/* Copyright (C) 2002 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_slave_h__ #define __ardour_slave_h__ #include #include #include #include #include "pbd/scoped_connections.h" #include "ardour/types.h" #include "midi++/parser.h" #include "midi++/types.h" class PIChaser; namespace MIDI { class Port; } namespace ARDOUR { class TempoMap; class Session; /** * @class Slave * * @brief The Slave interface can be used to sync ARDOURs tempo to an external source * like MTC, MIDI Clock, etc. * * The name of the interface may be a bit misleading: A subclass of Slave actually * acts as a time master for ARDOUR, that means ARDOUR will try to follow the * speed and transport position of the implementation of Slave. * Therefore it is rather that class, that makes ARDOUR a slave by connecting it * to its external time master. */ class Slave { public: Slave() { } virtual ~Slave() {} /** * This is the most important function to implement: * Each process cycle, Session::follow_slave will call this method. * and after the method call they should * * Session::follow_slave will then try to follow the given * position using a delay locked loop (DLL), * starting with the first given transport speed. * If the values of speed and position contradict each other, * ARDOUR will always follow the position and disregard the speed. * Although, a correct speed is important so that ARDOUR * can sync to the master time source quickly. * * For background information on delay locked loops, * see http://www.kokkinizita.net/papers/usingdll.pdf * * The method has the following precondition: *
    *
  • * Slave::ok() should return true, otherwise playback will stop * immediately and the method will not be called *
  • *
  • * when the references speed and position are passed into the Slave * they are uninitialized *
  • *
* * After the method call the following postconditions should be met: *
    *
  • * The first position value on transport start should be 0, * otherwise ARDOUR will try to locate to the new position * rather than move to it *
  • *
  • * the references speed and position should be assigned * to the Slaves current requested transport speed * and transport position. *
  • *
  • * Slave::resolution() should be greater than the maximum distance of * ARDOURs transport position to the slaves requested transport position. *
  • *
  • Slave::locked() should return true, otherwise Session::no_roll will be called
  • *
  • Slave::starting() should be false, otherwise the transport will not move until it becomes true
  • * *
* * @param speed - The transport speed requested * @param position - The transport position requested * @return - The return value is currently ignored (see Session::follow_slave) */ virtual bool speed_and_position (double& speed, nframes64_t& position) = 0; /** * reports to ARDOUR whether the Slave is currently synced to its external * time source. * * @return - when returning false, the transport will stop rolling */ virtual bool locked() const = 0; /** * reports to ARDOUR whether the slave is in a sane state * * @return - when returning false, the transport will be stopped and the slave * disconnected from ARDOUR. */ virtual bool ok() const = 0; /** * reports to ARDOUR whether the slave is in the process of starting * to roll * * @return - when returning false, transport will not move until this method returns true */ virtual bool starting() const { return false; } /** * @return - the timing resolution of the Slave - If the distance of ARDOURs transport * to the slave becomes greater than the resolution, sound will stop */ virtual nframes_t resolution() const = 0; /** * @return - when returning true, ARDOUR will wait for seekahead_distance() before transport * starts rolling */ virtual bool requires_seekahead () const = 0; /** * @return the number of frames that this slave wants to seek ahead. Relevant * only if @func requires_seekahead() returns true. */ virtual nframes64_t seekahead_distance() const { return 0; } /** * @return - when returning true, ARDOUR will use transport speed 1.0 no matter what * the slave returns */ virtual bool is_always_synced() const { return false; } /** * @return - whether ARDOUR should use the slave speed without any adjustments */ virtual bool give_slave_full_control_over_transport_speed() const { return false; } }; /// We need this wrapper for testability, it's just too hard to mock up a session class class ISlaveSessionProxy { public: virtual ~ISlaveSessionProxy() {} virtual TempoMap& tempo_map() const { return *((TempoMap *) 0); } virtual nframes_t frame_rate() const { return 0; } virtual nframes64_t audible_frame () const { return 0; } virtual nframes64_t transport_frame () const { return 0; } virtual nframes_t frames_since_cycle_start () const { return 0; } virtual nframes64_t frame_time () const { return 0; } virtual void request_locate (nframes64_t /*frame*/, bool with_roll = false) { (void) with_roll; } virtual void request_transport_speed (double /*speed*/) {} }; /// The Session Proxy for use