/* Copyright (C) 2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "ardour/bundle.h" #include "ardour/audioengine.h" #include "ardour/port.h" #include "pbd/i18n.h" using namespace std; using namespace ARDOUR; using namespace PBD; /** Construct an audio bundle. * @param i true if ports are inputs, otherwise false. */ Bundle::Bundle (bool i) : _ports_are_inputs (i), _signals_suspended (false), _pending_change (Change (0)) { } /** Construct an audio bundle. * @param n Name. * @param i true if ports are inputs, otherwise false. */ Bundle::Bundle (std::string const & n, bool i) : _name (n), _ports_are_inputs (i), _signals_suspended (false), _pending_change (Change (0)) { } Bundle::Bundle (boost::shared_ptr other) : _channel (other->_channel), _name (other->_name), _ports_are_inputs (other->_ports_are_inputs), _signals_suspended (other->_signals_suspended), _pending_change (other->_pending_change) { } ChanCount Bundle::nchannels () const { Glib::Threads::Mutex::Lock lm (_channel_mutex); ChanCount c; for (vector::const_iterator i = _channel.begin(); i != _channel.end(); ++i) { c.set (i->type, c.get (i->type) + 1); } return c; } Bundle::PortList const & Bundle::channel_ports (uint32_t c) const { assert (c < nchannels().n_total()); Glib::Threads::Mutex::Lock lm (_channel_mutex); return _channel[c].ports; } /** Add an association between one of our channels and a port. * @param ch Channel index. * @param portname full port name to associate with (including prefix). */ void Bundle::add_port_to_channel (uint32_t ch, string portname) { assert (ch < nchannels().n_total()); assert (portname.find_first_of (':') != string::npos); { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel[ch].ports.push_back (portname); } emit_changed (PortsChanged); } /** Disassociate a port from one of our channels. * @param ch Channel index. * @param portname port name to disassociate from. */ void Bundle::remove_port_from_channel (uint32_t ch, string portname) { assert (ch < nchannels().n_total()); bool changed = false; { Glib::Threads::Mutex::Lock lm (_channel_mutex); PortList& pl = _channel[ch].ports; PortList::iterator i = find (pl.begin(), pl.end(), portname); if (i != pl.end()) { pl.erase (i); changed = true; } } if (changed) { emit_changed (PortsChanged); } } /** Set a single port to be associated with a channel, removing any others. * @param ch Channel. * @param portname Full port name, including prefix. */ void Bundle::set_port (uint32_t ch, string portname) { assert (ch < nchannels().n_total()); assert (portname.find_first_of (':') != string::npos); { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel[ch].ports.clear (); _channel[ch].ports.push_back (portname); } emit_changed (PortsChanged); } /** @param n Channel name */ void Bundle::add_channel (std::string const & n, DataType t) { { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel.push_back (Channel (n, t)); } emit_changed (ConfigurationChanged); } /** @param n Channel name */ void Bundle::add_channel (std::string const & n, DataType t, PortList p) { { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel.push_back (Channel (n, t, p)); } emit_changed (ConfigurationChanged); } /** @param n Channel name */ void Bundle::add_channel (std::string const & n, DataType t, std::string const & p) { { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel.push_back (Channel (n, t, p)); } emit_changed (ConfigurationChanged); } bool Bundle::port_attached_to_channel (uint32_t ch, std::string portname) { assert (ch < nchannels().n_total()); Glib::Threads::Mutex::Lock lm (_channel_mutex); return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ()); } /** Remove a channel. * @param ch Channel. */ void Bundle::remove_channel (uint32_t ch) { assert (ch < nchannels().n_total()); Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel.erase (_channel.begin () + ch); lm.release(); emit_changed (ConfigurationChanged); } /** Remove