/* Copyright (C) 2000 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_session_h__ #define __ardour_session_h__ #include "libardour-config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "pbd/error.h" #include "pbd/event_loop.h" #include "pbd/rcu.h" #include "pbd/reallocpool.h" #include "pbd/statefuldestructible.h" #include "pbd/signals.h" #include "pbd/undo.h" #include "lua/luastate.h" #include "evoral/Range.hpp" #include "midi++/types.h" #include "midi++/mmc.h" #include "timecode/time.h" #include "ardour/ardour.h" #include "ardour/chan_count.h" #include "ardour/delivery.h" #include "ardour/interthread_info.h" #include "ardour/luascripting.h" #include "ardour/location.h" #include "ardour/monitor_processor.h" #include "ardour/presentation_info.h" #include "ardour/rc_configuration.h" #include "ardour/session_configuration.h" #include "ardour/session_event.h" #include "ardour/interpolation.h" #include "ardour/plugin.h" #include "ardour/presentation_info.h" #include "ardour/route.h" #include "ardour/route_graph.h" class XMLTree; class XMLNode; struct _AEffect; typedef struct _AEffect AEffect; namespace MIDI { class Port; class MachineControl; class Parser; } namespace PBD { class Controllable; } namespace luabridge { class LuaRef; } namespace Evoral { class Curve; } namespace ARDOUR { class Amp; class AudioEngine; class AudioFileSource; class AudioRegion; class AudioSource; class AudioTrack; class Auditioner; class AutomationList; class AuxInput; class BufferSet; class Bundle; class Butler; class Click; class ControllableDescriptor; class Diskstream; class ExportHandler; class ExportStatus; class Graph; class IO; class IOProcessor; class ImportStatus; class MidiClockTicker; class MidiControlUI; class MidiPortManager; class MidiPort; class MidiRegion; class MidiSource; class MidiTrack; class Playlist; class PluginInsert; class PluginInfo; class Port; class PortInsert; class ProcessThread; class Progress; class Processor; class Region; class Return; class Route; class RouteGroup; class SMFSource; class Send; class SceneChanger; class SessionDirectory; class SessionMetadata; class SessionPlaylists; class Slave; class Source; class Speakers; class TempoMap; class Track; class VCAManager; class WindowsVSTPlugin; extern void setup_enum_writer (); class LIBARDOUR_API SessionException: public std::exception { public: explicit SessionException(const std::string msg) : _message(msg) {} virtual ~SessionException() throw() {} virtual const char* what() const throw() { return _message.c_str(); } private: std::string _message; }; /** Ardour Session */ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionList, public SessionEventManager { private: enum SubState { PendingDeclickIn = 0x1, ///< pending de-click fade-in for start PendingDeclickOut = 0x2, ///< pending de-click fade-out for stop StopPendingCapture = 0x4, PendingLoopDeclickIn = 0x8, ///< pending de-click fade-in at the start of a loop PendingLoopDeclickOut = 0x10, ///< pending de-click fade-out at the end of a loop PendingLocate = 0x20, }; public: enum RecordState { Disabled = 0, Enabled = 1, Recording = 2 }; /* a new session might have non-empty mix_template, an existing session should always have an empty one. the bus profile can be null if no master out bus is required. */ Session (AudioEngine&, const std::string& fullpath, const std::string& snapshot_name, BusProfile* bus_profile = 0, std::string mix_template = ""); virtual ~Session (); static int get_info_from_path (const std::string& xmlpath, float& sample_rate, SampleFormat& data_format); static std::string get_snapshot_from_instant (const std::string& session_dir); /** a monotonic counter used for naming user-visible things uniquely * (curently the sidechain port). * Use sparingly to keep the numbers low, prefer PBD::ID for all * internal, not user-visible IDs */ static unsigned int next_name_id (); std::string path() const { return _path; } std::string name() const { return _name; } std::string snap_name() const { return _current_snapshot_name; } std::string raid_path () const; bool path_is_within_session (const std::string&); bool writable() const { return _writable; } void set_dirty (); void set_clean (); bool dirty() const { return _state_of_the_state & Dirty; } void set_deletion_in_progress (); void clear_deletion_in_progress (); bool reconnection_in_progress() const { return _reconnecting_routes_in_progress; } bool deletion_in_progress() const { return _state_of_the_state & Deletion; } bool routes_deletion_in_progress() const { return _route_deletion_in_progress; } bool peaks_cleanup_in_progres() const { return _state_of_the_state & PeakCleanup; } bool loading () const { return _state_of_the_state & Loading; } PBD::Signal0 DirtyChanged; const SessionDirectory& session_directory () const { return *(_session_dir.get()); } static PBD::Signal1 Dialog; PBD::Signal0 BatchUpdateStart; PBD::Signal0 BatchUpdateEnd; int ensure_subdirs (); std::string automation_dir () const; ///< Automation data std::string analysis_dir () const; ///< Analysis data std::string plugins_dir () const; ///< Plugin state std::string externals_dir () const; ///< Links to external files std::string construct_peak_filepath (const std::string& audio_path, const bool in_session = false, const bool old_peak_name = false) const; bool audio_source_name_is_unique (const std::string& name); std::string format_audio_source_name (const std::string& legalized_base, uint32_t nchan, uint32_t chan, bool destructive, bool take_required, uint32_t cnt, bool related_exists); std::string new_audio_source_path_for_embedded (const std::string& existing_path); std::string new_audio_source_path (const std::string&, uint32_t nchans, uint32_t chan, bool destructive, bool take_required); std::string new_midi_source_path (const std::string&); /** create a new track or bus from a template (XML path) * @param how_many how many tracks or busses to create * @param template_path path to xml template file * @param name name (prefix) of the route to create * @param pd Playlist disposition * @return list of newly created routes */ RouteList new_route_from_template (uint32_t how_many, PresentationInfo::order_t insert_at, const std::string& template_path, const std::string& name, PlaylistDisposition pd = NewPlaylist); RouteList new_route_from_template (uint32_t how_many, PresentationInfo::order_t insert_at, XMLNode&, const std::string& name, PlaylistDisposition pd = NewPlaylist); std::vector get_paths_for_new_sources (bool allow_replacing, const std::string& import_file_path, uint32_t channels); int bring_all_sources_into_session (boost::function callback); void process (pframes_t nframes); BufferSet& get_silent_buffers (ChanCount count = ChanCount::ZERO); BufferSet& get_noinplace_buffers (ChanCount count = ChanCount::ZERO); BufferSet& get_scratch_buffers (ChanCount count = ChanCount::ZERO, bool silence = true); BufferSet& get_route_buffers (ChanCount count = ChanCount::ZERO, bool silence = true); BufferSet& get_mix_buffers (ChanCount count = ChanCount::ZERO); bool have_rec_enabled_track () const; bool have_rec_disabled_track () const; bool have_captured() const { return _have_captured; } void refill_all_track_buffers (); Butler* butler() { return _butler; } void butler_transport_work (); void refresh_disk_space (); int load_diskstreams_2X (XMLNode const &, int); int load_routes (const XMLNode&, int); boost::shared_ptr get_routes() const { return routes.reader (); } /* because the set of Stripables consists of objects managed * independently, in multiple containers within the Session (or objects * owned by the session), we fill out a list in-place rather than * return a pointer to a copy of the (RCU) managed list, as happens * with get_routes() */ void get_stripables (StripableList&) const; boost::shared_ptr