/* Copyright (C) 2000-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_diskstream_h__ #define __ardour_diskstream_h__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct tm; namespace ARDOUR { class AudioEngine; class Send; class Session; class Playlist; class IO; class Diskstream : public PBD::StatefulDestructible { public: enum Flag { Recordable = 0x1, Hidden = 0x2, Destructive = 0x4 }; Diskstream (Session &, const string& name, Flag f = Recordable); Diskstream (Session &, const XMLNode&); virtual ~Diskstream(); string name () const { return _name; } virtual int set_name (string str); ARDOUR::IO* io() const { return _io; } void set_io (ARDOUR::IO& io); virtual float playback_buffer_load() const = 0; virtual float capture_buffer_load() const = 0; void set_flag (Flag f) { _flags = Flag (_flags | f); } void unset_flag (Flag f) { _flags = Flag (_flags & ~f); } AlignStyle alignment_style() const { return _alignment_style; } void set_align_style (AlignStyle); void set_persistent_align_style (AlignStyle a) { _persistent_alignment_style = a; } nframes_t roll_delay() const { return _roll_delay; } void set_roll_delay (nframes_t); bool record_enabled() const { return g_atomic_int_get (&_record_enabled); } virtual void set_record_enabled (bool yn) = 0; bool destructive() const { return _flags & Destructive; } virtual int set_destructive (bool yn) { return -1; } virtual bool can_become_destructive (bool& requires_bounce) const { return false; } bool hidden() const { return _flags & Hidden; } bool recordable() const { return _flags & Recordable; } bool reversed() const { return _actual_speed < 0.0f; } double speed() const { return _visible_speed; } virtual void punch_in() {} virtual void punch_out() {} void set_speed (double); void non_realtime_set_speed (); boost::shared_ptr playlist () { return _playlist; } virtual int use_playlist (boost::shared_ptr); virtual int use_new_playlist () = 0; virtual int use_copy_playlist () = 0; nframes_t current_capture_start() const { return capture_start_frame; } nframes_t current_capture_end() const { return capture_start_frame + capture_captured; } nframes_t get_capture_start_frame (uint32_t n=0); nframes_t get_captured_frames (uint32_t n=0); uint32_t n_channels() { return _n_channels; } static nframes_t disk_io_frames() { return disk_io_chunk_frames; } static void set_disk_io_chunk_frames (uint32_t n) { disk_io_chunk_frames = n; } /* Stateful */ virtual XMLNode& get_state(void) = 0; virtual int set_state(const XMLNode& node) = 0; // FIXME: makes sense for all diskstream types? virtual void monitor_input (bool) {} nframes_t capture_offset() const { return _capture_offset; } virtual void set_capture_offset (); bool slaved() const { return _slaved; } void set_slaved(bool yn) { _slaved = yn; } int set_loop (Location *loc); std::list >& last_capture_regions () { return _last_capture_regions; } void handle_input_change (IOChange, void *src); void remove_region_from_last_capture (boost::weak_ptr wregion); sigc::signal RecordEnableChanged; sigc::signal SpeedChanged; sigc::signal ReverseChanged; sigc::signal PlaylistChanged; sigc::signal AlignmentStyleChanged; sigc::signal LoopSet; static sigc::signal DiskOverrun; static sigc::signal DiskUnderrun; protected: friend class Session; /* the Session is the only point of access for these because they require * that the Session is "inactive" while they are called. */ virtual void set_pending_overwrite (bool) = 0; virtual int overwrite_existing_buffers () = 0; virtual void set_block_size (nframes_t) = 0; virtual int internal_playback_seek (nframes_t distance) = 0; virtual int can_internal_playback_seek (nframes_t distance) = 0; virtual int rename_write_sources () = 0; virtual void reset_write_sources (bool, bool force = false) = 0; virtual void non_realtime_input_change () = 0; uint32_t read_data_count() const { return _read_data_count; } uint32_t write_data_count() const { return _write_data_count; } protected: friend class Auditioner; virtual int seek (nframes_t which_sample, bool complete_refill = false) = 0; protected: friend class Track; virtual void prepare (); virtual int process (nframes_t transport_frame, nframes_t nframes, nframes_t offset, bool can_record, bool rec_monitors_input) = 0; virtual bool commit (nframes_t nframes) = 0; virtual void recover (); /* called if commit will not be called, but process was */ //private: enum TransitionType { CaptureStart = 0, CaptureEnd }; struct CaptureTransition { TransitionType type; nframes_t capture_val; ///< The start or end file frame position }; /* The two central butler operations */ virtual int do_flush (Session::RunContext context, bool force = false) = 0; virtual int do_refill () = 0; /** For non-butler contexts (allocates temporary working buffers) */ virtual int do_refill_with_alloc() = 0; /* XXX fix this redundancy ... */ virtual void playlist_changed (Change); virtual void playlist_modified (); virtual void playlist_deleted (boost::weak_ptr); virtual void transport_stopped (struct tm&, time_t, bool abort) = 0; virtual void transport_looped (nframes_t transport_frame) = 0; struct CaptureInfo { uint32_t start; uint32_t frames; }; virtual void init (Flag); virtual int use_new_write_source (uint32_t n=0) = 0; virtual int find_and_use_playlist (const string&) = 0; virtual void allocate_temporary_buffers () = 0; virtual bool realtime_set_speed (double, bool global_change); std::list > _last_capture_regions; virtual int use_pending_capture_data (XMLNode& node) = 0; virtual void get_input_sources () = 0; virtual void check_record_status (nframes_t transport_frame, nframes_t nframes, bool can_record) = 0; virtual void set_align_style_from_io() {} virtual void setup_destructive_playlist () = 0; virtual void use_destructive_playlist () = 0; static nframes_t disk_io_chunk_frames; std::vector capture_info; Glib::Mutex capture_info_lock; uint32_t i_am_the_modifier; string _name; ARDOUR::Session& _session; ARDOUR::IO* _io; uint32_t _n_channels; boost::shared_ptr _playlist; mutable gint _record_enabled; double _visible_speed; double _actual_speed; /* items needed for speed change logic */ bool _buffer_reallocation_required; bool _seek_required; bool force_refill; nframes_t capture_start_frame; nframes_t capture_captured; bool was_recording; nframes_t adjust_capture_position; nframes_t _capture_offset; nframes_t _roll_delay; nframes_t first_recordable_frame; nframes_t last_recordable_frame; int last_possibly_recording; AlignStyle _alignment_style; bool _scrubbing; bool _slaved; bool _processed; Location* loop_location; nframes_t overwrite_frame; off_t overwrite_offset; bool pending_overwrite; bool overwrite_queued; IOChange input_change_pending; nframes_t wrap_buffer_size; nframes_t speed_buffer_size; uint64_t last_phase; uint64_t phi; nframes_t file_frame; nframes_t playback_sample; nframes_t playback_distance; bool commit_should_unlock; uint32_t _read_data_count; uint32_t _write_data_count; bool in_set_state; AlignStyle _persistent_alignment_style; bool first_input_change; Glib::Mutex state_lock; nframes_t scrub_start; nframes_t scrub_buffer_size; nframes_t scrub_offset; sigc::connection ports_created_c; sigc::connection plmod_connection; sigc::connection plgone_connection; Flag _flags; }; }; /* namespace ARDOUR */ #endif /* __ardour_diskstream_h__ */