/* Copyright (C) 2000-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_diskstream_h__ #define __ardour_diskstream_h__ #include #include #include #include #include #include #include #include "evoral/Range.hpp" #include "ardour/ardour.h" #include "ardour/chan_count.h" #include "ardour/session_object.h" #include "ardour/libardour_visibility.h" #include "ardour/types.h" #include "ardour/utils.h" #include "ardour/public_diskstream.h" struct tm; namespace ARDOUR { class IO; class Playlist; class Processor; class Source; class Session; class Track; class Location; class BufferSet; /** Parent class for classes which can stream data to and from disk. * These are used by Tracks to get playback and put recorded data. */ class LIBARDOUR_API Diskstream : public SessionObject, public PublicDiskstream { public: enum Flag { Recordable = 0x1, Hidden = 0x2, Destructive = 0x4, NonLayered = 0x8 }; Diskstream (Session &, const std::string& name, Flag f = Recordable); Diskstream (Session &, const XMLNode&); virtual ~Diskstream(); virtual bool set_name (const std::string& str); virtual bool set_write_source_name (const std::string& str); std::string write_source_name () const { if (_write_source_name.empty()) { return name(); } else { return _write_source_name; } } virtual std::string steal_write_source_name () { return std::string(); } boost::shared_ptr io() const { return _io; } void set_track (ARDOUR::Track *); /** @return A number between 0 and 1, where 0 indicates that the playback buffer * is dry (ie the disk subsystem could not keep up) and 1 indicates that the * buffer is full. */ virtual float playback_buffer_load() const = 0; virtual float capture_buffer_load() const = 0; void set_flag (Flag f) { _flags = Flag (_flags | f); } void unset_flag (Flag f) { _flags = Flag (_flags & ~f); } AlignStyle alignment_style() const { return _alignment_style; } AlignChoice alignment_choice() const { return _alignment_choice; } void set_align_style (AlignStyle, bool force=false); void set_align_choice (AlignChoice a, bool force=false); framecnt_t roll_delay() const { return _roll_delay; } void set_roll_delay (framecnt_t); bool record_enabled() const { return g_atomic_int_get (const_cast(&_record_enabled)); } bool record_safe () const { return g_atomic_int_get (const_cast(&_record_safe)); } virtual void set_record_enabled (bool yn) = 0; virtual void set_record_safe (bool yn) = 0; bool destructive() const { return _flags & Destructive; } virtual int set_destructive (bool /*yn*/) { return -1; } virtual int set_non_layered (bool /*yn*/) { return -1; } virtual bool can_become_destructive (bool& /*requires_bounce*/) const { return false; } bool hidden() const { return _flags & Hidden; } bool recordable() const { return _flags & Recordable; } bool non_layered() const { return _flags & NonLayered; } bool reversed() const { return _actual_speed < 0.0f; } double speed() const { return _visible_speed; } virtual void punch_in() {} virtual void punch_out() {} void non_realtime_set_speed (); virtual void non_realtime_locate (framepos_t /*location*/) {}; virtual void playlist_modified (); boost::shared_ptr playlist () { return _playlist; } virtual int use_playlist (boost::shared_ptr); virtual int use_new_playlist () = 0; virtual int use_copy_playlist () = 0; /** @return Start position of currently-running capture (in session frames) */ framepos_t current_capture_start() const { return capture_start_frame; } framepos_t current_capture_end() const { return capture_start_frame + capture_captured; } framepos_t get_capture_start_frame (uint32_t n = 0) const; framecnt_t get_captured_frames (uint32_t n = 0) const; ChanCount n_channels() { return _n_channels; } static framecnt_t disk_read_frames() { return disk_read_chunk_frames; } static framecnt_t disk_write_frames() { return disk_write_chunk_frames; } static void set_disk_read_chunk_frames (framecnt_t n) { disk_read_chunk_frames = n; } static void set_disk_write_chunk_frames (framecnt_t n) { disk_write_chunk_frames = n; } static framecnt_t default_disk_read_chunk_frames (); static framecnt_t default_disk_write_chunk_frames (); static void set_buffering_parameters (BufferingPreset bp); /* Stateful */ virtual XMLNode& get_state(void); virtual int set_state(const XMLNode&, int version); virtual void request_input_monitoring (bool) {} virtual void ensure_input_monitoring (bool) {} framecnt_t capture_offset() const { return _capture_offset; } virtual void set_capture_offset (); bool slaved() const { return _slaved; } void set_slaved(bool yn) { _slaved = yn; } int set_loop (Location *loc); std::list >& last_capture_sources () { return _last_capture_sources; } void handle_input_change (IOChange, void *src); void move_processor_automation (boost::weak_ptr, std::list > const &); /** For non-butler contexts (allocates temporary working buffers) * * This accessible method has a default argument; derived classes * must inherit the virtual method that we call which does NOT * have a default argument, to avoid complications with inheritance */ int do_refill_with_alloc(bool partial_fill = true) { return _do_refill_with_alloc (partial_fill); } virtual void set_block_size (pframes_t) = 0; bool pending_overwrite () const { return _pending_overwrite; } PBD::Signal0 RecordEnableChanged; PBD::Signal0 RecordSafeChanged; PBD::Signal0 SpeedChanged; PBD::Signal0 ReverseChanged; /* Emitted when this diskstream is set to use a different playlist */ PBD::Signal0 PlaylistChanged; PBD::Signal0 AlignmentStyleChanged; PBD::Signal1 LoopSet; static PBD::Signal0 DiskOverrun; static PBD::Signal0 DiskUnderrun; protected: friend class Session; friend class Butler; /* the Session is the only point of access for these because they require * that the Session is "inactive" while they are called. */ virtual void set_pending_overwrite (bool) = 0; virtual int overwrite_existing_buffers () = 0; virtual int internal_playback_seek (framecnt_t distance) = 0; virtual int can_internal_playback_seek (framecnt_t distance) = 0; virtual void reset_write_sources (bool, bool force = false) = 0; virtual void non_realtime_input_change () = 0; /* accessible method has default argument, so use standard C++ "trick" to avoid complications with inheritance, by adding this virtual method which does NOT have a default argument. */ virtual int _do_refill_with_alloc (bool partial_fill) = 0; protected: friend class Auditioner; virtual int seek (framepos_t which_sample, bool complete_refill = false) = 0; protected: friend class Track; virtual int process (BufferSet&, framepos_t transport_frame, pframes_t nframes, framecnt_t &, bool need_disk_signal) = 0; virtual frameoffset_t calculate_playback_distance (pframes_t nframes) = 0; virtual bool commit (framecnt_t) = 0; //private: enum TransitionType { CaptureStart = 0, CaptureEnd }; struct CaptureTransition { TransitionType type; framepos_t capture_val; ///< The start or end file frame position }; /* The two central butler operations */ virtual int do_flush (RunContext context, bool force = false) = 0; virtual int do_refill () = 0; /* XXX fix this redundancy ... */ virtual void playlist_changed (const PBD::PropertyChange&); virtual void playlist_deleted (boost::weak_ptr); virtual void playlist_ranges_moved (std::list< Evoral::RangeMove > const &, bool); virtual void transport_stopped_wallclock (struct tm&, time_t, bool abort) = 0; virtual void transport_looped (framepos_t transport_frame) = 0; struct CaptureInfo { framepos_t start; framecnt_t frames; }; virtual int use_new_write_source (uint32_t n=0) = 0; virtual int find_and_use_playlist (const std::string&) = 0; virtual void allocate_temporary_buffers () = 0; virtual bool realtime_set_speed (double, bool global_change); std::list > _last_capture_sources; virtual int use_pending_capture_data (XMLNode& node) = 0; virtual void check_record_status (framepos_t transport_frame, bool can_record); virtual void prepare_record_status (framepos_t /*capture_start_frame*/) {} virtual void set_align_style_from_io() {} virtual void setup_destructive_playlist () {} virtual void use_destructive_playlist () {} virtual void prepare_to_stop (framepos_t transport_pos, framepos_t audible_frame); void engage_record_enable (); void disengage_record_enable (); void engage_record_safe (); void disengage_record_safe (); virtual bool prep_record_enable () = 0; virtual bool prep_record_disable () = 0; void calculate_record_range ( Evoral::OverlapType ot, framepos_t transport_frame, framecnt_t nframes, framecnt_t& rec_nframes, framecnt_t& rec_offset ); static framecnt_t disk_read_chunk_frames; static framecnt_t disk_write_chunk_frames; std::vector capture_info; mutable Glib::Threads::Mutex capture_info_lock; uint32_t i_am_the_modifier; boost::shared_ptr _io; Track* _track; ChanCount _n_channels; boost::shared_ptr _playlist; gint _record_enabled; gint _record_safe; double _visible_speed; double _actual_speed; /* items needed for speed change logic */ bool _buffer_reallocation_required; bool _seek_required; /** Start of currently running capture in session frames */ framepos_t capture_start_frame; framecnt_t capture_captured; bool was_recording; framecnt_t adjust_capture_position; framecnt_t _capture_offset; /** The number of frames by which this diskstream's output should be delayed with respect to the transport frame. This is used for latency compensation. */ framecnt_t _roll_delay; framepos_t first_recordable_frame; framepos_t last_recordable_frame; int last_possibly_recording; AlignStyle _alignment_style; AlignChoice _alignment_choice; bool _slaved; Location* loop_location; framepos_t overwrite_frame; off_t overwrite_offset; bool _pending_overwrite; bool overwrite_queued; IOChange input_change_pending; framecnt_t wrap_buffer_size; framecnt_t speed_buffer_size; double _speed; double _target_speed; /** The next frame position that we should be reading from in our playlist */ framepos_t file_frame; framepos_t playback_sample; bool in_set_state; std::string _write_source_name; Glib::Threads::Mutex state_lock; PBD::ScopedConnectionList playlist_connections; PBD::ScopedConnection ic_connection; Flag _flags; XMLNode* deprecated_io_node; void route_going_away (); static bool get_buffering_presets (BufferingPreset bp, framecnt_t& read_chunk_size, framecnt_t& read_buffer_size, framecnt_t& write_chunk_size, framecnt_t& write_buffer_size); }; }; /* namespace ARDOUR */ #endif /* __ardour_diskstream_h__ */