/* Copyright (C) 2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "ardour/audio_port.h" #include "ardour/audioengine.h" #include "ardour/data_type.h" #include "ardour/audio_buffer.h" using namespace ARDOUR; using namespace std; nframes_t AudioPort::_port_offset = 0; AudioPort::AudioPort (const std::string& name, Flags flags) : Port (name, DataType::AUDIO, flags) , _buffer (new AudioBuffer (0)) { assert (name.find_first_of (':') == string::npos); } AudioPort::~AudioPort () { delete _buffer; } void AudioPort::cycle_start (nframes_t nframes) { /* caller must hold process lock */ /* get_buffer() must only be run on outputs here in cycle_start(). Inputs must be done in the correct processing order, which requires interleaving with route processing. that will happen when Port::get_buffer() is called. */ if (sends_output()) { /* Notice that cycle_start() is always run with the *entire* process cycle frame count, so we do not bother to apply _port_offset here - we always want the address of the entire JACK port buffer. We are not collecting data here - just noting the address where we will write data later in the process cycle. */ _buffer->set_data ((Sample *) jack_port_get_buffer (_jack_port, nframes), nframes); _buffer->prepare (); } } void AudioPort::cycle_end (nframes_t nframes) { if (sends_output() && !_buffer->written()) { _buffer->silence (nframes); } } void AudioPort::cycle_split () { } AudioBuffer& AudioPort::get_audio_buffer (nframes_t nframes, nframes_t offset) { /* caller must hold process lock */ if (receives_input ()) { /* Get a pointer to the audio data @ offset + _port_offset within the JACK port buffer and store it in our _buffer member. Note that offset is expected to be zero in almost all cases. */ _buffer->set_data ((Sample *) jack_port_get_buffer (_jack_port, nframes) + offset + _port_offset, nframes); } /* output ports set their _buffer data information during ::cycle_start() */ return *_buffer; } size_t AudioPort::raw_buffer_size (nframes_t nframes) const { return nframes * sizeof (Sample); }