/* Copyright (C) 2004 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. $Id$ */ #ifndef __ardour_vst_plugin_h__ #define __ardour_vst_plugin_h__ #include #include #include #include #include #include #include #include #include #include #include #include using std::string; using std::vector; using std::list; using std::map; struct _FSTHandle; struct _FST; typedef struct _FSTHandle FSTHandle; typedef struct _FST FST; class AEffect; namespace ARDOUR { class AudioEngine; class Session; class VSTPlugin : public ARDOUR::Plugin { public: VSTPlugin (ARDOUR::AudioEngine&, ARDOUR::Session&, FSTHandle* handle); VSTPlugin (const VSTPlugin &); ~VSTPlugin (); /* Plugin interface */ uint32_t unique_id() const; const char * label() const; const char * name() const; const char * maker() const; uint32_t parameter_count() const; float default_value (uint32_t port); jack_nframes_t latency() const; void set_parameter (uint32_t port, float val); float get_parameter (uint32_t port) const; int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const; std::set automatable() const; uint32_t nth_parameter (uint32_t port, bool& ok) const; void activate (); void deactivate (); void set_block_size (jack_nframes_t nframes); int connect_and_run (vector& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, jack_nframes_t nframes, jack_nframes_t offset); void store_state (ARDOUR::PluginState&); void restore_state (ARDOUR::PluginState&); string describe_parameter (uint32_t); string state_node_name() const { return "vst"; } void print_parameter (uint32_t, char*, uint32_t len) const; bool parameter_is_audio(uint32_t i) const { return false; } bool parameter_is_control(uint32_t i) const { return true; } bool parameter_is_input(uint32_t i) const { return true; } bool parameter_is_output(uint32_t i) const { return false; } bool load_preset (const string preset_label ); bool save_preset(string name); bool has_editor () const; XMLNode& get_state(); int set_state(const XMLNode& node); AEffect* plugin() const { return _plugin; } FST* fst() const { return _fst; } private: FSTHandle* handle; FST* _fst; AEffect* _plugin; bool been_resumed; }; } #endif /* __ardour_vst_plugin_h__ */