get_tracks() const; boost::shared_ptr get_routes_with_internal_returns() const; boost::shared_ptr get_routes_with_regions_at (framepos_t const) const; uint32_t nroutes() const { return routes.reader()->size(); } uint32_t ntracks () const; uint32_t nbusses () const; boost::shared_ptr bundles () { return _bundles.reader (); } struct LIBARDOUR_API RoutePublicOrderSorter { bool operator() (boost::shared_ptr, boost::shared_ptr b); }; void notify_presentation_info_change (); template void foreach_route (T *obj, void (T::*func)(Route&), bool sort = true); template void foreach_route (T *obj, void (T::*func)(boost::shared_ptr), bool sort = true); template void foreach_route (T *obj, void (T::*func)(Route&, A), A arg, bool sort = true); static char session_name_is_legal (const std::string&); bool io_name_is_legal (const std::string&) const; boost::shared_ptr route_by_name (std::string) const; boost::shared_ptr route_by_id (PBD::ID) const; boost::shared_ptr get_remote_nth_stripable (PresentationInfo::order_t n, PresentationInfo::Flag) const; boost::shared_ptr get_remote_nth_route (PresentationInfo::order_t n) const; boost::shared_ptr route_by_selected_count (uint32_t cnt) const; boost::shared_ptr track_by_diskstream_id (PBD::ID) const; void routes_using_input_from (const std::string& str, RouteList& rl); bool route_name_unique (std::string) const; bool route_name_internal (std::string) const; uint32_t track_number_decimals () const { return _track_number_decimals; } bool get_record_enabled() const { return (record_status () >= Enabled); } RecordState record_status() const { return (RecordState) g_atomic_int_get (&_record_status); } bool actively_recording () const { return record_status() == Recording; } bool record_enabling_legal () const; void maybe_enable_record (); void disable_record (bool rt_context, bool force = false); void step_back_from_record (); void set_all_tracks_record_enabled(bool); void maybe_write_autosave (); /* Emitted when all i/o connections are complete */ PBD::Signal0 IOConnectionsComplete; /* Timecode status signals */ PBD::Signal1 MTCSyncStateChanged; PBD::Signal1 LTCSyncStateChanged; /* Record status signals */ PBD::Signal0 RecordStateChanged; /* signals changes in recording state (i.e. are we recording) */ /* XXX may 2015: paul says: it isn't clear to me that this has semantics that cannot be inferrred from the previous signal and session state. */ PBD::Signal0 RecordArmStateChanged; /* signals changes in recording arming */ /* Emited when session is loaded */ PBD::Signal0 SessionLoaded; /* Transport mechanism signals */ /** Emitted on the following changes in transport state: * - stop (from the butler thread) * - change in whether or not we are looping (from the process thread) * - change in the play range (from the process thread) * - start (from the process thread) * - engine halted */ PBD::Signal0 TransportStateChange; PBD::Signal1 PositionChanged; /* sent after any non-sequential motion */ PBD::Signal1 Xrun; PBD::Signal0 TransportLooped; /** emitted when a locate has occurred */ PBD::Signal0 Located; PBD::Signal1 RouteAdded; /** Emitted when a property of one of our route groups changes. * The parameter is the RouteGroup that has changed. */ PBD::Signal1 RouteGroupPropertyChanged; /** Emitted when a route is added to one of our route groups. * First parameter is the RouteGroup, second is the route. */ PBD::Signal2 > RouteAddedToRouteGroup; /** Emitted when a route is removed from one of our route groups. * First parameter is the RouteGroup, second is the route. */ PBD::Signal2 > RouteRemovedFromRouteGroup; /* Step Editing status changed */ PBD::Signal1 StepEditStatusChange; /* Timecode state signals */ PBD::Signal0 MtcOrLtcInputPortChanged; void queue_event (SessionEvent*); void request_roll_at_and_return (framepos_t start, framepos_t return_to); void request_bounded_roll (framepos_t start, framepos_t end); void request_stop (bool abort = false, bool clear_state = false); void request_locate (framepos_t frame, bool with_roll = false); void request_play_loop (bool yn, bool leave_rolling = false); bool get_play_loop () const { return play_loop; } framepos_t last_transport_start () const { return _last_roll_location; } void goto_end (); void goto_start (bool and_roll = false); void use_rf_shuttle_speed (); void allow_auto_play (bool yn); void request_transport_speed (double speed, bool as_default = true); void request_transport_speed_nonzero (double, bool as_default = true); void request_overwrite_buffer (Track *); void adjust_playback_buffering(); void adjust_capture_buffering(); void request_track_speed (Track *, double speed); void request_input_change_handling (); bool locate_pending() const { return static_cast(post_transport_work()&PostTransportLocate); } bool declick_out_pending() const { return static_cast(transport_sub_state&(PendingDeclickOut)); } bool transport_locked () const; int wipe (); framepos_t current_end_frame () const; framepos_t current_start_frame () const; /** "actual" sample rate of session, set by current audioengine rate, pullup/down etc. */ framecnt_t frame_rate () const { return _current_frame_rate; } /** "native" sample rate of session, regardless of current audioengine rate, pullup/down etc */ framecnt_t nominal_frame_rate () const { return _nominal_frame_rate; } framecnt_t frames_per_hour () const { return _frames_per_hour; } double frames_per_timecode_frame() const { return _frames_per_timecode_frame; } framecnt_t timecode_frames_per_hour() const { return _timecode_frames_per_hour; } MIDI::byte get_mtc_timecode_bits() const { return mtc_timecode_bits; /* encoding of SMTPE type for MTC */ } double timecode_frames_per_second() const; bool timecode_drop_frames() const; /* Locations */ Locations *locations() { return _locations; } PBD::Signal1 auto_loop_location_changed; PBD::Signal1 auto_punch_location_changed; PBD::Signal0 locations_modified; void set_auto_punch_location (Location *); void set_auto_loop_location (Location *); void set_session_extents (framepos_t start, framepos_t end); void set_end_is_free (bool); int location_name(std::string& result, std::string base = std::string("")); pframes_t get_block_size() const { return current_block_size; } framecnt_t worst_output_latency () const { return _worst_output_latency; } framecnt_t worst_input_latency () const { return _worst_input_latency; } framecnt_t worst_track_latency () const { return _worst_track_latency; } framecnt_t worst_playback_latency () const { return _worst_output_latency + _worst_track_latency; } struct SaveAs { std::string new_parent_folder; /* parent folder where new session folder will be created */ std::string new_name; /* name of newly saved session */ bool switch_to; /* true if we should be working on newly saved session after save-as; false otherwise */ bool include_media; /* true if the newly saved session should contain references to media */ bool copy_media; /* true if media files (audio, media, etc) should be copied into newly saved session; false otherwise */ bool copy_external; /* true if external media should be consolidated into the newly saved session; false otherwise */ std::string final_session_folder_name; /* filled in by * Session::save_as(), provides full path to newly saved session */ /* emitted as we make progress. 