/* File: CAMutex.h Abstract: Part of CoreAudio Utility Classes Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2014 Apple Inc. All Rights Reserved. */ #ifndef __CAMutex_h__ #define __CAMutex_h__ //================================================================================================== // Includes //================================================================================================== // System Includes #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) #include #else #include #endif #if TARGET_OS_MAC #include #elif TARGET_OS_WIN32 #include #else #error Unsupported operating system #endif //================================================================================================== // A recursive mutex. //================================================================================================== class CAMutex { // Construction/Destruction public: CAMutex(const char* inName); virtual ~CAMutex(); // Actions public: virtual bool Lock(); virtual void Unlock(); virtual bool Try(bool& outWasLocked); // returns true if lock is free, false if not virtual bool IsFree() const; virtual bool IsOwnedByCurrentThread() const; // Implementation protected: const char* mName; #if TARGET_OS_MAC pthread_t mOwner; pthread_mutex_t mMutex; #elif TARGET_OS_WIN32 UInt32 mOwner; HANDLE mMutex; #endif // Helper class to manage taking and releasing recursively public: class Locker { // Construction/Destruction public: Locker(CAMutex& inMutex) : mMutex(&inMutex), mNeedsRelease(false) { mNeedsRelease = mMutex->Lock(); } Locker(CAMutex* inMutex) : mMutex(inMutex), mNeedsRelease(false) { mNeedsRelease = (mMutex != NULL && mMutex->Lock()); } // in this case the mutex can be null ~Locker() { if(mNeedsRelease) { mMutex->Unlock(); } } private: Locker(const Locker&); Locker& operator=(const Locker&); // Implementation private: CAMutex* mMutex; bool mNeedsRelease; }; // Unlocker class Unlocker { public: Unlocker(CAMutex& inMutex); ~Unlocker(); private: CAMutex& mMutex; bool mNeedsLock; // Hidden definitions of copy ctor, assignment operator Unlocker(const Unlocker& copy); // Not implemented Unlocker& operator=(const Unlocker& copy); // Not implemented }; // you can use this with Try - if you take the lock in try, pass in the outWasLocked var class Tryer { // Construction/Destruction public: Tryer (CAMutex &mutex) : mMutex(mutex), mNeedsRelease(false), mHasLock(false) { mHasLock = mMutex.Try (mNeedsRelease); } ~Tryer () { if (mNeedsRelease) mMutex.Unlock(); } bool HasLock () const { return mHasLock; } private: Tryer(const Tryer&); Tryer& operator=(const Tryer&); // Implementation private: CAMutex & mMutex; bool mNeedsRelease; bool mHasLock; }; }; #endif // __CAMutex_h__