/* * Copyright (C) 2014-2019 Paul Davis * Copyright (C) 2014-2019 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #ifndef PLATFORM_WINDOWS #include #endif #include #include "pbd/convert.h" #include "pbd/crossthread.h" #include "pbd/debug.h" #include "pbd/error.h" #include "pbd/failed_constructor.h" #include "ardour/ardour.h" #include "ardour/audioengine.h" #include "ardour/revision.h" #include "ardour/session.h" #include "control_protocol/control_protocol.h" #include "misc.h" using namespace std; using namespace ARDOUR; using namespace PBD; static const char* localedir = LOCALEDIR; static string backend_client_name; static string backend_name = "JACK"; static CrossThreadChannel xthread (true); static TestReceiver test_receiver; /** @param dir Session directory. * @param state Session state file, without .ardour suffix. */ static Session* load_session (string dir, string state) { SessionEvent::create_per_thread_pool ("test", 512); test_receiver.listen_to (error); test_receiver.listen_to (info); test_receiver.listen_to (fatal); test_receiver.listen_to (warning); AudioEngine* engine = AudioEngine::create (); if (!engine->set_backend (backend_name, backend_client_name, "")) { std::cerr << "Cannot set Audio/MIDI engine backend\n"; exit (EXIT_FAILURE); } if (engine->start () != 0) { std::cerr << "Cannot start Audio/MIDI engine\n"; exit (EXIT_FAILURE); } Session* session = new Session (*engine, dir, state); engine->set_session (session); return session; } static void access_action (const std::string& action_group, const std::string& action_item) { if (action_group == "Common" && action_item == "Quit") { xthread.deliver ('x'); } } static void engine_halted (const char* reason) { cerr << "The audio backend has been shutdown"; if (reason && strlen (reason) > 0) { cerr << ": " << reason; } else { cerr << "."; } cerr << endl; xthread.deliver ('x'); } #ifndef PLATFORM_WINDOWS static void wearedone (int) { cerr << "caught signal - terminating." << endl; xthread.deliver ('x'); } #endif static void print_version () { cout << PROGRAM_NAME << VERSIONSTRING << " (built using " << ARDOUR::revision #ifdef __GNUC__ << " and GCC version " << __VERSION__ #endif << ')' << endl; } static void print_help () { cout << "Usage: hardour [OPTIONS]... DIR SNAPSHOT_NAME\n\n" << " DIR Directory/Folder to load session from\n" << " SNAPSHOT_NAME Name of session/snapshot to load (without .ardour at end\n" << " -v, --version Show version information\n" << " -h, --help Print this message\n" << " -c, --name Use a specific backend client name, default is ardour\n" << " -d, --disable-plugins Disable all plugins in an existing session\n" << " -D, --debug Set debug flags. Use \"-D list\" to see available options\n" << " -O, --no-hw-optimizations Disable h/w specific optimizations\n" << " -P, --no-connect-ports Do not connect any ports at startup\n" #ifdef WINDOWS_VST_SUPPORT << " -V, --novst Do not use VST support\n" #endif ; } int main (int argc, char* argv[]) { const char* optstring = "vhBdD:c:VOU:P"; /* clang-format off */ const struct option longopts[] = { { "version", no_argument, 0, 'v' }, { "help", no_argument, 0, 'h' }, { "bypass-plugins", no_argument, 0, 'B' }, { "disable-plugins", no_argument, 0, 'd' }, { "debug", required_argument, 0, 'D' }, { "name", required_argument, 0, 'c' }, { "novst", no_argument, 0, 'V' }, { "no-hw-optimizations", no_argument, 0, 'O' }, { "no-connect-ports", no_argument, 0, 'P' }, { 0, 0, 0, 0 } }; /* clang-format on */ bool use_vst = true; bool try_hw_optimization = true; backend_client_name = PBD::downcase (std::string (PROGRAM_NAME)); int c; while ((c = getopt_long (argc, argv, optstring, longopts, (int*)0)) != EOF) { switch (c) { case 0: break; case 'v': print_version (); exit (EXIT_SUCCESS); break; case 'h': print_help (); exit (EXIT_SUCCESS); break; case 'c': backend_client_name = optarg; break; case 'B': ARDOUR::Session::set_bypass_all_loaded_plugins (true); break; case 'd': ARDOUR::Session::set_disable_all_loaded_plugins (true); break; case 'D': if (PBD::parse_debug_options (optarg)) { exit (EXIT_SUCCESS); } break; case 'O': try_hw_optimization = false; break; case 'P': ARDOUR::Port::set_connecting_blocked (true); break; case 'V': #ifdef WINDOWS_VST_SUPPORT use_vst = false; #endif /* WINDOWS_VST_SUPPORT */ break; default: print_help (); exit (EXIT_FAILURE); } } if (argc < 3) { print_help (); exit (EXIT_FAILURE); } if (!ARDOUR::init (use_vst, try_hw_optimization, localedir)) { cerr << "Ardour failed to initialize\n" << endl; exit (EXIT_FAILURE); } Session* s = 0; try { s = load_session (argv[optind], argv[optind + 1]); } catch (failed_constructor& e) { cerr << "failed_constructor: " << e.what () << "\n"; exit (EXIT_FAILURE); } catch (AudioEngine::PortRegistrationFailure& e) { cerr << "PortRegistrationFailure: " << e.what () << "\n"; exit (EXIT_FAILURE); } catch (exception& e) { cerr << "exception: " << e.what () << "\n"; exit (EXIT_FAILURE); } catch (...) { cerr << "unknown exception.\n"; exit (EXIT_FAILURE); } /* allow signal propagation, callback/thread-pool setup, etc * similar to to GUI "first idle" */ Glib::usleep (1000000); // 1 sec if (!s) { cerr << "failed_to load session\n"; exit (EXIT_FAILURE); } PBD::ScopedConnectionList con; BasicUI::AccessAction.connect_same_thread (con, boost::bind (&access_action, _1, _2)); AudioEngine::instance ()->Halted.connect_same_thread (con, boost::bind (&engine_halted, _1)); #ifndef PLATFORM_WINDOWS signal (SIGINT, wearedone); signal (SIGTERM, wearedone); #endif s->request_transport_speed (1.0); char msg; do { } while (0 == xthread.receive (msg, true)); AudioEngine::instance ()->remove_session (); delete s; AudioEngine::instance ()->stop (); AudioEngine::destroy (); return 0; }