3 arguments passed to signal * handler: * * 1: percentage complete measured as a fraction (0-1.0) of * total data copying done. * 2: number of files copied so far * 3: total number of files to copy * * Handler should return true for save-as to continue, or false * to stop (and remove all evidence of partial save-as). */ PBD::Signal3 Progress; /* if save_as() returns non-zero, this string will indicate the reason why. */ std::string failure_message; }; int save_as (SaveAs&); /** save session * @param snapshot_name name of the session (use an empty string for the current name) * @param pending save a 'recovery', not full state (default: false) * @param switch_to_snapshot switch to given snapshot after saving (default: false) * @param template_only save a session template (default: false) * @return zero on success */ int save_state (std::string snapshot_name, bool pending = false, bool switch_to_snapshot = false, bool template_only = false); enum ArchiveEncode { NO_ENCODE, FLAC_16BIT, FLAC_24BIT }; int archive_session (const std::string&, const std::string&, ArchiveEncode compress_audio = FLAC_16BIT, bool only_used_sources = false, Progress* p = 0); int restore_state (std::string snapshot_name); int save_template (std::string template_name, bool replace_existing = false); int save_history (std::string snapshot_name = ""); int restore_history (std::string snapshot_name); void remove_state (std::string snapshot_name); void rename_state (std::string old_name, std::string new_name); void remove_pending_capture_state (); int rename (const std::string&); bool get_nsm_state () const { return _under_nsm_control; } void set_nsm_state (bool state) { _under_nsm_control = state; } bool save_default_options (); PBD::Signal1 StateSaved; PBD::Signal0 StateReady; /* emitted when session needs to be saved due to some internal * event or condition (i.e. not in response to a user request). * * Only one object should * connect to this signal and take responsibility. * * Argument is the snapshot name to use when saving. */ PBD::Signal1 SaveSessionRequested; /* emitted during a session save to allow other entities to add state, via * extra XML, to the session state */ PBD::Signal0 SessionSaveUnderway; std::vector possible_states() const; static std::vector possible_states (std::string path); XMLNode& get_state(); int set_state(const XMLNode& node, int version); // not idempotent XMLNode& get_template(); /// The instant xml file is written to the session directory void add_instant_xml (XMLNode&, bool write_to_config = true); XMLNode* instant_xml (const std::string& str); enum StateOfTheState { Clean = 0x0, Dirty = 0x1, CannotSave = 0x2, Deletion = 0x4, InitialConnecting = 0x8, Loading = 0x10, InCleanup = 0x20, PeakCleanup = 0x40 }; StateOfTheState state_of_the_state() const { return _state_of_the_state; } class StateProtector { public: StateProtector (Session* s) : _session (s) { g_atomic_int_inc (&s->_suspend_save); } ~StateProtector () { if (g_atomic_int_dec_and_test (&_session->_suspend_save)) { while (_session->_save_queued) { _session->_save_queued = false; _session->save_state (""); } } } private: Session * _session; }; class ProcessorChangeBlocker { public: ProcessorChangeBlocker (Session* s, bool rc = true) : _session (s) , _reconfigure_on_delete (rc) { g_atomic_int_inc (&s->_ignore_route_processor_changes); } ~ProcessorChangeBlocker () { if (g_atomic_int_dec_and_test (&_session->_ignore_route_processor_changes)) { if (_reconfigure_on_delete) { _session->route_processors_changed (RouteProcessorChange ()); } } } private: Session* _session; bool _reconfigure_on_delete; }; RouteGroup* new_route_group (const std::string&); void add_route_group (RouteGroup *); void remove_route_group (RouteGroup* rg) { if (rg) remove_route_group (*rg); } void remove_route_group (RouteGroup&); void reorder_route_groups (std::list); RouteGroup* route_group_by_name (std::string); RouteGroup& all_route_group() const; PBD::Signal1 route_group_added; PBD::Signal0 route_group_removed; PBD::Signal0 route_groups_reordered; void foreach_route_group (boost::function f) { for (std::list::iterator i = _route_groups.begin(); i != _route_groups.end(); ++i) { f (*i); } } std::list const & route_groups () const { return _route_groups; } /* fundamental operations. duh. */ std::list > new_audio_track ( int input_channels, int output_channels, RouteGroup* route_group, uint32_t how_many, std::string name_template, PresentationInfo::order_t order, TrackMode mode = Normal ); std::list > new_midi_track ( const ChanCount& input, const ChanCount& output, boost::shared_ptr instrument, Plugin::PresetRecord* pset, RouteGroup* route_group, uint32_t how_many, std::string name_template, PresentationInfo::order_t, TrackMode mode = Normal ); RouteList new_audio_route (int input_channels, int output_channels, RouteGroup* route_group, uint32_t how_many, std::string name_template, PresentationInfo::Flag, PresentationInfo::order_t); RouteList new_midi_route (RouteGroup* route_group, uint32_t how_many, std::string name_template, boost::shared_ptr instrument, Plugin::PresetRecord*, PresentationInfo::Flag, PresentationInfo::order_t); void remove_routes (boost::shared_ptr); void remove_route (boost::shared_ptr); void resort_routes (); void resort_routes_using (boost::shared_ptr); AudioEngine & engine() { return _engine; } AudioEngine const & engine () const { return _engine; } static std::string default_track_name_pattern (DataType); /* Time */ framepos_t transport_frame () const {return _transport_frame; } framepos_t record_location () const {return _last_record_location; } framepos_t audible_frame () const; framepos_t requested_return_frame() const { return _requested_return_frame; } void set_requested_return_frame(framepos_t return_to); enum PullupFormat { pullup_Plus4Plus1, pullup_Plus4, pullup_Plus4Minus1, pullup_Plus1, pullup_None, pullup_Minus1, pullup_Minus4Plus1, pullup_Minus4, pullup_Minus4Minus1 }; void sync_time_vars(); void bbt_time (framepos_t when, Timecode::BBT_Time&); void timecode_to_sample(Timecode::Time& timecode, framepos_t& sample, bool use_offset, bool use_subframes) const; void sample_to_timecode(framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const; void timecode_time (Timecode::Time &); void timecode_time (framepos_t when, Timecode::Time&); void timecode_time_subframes (framepos_t when, Timecode::Time&); void timecode_duration (framecnt_t, Timecode::Time&) const; void timecode_duration_string (char *, size_t len, framecnt_t) const; framecnt_t convert_to_frames (AnyTime const & position); framecnt_t any_duration_to_frames (framepos_t position, AnyTime const & duration); static PBD::Signal1 StartTimeChanged; static PBD::Signal1 EndTimeChanged; void request_sync_source (Slave*); bool synced_to_engine() const { return _slave && config.get_external_sync() && Config->get_sync_source() == Engine; } bool synced_to_mtc () const { return config.get_external_sync() && Config->get_sync_source() == MTC && g_atomic_int_get (const_cast(&_mtc_active)); } bool synced_to_ltc () const { return config.get_external_sync() && Config->get_sync_source() == LTC && g_atomic_int_get (const_cast(&_ltc_active)); } double transport_speed() const { return _transport_speed; } bool transport_stopped() const { return _transport_speed == 0.0; } bool transport_rolling() const { return _transport_speed != 0.0; } bool silent () { return _silent; } TempoMap& tempo_map() { return *_tempo_map; } const TempoMap& tempo_map() const { return *_tempo_map; } unsigned int get_xrun_count () const {return _xrun_count; } void reset_xrun_count () {_xrun_count = 0; } /* region info */ boost::shared_ptr find_whole_file_parent (boost::shared_ptr) const; boost::shared_ptr XMLRegionFactory (const XMLNode&, bool full); boost::shared_ptr XMLAudioRegionFactory (const XMLNode&, bool full); boost::shared_ptr XMLMidiRegionFactory (const XMLNode&, bool full); /* source management */ void import_files (ImportStatus&); bool sample_rate_convert (ImportStatus&, std::string infile, std::string& outfile); std::string build_tmp_convert_name (std::string file); boost::shared_ptr get_export_handler (); boost::shared_ptr get_export_status (); int start_audio_export (framepos_t position, bool realtime = false, bool region_export = false, bool