/* Copyright (C) 2002-2007 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_bundle_h__ #define __ardour_bundle_h__ #include #include #include #include #include "pbd/signals.h" #include "ardour/data_type.h" #include "ardour/chan_count.h" namespace ARDOUR { class AudioEngine; /** A set of `channels', each of which is associated with 0 or more ports. * Each channel has a name which can be anything useful, and a data type. * Intended for grouping things like, for example, a buss' outputs. * `Channel' is a rather overloaded term but I can't think of a better * one right now. */ class LIBARDOUR_API Bundle : public PBD::ScopedConnectionList { public: /// List of ports associated with a channel. We can't use a /// PortSet because we might want to involve non-Ardour ports /// (ie those without a Port object) typedef std::vector PortList; struct Channel { Channel (std::string n, DataType t) : name (n), type (t) {} Channel (std::string n, DataType t, PortList p) : name (n), type (t), ports (p) {} Channel (std::string n, DataType t, std::string const & p) : name (n), type (t) { ports.push_back (p); } bool operator== (Channel const &o) const { return name == o.name && type == o.type && ports == o.ports; } std::string name; DataType type; PortList ports; }; Bundle (bool i = true); Bundle (std::string const &, bool i = true); Bundle (boost::shared_ptr); virtual ~Bundle() {} /** @return Number of channels that this Bundle has */ ChanCount nchannels () const; uint32_t n_total () const; /* shortcut for nchannels().n_total() */ /** @param Channel index. * @return Ports associated with this channel. */ PortList const & channel_ports (uint32_t) const; void add_channel (std::string const &, DataType); void add_channel (std::string const &, DataType, std::string const &); void add_channel (std::string const &, DataType, PortList); std::string channel_name (uint32_t) const; DataType channel_type (uint32_t) const; void set_channel_name (uint32_t, std::string const &); void add_port_to_channel (uint32_t, std::string); void set_port (uint32_t, std::string); void remove_port_from_channel (uint32_t, std::string); void remove_ports_from_channel (uint32_t); void remove_ports_from_channels (); bool port_attached_to_channel (uint32_t, std::string); bool offers_port (std::string) const; bool offers_port_alone (std::string) const; void remove_channel (uint32_t); void remove_channels (); void add_channels_from_bundle (boost::shared_ptr); void connect (boost::shared_ptr, AudioEngine &, bool allow_partial = false); void disconnect (boost::shared_ptr, AudioEngine &); bool connected_to (boost::shared_ptr, AudioEngine &, DataType type = DataType::NIL, bool exclusive = false); bool connected_to_anything (AudioEngine &); bool has_same_ports (boost::shared_ptr) const; uint32_t type_channel_to_overall (DataType, uint32_t) const; uint32_t overall_channel_to_type (DataType, uint32_t) const; void set_name (std::string const &); /** @return Bundle name */ std::string name () const { return _name; } void set_ports_are_inputs (); void set_ports_are_outputs (); bool ports_are_inputs () const { return _ports_are_inputs; } bool ports_are_outputs () const { return !_ports_are_inputs; } void suspend_signals (); void resume_signals (); bool operator== (Bundle const & other); /** Things that might change about this bundle */ enum Change { NameChanged = 0x1, ///< the bundle name or a channel name has changed ConfigurationChanged = 0x2, ///< the number of channels has changed PortsChanged = 0x4, ///< the port list associated with one of our channels has changed TypeChanged = 0x8, ///< the data type has changed DirectionChanged = 0x10 ///< the direction (whether ports are inputs or outputs) has changed }; PBD::Signal1 Changed; protected: /// mutex for _channel_ports and _channel_names /// XXX: is this necessary? mutable Glib::Threads::Mutex _channel_mutex; std::vector _channel; private: int set_channels (std::string const &); int parse_io_string (std::string const &, std::vector &); void emit_changed (Change); std::string _name; bool _ports_are_inputs; bool _signals_suspended; Change _pending_change; }; class LIBARDOUR_API BundleChannel { public: BundleChannel () : channel (-1) {} BundleChannel (boost::shared_ptr b, int c) : bundle (b), channel (c) {} bool operator== (BundleChannel const& other) const { return bundle == other.bundle && channel == other.channel; } bool operator!= (BundleChannel const& other) const { return bundle != other.bundle || channel != other.channel; } boost::shared_ptr bundle; int channel; ///< channel index, or -1 for "all" }; } std::ostream & operator<< (std::ostream & o, ARDOUR::Bundle const &); #endif /* __ardour_bundle_h__ */