/* Copyright (C) 2009 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_port_h__ #define __ardour_port_h__ #include #include #include #include #include #include "pbd/signals.h" #include "ardour/data_type.h" #include "ardour/types.h" namespace ARDOUR { class AudioEngine; class Buffer; class Port : public boost::noncopyable { public: enum Flags { IsInput = JackPortIsInput, IsOutput = JackPortIsOutput, }; virtual ~Port (); static void set_buffer_size (pframes_t sz) { _buffer_size = sz; } static void set_connecting_blocked( bool yn ) { _connecting_blocked = yn; } static bool connecting_blocked() { return _connecting_blocked; } /** @return Port short name */ std::string name () const { return _name; } int set_name (std::string const &); /** @return flags */ Flags flags () const { return _flags; } /** @return true if this Port receives input, otherwise false */ bool receives_input () const { return _flags & IsInput; } /** @return true if this Port sends output, otherwise false */ bool sends_output () const { return _flags & IsOutput; } bool connected () const; int disconnect_all (); int get_connections (std::vector &) const; /* connection by name */ bool connected_to (std::string const &) const; int connect (std::string const &); int disconnect (std::string const &); /* connection by Port* */ bool connected_to (Port *) const; virtual int connect (Port *); int disconnect (Port *); void ensure_monitor_input (bool); bool monitoring_input () const; framecnt_t total_latency () const; int reestablish (); int reconnect (); void request_monitor_input (bool); void set_latency (framecnt_t); #ifdef HAVE_JACK_NEW_LATENCY void get_connected_latency_range (jack_latency_range_t& range, jack_latency_callback_mode_t mode) const; void set_latency_range (jack_latency_range_t& range, jack_latency_callback_mode_t mode) const; #endif virtual void reset (); /** @return the size of the raw buffer (bytes) for duration @a nframes (audio frames) */ virtual size_t raw_buffer_size (pframes_t nframes) const = 0; virtual DataType type () const = 0; virtual void cycle_start (pframes_t) = 0; virtual void cycle_end (pframes_t) = 0; virtual void cycle_split () = 0; virtual Buffer& get_buffer (framecnt_t nframes, framecnt_t offset = 0) = 0; virtual void flush_buffers (pframes_t nframes, framepos_t /*time*/, framecnt_t offset = 0) { assert (offset < nframes); } virtual void transport_stopped () {} bool physically_connected () const; static void set_engine (AudioEngine *); PBD::Signal1 MonitorInputChanged; protected: Port (std::string const &, DataType, Flags); jack_port_t* _jack_port; ///< JACK port static pframes_t _buffer_size; static bool _connecting_blocked; static AudioEngine* _engine; ///< the AudioEngine private: friend class AudioEngine; void recompute_total_latency () const; /* XXX */ bool _last_monitor; std::string _name; ///< port short name Flags _flags; ///< flags /** ports that we are connected to, kept so that we can reconnect to JACK when required */ std::set _connections; }; } #endif /* __ardour_port_h__ */