in real Ardour class SlaveSessionProxy : public ISlaveSessionProxy { Session& session; public: SlaveSessionProxy(Session &s) : session(s) {} TempoMap& tempo_map() const; nframes_t frame_rate() const; nframes64_t audible_frame () const; nframes64_t transport_frame () const; nframes_t frames_since_cycle_start () const; nframes64_t frame_time () const; void request_locate (nframes64_t frame, bool with_roll = false); void request_transport_speed (double speed); }; struct SafeTime { volatile int guard1; nframes64_t position; nframes64_t timestamp; double speed; volatile int guard2; SafeTime() { guard1 = 0; position = 0; timestamp = 0; speed = 0; guard2 = 0; } }; class MTC_Slave : public Slave { public: MTC_Slave (Session&, MIDI::Port&); ~MTC_Slave (); void rebind (MIDI::Port&); bool speed_and_position (double&, nframes64_t&); bool locked() const; bool ok() const; void handle_locate (const MIDI::byte*); nframes_t resolution() const; bool requires_seekahead () const { return true; } nframes64_t seekahead_distance() const; bool give_slave_full_control_over_transport_speed() const; private: Session& session; MIDI::Port* port; PBD::ScopedConnectionList* port_connections; bool can_notify_on_unknown_rate; PIChaser* pic; static const int frame_tolerance; SafeTime current; nframes_t mtc_frame; /* current time */ nframes_t last_inbound_frame; /* when we got it; audio clocked */ MIDI::byte last_mtc_fps_byte; nframes64_t window_begin; nframes64_t window_end; nframes64_t last_mtc_timestamp; nframes64_t last_mtc_frame; bool did_reset_tc_format; TimecodeFormat saved_tc_format; size_t speed_accumulator_size; double* speed_accumulator; size_t speed_accumulator_cnt; bool have_first_speed_accumulator; double average_speed; Glib::Mutex reset_lock; bool reset_pending; void reset (); void queue_reset (); void maybe_reset (); void update_mtc_qtr (MIDI::Parser&, int, nframes_t); void update_mtc_time (const MIDI::byte *, bool, nframes_t); void update_mtc_status (MIDI::MTC_Status); void read_current (SafeTime *) const; void reset_window (nframes64_t); bool outside_window (nframes64_t) const; void process_apparent_speed (double); }; class MIDIClock_Slave : public Slave { public: MIDIClock_Slave (Session&, MIDI::Port&, int ppqn = 24); /// Constructor for unit tests MIDIClock_Slave (ISlaveSessionProxy* session_proxy, int ppqn = 24); ~MIDIClock_Slave (); void rebind (MIDI::Port&); bool speed_and_position (double&, nframes64_t&); bool locked() const; bool ok() const; bool starting() const; nframes_t resolution() const; bool requires_seekahead () const { return false; } bool give_slave_full_control_over_transport_speed() const { return true; } void set_bandwidth (double a_bandwith) { bandwidth = a_bandwith; } private: ISlaveSessionProxy* session; MIDI::Port* port; PBD::ScopedConnectionList* port_connections; /// pulses per quarter note for one MIDI clock frame (default 24) int ppqn; /// the duration of one ppqn in frame time double one_ppqn_in_frames; /// the timestamp of the first MIDI clock message nframes_t first_timestamp; /// the time stamp and should-be transport position of the last inbound MIDI clock message nframes_t last_timestamp; double should_be_position; /// the number of midi clock messages received (zero-based) /// since start long midi_clock_count; //the delay locked loop (DLL), see www.kokkinizita.net/papers/usingdll.pdf /// time at the beginning of the MIDI clock frame double t0; /// calculated end of the MIDI clock frame double t1; /// loop error = real value - expected value double e; /// second order loop error double e2; /// DLL filter bandwidth double bandwidth; /// DLL filter coefficients double b, c, omega; void reset (); void start (MIDI::Parser& parser, nframes64_t timestamp); void contineu (MIDI::Parser& parser, nframes64_t timestamp); void stop (MIDI::Parser& parser, nframes64_t timestamp); void position (MIDI::Parser& parser, MIDI::byte* message, size_t size); // we can't use continue because it is a C++ keyword void calculate_one_ppqn_in_frames_at(nframes64_t time); nframes64_t calculate_song_position(uint16_t song_position_in_sixteenth_notes); void calculate_filter_coefficients(); void update_midi_clock (MIDI::Parser& parser, nframes64_t timestamp); void read_current (SafeTime *) const; bool stop_if_no_more_clock_events(nframes64_t& pos, nframes64_t now); /// whether transport should be rolling bool _started; /// is true if the MIDI Start message has just been received until /// the first MIDI Clock Event bool _starting; }; class JACK_Slave : public Slave { public: JACK_Slave (jack_client_t*); ~JACK_Slave (); bool speed_and_position (double& speed, nframes64_t& pos); bool starting() const { return _starting; } bool locked() const; bool ok() const; nframes_t resolution() const { return 1; } bool requires_seekahead () const { return false; } void reset_client (jack_client_t* jack); bool is_always_synced() const { return true; } private: jack_client_t* jack; double speed; bool _starting; }; } /* namespace */ #endif /* __ardour_slave_h__ */