comensate_master_latency = false); PBD::Signal1 ProcessExport; static PBD::Signal2 Exported; void add_source (boost::shared_ptr); void remove_source (boost::weak_ptr); void cleanup_regions(); bool can_cleanup_peakfiles () const; int cleanup_peakfiles (); int cleanup_sources (CleanupReport&); int cleanup_trash_sources (CleanupReport&); int destroy_sources (std::list >); int remove_last_capture (); /** handlers should return 0 for "everything OK", and any other value for * "cannot setup audioengine". */ static PBD::Signal1 AudioEngineSetupRequired; /** handlers should return -1 for "stop cleanup", 0 for "yes, delete this playlist", 1 for "no, don't delete this playlist". */ static PBD::Signal1 > AskAboutPlaylistDeletion; /** handlers should return 0 for "ignore the rate mismatch", !0 for "do not use this session" */ static PBD::Signal2 AskAboutSampleRateMismatch; /** non interactive message */ static PBD::Signal2 NotifyAboutSampleRateMismatch; /** handlers should return !0 for use pending state, 0 for ignore it. */ static PBD::Signal0 AskAboutPendingState; boost::shared_ptr create_audio_source_for_session ( size_t, std::string const &, uint32_t, bool destructive); boost::shared_ptr create_midi_source_for_session (std::string const &); boost::shared_ptr create_midi_source_by_stealing_name (boost::shared_ptr); boost::shared_ptr source_by_id (const PBD::ID&); boost::shared_ptr audio_source_by_path_and_channel (const std::string&, uint16_t) const; boost::shared_ptr midi_source_by_path (const std::string&) const; uint32_t count_sources_by_origin (const std::string&); void add_playlist (boost::shared_ptr, bool unused = false); /* Curves and AutomationLists (TODO when they go away) */ void add_automation_list(AutomationList*); /* auditioning */ boost::shared_ptr the_auditioner() { return auditioner; } void audition_playlist (); void audition_region (boost::shared_ptr); void cancel_audition (); bool is_auditioning () const; PBD::Signal1 AuditionActive; /* session script */ void register_lua_function (const std::string&, const std::string&, const LuaScriptParamList&); void unregister_lua_function (const std::string& name); std::vector registered_lua_functions (); uint32_t registered_lua_function_count () const { return _n_lua_scripts; } void scripts_changed (); // called from lua, updates _n_lua_scripts /* flattening stuff */ boost::shared_ptr write_one_track (Track&, framepos_t start, framepos_t end, bool overwrite, std::vector >&, InterThreadInfo& wot, boost::shared_ptr endpoint, bool include_endpoint, bool for_export, bool for_freeze); int freeze_all (InterThreadInfo&); /* session-wide solo/mute/rec-enable */ bool soloing() const { return _non_soloed_outs_muted; } bool listening() const { return _listen_cnt > 0; } bool solo_isolated() const { return _solo_isolated_cnt > 0; } void cancel_all_solo (); static const SessionEvent::RTeventCallback rt_cleanup; void clear_all_solo_state (boost::shared_ptr); /* Control-based methods */ void set_controls (boost::shared_ptr, double val, PBD::Controllable::GroupControlDisposition); void set_control (boost::shared_ptr, double val, PBD::Controllable::GroupControlDisposition); void set_exclusive_input_active (boost::shared_ptr rt, bool onoff, bool flip_others = false); PBD::Signal1 SoloActive; PBD::Signal0 SoloChanged; PBD::Signal0 IsolatedChanged; PBD::Signal0 MonitorChanged; PBD::Signal0 session_routes_reconnected; /* monitor/master out */ void add_monitor_section (); void reset_monitor_section (); void remove_monitor_section (); bool monitor_active() const { return (_monitor_out && _monitor_out->monitor_control () && _monitor_out->monitor_control ()->monitor_active()); } boost::shared_ptr monitor_out() const { return _monitor_out; } boost::shared_ptr master_out() const { return _master_out; } void globally_add_internal_sends (boost::shared_ptr dest, Placement p, bool); void globally_set_send_gains_from_track (boost::shared_ptr dest); void globally_set_send_gains_to_zero (boost::shared_ptr dest); void globally_set_send_gains_to_unity (boost::shared_ptr dest); void add_internal_sends (boost::shared_ptr dest, Placement p, boost::shared_ptr senders); void add_internal_send (boost::shared_ptr, int, boost::shared_ptr); void add_internal_send (boost::shared_ptr, boost::shared_ptr, boost::shared_ptr); static void set_disable_all_loaded_plugins (bool yn) { _disable_all_loaded_plugins = yn; } static bool get_disable_all_loaded_plugins() { return _disable_all_loaded_plugins; } static void set_bypass_all_loaded_plugins (bool yn) { _bypass_all_loaded_plugins = yn; } static bool get_bypass_all_loaded_plugins() { return _bypass_all_loaded_plugins; } uint32_t next_send_id(); uint32_t next_aux_send_id(); uint32_t next_return_id(); uint32_t next_insert_id(); void mark_send_id (uint32_t); void mark_aux_send_id (uint32_t); void mark_return_id (uint32_t); void mark_insert_id (uint32_t); void unmark_send_id (uint32_t); void unmark_aux_send_id (uint32_t); void unmark_return_id (uint32_t); void unmark_insert_id (uint32_t); /* s/w "RAID" management */ boost::optional available_capture_duration(); /* I/O bundles */ void add_bundle (boost::shared_ptr, bool emit_signal = true); void remove_bundle (boost::shared_ptr); boost::shared_ptr bundle_by_name (std::string) const; PBD::Signal0 BundleAddedOrRemoved; void midi_panic (); /* History (for editors, mixers, UIs etc.) */ /** Undo some transactions. * @param n Number of transactions to undo. */ void undo (uint32_t n); /** Redo some transactions. * @param n Number of transactions to undo. */ void redo (uint32_t n); UndoHistory& history() { return _history; } uint32_t undo_depth() const { return _history.undo_depth(); } uint32_t redo_depth() const { return _history.redo_depth(); } std::string next_undo() const { return _history.next_undo(); } std::string next_redo() const { return _history.next_redo(); } /** begin collecting undo information * * This call must always be followed by either * begin_reversible_command() or commit_reversible_command() * * @param cmd_name human readable name for the undo operation */ void begin_reversible_command (const std::string& cmd_name); void begin_reversible_command (GQuark); /** abort an open undo command * This must only be called after begin_reversible_command () */ void abort_reversible_command (); /** finalize an undo command and commit pending transactions * * This must only be called after begin_reversible_command () * @param cmd (additional) command to add */ void commit_reversible_command (Command* cmd = 0); void add_command (Command *const cmd); /** create an StatefulDiffCommand from the given object and add it to the stack. * * This function must only be called after begin_reversible_command. * Failing to do so may lead to a crash. * * @param sfd the object to diff * @returns the allocated StatefulDiffCommand (already added via add_command) */ PBD::StatefulDiffCommand* add_stateful_diff_command (boost::shared_ptr sfd); /** @return The list of operations that are currently in progress */ std::list const & current_operations () { return _current_trans_quarks; } bool operation_in_progress (GQuark) const; void add_commands (std::vector const & cmds); std::map registry; // these commands are implemented in libs/ardour/session_command.cc Command* memento_command_factory(XMLNode* n); Command* stateful_diff_command_factory (XMLNode *); void register_with_memento_command_factory(PBD::ID, PBD::StatefulDestructible*); /* clicking */ boost::shared_ptr click_io() { return _click_io; } boost::shared_ptr click_gain() { return _click_gain; } /* disk, buffer loads */ uint32_t playback_load (); uint32_t capture_load (); /* ranges */ void request_play_range (std::list*, bool leave_rolling = false); void request_cancel_play_range (); bool get_play_range () const { return _play_range; } void maybe_update_session_range (framepos_t, framepos_t); /* temporary hacks to allow selection to be pushed from GUI into backend. Whenever we move the selection object into libardour, these will go away. */ void set_range_selection (framepos_t start, framepos_t end); void set_object_selection (framepos_t start, framepos_t end); void clear_range_selection (); void clear_object_selection (); /* buffers for gain and pan */ gain_t* gain_automation_buffer () const; gain_t* trim_automation_buffer () const; gain_t* send_gain_automation_buffer () const; pan_t** pan_automation_buffer () const; void ensure_buffer_set (BufferSet& buffers, const ChanCount& howmany); /* VST support */ static int vst_current_loading_id; static const char* vst_can_do_strings[]; static const int vst_can_do_string_count; static intptr_t vst_callback ( AEffect* effect, int32_t opcode, int32_t index, intptr_t value, void* ptr, float opt ); static PBD::Signal0 SendFeedback; /* Speakers */ boost::shared_ptr get_speakers (); /* Controllables */ boost::shared_ptr processor_by_id (PBD::ID) const; boost::shared_ptr controllable_by_id (const PBD::ID&); boost::shared_ptr controllable_by_descriptor (const ARDOUR::ControllableDescriptor&); void add_controllable (boost::shared_ptr); void remove_controllable (PBD::Controllable*); boost::shared_ptr solo_cut_control() const; SessionConfiguration config; SessionConfiguration* cfg () { return &config; } bool exporting () const { return _exporting; } bool bounce_processing() const { return _bounce_processing_active; } /* this is a private enum, but setup_enum_writer() needs it, and i can't find a way to give that function friend access. sigh. */ enum PostTransportWork { PostTransportStop = 0x1, PostTransportDuration = 0x2, PostTransportLocate = 0x4, PostTransportRoll = 0x8, PostTransportAbort = 0x10, PostTransportOverWrite = 0x20, PostTransportSpeed = 0x40, PostTransportAudition = 0x80, PostTransportReverse = 0x100, PostTransportInputChange = 0x200, PostTransportCurveRealloc = 0x400, PostTransportClearSubstate = 0x800, PostTransportAdjustPlaybackBuffering = 0x1000, PostTransportAdjustCaptureBuffering = 0x2000 }; enum SlaveState { Stopped, Waiting, Running }; SlaveState slave_state() const { return _slave_state; } Slave* slave() const { return _slave; } boost::shared_ptr playlists; void send_mmc_locate (framepos_t); void queue_full_time_code () { _send_timecode_update = true; } void queue_song_position_pointer () { /* currently does nothing */ } bool step_editing() const { return (_step_editors > 0); } void request_suspend_timecode_transmission (); void request_resume_timecode_transmission (); bool timecode_transmission_suspended () const; std::vector source_search_path(DataType) const; void ensure_search_path_includes (const std::string& path, DataType type); void remove_dir_from_search_path (const std::string& path, DataType type); std::list unknown_processors () const; /** Emitted when a feedback cycle has been detected within Ardour's signal processing path. Until it is fixed (by the user) some (unspecified) routes will not be run. */ static PBD::Signal0 FeedbackDetected; /** Emitted when a graph sort has successfully completed, which means that it has no feedback cycles. */ static PBD::Signal0 SuccessfulGraphSort; /* handlers can return an integer value: 0: config.set_audio_search_path() or config.set_midi_search_path() was used to modify the search path and we should try to find it again. 1: quit entire session load 2: as 0, but don't ask about other missing files 3: don't ask about other missing files, and just mark this one missing -1: just mark this one missing any other value: as -1 */ static PBD::Signal3 MissingFile; /** Emitted when the session wants Ardour to quit */ static PBD::Signal0 Quit; /** Emitted when Ardour is asked to load a session in an older session * format, and makes a backup copy. */ static PBD::Signal2 VersionMismatch; SceneChanger* scene_changer() const { return _scene_changer; } /* asynchronous MIDI control ports */ boost::shared_ptr midi_input_port () const; boost::shared_ptr midi_output_port () const; boost::shared_ptr mmc_output_port () const; boost::shared_ptr mmc_input_port () const; boost::shared_ptr scene_input_port () const; boost::shared_ptr scene_output_port () const; /* synchronous MIDI ports used for synchronization */ boost::shared_ptr midi_clock_output_port () const; boost::shared_ptr midi_clock_input_port () const; boost::shared_ptr mtc_output_port () const; boost::shared_ptr mtc_input_port () const; boost::shared_ptr ltc_input_port() const; boost::shared_ptr ltc_output_port() const; boost::shared_ptr ltc_input_io() { return _ltc_input; } boost::shared_ptr ltc_output_io() { return _ltc_output; } MIDI::MachineControl& mmc() { return *_mmc; } void reconnect_midi_scene_ports (bool); void reconnect_mtc_ports (); void reconnect_mmc_ports (bool); void reconnect_ltc_input (); void reconnect_ltc_output (); VCAManager& vca_manager() { return *_vca_manager; } void auto_connect_thread_wakeup (); protected: friend class AudioEngine; void set_block_size (pframes_t nframes); void set_frame_rate (framecnt_t nframes); #ifdef USE_TRACKS_CODE_FEATURES void reconnect_existing_routes (bool withLock, bool reconnect_master = true, bool reconnect_inputs = true, bool reconnect_outputs = true); #endif protected: friend class Route; void schedule_curve_reallocation (); void update_latency_compensation (bool force = false); private: int create (const std::string& mix_template, BusProfile*); void destroy (); static guint _name_id_counter; static void init_name_id_counter (guint n); static unsigned int name_id_counter (); /* stuff used in process() should be close together to maximise cache hits */ typedef void (Session::*process_function_type)(pframes_t); AudioEngine& _engine; mutable gint processing_prohibited; process_function_type process_function; process_function_type last_process_function; bool _bounce_processing_active; bool waiting_for_sync_offset; framecnt_t _base_frame_rate; // sample-rate of the session at creation time, "native" SR framecnt_t _nominal_frame_rate; // overridden by audioengine setting framecnt_t _current_frame_rate; // this includes video pullup offset int transport_sub_state; mutable gint _record_status; framepos_t _transport_frame; Location* _session_range_location; ///< session range, or 0 if there is nothing in the session yet bool _session_range_end_is_free; Slave* _slave; bool _silent; // varispeed playback double _transport_speed; double _default_transport_speed; double _last_transport_speed; double _signalled_varispeed; double _target_transport_speed; CubicInterpolation interpolation; bool auto_play_legal; framepos_t _last_slave_transport_frame; framecnt_t maximum_output_latency; framepos_t _requested_return_frame; pframes_t current_block_size; framecnt_t _worst_output_latency; framecnt_t _worst_input_latency; framecnt_t _worst_track_latency; bool _have_captured; bool _non_soloed_outs_muted; bool _listening; uint32_t _listen_cnt; uint32_t _solo_isolated_cnt; bool _writable; bool _was_seamless; bool _under_nsm_control; unsigned int _xrun_count; void mtc_status_changed (bool); PBD::ScopedConnection mtc_status_connection; void ltc_status_changed (bool); PBD::ScopedConnection ltc_status_connection; void initialize_latencies (); void set_worst_io_latencies (); void set_worst_playback_latency (); void set_worst_capture_latency (); void set_worst_io_latencies_x (IOChange, void *) { set_worst_io_latencies (); } void post_capture_latency (); void post_playback_latency (); void update_latency_compensation_proxy (void* ignored); void ensure_buffers (ChanCount howmany = ChanCount::ZERO); void process_scrub (pframes_t); void process_without_events (pframes_t); void process_with_events (pframes_t); void process_audition (pframes_t); void process_export (pframes_t); void process_export_fw (pframes_t); void block_processing() { g_atomic_int_set (&processing_prohibited, 1); } void unblock_processing() { g_atomic_int_set (&processing_prohibited, 0); } bool processing_blocked() const { return g_atomic_int_get (&processing_prohibited); } static const framecnt_t bounce_chunk_size; /* slave tracking */ static const int delta_accumulator_size = 25; int delta_accumulator_cnt; int32_t delta_accumulator[delta_accumulator_size]; int32_t average_slave_delta; int average_dir; bool have_first_delta_accumulator; SlaveState _slave_state; gint _mtc_active; gint _ltc_active; framepos_t slave_wait_end; void reset_slave_state (); bool follow_slave (pframes_t); void calculate_moving_average_of_slave_delta (int dir, framecnt_t this_delta); void track_slave_state (float slave_speed, framepos_t slave_transport_frame, framecnt_t this_delta); void follow_slave_silently (pframes_t nframes, float slave_speed); void switch_to_sync_source (SyncSource); /* !RT context */ void drop_sync_source (); /* !RT context */ void use_sync_source (Slave*); /* RT context */ bool post_export_sync; framepos_t post_export_position; bool _exporting; bool _export_rolling; bool _realtime_export; bool _region_export; framepos_t _export_preroll; framepos_t _export_latency; boost::shared_ptr export_handler; boost::shared_ptr export_status; int pre_export (); int stop_audio_export (); void finalize_audio_export (); void finalize_export_internal (bool stop_freewheel); bool _pre_export_mmc_enabled; PBD::ScopedConnection export_freewheel_connection; void get_track_statistics (); int process_routes (pframes_t, bool& need_butler); int silent_process_routes (pframes_t, bool& need_butler); /** @return 1 if there is a pending declick fade-in, -1 if there is a pending declick fade-out, 0 if there is no pending declick. */ int get_transport_declick_required () { if (transport_sub_state & PendingDeclickIn) { transport_sub_state &= ~PendingDeclickIn; return 1; } else if (transport_sub_state & PendingDeclickOut) { /* XXX: not entirely sure why we don't clear this */ return -1; } else if (transport_sub_state & PendingLoopDeclickOut) { /* Return the declick out first ... */ transport_sub_state &= ~PendingLoopDeclickOut; return -1; } else if (transport_sub_state & PendingLoopDeclickIn) { /* ... then the declick in on the next call */ transport_sub_state &= ~PendingLoopDeclickIn; return 1; } else { return 0; } } bool maybe_stop (framepos_t limit); bool maybe_sync_start (pframes_t &); void check_declick_out (); std::string _path; std::string _name; bool _is_new; bool _send_qf_mtc; /** Number of process frames since the last MTC output (when sending MTC); used to * know when to send full MTC messages every so often. */ pframes_t _pframes_since_last_mtc; bool session_midi_feedback; bool play_loop; bool loop_changing; framepos_t last_loopend; boost::scoped_ptr _session_dir; void hookup_io (); void graph_reordered (); /** current snapshot name, without the .ardour suffix */ void set_snapshot_name (const std::string &); void save_snapshot_name (const std::string &); std::string _current_snapshot_name; XMLTree* state_tree; bool state_was_pending; StateOfTheState _state_of_the_state; friend class StateProtector; gint _suspend_save; /* atomic */ volatile bool _save_queued; Glib::Threads::Mutex save_state_lock; Glib::Threads::Mutex peak_cleanup_lock; int load_options (const XMLNode&); int load_state (std::string snapshot_name); framepos_t _last_roll_location; /** the session frame time at which we last rolled, located, or changed transport direction */ framepos_t _last_roll_or_reversal_location; framepos_t _last_record_location; bool pending_locate_roll; framepos_t pending_locate_frame; bool pending_locate_flush; bool pending_abort; bool pending_auto_loop; PBD::ReallocPool _mempool; LuaState lua; Glib::Threads::Mutex lua_lock; luabridge::LuaRef * _lua_run; luabridge::LuaRef * _lua_add; luabridge::LuaRef * _lua_del; luabridge::LuaRef * _lua_list; luabridge::LuaRef * _lua_load; luabridge::LuaRef * _lua_save; luabridge::LuaRef * _lua_cleanup; uint32_t _n_lua_scripts; void setup_lua (); void try_run_lua (pframes_t); Butler* _butler; static const PostTransportWork ProcessCannotProceedMask = PostTransportWork ( PostTransportInputChange| PostTransportSpeed| PostTransportReverse| PostTransportCurveRealloc| PostTransportAudition| PostTransportLocate| PostTransportStop| PostTransportClearSubstate); gint _post_transport_work; /* accessed only atomic ops */ PostTransportWork post_transport_work() const { return (PostTransportWork) g_atomic_int_get (const_cast(&_post_transport_work)); } void set_post_transport_work (PostTransportWork ptw) { g_atomic_int_set (&_post_transport_work, (gint) ptw); } void add_post_transport_work (PostTransportWork ptw); void schedule_playback_buffering_adjustment (); void schedule_capture_buffering_adjustment (); uint32_t cumulative_rf_motion; uint32_t rf_scale; void set_rf_speed (float speed); void reset_rf_scale (framecnt_t frames_moved); Locations* _locations; void location_added (Location*); void location_removed (Location*); void locations_changed (); void _locations_changed (const Locations::LocationList&); void update_skips (Location*, bool consolidate); void update_marks (Location* loc); void consolidate_skips (Location*); void sync_locations_to_skips (); void _sync_locations_to_skips (); PBD::ScopedConnectionList skip_update_connections; bool _ignore_skips_updates; PBD::ScopedConnectionList punch_connections; void auto_punch_start_changed (Location *); void auto_punch_end_changed (Location *); void auto_punch_changed (Location *); PBD::ScopedConnectionList loop_connections; void auto_loop_changed (Location *); void auto_loop_declick_range (Location *, framepos_t &, framepos_t &); int ensure_engine (uint32_t desired_sample_rate, bool); void pre_engine_init (std::string path); int post_engine_init (); int immediately_post_engine (); void remove_empty_sounds (); void session_loaded (); void setup_midi_control (); int midi_read (MIDI::Port *); void enable_record (); void increment_transport_position (framecnt_t val) { if (max_framepos - val < _transport_frame) { _transport_frame = max_framepos; } else { _transport_frame += val; } } void decrement_transport_position (framecnt_t val) { if (val < _transport_frame) { _transport_frame -= val; } else { _transport_frame = 0; } } void post_transport_motion (); static void *session_loader_thread (void *arg); void *do_work(); /* Signal Forwarding */ void emit_route_signals (); void emit_thread_run (); static void *emit_thread (void *); void emit_thread_start (); void emit_thread_terminate (); pthread_t _rt_emit_thread; bool _rt_thread_active; pthread_mutex_t _rt_emit_mutex; pthread_cond_t _rt_emit_cond; bool _rt_emit_pending; /* Auto Connect Thread */ static void *auto_connect_thread (void *); void auto_connect_thread_run (); void auto_connect_thread_start (); void auto_connect_thread_terminate (); pthread_t _auto_connect_thread; bool _ac_thread_active; pthread_mutex_t _auto_connect_mutex; pthread_cond_t _auto_connect_cond; struct AutoConnectRequest { public: AutoConnectRequest (boost::shared_ptr r, bool ci, const ChanCount& is, const ChanCount& os, const ChanCount& io, const ChanCount& oo) : route (boost::weak_ptr (r)) , connect_inputs (ci) , input_start (is) , output_start (os) , input_offset (io) , output_offset (oo) {} boost::weak_ptr route; bool connect_inputs; ChanCount input_start; ChanCount output_start; ChanCount input_offset; ChanCount output_offset; }; typedef std::queue AutoConnectQueue; Glib::Threads::Mutex _auto_connect_queue_lock; AutoConnectQueue _auto_connect_queue; guint _latency_recompute_pending; void get_physical_ports (std::vector& inputs, std::vector& outputs, DataType type, MidiPortFlags include = MidiPortFlags (0), MidiPortFlags exclude = MidiPortFlags (0)); void auto_connect (const AutoConnectRequest&); void queue_latency_recompute (); /* SessionEventManager interface */ void process_event (SessionEvent*); void set_next_event (); void cleanup_event (SessionEvent*,int); /* MIDI Machine Control */ void spp_start (); void spp_continue (); void spp_stop (); void mmc_deferred_play (MIDI::MachineControl &); void mmc_stop (MIDI::MachineControl &); void mmc_step (MIDI::MachineControl &, int); void mmc_pause (MIDI::MachineControl &); void mmc_record_pause (MIDI::MachineControl &); void mmc_record_strobe (MIDI::MachineControl &); void mmc_record_exit (MIDI::MachineControl &); void mmc_track_record_status (MIDI::MachineControl &, uint32_t track, bool enabled); void mmc_fast_forward (MIDI::MachineControl &); void mmc_rewind (MIDI::MachineControl &); void mmc_locate (MIDI::MachineControl &, const MIDI::byte *); void mmc_shuttle (MIDI::MachineControl &mmc, float speed, bool forw); void mmc_record_enable (MIDI::MachineControl &mmc, size_t track, bool enabled); struct timeval last_mmc_step; double step_speed; typedef boost::function MidiTimeoutCallback; typedef std::list MidiTimeoutList; MidiTimeoutList midi_timeouts; bool mmc_step_timeout (); void send_immediate_mmc (MIDI::MachineControlCommand); MIDI::byte mtc_msg[16]; MIDI::byte mtc_timecode_bits; /* encoding of SMTPE type for MTC */ MIDI::byte midi_msg[16]; double outbound_mtc_timecode_frame; Timecode::Time transmitting_timecode_time; int next_quarter_frame_to_send; double _frames_per_timecode_frame; /* has to be floating point because of drop frame */ framecnt_t _frames_per_hour; framecnt_t _timecode_frames_per_hour; /* cache the most-recently requested time conversions. This helps when we * have multiple clocks showing the same time (e.g. the transport frame) */ bool last_timecode_valid; framepos_t last_timecode_when; Timecode::Time last_timecode; bool _send_timecode_update; ///< Flag to send a full frame (Timecode) MTC message this cycle int send_midi_time_code_for_cycle (framepos_t, framepos_t, pframes_t nframes); LTCEncoder* ltc_encoder; ltcsnd_sample_t* ltc_enc_buf; Timecode::TimecodeFormat ltc_enc_tcformat; int32_t ltc_buf_off; int32_t ltc_buf_len; double ltc_speed; int32_t ltc_enc_byte; framepos_t ltc_enc_pos; double ltc_enc_cnt; framepos_t ltc_enc_off; bool restarting; framepos_t ltc_prev_cycle; framepos_t ltc_timecode_offset; bool ltc_timecode_negative_offset; LatencyRange ltc_out_latency; void ltc_tx_initialize(); void ltc_tx_cleanup(); void ltc_tx_reset(); void ltc_tx_resync_latency(); void ltc_tx_recalculate_position(); void ltc_tx_parse_offset(); void ltc_tx_send_time_code_for_cycle (framepos_t, framepos_t, double, double, pframes_t nframes); void reset_record_status (); int no_roll (pframes_t nframes); int fail_roll (pframes_t nframes); bool non_realtime_work_pending() const { return static_cast(post_transport_work()); } bool process_can_proceed() const { return !(post_transport_work() & ProcessCannotProceedMask); } MidiControlUI* midi_control_ui; int start_midi_thread (); void set_play_loop (bool yn, double speed); void unset_play_loop (); void overwrite_some_buffers (Track *); void flush_all_inserts (); int micro_locate (framecnt_t distance); void locate (framepos_t, bool with_roll, bool with_flush, bool with_loop=false, bool force=false, bool with_mmc=true); void start_locate (framepos_t, bool with_roll, bool with_flush, bool for_loop_enabled=false, bool force=false); void force_locate (framepos_t frame, bool with_roll = false); void set_track_speed (Track *, double speed); void set_transport_speed (double speed, framepos_t destination_frame, bool abort = false, bool clear_state = false, bool as_default = false); void stop_transport (bool abort = false, bool clear_state = false); void start_transport (); void realtime_stop (bool abort, bool clear_state); void realtime_locate (); void non_realtime_start_scrub (); void non_realtime_set_speed (); void non_realtime_locate (); void non_realtime_stop (bool abort, int entry_request_count, bool& finished); void non_realtime_overwrite (int entry_request_count, bool& finished); void post_transport (); void engine_halted (); void xrun_recovery (); void set_track_loop (bool); bool select_playhead_priority_target (framepos_t&); void follow_playhead_priority (); /* These are synchronous and so can only be called from within the process * cycle */ int send_full_time_code (framepos_t, pframes_t nframes); void send_song_position_pointer (framepos_t); TempoMap *_tempo_map; void tempo_map_changed (const PBD::PropertyChange&); void gui_tempo_map_changed (); /* edit/mix groups */ int load_route_groups (const XMLNode&, int); std::list _route_groups; RouteGroup* _all_route_group; /* routes stuff */ boost::shared_ptr _process_graph; SerializedRCUManager routes; void add_routes (RouteList&, bool input_auto_connect, bool output_auto_connect, bool save, PresentationInfo::order_t); void add_routes_inner (RouteList&, bool input_auto_connect, bool output_auto_connect, PresentationInfo::order_t); bool _adding_routes_in_progress; bool _reconnecting_routes_in_progress; bool _route_deletion_in_progress; uint32_t destructive_index; boost::shared_ptr XMLRouteFactory (const XMLNode&, int); boost::shared_ptr XMLRouteFactory_2X (const XMLNode&, int); void route_processors_changed (RouteProcessorChange); bool find_route_name (std::string const &, uint32_t& id, std::string& name, bool); void count_existing_track_channels (ChanCount& in, ChanCount& out); void auto_connect_route (boost::shared_ptr, bool, const ChanCount&, const ChanCount&, const ChanCount& io = ChanCount(), const ChanCount& oo = ChanCount()); void midi_output_change_handler (IOChange change, void* /*src*/, boost::weak_ptr midi_track); /* track numbering */ void reassign_track_numbers (); uint32_t _track_number_decimals; /* solo/mute/notifications */ void route_listen_changed (PBD::Controllable::GroupControlDisposition, boost::weak_ptr); void route_mute_changed (); void route_solo_changed (bool self_solo_change, PBD::Controllable::GroupControlDisposition group_override, boost::weak_ptr); void route_solo_isolated_changed (boost::weak_ptr); void update_route_solo_state (boost::shared_ptr r = boost::shared_ptr()); void listen_position_changed (); void solo_control_mode_changed (); /* REGION MANAGEMENT */ mutable Glib::Threads::Mutex region_lock; int load_regions (const XMLNode& node); int load_compounds (const XMLNode& node); void route_added_to_route_group (RouteGroup *, boost::weak_ptr); void route_removed_from_route_group (RouteGroup *, boost::weak_ptr); void route_group_property_changed (RouteGroup *); /* SOURCES */ mutable Glib::Threads::Mutex source_lock; public: typedef std::map > SourceMap; private: void reset_write_sources (bool mark_write_complete, bool force = false); SourceMap sources; private: int load_sources (const XMLNode& node); XMLNode& get_sources_as_xml (); boost::shared_ptr XMLSourceFactory (const XMLNode&); /* PLAYLISTS */ void remove_playlist (boost::weak_ptr); void track_playlist_changed (boost::weak_ptr); void playlist_region_added (boost::weak_ptr); void playlist_ranges_moved (std::list > const &); void playlist_regions_extended (std::list > const &); /* CURVES and AUTOMATION LISTS */ std::map automation_lists; /* DEFAULT FADE CURVES */ float default_fade_steepness; float default_fade_msecs; /* AUDITIONING */ boost::shared_ptr auditioner; void set_audition (boost::shared_ptr); void non_realtime_set_audition (); boost::shared_ptr pending_audition_region; /* EXPORT */ /* FLATTEN */ int flatten_one_track (AudioTrack&, framepos_t start, framecnt_t cnt); /* INSERT AND SEND MANAGEMENT */ boost::dynamic_bitset