/* Copyright (C) 2004 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include "ardour/audioengine.h" #include "ardour/audio_backend.h" #include "ardour/slave.h" using namespace std; using namespace ARDOUR; Engine_Slave::Engine_Slave (AudioEngine& e) : engine (e) { double x; samplepos_t p; /* call this to initialize things */ speed_and_position (x, p); } Engine_Slave::~Engine_Slave () { } bool Engine_Slave::locked() const { return true; } bool Engine_Slave::ok() const { return true; } bool Engine_Slave::speed_and_position (double& sp, samplepos_t& position) { boost::shared_ptr backend = engine.current_backend(); if (backend) { _starting = backend->speed_and_position (sp, position); } else { _starting = false; } return true; }