/* * Copyright (C) 2007-2010 David Robillard * Copyright (C) 2007-2017 Paul Davis * Copyright (C) 2013-2014 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "ardour/audio_buffer.h" #include "pbd/error.h" #include "pbd/malign.h" #include "pbd/i18n.h" using namespace PBD; using namespace ARDOUR; AudioBuffer::AudioBuffer(size_t capacity) : Buffer (DataType::AUDIO) , _owns_data (false) , _data (0) { if (capacity) { _owns_data = true; // prevent resize() from gagging resize (capacity); _silent = false; // force silence on the intial buffer state clear (); } } AudioBuffer::~AudioBuffer() { if (_owns_data) cache_aligned_free(_data); } void AudioBuffer::resize (size_t size) { if (!_owns_data) { /* XXX how the hell is this enforced? */ _capacity = size; return; } if (_data && size < _capacity) { /* buffer is already large enough */ return; } cache_aligned_free (_data); cache_aligned_malloc ((void**) &_data, sizeof (Sample) * size); _capacity = size; _silent = false; } bool AudioBuffer::check_silence (pframes_t nframes, pframes_t& n) const { for (n = 0; n < nframes; ++n) { if (_data[n] != Sample (0)) { return false; } } return true; } void AudioBuffer::silence (samplecnt_t len, samplecnt_t offset) { if (!_silent) { assert(_capacity > 0); assert(offset + len <= _capacity); memset(_data + offset, 0, sizeof (Sample) * len); if (len == _capacity) { _silent = true; } } _written = true; }