/* Copyright (C) 2000-2001 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_region_h__ #define __ardour_region_h__ #include #include #include #include #include "pbd/undo.h" #include "pbd/signals.h" #include "ardour/ardour.h" #include "ardour/data_type.h" #include "ardour/automatable.h" #include "ardour/readable.h" #include "ardour/session_object.h" class XMLNode; namespace ARDOUR { namespace Properties { extern PBD::PropertyDescriptor muted; extern PBD::PropertyDescriptor opaque; extern PBD::PropertyDescriptor locked; extern PBD::PropertyDescriptor automatic; extern PBD::PropertyDescriptor whole_file; extern PBD::PropertyDescriptor import; extern PBD::PropertyDescriptor external; extern PBD::PropertyDescriptor sync_marked; extern PBD::PropertyDescriptor left_of_split; extern PBD::PropertyDescriptor right_of_split; extern PBD::PropertyDescriptor hidden; extern PBD::PropertyDescriptor position_locked; extern PBD::PropertyDescriptor start; extern PBD::PropertyDescriptor length; extern PBD::PropertyDescriptor position; extern PBD::PropertyDescriptor sync_position; extern PBD::PropertyDescriptor layer; extern PBD::PropertyDescriptor ancestral_start; extern PBD::PropertyDescriptor ancestral_length; extern PBD::PropertyDescriptor stretch; extern PBD::PropertyDescriptor shift; }; class Playlist; class Filter; class ExportSpecification; enum RegionEditState { EditChangesNothing = 0, EditChangesName = 1, EditChangesID = 2 }; class Region : public SessionObject , public boost::enable_shared_from_this , public Readable { public: typedef std::vector > SourceList; static void make_property_quarks (); enum PositionLockStyle { AudioTime, MusicTime }; static PBD::Signal2, const PBD::PropertyChange&> RegionPropertyChanged; PBD::PropertyList* property_factory (const XMLNode&) const; virtual ~Region(); /** Note: changing the name of a Region does not constitute an edit */ bool set_name (const std::string& str); const DataType& data_type() const { return _type; } /** How the region parameters play together: * * POSITION: first frame of the region along the timeline * START: first frame of the region within its source(s) * LENGTH: number of frames the region represents */ sframes_t position () const { return _position; } sframes_t start () const { return _start; } framecnt_t length() const { return _length; } layer_t layer () const { return _layer; } framecnt_t source_length(uint32_t n) const; /* these two are valid ONLY during a StateChanged signal handler */ sframes_t last_position() const { return _last_position; } framecnt_t last_length() const { return _last_length; } sframes_t ancestral_start () const { return _ancestral_start; } framecnt_t ancestral_length () const { return _ancestral_length; } float stretch() const { return _stretch; } float shift() const { return _shift; } void set_ancestral_data (nframes64_t start, nframes64_t length, float stretch, float shift); frameoffset_t sync_offset(int& dir) const; framepos_t sync_position() const; framepos_t sync_point () const; framepos_t adjust_to_sync (framepos_t) const; /* first_frame() is an alias; last_frame() just hides some math */ framepos_t first_frame() const { return _position; } framepos_t last_frame() const { return _position + _length - 1; } bool hidden() const { return _hidden; } bool muted() const { return _muted; } bool opaque () const { return _opaque; } bool locked() const { return _locked; } bool position_locked() const { return _position_locked; } bool automatic() const { return _automatic; } bool whole_file() const { return _whole_file; } bool captured() const { return !(_import || _external); } bool can_move() const { return !_position_locked; } bool sync_marked() const { return _sync_marked; } bool external() const { return _external; } bool import() const { return _import; } PositionLockStyle positional_lock_style() const { return _positional_lock_style; } void set_position_lock_style (PositionLockStyle ps); void recompute_position_from_lock_style (); void suspend_property_changes (); bool covers (framepos_t frame) const { return first_frame() <= frame && frame <= last_frame(); } OverlapType coverage (framepos_t start, framepos_t end) const { return ARDOUR::coverage (first_frame(), last_frame(), start, end); } bool equivalent (boost::shared_ptr) const; bool size_equivalent (boost::shared_ptr) const; bool overlap_equivalent (boost::shared_ptr) const; bool region_list_equivalent (boost::shared_ptr) const; bool source_equivalent (boost::shared_ptr) const; bool uses_source (boost::shared_ptr) const; /* EDITING OPERATIONS */ void set_length (framecnt_t, void *src); void set_start (framepos_t, void *src); void set_position (framepos_t, void *src); void set_position_on_top (framepos_t, void *src); void special_set_position (framepos_t); void update_position_after_tempo_map_change (); void nudge_position (frameoffset_t, void *src); bool at_natural_position () const; void move_to_natural_position (void *src); void trim_start (framepos_t new_position, void *src); void trim_front (framepos_t