/* Copyright (C) 2000-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_audio_diskstream_h__ #define __ardour_audio_diskstream_h__ #include #include #include #include #include #include #include #include "pbd/fastlog.h" #include "pbd/ringbufferNPT.h" #include "pbd/stateful.h" #include "pbd/rcu.h" #include "ardour/ardour.h" #include "ardour/utils.h" #include "ardour/diskstream.h" #include "ardour/audioplaylist.h" #include "ardour/port.h" #include "ardour/interpolation.h" struct tm; namespace ARDOUR { class AudioEngine; class Send; class Session; class AudioPlaylist; class AudioFileSource; class IO; class LIBARDOUR_API AudioDiskstream : public Diskstream { public: AudioDiskstream (Session &, const std::string& name, Diskstream::Flag f = Recordable); AudioDiskstream (Session &, const XMLNode&); ~AudioDiskstream(); float playback_buffer_load() const; float capture_buffer_load() const; std::string input_source (uint32_t n=0) const { boost::shared_ptr c = channels.reader(); if (n < c->size()) { return (*c)[n]->source.name; } else { return ""; } } void set_record_enabled (bool yn); void set_record_safe (bool yn); int set_destructive (bool yn); int set_non_layered (bool yn); bool can_become_destructive (bool& requires_bounce) const; boost::shared_ptr audio_playlist () { return boost::dynamic_pointer_cast(_playlist); } int use_playlist (boost::shared_ptr); int use_new_playlist (); int use_copy_playlist (); Sample *playback_buffer (uint32_t n = 0) { boost::shared_ptr c = channels.reader(); if (n < c->size()) return (*c)[n]->current_playback_buffer; return 0; } Sample *capture_buffer (uint32_t n = 0) { boost::shared_ptr c = channels.reader(); if (n < c->size()) return (*c)[n]->current_capture_buffer; return 0; } boost::shared_ptr write_source (uint32_t n=0) { boost::shared_ptr c = channels.reader(); if (n < c->size()) return (*c)[n]->write_source; return boost::shared_ptr(); } int add_channel (uint32_t how_many); int remove_channel (uint32_t how_many); bool set_name (std::string const &); bool set_write_source_name (const std::string& str); /* stateful */ XMLNode& get_state(void); int set_state(const XMLNode& node, int version); void request_input_monitoring (bool); static void swap_by_ptr (Sample *first, Sample *last) { while (first < last) { Sample tmp = *first; *first++ = *last; *last-- = tmp; } } protected: friend class Session; /* the Session is the only point of access for these because they require that the Session is "inactive" while they are called. */ void set_pending_overwrite(bool); int overwrite_existing_buffers (); void set_block_size (pframes_t); int internal_playback_seek (framecnt_t distance); int can_internal_playback_seek (framecnt_t distance); void reset_write_sources (bool, bool force = false); void non_realtime_input_change (); void non_realtime_locate (framepos_t location); protected: friend class Auditioner; friend class AudioTrack; int seek (framepos_t which_sample, bool complete_refill = false); int process (BufferSet&, framepos_t transport_frame, pframes_t nframes, framecnt_t &, bool need_disk_signal); frameoffset_t calculate_playback_distance (pframes_t nframes); bool commit (framecnt_t); private: struct ChannelSource { std::string name; bool is_physical () const; void request_input_monitoring (bool) const; }; /** Information about one of our channels */ struct ChannelInfo : public boost::noncopyable { ChannelInfo (framecnt_t playback_buffer_size, framecnt_t capture_buffer_size, framecnt_t speed_buffer_size, framecnt_t wrap_buffer_size); ~ChannelInfo (); Sample *playback_wrap_buffer; Sample *capture_wrap_buffer; Sample *speed_buffer; boost::shared_ptr write_source; /** Information about the Port that our audio data comes from */ ChannelSource source; Sample *current_capture_buffer; Sample *current_playback_buffer; /** A ringbuffer for data to be played back, written to in the butler thread, read from in the process thread. */ PBD::RingBufferNPT *playback_buf; PBD::RingBufferNPT *capture_buf; Sample* scrub_buffer; Sample* scrub_forward_buffer; Sample* scrub_reverse_buffer; PBD::RingBufferNPT::rw_vector playback_vector; PBD::RingBufferNPT::rw_vector capture_vector; PBD::RingBufferNPT * capture_transition_buf; // the following are used in the butler thread only framecnt_t curr_capture_cnt; void resize_playback (framecnt_t); void resize_capture (framecnt_t); }; typedef std::vector ChannelList; CubicInterpolation interpolation; /* The two central butler operations */ int do_flush (RunContext context, bool force = false); int do_refill () { return _do_refill(_mixdown_buffer, _gain_buffer, 0); } int read (Sample* buf, Sample* mixdown_buffer, float* gain_buffer, framepos_t& start, framecnt_t cnt, int channel, bool reversed); void finish_capture (boost::shared_ptr); void transport_stopped_wallclock (struct tm&, time_t, bool abort); void transport_looped (framepos_t transport_frame); void init (); void init_channel (ChannelInfo &chan); void destroy_channel (ChannelInfo &chan); int use_new_write_source (uint32_t n=0); int find_and_use_playlist (const std::string &); void allocate_temporary_buffers (); int use_pending_capture_data (XMLNode& node); void get_input_sources (); void prepare_record_status(framepos_t capture_start_frame); void set_align_style_from_io(); void setup_destructive_playlist (); void use_destructive_playlist (); void adjust_playback_buffering (); void adjust_capture_buffering (); bool prep_record_enable (); bool prep_record_disable (); // Working buffers for do_refill (butler thread) static void allocate_working_buffers(); static void free_working_buffers(); static Sample* _mixdown_buffer; static gain_t* _gain_buffer; std::vector > capturing_sources; SerializedRCUManager channels; protected: int _do_refill_with_alloc (bool one_chunk_only); /* really */ private: int _do_refill (Sample *mixdown_buffer, float *gain_buffer, framecnt_t fill_level); int add_channel_to (boost::shared_ptr, uint32_t how_many); int remove_channel_from (boost::shared_ptr, uint32_t how_many); }; } // namespace ARDOUR #endif /* __ardour_audio_diskstream_h__ */