/* File: CAFilePathUtils.cpp Abstract: CAFilePathUtils.h Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. 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All Rights Reserved. */ #include "CAFilePathUtils.h" #include #if !CA_NO_CORE_SERVICES #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) #include // FSRef #include #else #include #include #endif OSStatus PosixPathToParentFSRefAndName(const char *path, FSRef &outParentDir, CFStringRef &outFileName) { // convert C string to CFString #if !TARGET_OS_WIN32 CFStringRef cfFullPath = CFStringCreateWithCString(NULL, path, kCFStringEncodingUTF8); #else CFStringRef cfFullPath = CFStringCreateWithCString(NULL, path, kCFStringEncodingWindowsLatin1); #endif // convert CF string to URL CFURLRef fullurl = CFURLCreateWithFileSystemPath(NULL, cfFullPath, TARGET_OS_WIN32 ? kCFURLWindowsPathStyle : kCFURLPOSIXPathStyle, false); CFRelease(cfFullPath); // get the directory portion of the URL CFURLRef dirurl = CFURLCreateCopyDeletingLastPathComponent(NULL, fullurl); // get the directory's FSRef OSStatus err = CFURLGetFSRef(dirurl, &outParentDir) ? OSStatus(noErr) : OSStatus(kAudio_FileNotFoundError); CFRelease(dirurl); CFStringRef lastPathComponent = CFURLCopyLastPathComponent(fullurl); CFRelease(fullurl); CFMutableStringRef filename = CFStringCreateMutableCopy(NULL, 0, lastPathComponent); CFRelease(lastPathComponent); // convert colons (legal in POSIX paths, illegal in File Manager) to slashes CFStringFindAndReplace(filename, CFSTR(":"), CFSTR("/"), CFRangeMake(0, CFStringGetLength(filename)), 0); outFileName = filename; return err; } #endif // !CA_NO_CORE_SERVICES #if TARGET_OS_WIN32 char* dirname(const char* inPath) { static char sAnswer[1024]; char* theAnswer = NULL; SInt32 thePathLength = strlen(inPath); if(thePathLength < 1023) { // make a working copy strlcpy(sAnswer, inPath, sizeof(sAnswer)); // start at the end of the string SInt32 theIndex = thePathLength - 1; // walk back over the '\' characters while((theIndex > 0) && (sAnswer[theIndex] == '\\')) { --theIndex; } // now keep walking back until we get to a '\' while((theIndex > 0) && (sAnswer[theIndex] != '\\')) { --theIndex; } // where we are now is either the first character of the path or the '\' that marks the end of the directory name if(theIndex > 0) { // we have a name so put a '\0' in place of the '\' sAnswer[theIndex] = 0; } else { // no name, so the answer is "." sAnswer[0] = '.'; sAnswer[1] = 0; } // set the return value theAnswer = sAnswer; } return theAnswer; } char* basename(const char* inPath) { static char sAnswer[1024]; char* theAnswer = NULL; SInt32 thePathLength = strlen(inPath); if(thePathLength < 1023) { // make a working copy strlcpy(sAnswer, inPath, sizeof(sAnswer)); // start at the end of the string SInt32 theLastIndex = thePathLength - 1; // walk back over the '\' characters while((theLastIndex > 0) && (sAnswer[theLastIndex] == '\\')) { --theLastIndex; } // check to see if we're at the beginning now if(theLastIndex > 0) { // there's a name in there now, so start where we are and go back to the next '\' UInt32 theFirstIndex = theLastIndex; while((theFirstIndex > 0) && (sAnswer[theFirstIndex] != '\\')) { --theFirstIndex; } // we now have a string, so put a '\0' after the last character sAnswer[theLastIndex + 1] = 0; // and set the return value theAnswer = &sAnswer[theFirstIndex]; } else { // the path was entirely '\' characters, so the return value is "\" sAnswer[0] = '\\'; sAnswer[1] = 0; // set the return value theAnswer = sAnswer; } } return theAnswer; } #endif