/* File: CAAUMIDIMap.cpp Abstract: CAAUMIDIMap.h Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. 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All Rights Reserved. */ #include "CAAUMIDIMap.h" #include struct AllMidiTransformers { MIDILinearTransformer linearTrans; MIDILogTransformer logTrans; MIDIExpTransformer expTrans; MIDISqrtTransformer sqrtTrans; MIDISquareTransformer squareTrans; MIDICubeRtTransformer cubeRtTrans; MIDICubeTransformer cubeTrans; }; AllMidiTransformers* gAllMidiTransformers = NULL; #if TARGET_OS_MAC static pthread_once_t sOnce = PTHREAD_ONCE_INIT; static void InitAllMidiTransformers() { gAllMidiTransformers = new AllMidiTransformers(); } static void CheckInitAllMidiTransformers() { pthread_once(&sOnce, InitAllMidiTransformers); } #endif MIDIValueTransformer * CAAUMIDIMap::GetTransformer (UInt32 inFlags) { #if TARGET_OS_MAC if (gAllMidiTransformers == NULL) CheckInitAllMidiTransformers(); #else if (gAllMidiTransformers == NULL) gAllMidiTransformers = new AllMidiTransformers(); #endif if (AudioUnitDisplayTypeIsLogarithmic(inFlags)) return &gAllMidiTransformers->logTrans; else if (AudioUnitDisplayTypeIsExponential(inFlags)) return &gAllMidiTransformers->expTrans; else if (AudioUnitDisplayTypeIsSquareRoot(inFlags)) return &gAllMidiTransformers->sqrtTrans; else if (AudioUnitDisplayTypeIsSquared(inFlags)) return &gAllMidiTransformers->squareTrans; else if (AudioUnitDisplayTypeIsCubed(inFlags)) return &gAllMidiTransformers->cubeTrans; else if (AudioUnitDisplayTypeIsCubeRoot(inFlags)) return &gAllMidiTransformers->cubeRtTrans; else return &gAllMidiTransformers->linearTrans; } // The CALLER of this method must ensure that the status byte's MIDI Command matches!!! bool CAAUMIDIMap::MIDI_Matches (UInt8 inChannel, UInt8 inData1, UInt8 inData2, Float32 &outLinear) const { // see if the channels match first SInt8 chan = Channel(); // channel matches (if chan is less than zero, "Any Channel" flag is set) if (chan >= 0 && chan != inChannel) return false; // match the special cases first if (IsKeyEvent()) { // we're using this key event as an on/off type switch if (IsBipolar()) { if (IsKeyPressure()){ if (IsBipolar_OnValue()) { if (inData2 > 63) { outLinear = 1; return true; } } else { if (inData2 < 64) { outLinear = 0; return true; } } return false; } else { if (IsBipolar_OnValue()) { if (inData1 > 63) { outLinear = 1; return true; } } else { if (inData1 < 64) { outLinear = 0; return true; } } return false; } } if (IsAnyNote()) { // not quite sure how to interpret this... if (IsKeyPressure()) outLinear = inData2 / 127.0; else outLinear = inData1 / 127.0; return true; } if (mData1 == inData1) { if (IsKeyPressure()) outLinear = inData2 / 127.0; else outLinear = 1; return true; } return false; } else if (IsControlChange()) { // controller ID matches if (mData1 == inData1) { if (IsBipolar()) { if (IsBipolar_OnValue()) { if (inData2 > 63) { outLinear = 1; return true; } } else { if (inData2 < 64) { outLinear = 0; return true; } } return false; } //printf("this in midi matches %X with ", this); outLinear = inData2 / 127.; return true; } return false; } // this just matches on the patch change value itself... if (IsPatchChange()) { if (mData1 == inData1) { outLinear = 1; return true; } return false; } // finally, for the other two, just check the bi-polar matching conditions // pitch bend and after touch if (IsBipolar()) { if (IsBipolar_OnValue()) { if (inData1 > 63) { outLinear = 1; return true; } } else { if (inData1 < 64) { outLinear = 0; return true; } } return false; } if (IsPitchBend()) { UInt16 value = (inData2 << 7) | inData1; outLinear = value / 16383.; } else if (IsChannelPressure()) { outLinear = inData1 / 127.0; } return true; } void CAAUMIDIMap::Print () const { printf ("CAAUMIDIMap:%p, (%u/%u), mParamID %d, IsValid:%c, Status:0x%X, mData1 %d, Flags:0x%X\n", this, (unsigned int)mScope, (unsigned int)mElement, (int)mParameterID, (IsValid() ? 'T' : 'F'), mStatus, mData1, (int)mFlags); }