#include #include #include #include "pbd/failed_constructor.h" #include "pbd/error.h" #include "pbd/debug.h" #include "ardour/ardour.h" #include "ardour/audioengine.h" #include "ardour/session.h" #include "misc.h" using namespace std; using namespace ARDOUR; using namespace PBD; #ifdef PLATFORM_WINDOWS #include #define sleep(X) Sleep((X) * 1000) #endif static const char* localedir = LOCALEDIR; TestReceiver test_receiver; /** @param dir Session directory. * @param state Session state file, without .ardour suffix. */ Session * load_session (string dir, string state) { SessionEvent::create_per_thread_pool ("test", 512); test_receiver.listen_to (error); test_receiver.listen_to (info); test_receiver.listen_to (fatal); test_receiver.listen_to (warning); AudioEngine* engine = AudioEngine::create (); if (!engine->set_default_backend ()) { std::cerr << "Cannot create Audio/MIDI engine\n"; ::exit (1); } init_post_engine (); if (engine->start () != 0) { std::cerr << "Cannot start Audio/MIDI engine\n"; ::exit (1); } Session* session = new Session (*engine, dir, state); engine->set_session (session); return session; } string session_name = ""; string backend_client_name = "ardour"; string backend_session_uuid; bool just_version = false; bool use_vst = true; bool try_hw_optimization = true; bool no_connect_ports = false; void print_help () { cout << "Usage: hardour [OPTIONS]... DIR SNAPSHOT_NAME\n\n" << " DIR Directory/Folder to load session from\n" << " SNAPSHOT_NAME Name of session/snapshot to load (without .ardour at end\n" << " -v, --version Show version information\n" << " -h, --help Print this message\n" << " -c, --name Use a specific backend client name, default is ardour\n" << " -d, --disable-plugins Disable all plugins in an existing session\n" << " -D, --debug Set debug flags. Use \"-D list\" to see available options\n" << " -O, --no-hw-optimizations Disable h/w specific optimizations\n" << " -P, --no-connect-ports Do not connect any ports at startup\n" #ifdef WINDOWS_VST_SUPPORT << " -V, --novst Do not use VST support\n" #endif ; } int main (int argc, char* argv[]) { const char *optstring = "vhBdD:c:VOU:P"; const struct option longopts[] = { { "version", 0, 0, 'v' }, { "help", 0, 0, 'h' }, { "bypass-plugins", 1, 0, 'B' }, { "disable-plugins", 1, 0, 'd' }, { "debug", 1, 0, 'D' }, { "name", 1, 0, 'c' }, { "novst", 0, 0, 'V' }, { "no-hw-optimizations", 0, 0, 'O' }, { "uuid", 1, 0, 'U' }, { "no-connect-ports", 0, 0, 'P' }, { 0, 0, 0, 0 } }; int option_index = 0; int c = 0; while (1) { c = getopt_long (argc, argv, optstring, longopts, &option_index); if (c == -1) { break; } switch (c) { case 0: break; case 'v': just_version = true; break; case 'h': print_help (); exit (0); break; case 'c': backend_client_name = optarg; break; case 'B': ARDOUR::Session::set_bypass_all_loaded_plugins (true); break; case 'd': ARDOUR::Session::set_disable_all_loaded_plugins (true); break; case 'D': if (PBD::parse_debug_options (optarg)) { ::exit (1); } break; case 'O': try_hw_optimization = false; break; case 'P': no_connect_ports = true; break; case 'V': #ifdef WINDOWS_VST_SUPPORT use_vst = false; #endif /* WINDOWS_VST_SUPPORT */ break; case 'U': backend_session_uuid = optarg; break; default: print_help (); ::exit (1); } } if (argc < 3) { print_help (); ::exit (1); } if (!ARDOUR::init (false, true, localedir)) { cerr << "Ardour failed to initialize\n" << endl; ::exit (1); } Session* s = 0; try { s = load_session (argv[optind], argv[optind+1]); } catch (failed_constructor& e) { cerr << "failed_constructor: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (AudioEngine::PortRegistrationFailure& e) { cerr << "PortRegistrationFailure: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (exception& e) { cerr << "exception: " << e.what() << "\n"; exit (EXIT_FAILURE); } catch (...) { cerr << "unknown exception.\n"; exit (EXIT_FAILURE); } s->request_transport_speed (1.0); sleep (-1); AudioEngine::instance()->remove_session (); delete s; AudioEngine::instance()->stop (); AudioEngine::destroy (); return 0; }