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All Rights Reserved. */ #if !defined(__ACBaseCodec_h__) #define __ACBaseCodec_h__ //============================================================================= // Includes //============================================================================= #include "ACCodec.h" #include "CAStreamBasicDescription.h" #include #include "GetCodecBundle.h" //============================================================================= // ACBaseCodec // // An abstract subclass of ACCodec that implements all the nuts and bolts // of the ACCodec interface, except for buffer handling. This class does // the proper dispatching of property requests and manages the list of // input and output formats. //============================================================================= class ACBaseCodec : public ACCodec { // Construction/Destruction public: ACBaseCodec( AudioComponentInstance inInstance ); virtual ~ACBaseCodec(); // Property Management public: virtual void GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outPropertyDataSize, Boolean& outWritable); virtual void GetProperty(AudioCodecPropertyID inPropertyID, UInt32& ioPropertyDataSize, void* outPropertyData); virtual void SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData); // Data Handling public: bool IsInitialized() const { return mIsInitialized; } virtual void Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize); virtual void Uninitialize(); virtual void Reset(); virtual UInt32 GetInputBufferByteSize() const = 0; virtual UInt32 GetUsedInputBufferByteSize() const = 0; protected: virtual void ReallocateInputBuffer(UInt32 inInputBufferByteSize) = 0; bool mIsInitialized; // Format Management public: UInt32 GetNumberSupportedInputFormats() const; void GetSupportedInputFormats(AudioStreamBasicDescription* outInputFormats, UInt32& ioNumberInputFormats) const; void GetCurrentInputFormat(AudioStreamBasicDescription& outInputFormat); virtual void SetCurrentInputFormat(const AudioStreamBasicDescription& inInputFormat); UInt32 GetNumberSupportedOutputFormats() const; void GetSupportedOutputFormats(AudioStreamBasicDescription* outOutputFormats, UInt32& ioNumberOutputFormats) const; void GetCurrentOutputFormat(AudioStreamBasicDescription& outOutputFormat); virtual void SetCurrentOutputFormat(const AudioStreamBasicDescription& inOutputFormat); virtual UInt32 GetMagicCookieByteSize() const; virtual void GetMagicCookie(void* outMagicCookieData, UInt32& ioMagicCookieDataByteSize) const; virtual void SetMagicCookie(const void* outMagicCookieData, UInt32 inMagicCookieDataByteSize); virtual bool ImplementsFeature(UInt32 /* feature */) const { return false; } virtual void AppendInputBufferList(const AudioBufferList * /* ioBufferList */, UInt32& /* ioNumberPackets */, const AudioStreamPacketDescription * /* inPacketDescription */, UInt32 * /* outBytesConsumed */) { CODEC_THROW(-4); /*unimpErr*/ } virtual UInt32 ProduceOutputBufferList(AudioBufferList * /* ioBufferList */, UInt32& /* ioNumberPackets */, AudioStreamPacketDescription * /* outPacketDescription */) { CODEC_THROW(-4); /*unimpErr*/ } protected: void AddInputFormat(const AudioStreamBasicDescription& inInputFormat); void AddOutputFormat(const AudioStreamBasicDescription& inOutputFormat); OSType GetSubType(); typedef std::vector FormatList; FormatList mInputFormatList; #if TARGET_OS_WIN32 // VC 2005 screws up if this is not aligned to 8-byte boundaries __declspec(align(8)) CAStreamBasicDescription mInputFormat; #else CAStreamBasicDescription mInputFormat; #endif FormatList mOutputFormatList; #if TARGET_OS_WIN32 // VC 2005 screws up if this is not aligned to 8-byte boundaries __declspec(align(8)) CAStreamBasicDescription mOutputFormat; #else CAStreamBasicDescription mOutputFormat; #endif OSType mCodecSubType; UInt32 mPadding[3]; // Align this with 16-byte boundaries }; #endif