/* File: AudioFileFormat.h Abstract: Part of CoreAudio Utility Classes Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2014 Apple Inc. All Rights Reserved. */ #ifndef _AudioFileFormat_H_ #define _AudioFileFormat_H_ #include "AudioFileObject.h" // AudioFileFormat is a factory class for AudioFileObjects. // UncertainResult is needed for DataIsThisFormat. // In the case of SoundDesigner 2 we can't determine if the data is SoundDesigner 2 or not. typedef int UncertainResult; enum { kFalse = 0, kTrue = 1, kCantDetermine = -1 }; class AudioFileHandle; class AudioFileFormat; class AudioFileFormatComponent; class AudioFileFormatBase { public: AudioFileFormatBase(UInt32 inFileType); virtual ~AudioFileFormatBase(); // return true if extension is of this format type virtual Boolean ExtensionIsThisFormat(CFStringRef inExtension) = 0; virtual UncertainResult FileDataIsThisFormat( UInt32 /*inDataByteSize*/, const void* /*inData*/) = 0; // support SoundDesigner II files while minimizing opening and closing files. virtual Boolean ResourceIsThisFormat(const FSRef* /*inRef*/) { return false; } UInt32 GetFileType() const { return mFileType; } virtual UInt32 CanRead() const { return 1; } virtual UInt32 CanWrite() const { return 1; } virtual UInt32 HasResourceFork() const { return 0; } virtual void GetExtensions(CFArrayRef *outArray) = 0; virtual void GetUTIs(CFArrayRef *outArray) {} virtual void GetMIMETypes(CFArrayRef *outArray) {} virtual void GetFileTypeName(CFStringRef *outName) = 0; virtual OSStatus GetAvailableFormatIDs(UInt32* ioDataSize, void* outPropertyData) = 0; virtual OSStatus GetAvailableStreamDescriptions(UInt32 inFormatID, UInt32* ioDataSize, void* outPropertyData) = 0; virtual OSStatus GetHFSCodes(UInt32* ioDataSize, void* outPropertyData); virtual AudioFileFormat* AsAudioFileFormat() { return NULL; } virtual AudioFileFormatComponent* AsAudioFileFormatComponent() { return NULL; } private: UInt32 mFileType; }; class AudioFileStreamObject; class AudioFileFormat : public AudioFileFormatBase { public: AudioFileFormat(UInt32 inFileType); virtual ~AudioFileFormat(); // create an AudioFileObject for this format type. virtual AudioFileObject* New() = 0; virtual AudioFileStreamObject* NewStream() { return NULL; } // return true if file is of this format type virtual UncertainResult FileDataIsThisFormat(UInt32 inDataByteSize, const void* inData) = 0; virtual AudioFileFormat* AsAudioFileFormat() { return this; } }; #endif