/* Copyright (C) 2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_buffer_h__ #define __ardour_buffer_h__ #ifdef _XOPEN_SOURCE #undef _XOPEN_SOURCE #endif #define _XOPEN_SOURCE 600 #include // for posix_memalign #include #include #include #include namespace ARDOUR { /* Yes, this is a bit of a mess right now. I'll clean it up when everything * using it works out.. */ /** A buffer of recordable/playable data. * * This is a datatype-agnostic base class for all buffers (there are no * methods to actually access the data). This provides a way for code that * doesn't care about the data type to still deal with buffers (which is * why the base class can't be a template). * * To actually read/write buffer contents, use the appropriate derived class. */ class Buffer { public: Buffer(DataType type, size_t capacity) : _type(type), _capacity(capacity), _size(0) {} virtual ~Buffer() {} /** Maximum capacity of buffer. * Note in some cases the entire buffer may not contain valid data, use size. */ size_t capacity() const { return _capacity; } /** Amount of valid data in buffer. Use this over capacity almost always. */ size_t size() const { return _size; } /** Type of this buffer. * Based on this you can static cast a Buffer* to the desired type. */ DataType type() const { return _type; } protected: DataType _type; size_t _capacity; size_t _size; }; /* Inside every class with a type in it's name is a template waiting to get out... */ /** Buffer containing 32-bit floating point (audio) data. */ class AudioBuffer : public Buffer { public: AudioBuffer(size_t capacity) : Buffer(DataType::AUDIO, capacity) , _data(NULL) { _size = capacity; // For audio buffers, size = capacity (always) #ifdef NO_POSIX_MEMALIGN _data = (Sample *) malloc(sizeof(Sample) * capacity); #else posix_memalign((void**)_data, 16, sizeof(Sample) * capacity); #endif assert(_data); memset(_data, 0, sizeof(Sample) * capacity); } const Sample* data() const { return _data; } Sample* data() { return _data; } private: // These are undefined (prevent copies) AudioBuffer(const AudioBuffer& copy); AudioBuffer& operator=(const AudioBuffer& copy); Sample* _data; ///< Actual buffer contents }; } // namespace ARDOUR #endif // __ardour_buffer_h__