/* Copyright (C) 2000-2001 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_region_h__ #define __ardour_region_h__ #include #include #include #include #include "pbd/undo.h" #include "ardour/ardour.h" #include "ardour/data_type.h" #include "ardour/automatable.h" #include "ardour/readable.h" #include "ardour/session_object.h" class XMLNode; namespace ARDOUR { class Playlist; class Filter; class ExportSpecification; enum RegionEditState { EditChangesNothing = 0, EditChangesName = 1, EditChangesID = 2 }; class Region : public SessionObject , public boost::noncopyable , public boost::enable_shared_from_this , public Readable { public: typedef std::vector > SourceList; enum Flag { Muted = 0x1, Opaque = 0x2, EnvelopeActive = 0x4, DefaultFadeIn = 0x8, DefaultFadeOut = 0x10, Locked = 0x20, Automatic = 0x40, WholeFile = 0x80, FadeIn = 0x100, FadeOut = 0x200, Copied = 0x400, Import = 0x800, External = 0x1000, SyncMarked = 0x2000, LeftOfSplit = 0x4000, RightOfSplit = 0x8000, Hidden = 0x10000, DoNotSendPropertyChanges = 0x20000, PositionLocked = 0x40000, // range_guarantoor = USHRT_MAX }; enum PositionLockStyle { AudioTime, MusicTime }; static const Flag DefaultFlags = Flag (Opaque|DefaultFadeIn|DefaultFadeOut|FadeIn|FadeOut); static Change FadeChanged; static Change SyncOffsetChanged; static Change MuteChanged; static Change OpacityChanged; static Change LockChanged; static Change LayerChanged; static Change HiddenChanged; sigc::signal StateChanged; static sigc::signal > RegionPropertyChanged; void unlock_property_changes () { _flags = Flag (_flags & ~DoNotSendPropertyChanges); } void block_property_changes () { _flags = Flag (_flags | DoNotSendPropertyChanges); } virtual ~Region(); /** Note: changing the name of a Region does not constitute an edit */ bool set_name (const std::string& str); const DataType& data_type() const { return _type; } /** * Thats how the region parameters play together: *
	 * |------------------------------------------------------------------- track
	 *                    |..........[------------------].....| region
	 * |-----------------------------| _position
	 *                               |------------------| _length
	 *                    |----------| _start
	 * 
*/ nframes_t position () const { return _position; } nframes_t start () const { return _start; } nframes_t length() const { return _length; } layer_t layer () const { return _layer; } sframes_t source_length(uint32_t n) const; /* these two are valid ONLY during a StateChanged signal handler */ nframes_t last_position() const { return _last_position; } nframes_t last_length() const { return _last_length; } nframes64_t ancestral_start () const { return _ancestral_start; } nframes64_t ancestral_length () const { return _ancestral_length; } float stretch() const { return _stretch; } float shift() const { return _shift; } void set_ancestral_data (nframes64_t start, nframes64_t length, float stretch, float shift); nframes_t sync_offset(int& dir) const; nframes_t sync_position() const; nframes_t sync_point () const; nframes_t adjust_to_sync (nframes_t) const; /* first_frame() is an alias; last_frame() just hides some math */ nframes_t first_frame() const { return _position; } nframes_t last_frame() const { return _position + _length - 1; } Flag flags() const { return _flags; } bool hidden() const { return _flags & Hidden; } bool muted() const { return _flags & Muted; } bool opaque () const { return _flags & Opaque; } bool locked() const { return _flags & Locked; } bool position_locked() const { return _flags & PositionLocked; } bool automatic() const { return _flags & Automatic; } bool whole_file() const { return _flags & WholeFile ; } bool captured() const { return !(_flags & (Region::Flag (Region::Import|Region::External))); } bool can_move() const { return !(_flags & (Locked|PositionLocked)); } PositionLockStyle positional_lock_style() const { return _positional_lock_style; } void set_position_lock_style (PositionLockStyle ps); void recompute_position_from_lock_style (); void freeze (); void thaw (const std::string& why); bool covers (nframes_t frame) const { return first_frame() <= frame && frame <= last_frame(); } OverlapType coverage (nframes_t start, nframes_t end) const { return ARDOUR::coverage (first_frame(), last_frame(), start, end); } bool equivalent (boost::shared_ptr) const; bool size_equivalent (boost::shared_ptr) const; bool overlap_equivalent (boost::shared_ptr) const; bool region_list_equivalent (boost::shared_ptr) const; bool source_equivalent (boost::shared_ptr) const; /* EDITING OPERATIONS */ void set_length (nframes_t, void *src); void set_start (nframes_t, void *src); void set_position (nframes_t, void *src); void set_position_on_top (nframes_t, void *src); void special_set_position (nframes_t); void update_position_after_tempo_map_change (); void nudge_position (nframes64_t, void *src); bool at_natural_position () const; void move_to_natural_position (void *src); void trim_start (nframes_t new_position, void *src); void trim_front (nframes_t new_position, void *src); void trim_end (nframes_t new_position, void *src); void trim_to (nframes_t position, nframes_t length, void *src); void set_layer (layer_t l); /* ONLY Playlist can call this */ void raise (); void lower (); void raise_to_top (); void lower_to_bottom (); void set_sync_position (nframes_t n); void clear_sync_position (); void set_hidden (bool yn); void set_muted (bool yn); void set_opaque (bool yn); void set_locked (bool yn); void set_position_locked (bool yn); int apply (Filter&); virtual uint32_t read_data_count() const { return _read_data_count; } boost::shared_ptr playlist() const { return _playlist.lock(); } virtual void set_playlist (boost::weak_ptr); void source_deleted (boost::shared_ptr); boost::shared_ptr source (uint32_t n=0) const { return _sources[ (n < _sources.size()) ? n : 0 ]; } uint32_t n_channels() const { return _sources.size(); } const SourceList& sources() const { return _sources; } const SourceList& master_sources() const { return _master_sources; } std::vector master_source_names(); void set_master_sources (const SourceList&); /* automation */ virtual boost::shared_ptr control(const Evoral::Parameter& id, bool create=false) = 0; virtual boost::shared_ptr control(const Evoral::Parameter& id) const = 0; /* serialization */ XMLNode& get_state (); virtual XMLNode& state (bool); virtual int set_state (const XMLNode&); virtual int set_live_state (const XMLNode&, Change&, bool send); virtual boost::shared_ptr get_parent() const; uint64_t last_layer_op() const { return _last_layer_op; } void set_last_layer_op (uint64_t when); virtual bool is_dependent() const { return false; } virtual bool depends_on (boost::shared_ptr /*other*/) const { return false; } virtual int exportme (ARDOUR::Session&, ARDOUR::ExportSpecification&) = 0; virtual int get_transients (AnalysisFeatureList&, bool force_new = false) { (void) force_new; // no transients, but its OK return 0; } virtual int separate_by_channel (ARDOUR::Session&, std::vector< boost::shared_ptr >&) const { return 0; } void invalidate_transients (); void set_pending_explicit_relayer (bool p) { _pending_explicit_relayer = p; } bool pending_explicit_relayer () const { return _pending_explicit_relayer; } protected: friend class RegionFactory; Region (boost::shared_ptr src, nframes_t start, nframes_t length, const std::string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags); Region (const SourceList& srcs, nframes_t start, nframes_t length, const std::string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags); Region (boost::shared_ptr, nframes_t start, nframes_t length, const std::string& name, layer_t = 0, Flag flags = DefaultFlags); Region (boost::shared_ptr, nframes_t length, const std::string& name, layer_t = 0, Flag flags = DefaultFlags); Region (boost::shared_ptr); Region (boost::shared_ptr src, const XMLNode&); Region (const SourceList& srcs, const XMLNode&); Region (Session& s, nframes_t start, nframes_t length, const std::string& name, DataType, layer_t = 0, Flag flags = DefaultFlags); protected: void copy_stuff (boost::shared_ptr, nframes_t start, nframes_t length, const std::string& name, layer_t, Flag flags); XMLNode& get_short_state (); /* used only by Session */ void send_change (Change); void trim_to_internal (nframes_t position, nframes_t length, void *src); virtual void set_position_internal (nframes_t pos, bool allow_bbt_recompute); bool copied() const { return _flags & Copied; } void maybe_uncopy (); void first_edit (); bool verify_start (nframes_t); bool verify_start_and_length (nframes_t, nframes_t&); bool verify_start_mutable (nframes_t&_start); bool verify_length (nframes_t); virtual void recompute_at_start () = 0; virtual void recompute_at_end () = 0; DataType _type; Flag _flags; nframes_t _start; nframes_t _length; nframes_t _last_length; nframes_t _position; nframes_t _last_position; PositionLockStyle _positional_lock_style; nframes_t _sync_position; layer_t _layer; mutable RegionEditState _first_edit; int _frozen; nframes64_t _ancestral_start; nframes64_t _ancestral_length; float _stretch; float _shift; BBT_Time _bbt_time; AnalysisFeatureList _transients; bool _valid_transients; mutable uint32_t _read_data_count; ///< modified in read() Change _pending_changed; uint64_t _last_layer_op; ///< timestamp Glib::Mutex _lock; SourceList _sources; /** Used when timefx are applied, so we can always use the original source */ SourceList _master_sources; /** true if this region has had its layer explicitly set since the playlist last relayered */ bool _pending_explicit_relayer; boost::weak_ptr _playlist; private: void use_sources (SourceList const &); }; } /* namespace ARDOUR */ #endif /* __ardour_region_h__ */