new_position, void *src); void trim_end (framepos_t new_position, void *src); void trim_to (framepos_t position, framecnt_t length, void *src); void cut_front (nframes_t new_position, void *src); void cut_end (nframes_t new_position, void *src); void set_layer (layer_t l); /* ONLY Playlist can call this */ void raise (); void lower (); void raise_to_top (); void lower_to_bottom (); void set_sync_position (framepos_t n); void clear_sync_position (); void set_hidden (bool yn); void set_muted (bool yn); void set_whole_file (bool yn); void set_automatic (bool yn); void set_opaque (bool yn); void set_locked (bool yn); void set_position_locked (bool yn); int apply (Filter&); virtual uint64_t read_data_count() const { return _read_data_count; } boost::shared_ptr playlist() const { return _playlist.lock(); } virtual void set_playlist (boost::weak_ptr); void source_deleted (boost::weak_ptr); boost::shared_ptr source (uint32_t n=0) const { return _sources[ (n < _sources.size()) ? n : 0 ]; } uint32_t n_channels() const { return _sources.size(); } const SourceList& sources() const { return _sources; } const SourceList& master_sources() const { return _master_sources; } std::vector master_source_names(); void set_master_sources (const SourceList&); /* automation */ virtual boost::shared_ptr control(const Evoral::Parameter& id, bool create=false) = 0; virtual boost::shared_ptr control(const Evoral::Parameter& id) const = 0; /* serialization */ XMLNode& get_state (); virtual XMLNode& state (bool); virtual int set_state (const XMLNode&, int version); virtual boost::shared_ptr get_parent() const; uint64_t last_layer_op() const { return _last_layer_op; } void set_last_layer_op (uint64_t when); virtual bool is_dependent() const { return false; } virtual bool depends_on (boost::shared_ptr /*other*/) const { return false; } virtual int exportme (ARDOUR::Session&, ARDOUR::ExportSpecification&) = 0; virtual int get_transients (AnalysisFeatureList&, bool force_new = false) { (void) force_new; // no transients, but its OK return 0; } virtual int separate_by_channel (ARDOUR::Session&, std::vector< boost::shared_ptr >&) const { return 0; } void invalidate_transients (); void set_pending_explicit_relayer (bool p) { _pending_explicit_relayer = p; } bool pending_explicit_relayer () const { return _pending_explicit_relayer; } void drop_sources (); protected: friend class RegionFactory; /** Construct a region from multiple sources*/ Region (const SourceList& srcs); /** Construct a region from another region, at an offset within that region */ Region (boost::shared_ptr, frameoffset_t start_offset = 0, bool start_relative = true); /** Construct a region as a copy of another region, but with different sources */ Region (boost::shared_ptr, const SourceList&); /** normal Region copy constructor */ Region (boost::shared_ptr); /** Constructor for derived types only */ Region (Session& s, framepos_t start, framecnt_t length, const std::string& name, DataType); protected: void send_change (const PBD::PropertyChange&); void mid_thaw (const PBD::PropertyChange&); void trim_to_internal (framepos_t position, framecnt_t length, void *src); virtual void set_position_internal (framepos_t pos, bool allow_bbt_recompute); void modify_front (nframes_t new_position, bool reset_fade, void* src); void modify_end (nframes_t new_position, bool reset_fade, void* src); void maybe_uncopy (); void first_edit (); bool verify_start (framepos_t); bool verify_start_and_length (framepos_t, framecnt_t&); bool verify_start_mutable (framepos_t&_start); bool verify_length (framecnt_t); virtual void recompute_at_start () = 0; virtual void recompute_at_end () = 0; DataType _type; PBD::Property _muted; PBD::Property _opaque; PBD::Property _locked; PBD::Property _automatic; PBD::Property _whole_file; PBD::Property _import; PBD::Property _external; PBD::Property _sync_marked; PBD::Property _left_of_split; PBD::Property _right_of_split; PBD::Property _hidden; PBD::Property _position_locked; PBD::Property _start; PBD::Property _length; PBD::Property _position; PBD::Property _sync_position; PBD::Property _layer; PBD::Property _ancestral_start; PBD::Property _ancestral_length; PBD::Property _stretch; PBD::Property _shift; framecnt_t _last_length; framepos_t _last_position; PositionLockStyle _positional_lock_style; mutable RegionEditState _first_edit; BBT_Time _bbt_time; AnalysisFeatureList _transients; bool _valid_transients; mutable uint64_t _read_data_count; ///< modified in read() uint64_t _last_layer_op; ///< timestamp SourceList _sources; /** Used when timefx are applied, so we can always use the original source */ SourceList _master_sources; /** true if this region has had its layer explicitly set since the playlist last relayered */ bool _pending_explicit_relayer; boost::weak_ptr _playlist; virtual int _set_state (const XMLNode&, int version, PBD::PropertyChange& what_changed, bool send_signal); void register_properties (); private: void use_sources (SourceList const &); }; } /* namespace ARDOUR */ #endif /* __ardour_region_h__ */