/* Copyright (C) 2010 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_vst_plugin_h__ #define __ardour_vst_plugin_h__ #include "ardour/plugin.h" struct _AEffect; typedef struct _AEffect AEffect; struct _VSTHandle; typedef struct _VSTHandle VSTHandle; struct _VSTState; typedef struct _VSTState VSTState; namespace ARDOUR { /** Parent class for VST plugins of both Windows and Linux varieties */ class LIBARDOUR_API VSTPlugin : public Plugin { public: VSTPlugin (AudioEngine &, Session &, VSTHandle *); virtual ~VSTPlugin (); void activate (); void deactivate (); int set_block_size (pframes_t); float default_value (uint32_t port); float get_parameter (uint32_t port) const; uint32_t nth_parameter (uint32_t port, bool& ok) const; void set_parameter (uint32_t port, float val); bool load_preset (PresetRecord); int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const; std::string describe_parameter (Evoral::Parameter); framecnt_t signal_latency() const; std::set automatable() const; bool parameter_is_audio (uint32_t) const { return false; } bool parameter_is_control (uint32_t) const { return true; } bool parameter_is_input (uint32_t) const { return true; } bool parameter_is_output (uint32_t) const { return false; } int connect_and_run ( BufferSet&, ChanMapping in, ChanMapping out, pframes_t nframes, framecnt_t offset ); std::string unique_id () const; const char * label () const; const char * name () const; const char * maker () const; uint32_t parameter_count () const; void print_parameter (uint32_t, char*, uint32_t len) const; bool has_editor () const; AEffect * plugin () const { return _plugin; } VSTState * state () const { return _state; } MidiBuffer * midi_buffer () const { return _midi_out_buf; } int set_state (XMLNode const &, int); int first_user_preset_index () const; protected: void set_plugin (AEffect *); gchar* get_chunk (bool) const; int set_chunk (gchar const *, bool); void add_state (XMLNode *) const; bool load_user_preset (PresetRecord); bool load_plugin_preset (PresetRecord); std::string do_save_preset (std::string name); void do_remove_preset (std::string name); XMLTree * presets_tree () const; std::string presets_file () const; void find_presets (); VSTHandle* _handle; VSTState* _state; AEffect* _plugin; MidiBuffer* _midi_out_buf; }; } #endif