all channels */ void Bundle::remove_channels () { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel.clear (); lm.release(); emit_changed (ConfigurationChanged); } /** @param p Port name. * @return true if any channel is associated with p. */ bool Bundle::offers_port (std::string p) const { Glib::Threads::Mutex::Lock lm (_channel_mutex); for (std::vector::const_iterator i = _channel.begin(); i != _channel.end(); ++i) { for (PortList::const_iterator j = i->ports.begin(); j != i->ports.end(); ++j) { if (*j == p) { return true; } } } return false; } /** @param p Port name. * @return true if this bundle offers this port on its own on a channel. */ bool Bundle::offers_port_alone (std::string p) const { Glib::Threads::Mutex::Lock lm (_channel_mutex); for (std::vector::const_iterator i = _channel.begin(); i != _channel.end(); ++i) { if (i->ports.size() == 1 && i->ports[0] == p) { return true; } } return false; } /** @param ch Channel. * @return Channel name. */ std::string Bundle::channel_name (uint32_t ch) const { assert (ch < nchannels().n_total()); Glib::Threads::Mutex::Lock lm (_channel_mutex); return _channel[ch].name; } /** Set the name of a channel. * @param ch Channel. * @param n New name. */ void Bundle::set_channel_name (uint32_t ch, std::string const & n) { assert (ch < nchannels().n_total()); { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel[ch].name = n; } emit_changed (NameChanged); } /** Take the channels from another bundle and add them to this bundle, * so that channels from other are added to this (with their ports) * and are named " ". */ void Bundle::add_channels_from_bundle (boost::shared_ptr other) { uint32_t const ch = nchannels().n_total(); for (uint32_t i = 0; i < other->nchannels().n_total(); ++i) { std::stringstream s; s << other->name() << " " << other->channel_name(i); add_channel (s.str(), other->channel_type(i)); PortList const& pl = other->channel_ports (i); for (uint32_t j = 0; j < pl.size(); ++j) { add_port_to_channel (ch + i, pl[j]); } } } /** Connect the ports associated with our channels to the ports associated * with another bundle's channels. * @param other Other bundle. * @param engine AudioEngine to use to make the connections. */ void Bundle::connect (boost::shared_ptr other, AudioEngine & engine) { uint32_t const N = nchannels().n_total(); assert (N == other->nchannels().n_total()); for (uint32_t i = 0; i < N; ++i) { Bundle::PortList const & our_ports = channel_ports (i); Bundle::PortList const & other_ports = other->channel_ports (i); for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) { for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) { engine.connect (*j, *k); } } } } void Bundle::disconnect (boost::shared_ptr other, AudioEngine & engine) { uint32_t const N = nchannels().n_total(); assert (N == other->nchannels().n_total()); for (uint32_t i = 0; i < N; ++i) { Bundle::PortList const & our_ports = channel_ports (i); Bundle::PortList const & other_ports = other->channel_ports (i); for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) { for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) { engine.disconnect (*j, *k); } } } } /** Remove all ports from all channels */ void Bundle::remove_ports_from_channels () { { Glib::Threads::Mutex::Lock lm (_channel_mutex); for (uint32_t c = 0; c < _channel.size(); ++c) { _channel[c].ports.clear (); } } emit_changed (PortsChanged); } /** Remove all ports from a given channel. * @param ch Channel. */ void Bundle::remove_ports_from_channel (uint32_t ch) { assert (ch < nchannels().n_total()); { Glib::Threads::Mutex::Lock lm (_channel_mutex); _channel[ch].ports.clear (); } emit_changed (PortsChanged); } void Bundle::suspend_signals () { _signals_suspended = true; } void Bundle::resume_signals () { if (_pending_change) { Changed (_pending_change); _pending_change = Change (0); } _signals_suspended = false; } void Bundle::emit_changed (Change c) { if (_signals_suspended) { _pending_change = Change (int (_pending_change) | int (c)); } else { Changed (c); } } bool Bundle::connected_to (boost::shared_ptr other, AudioEngine & engine) { if (_ports_are_inputs == other->_ports_are_inputs || nchannels() != other->nchannels()) { return false; } for (uint32_t i = 0; i < nchannels().n_total(); ++i) { Bundle::PortList const & A = channel_ports (i); Bundle::PortList const & B = other->channel_ports (i); for (uint32_t j = 0; j < A.size(); ++j) { for (uint32_t k = 0; k < B.size(); ++k) { boost::shared_ptr p = engine.get_port_by_name (A[j]); boost::shared_ptr q = engine.get_port_by_name (B[k]); if (!p && !q) { return false; } if (p && !p->connected_to (B[k])) { return false; } else if (q && !q->connected_to (A[j])) { return false; } } } } return true; } /** This must not be called in code executed as a response to a backend event, * as it uses the backend port_get_all_connections(). * @return true if any of this bundle's channels are connected to anything. */ bool Bundle::connected_to_anything (AudioEngine& engine) { PortManager& pm (engine); for (uint32_t i = 0; i < nchannels().n_total(); ++i) { Bundle::PortList const & ports = channel_ports (i); for (uint32_t j = 0; j < ports.size(); ++j) { /* ports[j] may not be an Ardour port, so use the port manager directly rather than doing it with Port. */ if (pm.connected (ports[j])) { return true; } } } return false; } void Bundle::set_ports_are_inputs () { _ports_are_inputs = true; emit_changed (DirectionChanged); } void Bundle::set_ports_are_outputs () { _ports_are_inputs = false; emit_changed (DirectionChanged); } /** Set the name. * @param n New name. */ void Bundle::set_name (string const & n) { _name = n; emit_changed (NameChanged); } /** @param b Other bundle. * @return true if b has the same number of channels as this bundle, and those channels have corresponding ports. */ bool Bundle::has_same_ports (boost::shared_ptr b) const { uint32_t const N = nchannels().n_total(); if (b->nchannels().n_total() != N) { return false; } /* XXX: probably should sort channel port lists before comparing them */ for (uint32_t i = 0; i < N; ++i) { if (channel_ports (i) != b->channel_ports (i)) { return false; } } return true; } DataType Bundle::channel_type (uint32_t c) const { assert (c < nchannels().n_total()); Glib::Threads::Mutex::Lock lm (_channel_mutex); return _channel[c].type; } ostream & operator<< (ostream& os, Bundle const & b) { os << "BUNDLE " << b.nchannels() << " channels: "; for (uint32_t i = 0; i < b.nchannels().n_total(); ++i) { os << "( "; Bundle::PortList const & pl = b.channel_ports (i); for (Bundle::PortList::const_iterator j = pl.begin(); j != pl.end(); ++j) { os << *j << " "; } os << ") "; } return os; } bool Bundle::operator== (Bundle const & other) { return _channel == other._channel; } /** Given an index of a channel as the nth channel of a particular type, * return an index of that channel when considering channels of all types. * * e.g. given a bundle with channels: * fred [audio] * jim [audio] * sheila [midi] * * If t == MIDI and c == 0, then we would return 2, as 2 is the index of the * 0th MIDI channel. * * If t == NIL, we just return c. */ uint32_t Bundle::type_channel_to_overall (DataType t, uint32_t c) const { if (t == DataType::NIL) { return c; } Glib::Threads::Mutex::Lock lm (_channel_mutex); vector::const_iterator i = _channel.begin (); uint32_t o = 0; while (1) { assert (i != _channel.end ()); if (i->type != t) { ++i; } else { if (c == 0) { return o; } --c; } ++o; } abort(); /* NOTREACHED */ return -1; } /** Perform the reverse of type_channel_to_overall */ uint32_t Bundle::overall_channel_to_type (DataType t, uint32_t c) const { if (t == DataType::NIL) { return c; } Glib::Threads::Mutex::Lock lm (_channel_mutex); uint32_t s = 0; vector::const_iterator i = _channel.begin (); for (uint32_t j = 0; j < c; ++j) { if (i->type == t) { ++s; } ++i; } return s; }