_process_declick); retval = route->roll (_process_nframes, _process_start_frame, _process_end_frame, _process_declick, need_butler); } if (retval) { _process_retval = retval; } if (need_butler) { _process_need_butler = true; } } bool Graph::in_process_thread () const { return AudioEngine::instance()->in_process_thread (); }