/* Copyright (C) 2001 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "pbd/error.h" #include "ardour/audio_diskstream.h" #include "ardour/audioregion.h" #include "ardour/audioengine.h" #include "ardour/delivery.h" #include "ardour/route.h" #include "ardour/session.h" #include "ardour/auditioner.h" #include "ardour/audioplaylist.h" #include "ardour/audio_port.h" #include "ardour/data_type.h" #include "ardour/region_factory.h" using namespace std; using namespace ARDOUR; using namespace PBD; #include "i18n.h" Auditioner::Auditioner (Session& s) : AudioTrack (s, "auditioner", Route::Hidden) , current_frame (0) , _auditioning (0) , length (0) , via_monitor (false) { } int Auditioner::init () { if (Track::init ()) { return -1; } string left = Config->get_auditioner_output_left(); string right = Config->get_auditioner_output_right(); vector outputs; _session.engine().get_physical_outputs (DataType::AUDIO, outputs); if (left.empty() || left == "default") { if (_session.monitor_out()) { left = _session.monitor_out()->input()->audio (0)->name(); via_monitor = true; } else { if (outputs.size() > 0) { left = outputs[0]; } } } if (right.empty() || right == "default") { if (_session.monitor_out()) { right = _session.monitor_out()->input()->audio (1)->name(); via_monitor = true; } else { if (outputs.size() > 1) { right = outputs[1]; } } } if (left.empty() && right.empty()) { warning << _("no outputs available for auditioner - manual connection required") << endmsg; } else { _main_outs->defer_pan_reset (); if (left.length()) { _output->add_port (left, this, DataType::AUDIO); } if (right.length()) { _output->add_port (right, this, DataType::AUDIO); } _main_outs->allow_pan_reset (); _main_outs->reset_panner (); } _output->changed.connect_same_thread (*this, boost::bind (&Auditioner::output_changed, this, _1, _2)); return 0; } Auditioner::~Auditioner () { } AudioPlaylist& Auditioner::prepare_playlist () { // FIXME auditioner is still audio-only boost::shared_ptr apl = boost::dynamic_pointer_cast(_diskstream->playlist()); assert(apl); apl->clear (); return *apl; } void Auditioner::audition_region (boost::shared_ptr region) { if (g_atomic_int_get (&_auditioning)) { /* don't go via session for this, because we are going to remain active. */ cancel_audition (); } if (boost::dynamic_pointer_cast(region) == 0) { error << _("Auditioning of non-audio regions not yet supported") << endmsg; return; } Glib::Threads::Mutex::Lock lm (lock); /* copy it */ boost::shared_ptr the_region (boost::dynamic_pointer_cast (RegionFactory::create (region))); the_region->set_position (0); _diskstream->playlist()->drop_regions (); _diskstream->playlist()->add_region (the_region, 0, 1); if (_diskstream->n_channels().n_audio() < the_region->n_channels()) { audio_diskstream()->add_channel (the_region->n_channels() - _diskstream->n_channels().n_audio()); } else if (_diskstream->n_channels().n_audio() > the_region->n_channels()) { audio_diskstream()->remove_channel (_diskstream->n_channels().n_audio() - the_region->n_channels()); } ProcessorStreams ps; { Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); if (configure_processors (&ps)) { error << string_compose (_("Cannot setup auditioner processing flow for %1 channels"), _diskstream->n_channels()) << endmsg; return; } } /* force a panner reset now that we have all channels */ _main_outs->reset_panner(); length = the_region->length(); int dir; framecnt_t offset = the_region->sync_offset (dir); /* can't audition from a negative sync point */ if (dir < 0) { offset = 0; } _diskstream->seek (offset); current_frame = offset; g_atomic_int_set (&_auditioning, 1); } int Auditioner::play_audition (framecnt_t nframes) { bool need_butler = false; framecnt_t this_nframes; int ret; if (g_atomic_int_get (&_auditioning) == 0) { silence (nframes); return 0; } this_nframes = min (nframes, length - current_frame); if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, need_butler)) != 0) { silence (nframes); return ret; } current_frame += this_nframes; if (current_frame >= length) { _session.cancel_audition (); return 0; } else { return need_butler ? 1 : 0; } } void Auditioner::output_changed (IOChange change, void* /*src*/) { if (change.type & IOChange::ConnectionsChanged) { string phys; vector connections; vector outputs; _session.engine().get_physical_outputs (DataType::AUDIO, outputs); if (_output->nth (0)->get_connections (connections)) { if (outputs.size() > 0) { phys = outputs[0]; } if (phys != connections[0]) { Config->set_auditioner_output_left (connections[0]); } else { Config->set_auditioner_output_left ("default"); } } else { Config->set_auditioner_output_left (""); } connections.clear (); if (_output->nth (1)->get_connections (connections)) { if (outputs.size() > 1) { phys = outputs[1]; } if (phys != connections[0]) { Config->set_auditioner_output_right (connections[0]); } else { Config->set_auditioner_output_right ("default"); } } else { Config->set_auditioner_output_right (""); } } } ChanCount Auditioner::input_streams () const { /* auditioner never has any inputs - its channel configuration depends solely on the region we are auditioning. */ if (audio_diskstream()) { return audio_diskstream()->n_channels(); } return ChanCount (); } MonitorState Auditioner::monitoring_state () const { return MonitoringDisk; }