send_bitset; boost::dynamic_bitset aux_send_bitset; boost::dynamic_bitset return_bitset; boost::dynamic_bitset insert_bitset; /* S/W RAID */ struct space_and_path { uint32_t blocks; ///< 4kB blocks bool blocks_unknown; ///< true if blocks is unknown std::string path; space_and_path () : blocks (0) , blocks_unknown (true) {} }; struct space_and_path_ascending_cmp { bool operator() (space_and_path a, space_and_path b) { if (a.blocks_unknown != b.blocks_unknown) { return !a.blocks_unknown; } return a.blocks > b.blocks; } }; void setup_raid_path (std::string path); std::vector session_dirs; std::vector::iterator last_rr_session_dir; uint32_t _total_free_4k_blocks; /** If this is true, _total_free_4k_blocks is not definite, as one or more of the session directories' filesystems could not report free space. */ bool _total_free_4k_blocks_uncertain; Glib::Threads::Mutex space_lock; bool no_questions_about_missing_files; std::string get_best_session_directory_for_new_audio (); mutable gint _playback_load; mutable gint _capture_load; /* I/O bundles */ SerializedRCUManager _bundles; XMLNode* _bundle_xml_node; int load_bundles (XMLNode const &); UndoHistory _history; /** current undo transaction, or 0 */ UndoTransaction* _current_trans; /** GQuarks to describe the reversible commands that are currently in progress. * These may be nested, in which case more recently-started commands are toward * the front of the list. */ std::list _current_trans_quarks; int backend_sync_callback (TransportState, framepos_t); void process_rtop (SessionEvent*); void update_latency (bool playback); XMLNode& state(bool); /* click track */ typedef std::list Clicks; Clicks clicks; bool _clicking; boost::shared_ptr _click_io; boost::shared_ptr _click_gain; Sample* click_data; Sample* click_emphasis_data; framecnt_t click_length; framecnt_t click_emphasis_length; mutable Glib::Threads::RWLock click_lock; static const Sample default_click[]; static const framecnt_t default_click_length; static const Sample default_click_emphasis[]; static const framecnt_t default_click_emphasis_length; Click *get_click(); framepos_t _clicks_cleared; void setup_click_sounds (int which); void setup_click_sounds (Sample**, Sample const *, framecnt_t*, framecnt_t, std::string const &); void clear_clicks (); void click (framepos_t start, framecnt_t nframes); std::vector master_outs; /* range playback */ std::list current_audio_range; bool _play_range; void set_play_range (std::list&, bool leave_rolling); void unset_play_range (); /* temporary hacks to allow selection to be pushed from GUI into backend Whenever we move the selection object into libardour, these will go away. */ Evoral::Range _range_selection; Evoral::Range _object_selection; /* main outs */ uint32_t main_outs; boost::shared_ptr _master_out; boost::shared_ptr _monitor_out; void auto_connect_master_bus (); /* Windows VST support */ long _windows_vst_callback ( WindowsVSTPlugin*, long opcode, long index, long value, void* ptr, float opt ); int find_all_sources (std::string path, std::set& result); int find_all_sources_across_snapshots (std::set& result, bool exclude_this_snapshot); typedef std::set > Controllables; Glib::Threads::Mutex controllables_lock; Controllables controllables; boost::shared_ptr _solo_cut_control; void reset_native_file_format(); bool first_file_data_format_reset; bool first_file_header_format_reset; void config_changed (std::string, bool); XMLNode& get_control_protocol_state (); void set_history_depth (uint32_t depth); static bool _disable_all_loaded_plugins; static bool _bypass_all_loaded_plugins; mutable bool have_looped; ///< Used in ::audible_frame(*) void update_route_record_state (); gint _have_rec_enabled_track; gint _have_rec_disabled_track; static int ask_about_playlist_deletion (boost::shared_ptr); /* realtime "apply to set of routes" operations */ template SessionEvent* get_rt_event (boost::shared_ptr rl, T targ, SessionEvent::RTeventCallback after, PBD::Controllable::GroupControlDisposition group_override, void (Session::*method) (boost::shared_ptr, T, PBD::Controllable::GroupControlDisposition)) { SessionEvent* ev = new SessionEvent (SessionEvent::RealTimeOperation, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); ev->rt_slot = boost::bind (method, this, rl, targ, group_override); ev->rt_return = after; ev->event_loop = PBD::EventLoop::get_event_loop_for_thread (); return ev; } /* specialized version realtime "apply to set of routes" operations */ template SessionEvent* get_rt_event (boost::shared_ptr rl, T1 t1arg, T2 t2arg, SessionEvent::RTeventCallback after, PBD::Controllable::GroupControlDisposition group_override, void (Session::*method) (boost::shared_ptr, T1, T2, PBD::Controllable::GroupControlDisposition)) { SessionEvent* ev = new SessionEvent (SessionEvent::RealTimeOperation, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); ev->rt_slot = boost::bind (method, this, rl, t1arg, t2arg, group_override); ev->rt_return = after; ev->event_loop = PBD::EventLoop::get_event_loop_for_thread (); return ev; } /* specialized version realtime "apply to set of controls" operations */ SessionEvent* get_rt_event (boost::shared_ptr cl, double arg, PBD::Controllable::GroupControlDisposition group_override) { SessionEvent* ev = new SessionEvent (SessionEvent::RealTimeOperation, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0); ev->rt_slot = boost::bind (&Session::rt_set_controls, this, cl, arg, group_override); ev->rt_return = Session::rt_cleanup; ev->event_loop = PBD::EventLoop::get_event_loop_for_thread (); return ev; } void rt_set_controls (boost::shared_ptr, double val, PBD::Controllable::GroupControlDisposition group_override); void rt_clear_all_solo_state (boost::shared_ptr, bool yn, PBD::Controllable::GroupControlDisposition group_override); /** temporary list of Diskstreams used only during load of 2.X sessions */ std::list > _diskstreams_2X; void set_session_range_location (framepos_t, framepos_t); void setup_midi_machine_control (); void step_edit_status_change (bool); uint32_t _step_editors; /** true if timecode transmission by the transport is suspended, otherwise false */ mutable gint _suspend_timecode_transmission; void update_locations_after_tempo_map_change (const Locations::LocationList &); void start_time_changed (framepos_t); void end_time_changed (framepos_t); void set_track_monitor_input_status (bool); framepos_t compute_stop_limit () const; boost::shared_ptr _speakers; void load_nested_sources (const XMLNode& node); /** The directed graph of routes that is currently being used for audio processing and solo/mute computations. */ GraphEdges _current_route_graph; void ensure_route_presentation_info_gap (PresentationInfo::order_t, uint32_t gap_size); friend class ProcessorChangeBlocker; gint _ignore_route_processor_changes; /* atomic */ MidiClockTicker* midi_clock; boost::shared_ptr _ltc_input; boost::shared_ptr _ltc_output; /* Scene Changing */ SceneChanger* _scene_changer; /* persistent, non-track related MIDI ports */ MidiPortManager* _midi_ports; MIDI::MachineControl* _mmc; void setup_ltc (); void setup_click (); void setup_click_state (const XMLNode*); void setup_bundles (); void save_as_bring_callback (uint32_t, uint32_t, std::string); static int get_session_info_from_path (XMLTree& state_tree, const std::string& xmlpath); static const uint32_t session_end_shift; std::string _template_state_dir; VCAManager* _vca_manager; boost::shared_ptr get_midi_nth_route_by_id (PresentationInfo::order_t n) const; std::string created_with; void midi_track_presentation_info_changed (PBD::PropertyChange const &, boost::weak_ptr); void rewire_selected_midi (boost::shared_ptr); void rewire_midi_selection_ports (); boost::weak_ptr current_midi_target; }; } // namespace ARDOUR #endif /* __ardour_session_h__ */