/* Copyright (C) 2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_slave_h__ #define __ardour_slave_h__ #include #include #include #include #include #include namespace MIDI { class Port; } namespace ARDOUR { class Session; /** * @class Slave * * @brief The class Slave can be used to sync ardours tempo to an external source * like MTC, MIDI Clock, etc. * * The name of the class may be a bit misleading: A subclass of Slave actually * acts as a master for Ardour, that means Ardour will try to follow the * speed and transport position of the implementation of Slave. * Therefor it is rather that class, that makes Ardour a slave by connecting it * to its external time master. */ class Slave { public: Slave() { } virtual ~Slave() {} /** * This is the most important function to implement: * Each process cycle, Session::follow_slave will call this method. * and after the method call they should * * Session::follow_slave will then try to follow the given * position using a delay locked loop (DLL), * starting with the first given transport speed. * If the values of speed and position contradict each other, * ardour will always follow the position and disregard the speed. * Although, a correct speed is important so that ardour * can sync to the master time source quickly. * * For background information on delay locked loops, * see http://www.kokkinizita.net/papers/usingdll.pdf * * The method has the following precondition: *
    *
  • * Slave::ok() should return true, otherwise playback will stop * immediately and the method will not be called *
  • *
  • * when the references speed and position are passed into the Slave * they are uninitialized *
  • *
* * After the method call the following postconditions should be met: *
    *
  • * The first position value on transport start should be 0, * otherwise ardour will try to locate to the new position * rather than move to it *
  • *
  • * the references speed and position should be assigned * to the Slaves current requested transport speed * and transport position. *
  • *
  • * Slave::resolution() should be greater than the maximum distance of * ardours transport position to the slaves requested transport position. *
  • *
  • Slave::locked() should return true, otherwise Session::no_roll will be called
  • *
  • Slave::starting() should be false, otherwise the transport will not move until it becomes true
  • * *
* * @param speed - The transport speed requested * @param position - The transport position requested */ virtual bool speed_and_position (float& speed, nframes_t& position) = 0; /** * reports to ardour whether the Slave is currently synced to its external * time source. * * @return - when returning false, the transport will stop rolling */ virtual bool locked() const = 0; /** * reports to ardour whether the slave is in a sane state * * @return - when returning false, the transport will be stopped and the slave * disconnected from ardour. */ virtual bool ok() const = 0; /** * reports to ardour whether the slave is in the process of starting * to roll * * @return - when returning false, transport will not move until this method returns true */ virtual bool starting() const { return false; } /** * @return - the timing resolution of the Slave - If the distance of ardours transport * to the slave becomes greater than the resolution, sound will stop */ virtual nframes_t resolution() const = 0; /** * @return - when returning true, ardour will wait for one second before transport * starts rolling */ virtual bool requires_seekahead () const = 0; /** * @return - when returning true, ardour will use transport speed 1.0 no matter what * the slave returns */ virtual bool is_always_synced() const { return false; } }; struct SafeTime { int guard1; nframes_t position; nframes_t timestamp; int guard2; SafeTime() { guard1 = 0; guard2 = 0; timestamp = 0; } }; class MTC_Slave : public Slave, public sigc::trackable { public: MTC_Slave (Session&, MIDI::Port&); ~MTC_Slave (); void rebind (MIDI::Port&); bool speed_and_position (float&, nframes_t&); bool locked() const; bool ok() const; void handle_locate (const MIDI::byte*); nframes_t resolution() const; bool requires_seekahead () const { return true; } private: Session& session; MIDI::Port* port; std::vector connections; bool can_notify_on_unknown_rate; SafeTime current; nframes_t mtc_frame; /* current time */ nframes_t last_inbound_frame; /* when we got it; audio clocked */ MIDI::byte last_mtc_fps_byte; float mtc_speed; nframes_t first_mtc_frame; nframes_t first_mtc_time; static const int32_t accumulator_size = 128; float accumulator[accumulator_size]; int32_t accumulator_index; bool have_first_accumulated_speed; void reset (); void update_mtc_qtr (MIDI::Parser&); void update_mtc_time (const MIDI::byte *, bool); void update_mtc_status (MIDI::Parser::MTC_Status); void read_current (SafeTime *) const; }; class MIDIClock_Slave : public Slave, public sigc::trackable { public: MIDIClock_Slave (Session&, MIDI::Port&, int ppqn = 24); ~MIDIClock_Slave (); void rebind (MIDI::Port&); bool speed_and_position (float&, nframes_t&); bool locked() const; bool ok() const; bool starting() const { return false; } nframes_t resolution() const; bool requires_seekahead () const { return false; } private: Session& session; MIDI::Port* port; std::vector connections; /// pulses per quarter note for one MIDI clock frame (default 24) int ppqn; /// the duration of one ppqn in frame time double one_ppqn_in_frames; /// the time stamp and transport position of the last inbound MIDI clock message SafeTime current; /// since current.position is integral, we need to keep track of decimal places /// to be precise double current_position; /// The duration of the current MIDI clock frame in frames nframes_t current_midi_clock_frame_duration; /// the timestamp of the last inbound MIDI clock message nframes_t last_inbound_frame; /// how many MIDI clock frames to average over static const int32_t accumulator_size = 4; double accumulator[accumulator_size]; int32_t accumulator_index; /// the running average of current_midi_clock_frame_duration double average_midi_clock_frame_duration; void reset (); void start (MIDI::Parser& parser, nframes_t timestamp); void stop (MIDI::Parser& parser, nframes_t timestamp); void update_midi_clock (MIDI::Parser& parser, nframes_t timestamp); void read_current (SafeTime *) const; /// whether transport should be rolling bool _started; /// is true if the MIDI Start message has just been received until /// the first call of speed_and_position(...) bool _starting; }; class ADAT_Slave : public Slave { public: ADAT_Slave () {} ~ADAT_Slave () {} bool speed_and_position (float& speed, nframes_t& pos) { speed = 0; pos = 0; return false; } bool locked() const { return false; } bool ok() const { return false; } nframes_t resolution() const { return 1; } bool requires_seekahead () const { return true; } }; class JACK_Slave : public Slave { public: JACK_Slave (jack_client_t*); ~JACK_Slave (); bool speed_and_position (float& speed, nframes_t& pos); bool starting() const { return _starting; } bool locked() const; bool ok() const; nframes_t resolution() const { return 1; } bool requires_seekahead () const { return false; } void reset_client (jack_client_t* jack); bool is_always_synced() const { return true; } private: jack_client_t* jack; float speed; bool _starting; }; } /* namespace */ #endif /* __ardour_slave_h__ */