/* Copyright (C) 2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_amp_h__ #define __ardour_amp_h__ #include "ardour/dB.h" #include "ardour/libardour_visibility.h" #include "ardour/types.h" #include "ardour/chan_count.h" #include "ardour/processor.h" #include "ardour/automation_control.h" namespace ARDOUR { class BufferSet; class GainControl; class IO; /** Applies a declick operation to all audio inputs, passing the same number of * audio outputs, and passing through any other types unchanged. */ class LIBARDOUR_API Amp : public Processor { public: Amp(Session& s, const std::string& display_name, boost::shared_ptr control, bool control_midi_also); std::string display_name () const { return _display_name; } void set_display_name (const std::string& name) { _display_name = name; } bool visible () const; bool can_support_io_configuration (const ChanCount& in, ChanCount& out); bool configure_io (ChanCount in, ChanCount out); void run (BufferSet& bufs, framepos_t start_frame, framepos_t end_frame, double speed, pframes_t nframes, bool); bool apply_gain () const { return _apply_gain; } void apply_gain (bool yn) { _apply_gain = yn; } void set_gain_automation_buffer (gain_t *); void setup_gain_automation (framepos_t start_frame, framepos_t end_frame, framecnt_t nframes); bool apply_gain_automation() const { return _apply_gain_automation; } void apply_gain_automation(bool yn) { _apply_gain_automation = yn; } XMLNode& state (bool full); int set_state (const XMLNode&, int version); static gain_t apply_gain (BufferSet& bufs, framecnt_t sample_rate, framecnt_t nframes, gain_t initial, gain_t target, bool midi_amp = true); static void apply_simple_gain(BufferSet& bufs, framecnt_t nframes, gain_t target, bool midi_amp = true); static gain_t apply_gain (AudioBuffer& buf, framecnt_t sample_rate, framecnt_t nframes, gain_t initial, gain_t target); static void apply_simple_gain(AudioBuffer& buf, framecnt_t nframes, gain_t target); static void declick (BufferSet& bufs, framecnt_t nframes, int dir); static void update_meters(); boost::shared_ptr gain_control() { return _gain_control; } boost::shared_ptr gain_control() const { return _gain_control; } std::string value_as_string (boost::shared_ptr) const; private: bool _denormal_protection; bool _apply_gain; bool _apply_gain_automation; float _current_gain; framepos_t _current_automation_frame; std::string _display_name; boost::shared_ptr _gain_control; /** Buffer that we should use for gain automation */ gain_t* _gain_automation_buffer; bool _midi_amp; }; } // namespace ARDOUR #endif // __ardour_amp_h__